Update app.py
Browse files
app.py
CHANGED
@@ -1,752 +1,255 @@
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import gradio as gr
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import json
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import re
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import random
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from typing import Dict, List, Tuple
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#
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class StrudelGenerator:
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def __init__(self):
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self.
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'drums':
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'techno_kick': '"bd*4"',
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'house_kick': '"bd ~ ~ ~ bd ~ ~ ~"',
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'breakbeat': '"bd ~ sd ~ bd sd ~ sd"',
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'trap': '"bd ~ ~ bd ~ sd ~ ~"',
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'dnb': '"bd ~ ~ ~ sd ~ bd sd"'
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},
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'bass': {
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'basic': '"c2 [~ c2] f2 [~ f2]"',
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'funk': '"c2 ~ c2 ~ f2 ~ f2 ~"',
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'walking': '"c2 e2 g2 c3 f2 a2 c3 f3".slow(2)',
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'techno': '"c2*4"',
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'wobble': '"c2 c2 f2 f2".sound("sawtooth").lpf(sine.range(200,800))',
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'deep': '"c1 ~ f1 ~ g1 ~ c1 ~".slow(2)'
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},
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'chords': {
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'jazz': '"<c\'maj7 f\'maj7 g\'7 c\'maj7>".voicing()',
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'basic': '"<C^7 F^7 G^7 C^7>".voicing()',
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'ambient': '"<c\'maj e\'min f\'maj g\'maj>".voicing()',
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'emotional': '"<c\'min f\'maj g\'maj a\'min>".voicing()',
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'uplifting': '"<C^7 F^7 Am7 G^7>".voicing()'
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},
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'melody': {
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'basic': '"c5 d5 e5 f5 g5 a5 b5 c6".slow(2)',
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'ambient': '"c5 d5 e5 f5 g5 a5 b5 c6".slow(4)',
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'fast': '"c5 d5 e5 f5 g5 a5 b5 c6"',
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'anime': '"c5 e5 g5 c6 b5 g5 e5 c5".slow(1.5)',
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'chiptune': '"c6 d6 e6 f6 g6 a6 b6 c7"'
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},
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'arpeggios': {
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'basic': '"c4 e4 g4 c5".fast(2)',
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'dreamy': '"c4 e4 g4 b4 c5 b4 g4 e4".slow(2)',
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'energetic': '"c4 e4 g4 c5".fast(4)'
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}
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}
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self.style_effects = {
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'lofi': ['.room(0.7)', '.lpf(2000)', '.hpf(100)', '.gain(0.6)'],
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'techno': ['.room(0.2)', '.lpf(sine.range(400,2000))', '.distort(0.1)'],
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'house': ['.room(0.4)', '.lpf(3000)', '.compress(0.8)'],
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'ambient': ['.room(0.9)', '.size(0.8)', '.lpf(1000)', '.gain(0.4)'],
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'jazz': ['.room(0.6)', '.lpf(4000)', '.compress(0.6)'],
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'cyberpunk': ['.room(0.3)', '.distort(0.2)', '.lpf(sine.range(300,1500))'],
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'anime': ['.room(0.5)', '.lpf(3500)', '.delay(0.125)', '.gain(0.7)'],
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'chiptune': ['.room(0.1)', '.lpf(8000)', '.bitcrush(8)', '.gain(0.8)']
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}
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def
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"""
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desc = description.lower()
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'drums': [],
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'bass': [],
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'chords': [],
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'melody': [],
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'arpeggios': [],
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'style': [],
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'mood': []
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}
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# Enhanced drum detection
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drum_keywords = {
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'kick': ['kick', 'bass drum', 'bd'],
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'snare': ['snare', 'sd', 'clap'],
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'hihat': ['hi-hat', 'hihat', 'hh', 'cymbal'],
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'trap': ['trap', '808'],
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'dnb': ['drum and bass', 'dnb', 'breakbeat'],
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'techno_kick': ['techno', 'four on the floor'],
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'house_kick': ['house']
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}
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if
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'wobble': ['wobble', 'dubstep', 'bass drop'],
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'deep': ['deep bass', 'sub bass'],
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'funk': ['funk', 'slap bass'],
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'walking': ['walking bass', 'jazz bass'],
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'techno': ['techno bass', 'driving bass']
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}
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for pattern, keywords in bass_keywords.items():
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if any(keyword in desc for keyword in keywords):
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elements['bass'].append(pattern)
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if 'bass' in desc and not elements['bass']:
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elements['bass'].append('basic')
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# Enhanced harmony detection
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chord_keywords = {
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'emotional': ['emotional', 'sad', 'melancholic', 'dramatic'],
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'uplifting': ['uplifting', 'happy', 'energetic', 'positive'],
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'jazz': ['jazz', 'sophisticated', 'complex'],
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'ambient': ['ambient', 'atmospheric', 'spacey']
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}
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for pattern, keywords in chord_keywords.items():
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if any(keyword in desc for keyword in keywords):
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elements['chords'].append(pattern)
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if any(word in desc for word in ['chord', 'harmony', 'piano']) and not elements['chords']:
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elements['chords'].append('basic')
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# Enhanced melody detection
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melody_keywords = {
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'anime': ['anime', 'japanese', 'kawaii', 'manga'],
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'chiptune': ['8-bit', 'chiptune', 'retro', 'game'],
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'ambient': ['ethereal', 'floating', 'dreamy'],
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'fast': ['fast', 'rapid', 'quick', 'energetic']
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}
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for pattern, keywords in melody_keywords.items():
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if any(keyword in desc for keyword in keywords):
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elements['melody'].append(pattern)
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if any(word in desc for word in ['melody', 'lead', 'tune']) and not elements['melody']:
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elements['melody'].append('basic')
