from dataclasses import dataclass import sys from typing import Dict, List, Optional, Union import logging from autogen import Agent, ConversableAgent logger = logging.getLogger(__name__) @dataclass class GroupChat: """A group chat class that contains the following data fields: - agents: a list of participating agents. - messages: a list of messages in the group chat. - max_round: the maximum number of rounds. - admin_name: the name of the admin agent if there is one. Default is "Admin". KeyBoardInterrupt will make the admin agent take over. - func_call_filter: whether to enforce function call filter. Default is True. When set to True and when a message is a function call suggestion, the next speaker will be chosen from an agent which contains the corresponding function name in its `function_map`. """ agents: List[Agent] messages: List[Dict] max_round: int = 10 admin_name: str = "Admin" func_call_filter: bool = True @property def agent_names(self) -> List[str]: """Return the names of the agents in the group chat.""" return [agent.name for agent in self.agents] def reset(self): """Reset the group chat.""" self.messages.clear() def agent_by_name(self, name: str) -> Agent: """Find the next speaker based on the message.""" return self.agents[self.agent_names.index(name)] def next_agent(self, agent: Agent, agents: List[Agent]) -> Agent: """Return the next agent in the list.""" if agents == self.agents: return agents[(self.agent_names.index(agent.name) + 1) % len(agents)] else: offset = self.agent_names.index(agent.name) + 1 for i in range(len(self.agents)): if self.agents[(offset + i) % len(self.agents)] in agents: return self.agents[(offset + i) % len(self.agents)] def select_speaker_msg(self, agents: List[Agent]): """Return the message for selecting the next speaker.""" return f"""You are in a role play game. The following roles are available: {self._participant_roles()}. Ignoring the order in which the above roles appear. Think about the dependency relationships between different roles. Read the following conversation. Then select the next role from {[agent.name for agent in agents]} to play. Only return the role.""" def select_speaker(self, last_speaker: Agent, selector: ConversableAgent): """Select the next speaker.""" if self.func_call_filter and self.messages and "function_call" in self.messages[-1]: # find agents with the right function_map which contains the function name agents = [ agent for agent in self.agents if agent.can_execute_function(self.messages[-1]["function_call"]["name"]) ] if len(agents) == 1: # only one agent can execute the function return agents[0] elif not agents: # find all the agents with function_map agents = [agent for agent in self.agents if agent.function_map] if len(agents) == 1: return agents[0] elif not agents: raise ValueError( f"No agent can execute the function {self.messages[-1]['name']}. " "Please check the function_map of the agents." ) else: agents = self.agents # Warn if GroupChat is underpopulated n_agents = len(agents) if n_agents < 3: logger.warning( f"GroupChat is underpopulated with {n_agents} agents. Direct communication would be more efficient." ) selector.update_system_message(self.select_speaker_msg(agents)) prompt = self.messages[-5:] + [{ "role": "system", "content": f"Read the above conversation. Then select the next role from {[agent.name for agent in agents]} to play. Only return the role.", }] print(prompt) final, name = selector.generate_oai_reply( # 根据前五次对话选择下一个发言人 prompt ) if not final: # i = self._random.randint(0, len(self._agent_names) - 1) # randomly pick an id return self.next_agent(last_speaker, agents) try: return self.agent_by_name(name) except ValueError: return self.next_agent(last_speaker, agents) def _participant_roles(self): return "\n".join([f"{agent.name}: {agent.system_message}" for agent in self.agents]) class GroupChatManager(ConversableAgent): """(In preview) A chat manager agent that can manage a group chat of multiple agents.""" def __init__( self, groupchat: GroupChat, name: Optional[str] = "chat_manager", max_consecutive_auto_reply: Optional[int] = sys.maxsize, human_input_mode: Optional[str] = "NEVER", system_message: Optional[str] = "Group chat manager.", **kwargs, ): super().__init__( name=name, max_consecutive_auto_reply=max_consecutive_auto_reply, human_input_mode=human_input_mode, system_message=system_message, **kwargs, ) self.groupchat = groupchat self.update_system_message(self.groupchat.select_speaker_msg(self.groupchat.agents)) def broadcast( self, message: Optional[str] = None, sender: Optional[Agent] = None, ) -> Union[str, Dict, None]: for agent in self.groupchat.agents: if agent != sender: self.send(message, agent, request_reply=False)