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Update static/scripts.js
Browse files- static/scripts.js +4 -2
static/scripts.js
CHANGED
@@ -1,4 +1,6 @@
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const socket = io("
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socket.on('connect', () => console.log('Connected to the server!'));
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socket.on('connect_error', (error) => console.error('Connection error:', error));
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@@ -17,7 +19,7 @@ images['w'].src = '/static/wall.png';
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images['f'].src = '/static/floor.png';
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images['player'].src = '/static/player.png';
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images['goblin'].src = '/static/goblin.png';
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images['skeleton'].src = '/static/skeleton.png';
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images['potion'].src = '/static/potion.png';
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images['sword'].src = '/static/sword.png';
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images['door'].src = '/static/door.png';
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const socket = io("https://broadfield-dev-dungeon-game.hf.space", {
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transports: ['websocket'] // Force WebSocket for reliability
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});
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socket.on('connect', () => console.log('Connected to the server!'));
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socket.on('connect_error', (error) => console.error('Connection error:', error));
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images['f'].src = '/static/floor.png';
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images['player'].src = '/static/player.png';
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images['goblin'].src = '/static/goblin.png';
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images['skeleton'].src = '/static/skeleton.png';
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images['potion'].src = '/static/potion.png';
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images['sword'].src = '/static/sword.png';
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images['door'].src = '/static/door.png';
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