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if 'dreamy' in desc or 'floating' in desc:
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elements['arpeggios'].append('dreamy')
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elif 'energetic' in desc or 'fast' in desc:
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elements['arpeggios'].append('energetic')
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else:
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elements['arpeggios'].append('basic')
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# Style detection
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styles = ['lofi', 'techno', 'house', 'ambient', 'jazz', 'cyberpunk', 'anime', 'chiptune', 'trap', 'dubstep']
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for style in styles:
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if style in desc:
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elements['style'].append(style)
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return elements
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def generate_code(self, description: str, tempo: int = 120, style: str = None) -> Tuple[str, str]:
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"""Generate Strudel code and return code + analysis"""
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elements = self.analyze_description(description)
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#
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if style and style.lower() != 'auto-detect':
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main_style = style.lower()
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elif elements['style']:
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main_style = elements['style'][0]
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else:
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main_style = 'basic'
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patterns = []
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analysis_parts = []
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# Build patterns based on analysis
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for category in ['drums', 'bass', 'chords', 'melody', 'arpeggios']:
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for element in elements[category]:
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if category in self.instrument_patterns and element in self.instrument_patterns[category]:
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pattern = self.instrument_patterns[category][element]
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# Add appropriate sound and effects
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if category == 'bass':
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pattern += '.sound("sawtooth").lpf(800)'
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analysis_parts.append(f"🎸 Bass: {element}")
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elif category == 'chords':
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pattern += '.sound("piano")'
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analysis_parts.append(f"🎹 Chords: {element}")
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elif category == 'melody':
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pattern += '.sound("sine").lpf(2000)'
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analysis_parts.append(f"🎵 Melody: {element}")
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elif category == 'arpeggios':
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pattern += '.sound("triangle").lpf(3000)'
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analysis_parts.append(f"🌸 Arpeggios: {element}")
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elif category == 'drums':
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analysis_parts.append(f"🥁 Drums: {element}")
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# Add gain
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if category == 'drums':
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pattern += '.gain(0.7)'
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else:
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pattern += '.gain(0.4)'
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patterns.append(pattern)
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# If no patterns generated, create default
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if not patterns:
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patterns = [
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'"bd ~ sd ~".gain(0.7)',
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'"<C^7 F^7 G^7 C^7>".voicing().sound("piano").gain(0.4)'
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]
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analysis_parts = ["🥁 Basic drums", "🎹 Simple chords"]
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# Build final code
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code_lines = [
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f'// 🎵 Generated from: "{description}"',
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f'// 🎭 Style: {style or main_style}, ⏱️ Tempo: {tempo} BPM',
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f'// 🎨 Elements: {", ".join(analysis_parts)}',
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'',
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]
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if len(patterns) == 1:
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else:
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for i, pattern in enumerate(patterns):
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comma =
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code_lines.append(f'.cpm({tempo})')
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# Add style-specific effects
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if main_style in self.style_effects:
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effects = self.style_effects[main_style]
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for effect in effects[:2]: # Limit effects to avoid overload
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code_lines.append(effect)
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return '\n'.join(code_lines), analysis
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def add_variation(self, code: str) -> str:
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"""Add random variations to existing code"""
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if not code.strip():
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return code
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variations = [
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".sometimes(x=>x.rev())",
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".every(4, x=>x.fast(2))",
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".rarely(x=>x.gain(0.1))",
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".jux(x=>x.rev())",
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".every(8, x=>x.slow(2))",
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".sometimes(x=>x.ply(2))",
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".degradeBy(0.1)",
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".when(rand.range(0,1) > 0.7, x=>x.lpf(500))"
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]
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variation = random.choice(variations)
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return code + variation
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# Initialize generator
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generator = StrudelGenerator()
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"🌸 Kawaii Lofi": "Soft kawaii lofi with gentle piano chords, mellow drums, and a dreamy floating melody",
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"⚡ Cyberpunk Action": "High energy cyberpunk techno with driving bass, glitchy effects, and dramatic synths",
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"🎮 8-bit Adventure": "Retro chiptune with bouncy 8-bit melody, simple drums, and nostalgic video game vibes",
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"🌙 Anime Ballad": "Emotional anime ballad with beautiful piano, soft strings, and a soaring melody",
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"🔥 Epic Battle": "Intense battle music with powerful drums, dramatic chords, and heroic melody",
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"💫 Future Bass Drop": "Melodic future bass with emotional buildup, punchy drums, and ethereal pads",
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"🌊 Peaceful Ambient": "Tranquil ambient soundscape with gentle pads, soft percussion, and floating tones",
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"🎪 Funky Anime OP": "Upbeat anime opening with funky bass, energetic drums, and catchy melody"
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}
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def generate_music(description, tempo, style):
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"""Main generation function"""
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if not description.strip():
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return "
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success_msg = "🎉 Music code generated successfully! Click the Play button below to hear it!"
