File size: 9,975 Bytes
1373c22
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
from typing import Optional, Type

from game_utils import random_index
from game_utils_chameleon import *
from output_formats import *
from player import ChameleonPlayer, Player
from prompts import fetch_prompt, format_prompt
from message import Message, MessageType
from agent_interfaces import HumanAgentCLI, OpenAIAgentInterface, HumanAgentInterface
from game import Game

# Default Values
NUMBER_OF_PLAYERS = 6
WINNING_SCORE = 3


class ChameleonGame(Game):
    """The main game class, handles the game logic and player interactions."""

    number_of_players = NUMBER_OF_PLAYERS

    winning_score = WINNING_SCORE
    """The Number of points required to win the game."""

    def __init__(self, *args, **kwargs):

        super().__init__(*args, **kwargs)

        # Convert the Players to ChameleonPlayers
        self.players: List[ChameleonPlayer] = [ChameleonPlayer.from_player(player) for player in self.players]

        # Instance Variables
        self.chameleon_ids: List[str] = []
        """Record of which player was the chameleon for each round."""
        self.herd_animals: List[str] = []
        """Record of what animal was the herd animal for each round."""
        self.all_animal_descriptions: List[List[dict]] = []
        """Record of the animal descriptions each player has given for each round."""
        self.chameleon_guesses: List[str] = []
        """Record of what animal the chameleon guessed for each round."""
        self.herd_vote_tallies: List[List[dict]] = []
        """Record of the votes of each herd member for the chameleon for each round."""



    @property
    def chameleon(self) -> ChameleonPlayer:
        """Returns the current chameleon."""
        return self.player_from_id(self.chameleon_ids[-1])

    @property
    def herd_animal(self) -> str:
        """Returns the current herd animal."""
        return self.herd_animals[-1]

    @property
    def round_animal_descriptions(self) -> List[dict]:
        """Returns the current animal descriptions."""
        return self.all_animal_descriptions[-1]

    @property
    def chameleon_guess(self) -> str:
        """Returns the current chameleon guess."""
        return self.chameleon_guesses[-1]

    @property
    def herd_vote_tally(self) -> List[dict]:
        """Returns the current herd vote tally."""
        return self.herd_vote_tallies[-1]

    @property
    def round_number(self) -> int:
        """Returns the current round number."""
        return len(self.herd_animals)

    def format_animal_descriptions(self, exclude: Player = None) -> str:
        """Formats the animal description responses of the players into a single string."""
        formatted_responses = ""
        for response in self.round_animal_descriptions:
            # Used to exclude the player who is currently responding, so they don't vote for themselves like a fool
            if response["player_id"] != exclude.id:
                player = self.player_from_id(response["player_id"])
                formatted_responses += f" - {player.name}: {response['description']}\n"

        return formatted_responses

    async def run_game(self):
        """Sets up the game. This includes assigning roles and gathering player names."""
        self.game_message(fetch_prompt("game_rules"))

        self.setup_round()

        self.run_round()

        self.resolve_round()

        # # Log Game Info
        # game_log = {
        #     "game_id": self.game_id,
        #     "start_time": self.start_time,
        #     "number_of_players": len(self.players),
        #     "human_player": self.players[self.human_index].id if self.human_index else "None",
        # }

    def setup_round(self):
        """Sets up the round. This includes assigning roles and gathering player names."""
        # Choose Animal
        herd_animal = random_animal()
        self.herd_animals.append(herd_animal)
        self.debug_message(f"The secret animal is {herd_animal}.")

        # Assign Roles
        chameleon_index = random_index(len(self.players))
        self.chameleon_ids.append(self.players[chameleon_index].id)

        for i, player in enumerate(self.players):
            if i == chameleon_index:
                player.assign_role("chameleon")
                self.game_message(fetch_prompt("assign_chameleon"), player)
                self.debug_message(f"{player.name} is the Chameleon!")
            else:
                player.assign_role("herd")
                self.game_message(format_prompt("assign_herd", herd_animal=herd_animal), player)

