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<script lang="ts">
	import { T } from "@threlte/core";
	import { Billboard } from "@threlte/extras";
	import type { Robot } from "../Robot.svelte.js";
	import { interactivity, type IntersectionEvent, useCursor } from "@threlte/extras";
	import { getRootLinks } from "@/components/3d/elements/robot/URDF/utils/UrdfParser";
	import UrdfLink from "@/components/3d/elements/robot/URDF/primitives/UrdfLink.svelte";
	import { ROBOT_CONFIG } from "../config.js";

	interface Props {
		robot: Robot;
		onInteract: (robot: Robot, type: "consumer" | "producer" | "manual") => void;
	}

	let { robot, onInteract }: Props = $props();

	// Reactive values
	const position = $derived(robot.position);
	const hasConsumer = $derived(robot.hasConsumer);
	const outputDriverCount = $derived(robot.outputDriverCount);
	const isManualControl = $derived(robot.isManualControlEnabled);
	const connectionStatus = $derived(robot.connectionStatus);
	const jointArray = $derived(robot.jointArray);

	// Use the robot's stored URDF state (loaded once when robot was created)
	const urdfRobotState = $derived(robot.urdfRobotState);

	let isHovered = $state(false);
	let isSelected = $state(false);
	let lastJointValues = $state<Record<string, number>>({});

	// Sync joint values from simplified Robot to URDF joints with optimized updates
	$effect(() => {
		if (!urdfRobotState || jointArray.length === 0) return;

		// Check if this is the initial sync (no previous values recorded)
		const isInitialSync = Object.keys(lastJointValues).length === 0;

		// Check if any joint values have actually changed (using config threshold)
		const threshold = isInitialSync ? 0 : ROBOT_CONFIG.performance.uiUpdateThreshold;
		const hasSignificantChanges =
			isInitialSync ||
			jointArray.some(
				(joint) => Math.abs((lastJointValues[joint.name] || 0) - joint.value) > threshold
			);
		if (!hasSignificantChanges) return;

		// Batch update all joints that have changed (or all joints on initial sync)
		let updatedCount = 0;
		jointArray.forEach((joint) => {
			if (isInitialSync || Math.abs((lastJointValues[joint.name] || 0) - joint.value) > threshold) {
				lastJointValues[joint.name] = joint.value;
				const urdfJoint = findUrdfJoint(urdfRobotState, joint.name);
				if (urdfJoint) {
					// Initialize rotation array if it doesn't exist
					if (!urdfJoint.rotation) {
						urdfJoint.rotation = [0, 0, 0];
					}

					// Use the Robot's conversion method for proper coordinate mapping
					const radians = robot.convertNormalizedToUrdfRadians(joint.name, joint.value);
					const axis = urdfJoint.axis_xyz || [0, 0, 1];

					// Reset rotation and apply to the appropriate axis
					urdfJoint.rotation = [0, 0, 0];
					for (let i = 0; i < 3; i++) {
						if (Math.abs(axis[i]) > 0.001) {
							urdfJoint.rotation[i] = radians * axis[i];
						}
					}
					updatedCount++;
				}
			}
		});

		if (updatedCount > 0) {
			console.debug(
				`${isInitialSync ? "Initial sync: " : ""}Updated ${updatedCount} URDF joints for robot ${robot.id}`
			);
		}
	});

	function findUrdfJoint(robot: any, jointName: string): any {
		// Search through the robot's joints array
		if (robot.joints && Array.isArray(robot.joints)) {
			for (const joint of robot.joints) {
				if (joint.name === jointName) {
					return joint;
				}
			}
		}
		return null;
	}

	const { onPointerEnter, onPointerLeave } = useCursor();
	interactivity();
</script>