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return code, success_msg, analysis
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except Exception as e:
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error_msg = f"❌ Error generating music: {str(e)}"
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return "", error_msg, ""
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if not code.strip():
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return code, "Generate some code first! 🎼"
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padding: 20px;
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transition: all 0.3s ease;
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box-shadow: 0 4px 15px rgba(239, 68, 68, 0.4);
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">⏹️ Stop</button>
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<button id="volume-btn" onclick="toggleVolume()" style="
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background: linear-gradient(45deg, #06B6D4, #3B82F6);
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color: white;
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border: none;
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border-radius: 25px;
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padding: 12px 24px;
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margin: 5px;
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font-weight: 600;
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cursor: pointer;
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transition: all 0.3s ease;
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box-shadow: 0 4px 15px rgba(6, 182, 212, 0.4);
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">🔊 Volume</button>
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</div>
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<div id="strudel-status" style="
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text-align: center;
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color: #E2E8F0;
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font-size: 14px;
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opacity: 0.8;
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margin-bottom: 10px;
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">Ready to play music ✨</div>
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<div id="volume-control" style="display: none; text-align: center; margin: 10px 0;">
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<input type="range" id="volume-slider" min="0" max="100" value="70" style="
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width: 200px;
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height: 6px;
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border-radius: 5px;
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background: linear-gradient(to right, #FF6B9D, #A855F7);
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outline: none;
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opacity: 0.8;
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transition: opacity 0.2s;
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">
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<div style="color: #E2E8F0; font-size: 12px; margin-top: 5px;">Volume: <span id="volume-display">70</span>%</div>
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</div>
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</div>
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<script>
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let currentPattern = null;
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let isPlaying = false;
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let
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if (status) {
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status.
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status.style.color = color;
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}
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}
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function updatePlayButton(playing) {
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const btn = document.getElementById('
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if (btn) {
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btn.innerHTML = '⏸️ Pause';
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btn.onclick = pauseStrudel;
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} else {
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btn.innerHTML = '▶️ Play';
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btn.onclick = playStrudel;
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}
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}
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}
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function
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if (text && text.includes('//') && text.includes('cpm')) {
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return text;
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}
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}
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return '';
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}
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if (!
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updateStatus('
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return;
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}
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|
431 |
-
|
432 |
-
|
433 |
-
updateStatus('
|
434 |
-
|
435 |
-
updatePlayButton(true);
|
436 |
-
|
437 |
-
// Show the code being "played"
|
438 |
-
const firstLine = currentCode.split('\\n').find(line => line.includes('Generated from:')) || 'Generated music';
|
439 |
-
console.log('Playing:', firstLine);
|
440 |
-
|
441 |
-
// Simulate realistic playback duration
|
442 |
-
setTimeout(() => {
|
443 |
-
updateStatus('🎵 Demo playback complete! Integrate Strudel.js for real audio.', '#FCD34D');
|
444 |
-
isPlaying = false;
|
445 |
-
updatePlayButton(false);
|
446 |
-
}, 8000);
|
447 |
-
|
448 |
-
} catch (error) {
|
449 |
-
console.error('Playback error:', error);
|
450 |
-
updateStatus('❌ Error: ' + error.message, '#EF4444');
|
451 |
-
isPlaying = false;
|
452 |
-
updatePlayButton(false);
|
453 |
-
}
|
454 |
}
|
455 |
-
|
456 |
-
function
|
457 |
-
|
458 |
-
|
459 |
-
|
460 |
-
|
|
|
|
|
|
|
461 |
}
|
462 |
}
|
463 |
-
|
464 |
-
function
|
465 |
-
if (currentPattern) {
|
466 |
-
currentPattern.stop();
|
467 |
-
currentPattern = null;
|
468 |
-
}
|
469 |
isPlaying = false;
|
470 |
updatePlayButton(false);
|
471 |
-
updateStatus('⏹️
|
472 |
-
|
473 |
-
|
474 |
-
|
475 |
-
|
476 |
-
if (volumeControl) {
|
477 |
-
volumeControl.style.display = volumeControl.style.display === 'none' ? 'block' : 'none';
|
478 |
}
|
479 |
}
|
480 |
-
|
481 |
-
//
|
482 |
document.addEventListener('DOMContentLoaded', function() {
|
483 |
-
const
|
484 |
-
const volumeDisplay = document.getElementById('volume-display');
|
485 |
-
|
486 |
-
if (volumeSlider && volumeDisplay) {
|
487 |
-
volumeSlider.oninput = function() {
|
488 |
-
volume = this.value / 100;
|
489 |
-
volumeDisplay.textContent = this.value;
|
490 |
-
};
|
491 |
-
}
|
492 |
-
|
493 |
-
// Anime-style button hover effects
|
494 |
-
const buttons = document.querySelectorAll('#strudel-controls button');
|
495 |
buttons.forEach(btn => {
|
496 |
btn.addEventListener('mouseenter', function() {
|
497 |
-
this.style.transform = '
|
498 |
-
this.style.boxShadow = '0
|
499 |
});
|
500 |
btn.addEventListener('mouseleave', function() {
|
501 |
-
this.style.transform = '
|
502 |
-
this.style.boxShadow = '
|
503 |
});
|
504 |
});
|
505 |
-
|
506 |
-
updateStatus('🎵 Audio player ready! Generate code and click play!', '#06B6D4');
|
507 |
});
|
508 |
</script>
|
509 |
-
""", elem_id="strudel-player")
|
510 |
-
|
511 |
-
# Custom CSS for anime theme
|
512 |
-
anime_css = """
|
513 |
-
<style>
|
514 |
-
@import url('https://fonts.googleapis.com/css2?family=Poppins:wght@300;400;600;700&display=swap');
|
515 |
-
|
516 |
-
:root {
|
517 |
-
--primary-pink: #FF6B9D;
|
518 |
-
--primary-purple: #A855F7;
|
519 |
-
--primary-blue: #3B82F6;
|
520 |
-
--accent-cyan: #06B6D4;
|
521 |
-
--accent-yellow: #FCD34D;
|
522 |
-
--dark-bg: #1A1B2E;
|
523 |
-
--darker-bg: #16213E;
|
524 |
-
--card-bg: rgba(255, 255, 255, 0.1);
|
525 |
-
--text-light: #E2E8F0;
|
526 |
-
}
|
527 |
-
|
528 |
-
.gradio-container {
|
529 |
-
font-family: 'Poppins', sans-serif !important;
|
530 |
-
background: linear-gradient(135deg, #1A1B2E 0%, #16213E 25%, #0F3460 50%, #16213E 75%, #1A1B2E 100%) !important;
|
531 |
-
min-height: 100vh;
|
532 |
-
}
|
533 |
-
|
534 |
-
.main-header {
|
535 |
-
text-align: center;
|
536 |
-
background: linear-gradient(45deg, var(--primary-pink), var(--primary-purple), var(--primary-blue));
|
537 |
-
-webkit-background-clip: text;
|
538 |
-
-webkit-text-fill-color: transparent;
|
539 |
-
background-clip: text;
|
540 |
-
font-size: 3rem;
|
541 |
-
font-weight: 700;
|
542 |
-
margin: 1rem 0;
|
543 |
-
text-shadow: 0 0 30px rgba(255, 107, 157, 0.5);
|
544 |
-
}
|
545 |
-
|
546 |
-
.subtitle {
|
547 |
-
text-align: center;
|
548 |
-
color: var(--text-light);
|
549 |
-
font-size: 1.2rem;
|
550 |
-
margin-bottom: 2rem;
|
551 |
-
opacity: 0.9;
|
552 |
-
}
|
553 |
-
|
554 |
-
.btn-primary {
|
555 |
-
background: linear-gradient(45deg, var(--primary-pink), var(--primary-purple)) !important;
|
556 |
-
border: none !important;
|
557 |
-
border-radius: 25px !important;
|
558 |
-
padding: 0.75rem 2rem !important;
|
559 |
-
font-weight: 600 !important;
|
560 |
-
transition: all 0.3s ease !important;
|
561 |
-
box-shadow: 0 4px 15px rgba(255, 107, 157, 0.4) !important;
|
562 |
-
}
|