<T.Group
	position.x={position.x}
	position.y={position.y}
	position.z={position.z}
	scale={[10, 10, 10]}
	rotation={[-Math.PI / 2, 0, 0]}
>
	{#if urdfRobotState}
		<!-- URDF Robot representation -->
		<T.Group
			onclick={(event: IntersectionEvent<MouseEvent>) => {
				event.stopPropagation();
				isSelected = true;
				onInteract(robot, "manual");
			}}
			onpointerenter={(event: IntersectionEvent<PointerEvent>) => {
				event.stopPropagation();
				onPointerEnter();
				isHovered = true;
			}}
			onpointerleave={(event: IntersectionEvent<PointerEvent>) => {
				event.stopPropagation();
				onPointerLeave();
				isHovered = false;
			}}
		>
			{#each getRootLinks(urdfRobotState) as link}
				<UrdfLink
					robot={urdfRobotState}
					{link}
					textScale={0.2}
					showName={isHovered || isSelected}
					showVisual={true}
					showCollision={false}
					visualColor={connectionStatus.isConnected ? "#10b981" : "#6b7280"}
					visualOpacity={isHovered || isSelected ? 0.4 : 1.0}
					collisionOpacity={1.0}
					collisionColor="#813d9c"
					jointNames={isHovered}
					joints={isHovered}
					jointColor="#62a0ea"
					jointIndicatorColor="#f66151"
					nameHeight={0.1}
					showLine={isHovered || isSelected}
					opacity={1}
				/>
			{/each}
		</T.Group>
	{:else}
		<!-- Fallback simple representation while URDF loads -->
		<T.Mesh
			onpointerenter={() => (isHovered = true)}
			onpointerleave={() => (isHovered = false)}
			onclick={() => onInteract(robot, "manual")}
		>
			<T.BoxGeometry args={[0.1, 0.1, 0.1]} />
			<T.MeshStandardMaterial
				color={connectionStatus.isConnected ? "#10b981" : "#6b7280"}
				opacity={isHovered ? 0.8 : 1.0}
				transparent
			/>
		</T.Mesh>
	{/if}

	<!-- Status billboard when hovered -->
	{#if isHovered}
		<Billboard>
			<T.Group position.y={1.5}>
				<div class="min-w-48 rounded-lg bg-slate-800/90 p-3 text-sm text-white backdrop-blur">
					<div class="mb-2 font-semibold">{robot.id}</div>

					<!-- Connection status boxes -->
					<div class="mb-2 flex gap-2">
						<!-- Consumer status -->
						<button
							onclick={() => onInteract(robot, "consumer")}
							class="flex-1 rounded border p-2 transition-colors {hasConsumer
								? 'border-green-500 bg-green-600'
								: 'border-gray-500 bg-gray-600 hover:bg-gray-500'}"
						>
							<div class="text-xs">Consumer</div>
							<div class="text-[10px] opacity-75">
								{hasConsumer ? "Connected" : "None"}
							</div>
						</button>

						<!-- Robot status -->
						<div class="flex-1 rounded border border-yellow-500 bg-yellow-600 p-2">
							<div class="text-xs">Robot</div>
							<div class="text-[10px] opacity-75">{robot.jointArray.length} joints</div>
						</div>

						<!-- Producer status -->
						<button
							onclick={() => onInteract(robot, "producer")}
							class="flex-1 rounded border p-2 transition-colors {outputDriverCount > 0
								? 'border-blue-500 bg-blue-600'
								: 'border-gray-500 bg-gray-600 hover:bg-gray-500'}"
						>
							<div class="text-xs">Producer</div>
							<div class="text-[10px] opacity-75">
								{outputDriverCount} driver{outputDriverCount !== 1 ? "s" : ""}
							</div>
						</button>
					</div>

					<!-- Control status -->
					<div
						class="rounded px-2 py-1 text-center text-xs {isManualControl
							? 'bg-purple-600'
							: 'bg-orange-600'}"
					>
						{isManualControl ? "Manual Control" : "External Control"}
					</div>
				</div>
			</T.Group>
		</Billboard>
	{/if}
</T.Group>