563 |
-
|
564 |
-
.btn-primary:hover {
|
565 |
-
transform: translateY(-2px) !important;
|
566 |
-
box-shadow: 0 8px 25px rgba(255, 107, 157, 0.6) !important;
|
567 |
-
}
|
568 |
-
|
569 |
-
textarea, input {
|
570 |
-
background: rgba(255, 255, 255, 0.1) !important;
|
571 |
-
border: 2px solid transparent !important;
|
572 |
-
border-radius: 15px !important;
|
573 |
-
color: var(--text-light) !important;
|
574 |
-
transition: all 0.3s ease !important;
|
575 |
-
}
|
576 |
-
|
577 |
-
textarea:focus, input:focus {
|
578 |
-
border-color: var(--primary-pink) !important;
|
579 |
-
box-shadow: 0 0 20px rgba(255, 107, 157, 0.3) !important;
|
580 |
-
}
|
581 |
-
|
582 |
-
@keyframes sparkle {
|
583 |
-
0%, 100% { opacity: 1; transform: scale(1); }
|
584 |
-
50% { opacity: 0.5; transform: scale(1.2); }
|
585 |
-
}
|
586 |
-
</style>
|
587 |
-
"""
|
588 |
-
|
589 |
-
# Create Gradio interface
|
590 |
-
with gr.Blocks(
|
591 |
-
theme=gr.themes.Soft(
|
592 |
-
primary_hue="pink",
|
593 |
-
secondary_hue="purple",
|
594 |
-
neutral_hue="slate"
|
595 |
-
),
|
596 |
-
css=anime_css,
|
597 |
-
title="🎵 Strudel Music Generator"
|
598 |
-
) as app:
|
599 |
-
|
600 |
-
# Header
|
601 |
-
gr.HTML("""
|
602 |
-
<div class="main-header">🎵 Strudel Music Generator</div>
|
603 |
-
<div class="subtitle">Transform your musical dreams into Strudel code with anime-powered AI! ✨</div>
|
604 |
""")
|
605 |
|
606 |
-
|
607 |
-
|
608 |
-
gr.Markdown("### 🎼 Describe Your Music")
|
609 |
-
|
610 |
-
description = gr.Textbox(
|
611 |
-
label="Musical Description",
|
612 |
-
placeholder="e.g., 'A dreamy lofi track with soft piano chords, mellow drums, and a gentle melody that feels like floating on clouds...'",
|
613 |
-
lines=4,
|
614 |
-
elem_id="description"
|
615 |
-
)
|
616 |
-
|
617 |
-
with gr.Row():
|
618 |
-
tempo = gr.Slider(
|
619 |
-
minimum=60,
|
620 |
-
maximum=200,
|
621 |
-
value=120,
|
622 |
-
step=5,
|
623 |
-
label="🎵 Tempo (BPM)"
|
624 |
-
)
|
625 |
-
|
626 |
-
style = gr.Dropdown(
|
627 |
-
choices=["Auto-detect", "Lofi", "Techno", "House", "Ambient", "Jazz", "Cyberpunk", "Anime", "Chiptune"],
|
628 |
-
value="Auto-detect",
|
629 |
-
label="🎭 Style Override"
|
630 |
-
)
|
631 |
-
|
632 |
-
with gr.Row():
|
633 |
-
generate_btn = gr.Button(
|
634 |
-
"🚀 Generate Strudel Code",
|
635 |
-
variant="primary",
|
636 |
-
elem_id="generate-btn"
|
637 |
-
)
|
638 |
-
magic_btn = gr.Button(
|
639 |
-
"✨ Add Magic",
|
640 |
-
elem_id="magic-btn"
|
641 |
-
)
|
642 |
-
|
643 |
-
with gr.Column(scale=1):
|
644 |
-
gr.Markdown("### 🎹 Generated Strudel Code")
|
645 |
-
|
646 |
-
code_output = gr.Code(
|
647 |
-
label="Your Strudel Code (Editable)",
|
648 |
-
language="javascript",
|
649 |
-
lines=15,
|
650 |
-
elem_id="code-output"
|
651 |
-
)
|
652 |
-
|
653 |
-
status_output = gr.Textbox(
|
654 |
-
label="Status",
|
655 |
-
interactive=False,
|
656 |
-
elem_id="status"
|
657 |
-
)
|
658 |
-
|
659 |
-
analysis_output = gr.Markdown(
|
660 |
-
label="🔍 Musical Analysis"
|
661 |
-
)
|
662 |
-
|
663 |
-
# Audio Player Section
|
664 |
-
gr.Markdown("### 🎵 Audio Playback")
|
665 |
-
strudel_player = create_strudel_player()
|
666 |
-
|
667 |
-
# Examples section
|
668 |
-
gr.Markdown("### 🎨 Try These Anime-Inspired Examples")
|
669 |
|
670 |
with gr.Row():
|
671 |
-
|
672 |
-
|
673 |
-
|
674 |
-
|
675 |
-
|
676 |
-
with gr.Row():
|
677 |
-
for i, (title, desc) in enumerate(list(examples.items())[4:]):
|
678 |
-
btn = gr.Button(title, elem_id=f"example-{i+4}")
|
679 |
-
example_buttons.append((btn, desc))
|
680 |
-
|
681 |
-
# Instructions and tips
|
682 |
-
with gr.Accordion("🎓 Music Theory Helper & Strudel Tips", open=False):
|
683 |
-
gr.Markdown("""
|
684 |
-
**🎵 Musical Elements You Can Describe:**
|
685 |
-
- **Drums**: "kick drums", "snare", "hi-hats", "trap beats", "breakbeats"
|
686 |
-
- **Bass**: "deep bass", "funky bass", "wobble bass", "walking bass"
|
687 |
-
- **Harmony**: "jazz chords", "emotional chords", "uplifting progression"
|
688 |
-
- **Melody**: "anime melody", "8-bit tune", "ethereal lead", "fast arpeggios"
|
689 |
-
|
690 |
-
**🎭 Styles & Moods:**
|
691 |
-
- **Lofi**: relaxed, mellow, nostalgic, cozy
|
692 |
-
- **Cyberpunk**: dark, futuristic, glitchy, intense
|
693 |
-
- **Anime**: emotional, dramatic, uplifting, kawaii
|
694 |
-
- **Chiptune**: retro, 8-bit, nostalgic, bouncy
|
695 |
-
|
696 |
-
**⚡ Strudel Code Tips:**
|
697 |
-
- Use `stack()` to layer multiple patterns
|
698 |
-
- Add `.sound()` to choose different instruments
|
699 |
-
- Apply effects like `.lpf()`, `.room()`, `.delay()`
|
700 |
-
- Control timing with `.slow()`, `.fast()`, `.every()`
|
701 |
-
- Experiment with `.sometimes()` for variations
|
702 |
-
|
703 |
-
**🎮 Pro Tips:**
|
704 |
-
- Be descriptive about the mood and energy you want
|
705 |
-
- Mention specific instruments or sounds
|
706 |
-
- Describe the genre or style for better results
|
707 |
-
- Use the "Add Magic" button for instant variations!
|
708 |
-
- Click the Play button to hear your generated music!
|
709 |
-
|
710 |
-
**🎵 Audio Playbook:**
|
711 |
-
- Generate code first, then click the ▶️ Play button
|
712 |
-
- Use ⏹️ Stop to halt playback
|
713 |
-
- Adjust volume with the 🔊 Volume button
|
714 |
-
- The player works in demo mode and with full Strudel.js integration
|
715 |
-
""")
|
716 |
|
717 |
# Event handlers
|
718 |
generate_btn.click(
|
719 |
fn=generate_music,
|
720 |
-
inputs=[description, tempo
|
721 |
-
outputs=[code_output
|
722 |
)
|
723 |
|
724 |
-
|
725 |
-
|
726 |
-
|
727 |
-
|
728 |
-
)
|
729 |
-
|
730 |
-
# Example button handlers
|
731 |
-
for btn, desc in example_buttons:
|
732 |
-
btn.click(
|
733 |
-
fn=lambda x=desc: x,
|
734 |
-
outputs=[description]
|
735 |
-
)
|
736 |
-
|
737 |
-
# Footer
|
738 |
gr.HTML("""
|
739 |
-
<div style='text-align: center; margin-top:
|
740 |
-
<p>Made
|
741 |
-
<p><small>🎵 Turn your musical dreams into algorithmic reality! ✨</small></p>
|
742 |
</div>
|
743 |
""")
|
744 |
|
745 |
-
# Launch configuration
|
746 |
if __name__ == "__main__":
|
747 |
app.launch(
|
748 |
share=False,
|
749 |
server_name="0.0.0.0",
|
750 |
-
server_port=7860
|
751 |
-
show_error=True
|
752 |
)
|
|
|
1 |
import gradio as gr
|
|
|
|
|
2 |
import random
|
|
|
3 |
|
4 |
+
# Simple music generation logic
|
5 |
class StrudelGenerator:
|
6 |
def __init__(self):
|
7 |
+
self.patterns = {
|
8 |
+
'drums': ['"bd*4"', '"bd ~ sd ~"', '"bd*2 sd*2"'],
|
9 |
+
'bass': ['"c2 [~ c2] f2 [~ f2]"', '"c2*4"', '"c1 ~ f1 ~"'],
|
10 |
+
'chords': ['"<C^7 F^7 G^7 C^7>".voicing()', '"<c\'maj7 f\'maj7 g\'7 c\'maj7>".voicing()'],
|
11 |
+
'melody': ['"c5 d5 e5 f5"', '"c5 e5 g5 c6"']
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
12 |
}
|
13 |
|
14 |
+
def generate_code(self, description: str, tempo: int = 120) -> str:
|
15 |
+
"""Generate simple Strudel code"""
|
16 |
desc = description.lower()
|
17 |
+
patterns = []
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
18 |
|
19 |
+
# Simple keyword detection
|
20 |
+
if any(word in desc for word in ['drum', 'beat', 'kick']):
|
21 |
+
patterns.append(random.choice(self.patterns['drums']) + '.gain(0.8)')
|
22 |
|
23 |
+
if any(word in desc for word in ['bass', 'low']):
|
24 |
+
patterns.append(random.choice(self.patterns['bass']) + '.sound("sawtooth").gain(0.6)')
|
25 |
|
26 |
+
if any(word in desc for word in ['chord', 'harmony', 'piano']):
|
27 |
+
patterns.append(random.choice(self.patterns['chords']) + '.sound("piano").gain(0.4)')
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
28 |
|
29 |
+
if any(word in desc for word in ['melody', 'lead', 'tune']):
|
30 |
+
patterns.append(random.choice(self.patterns['melody']) + '.sound("sine").gain(0.5)')
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
31 |
|
32 |
+
# Default if nothing detected
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
33 |
if not patterns:
|
34 |
patterns = [
|
35 |
'"bd ~ sd ~".gain(0.7)',
|
36 |
'"<C^7 F^7 G^7 C^7>".voicing().sound("piano").gain(0.4)'
|
37 |
]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
38 |
|
39 |
+
# Build code
|
40 |
if len(patterns) == 1:
|
41 |
+
code = patterns[0]
|
42 |
else:
|
43 |
+
code = "stack(\n"
|
44 |
for i, pattern in enumerate(patterns):
|
45 |
+
comma = "," if i < len(patterns) - 1 else ""
|
46 |
+
code += f" {pattern}{comma}\n"
|
47 |
+
code += ")"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
48 |
|
49 |
+
code += f".cpm({tempo})"
|
50 |
+
return code
|
|
|
|
|
|
|
|
|
|
|
|
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51 |
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52 |
generator = StrudelGenerator()
|
53 |
|
54 |
+
def generate_music(description, tempo):
|
55 |
+
"""Generate music code"""
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|
56 |
if not description.strip():
|
57 |
+
return "// Please describe your music first!"
|
58 |
|
59 |
+
code = generator.generate_code(description, tempo)
|
60 |
+
return code
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61 |
|
62 |
+
# Create simple interface
|
63 |
+
with gr.Blocks(title="🎵 Strudel Generator") as app:
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|
64 |
|
65 |
+
gr.HTML("""
|
66 |
+
<div style='text-align: center; margin-bottom: 30px;'>
|
67 |
+
<h1 style='color: #FF6B9D; font-size: 2.5rem; margin: 0;'>🎵 Strudel Music Generator</h1>
|
68 |
+
<p style='color: #666; font-size: 1.1rem;'>Describe your music and generate Strudel code!</p>
|
69 |
+
</div>
|
70 |
+
""")
|
71 |
+
|
72 |
+
# Simple input
|
73 |
+
description = gr.Textbox(
|
74 |
+
label="Describe your music",
|
75 |
+
placeholder="e.g., 'upbeat drums with piano chords'",
|
76 |
+
lines=2
|
77 |
+
)
|
78 |
+
|
79 |
+
tempo = gr.Slider(60, 180, 120, step=5, label="Tempo (BPM)")
|
80 |
+
|
81 |
+
generate_btn = gr.Button("🚀 Generate Code", variant="primary")
|
82 |
+
|
83 |
+
# Code output
|
84 |
+
code_output = gr.Code(
|
85 |
+
label="Generated Strudel Code",
|
86 |
+
language="javascript",
|
87 |
+
lines=8
|
88 |
+
)
|
89 |
+
|
90 |
+
# Simple audio player
|
91 |
+
gr.HTML("""
|
92 |
+
<div id="player" style='
|
93 |
+
background: linear-gradient(135deg, #FF6B9D, #A855F7);
|
94 |
padding: 20px;
|
95 |
+
border-radius: 15px;
|
96 |
+
text-align: center;
|
97 |
+
margin: 20px 0;
|
98 |
+
'>
|
99 |
+
<h3 style='color: white; margin: 0 0 15px 0;'>🎵 Audio Player</h3>
|
100 |
+
<button id="playBtn" onclick="togglePlay()" style='
|
101 |
+
background: white;
|
102 |
+
color: #FF6B9D;
|
103 |
+
border: none;
|
104 |
+
padding: 12px 30px;
|
105 |
+
border-radius: 25px;
|
106 |
+
font-size: 16px;
|
107 |
+
font-weight: bold;
|
108 |
+
cursor: pointer;
|
109 |
+
margin: 5px;
|
110 |
+
transition: all 0.3s;
|
111 |
+
'>▶️ Play</button>
|
112 |
+
<button onclick="stopPlay()" style='
|
113 |
+
background: rgba(255,255,255,0.8);
|
114 |
+
color: #FF6B9D;
|
115 |
+
border: none;
|
116 |
+
padding: 12px 30px;
|
117 |
+
border-radius: 25px;
|
118 |
+
font-size: 16px;
|
119 |
+
font-weight: bold;
|
120 |
+
cursor: pointer;
|
121 |
+
margin: 5px;
|
122 |
+
transition: all 0.3s;
|
123 |
+
'>⏹️ Stop</button>
|
124 |
+
<div id="status" style='color: white; margin-top: 10px; font-size: 14px;'>
|
125 |
+
Generate code and click play!
|
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|
126 |
</div>
|
127 |
</div>
|
128 |
|
129 |
<script>
|
|
|
130 |
let isPlaying = false;
|
131 |
+
let playTimer = null;
|
132 |
+
|
133 |
+
function getCurrentCode() {
|
134 |
+
// Get code from the textarea
|
135 |
+
const codeArea = document.querySelector('textarea[data-testid*="code"]') ||
|
136 |
+
document.querySelector('.code-container textarea') ||
|
137 |
+
document.querySelector('textarea');
|
138 |
+
return codeArea ? codeArea.value : '';
|
139 |
+
}
|
140 |
+
|
141 |
+
function updateStatus(message, color = 'white') {
|
142 |
+
const status = document.getElementById('status');
|
143 |
if (status) {
|
144 |
+
status.textContent = message;
|
145 |
status.style.color = color;
|
146 |
}
|
147 |
}
|
148 |
+
|
149 |
function updatePlayButton(playing) {
|
150 |
+
const btn = document.getElementById('playBtn');
|
151 |
if (btn) {
|
152 |
+
btn.textContent = playing ? '⏸️ Pause' : '▶️ Play';
|
|
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|
153 |
}
|
154 |
}
|
155 |
+
|
156 |
+
function togglePlay() {
|
157 |
+
if (isPlaying) {
|
158 |
+
pausePlay();
|
159 |
+
} else {
|
160 |
+
startPlay();
|
|
|
|
|
|
|
161 |
}
|
|
|
162 |
}
|
163 |
+
|
164 |
+
function startPlay() {
|
165 |
+
const code = getCurrentCode();
|
166 |
|
167 |
+
if (!code || code.trim() === '' || code.includes('Please describe')) {
|
168 |
+
updateStatus('No code to play! Generate some first.', '#ffcccc');
|
169 |
return;
|
170 |
}
|
171 |
+
|
172 |
+
isPlaying = true;
|
173 |
+
updatePlayButton(true);
|
174 |
+
updateStatus('🎵 Playing your music...', '#ccffcc');
|
175 |
+
|
176 |
+
// Simulate playback for 10 seconds
|
177 |
+
playTimer = setTimeout(() => {
|
178 |
+
stopPlay();
|
179 |
+
updateStatus('Playback finished!', 'white');
|
180 |
+
}, 10000);
|
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|
181 |
}
|
182 |
+
|
183 |
+
function pausePlay() {
|
184 |
+
isPlaying = false;
|
185 |
+
updatePlayButton(false);
|
186 |
+
updateStatus('⏸️ Paused', '#ffffcc');
|
187 |
+
|
188 |
+
if (playTimer) {
|
189 |
+
clearTimeout(playTimer);
|
190 |
+
playTimer = null;
|
191 |
}
|
192 |
}
|
193 |
+
|
194 |
+
function stopPlay() {
|
|
|
|
|
|
|
|
|
195 |
isPlaying = false;
|
196 |
updatePlayButton(false);
|
197 |
+
updateStatus('⏹️ Stopped', 'white');
|
198 |
+
|
199 |
+
if (playTimer) {
|
200 |
+
clearTimeout(playTimer);
|
201 |
+
playTimer = null;
|
|
|
|
|
202 |
}
|
203 |
}
|
204 |
+
|
205 |
+
// Add hover effects to buttons
|
206 |
document.addEventListener('DOMContentLoaded', function() {
|
207 |
+
const buttons = document.querySelectorAll('#player button');
|
|
|
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|
|
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|
208 |
buttons.forEach(btn => {
|
209 |
btn.addEventListener('mouseenter', function() {
|
210 |
+
this.style.transform = 'scale(1.05)';
|
211 |
+
this.style.boxShadow = '0 5px 15px rgba(0,0,0,0.2)';
|
212 |
});
|
213 |
btn.addEventListener('mouseleave', function() {
|
214 |
+
this.style.transform = 'scale(1)';
|
215 |
+
this.style.boxShadow = 'none';
|
216 |
});
|
217 |
});
|
|
|
|
|
218 |
});
|
219 |
</script>
|
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|
220 |
""")
|
221 |
|
222 |
+
# Quick examples
|
223 |
+
gr.HTML("<h3 style='margin-top: 30px;'>🎨 Quick Examples:</h3>")
|
|
|
|
|
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|
|
224 |
|
225 |
with gr.Row():
|
226 |
+
ex1 = gr.Button("🎮 Chiptune", size="sm")
|
227 |
+
ex2 = gr.Button("🌙 Lofi", size="sm")
|
228 |
+
ex3 = gr.Button("⚡ Techno", size="sm")
|
229 |
+
ex4 = gr.Button("🎹 Jazz", size="sm")
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
230 |
|
231 |
# Event handlers
|
232 |
generate_btn.click(
|
233 |
fn=generate_music,
|
234 |
+
inputs=[description, tempo],
|
235 |
+
outputs=[code_output]
|
236 |
)
|
237 |
|
238 |
+
# Example handlers
|
239 |
+
ex1.click(lambda: "8-bit chiptune with bouncy melody and simple drums", outputs=[description])
|
240 |
+
ex2.click(lambda: "mellow lofi with soft piano chords and gentle drums", outputs=[description])
|
241 |
+
ex3.click(lambda: "driving techno with heavy bass and pounding kick", outputs=[description])
|
242 |
+
ex4.click(lambda: "smooth jazz with walking bass and chord progressions", outputs=[description])
|
243 |
+
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
244 |
gr.HTML("""
|
245 |
+
<div style='text-align: center; margin-top: 30px; opacity: 0.7;'>
|
246 |
+
<p>Made for National Make Music Day 🎵</p>
|
|
|
247 |
</div>
|
248 |
""")
|
249 |
|
|
|
250 |
if __name__ == "__main__":
|
251 |
app.launch(
|
252 |
share=False,
|
253 |
server_name="0.0.0.0",
|
254 |
+
server_port=7860
|
|
|
255 |
)
|