        # Empty Animal Descriptions
        self.all_animal_descriptions.append([])

        # Empty Tally for Votes
        self.herd_vote_tallies.append([])

        self.game_message(f"Each player will now take turns describing themselves:")

    def run_round(self):
        """Starts the round."""
        # Phase I: Collect Player Animal Descriptions
        for current_player in self.players:
            self.game_message(fetch_prompt("player_describe_animal"), current_player)
            self.player_turn_animal_description(current_player)

        # Phase II: Chameleon Guesses the Animal
        self.game_message("All players have spoken. The Chameleon will now guess the secret animal...")
        player_responses = self.format_animal_descriptions(exclude=self.chameleon)
        self.game_message(format_prompt("chameleon_guess_animal", player_responses=player_responses), self.chameleon)
        self.player_turn_chameleon_guess(self.chameleon)

        # Phase III: The Herd Votes for who they think the Chameleon is
        for current_player in self.players:
            if current_player.role == "herd":
                player_responses = self.format_animal_descriptions(exclude=current_player)
                self.game_message(format_prompt("vote", player_responses=player_responses), current_player)
                self.player_turn_herd_vote(current_player)

    def player_turn_animal_description(self, player: Player):
        """Handles a player's turn to describe themselves."""
        if player.interface.is_ai:
            self.verbose_message(f"{player.name} is thinking...")

        prompt = fetch_prompt("player_describe_animal")

        # Get Player Animal Description
        response = player.interface.generate_formatted_response(AnimalDescriptionFormat)

        self.round_animal_descriptions.append({"player_id": player.id, "description": response.description})

        self.game_message(f"{player.name}: {response.description}", player, exclude=True)

    def player_turn_chameleon_guess(self, chameleon: Player):
        """Handles the Chameleon's turn to guess the secret animal."""

        if chameleon.interface.is_ai or self.observer:
            self.verbose_message("The Chameleon is thinking...")

        response = chameleon.interface.generate_formatted_response(ChameleonGuessFormat)

        self.game_message("The Chameleon has guessed the animal. Now the Herd will vote on who they think the chameleon is.")

        self.chameleon_guesses.append(response.animal)

    def player_turn_herd_vote(self, player: Player):
        """Handles a player's turn to vote for the Chameleon."""
        if player.interface.is_ai:
            self.verbose_message(f"{player.name} is thinking...")

        # Get Player Vote
        additional_fields = {"player_names": [p.name for p in self.players if p != player]}
        response = player.interface.generate_formatted_response(HerdVoteFormat, additional_fields=additional_fields)

        self.debug_message(f"{player.name} voted for {response.vote}", recipient=player, exclude=True)

        voted_for_player = self.player_from_name(response.vote)

        # Add Vote to Player Votes
        self.herd_vote_tally.append({"voter_id": player.id, "voted_for_id": voted_for_player.id})

    def resolve_round(self):
        """Resolves the round, assigns points, and prints the results."""
        self.game_message("All players have voted!")
        for vote in self.herd_vote_tally:
            voter = self.player_from_id(vote["voter_id"])
            voted_for = self.player_from_id(vote["voted_for_id"])
            self.game_message(f"{voter.name} voted for {voted_for.name}")

        accused_player_id = count_chameleon_votes(self.herd_vote_tally)

        self.game_message(f"The round is over. Calculating results...")
        self.game_message(
            f"The Chameleon was {self.chameleon.name}, and they guessed the secret animal was {self.chameleon_guess}.")
        self.game_message(f"The secret animal was actually was {self.herd_animal}.")

        if accused_player_id:
            accused_name = self.player_from_id(accused_player_id).name
            self.game_message(f"The Herd voted for {accused_name} as the Chameleon.")
        else:
            self.game_message(f"The Herd could not come to a consensus.")

        # Point Logic
        # If the Chameleon guesses the correct animal    =   +1 Point to the Chameleon
        if self.chameleon_guess.lower() == self.herd_animal.lower():
            self.chameleon.points += 1

        # If the Chameleon guesses the incorrect animal  =   +1 Point to each Herd player
        else:
            for player in self.players:
                if player.role == "herd":
                    player.points += 1
        # If a Herd player votes for the Chameleon       =   +1 Point to that player
        for vote in self.herd_vote_tally:
            if vote["voted_for_id"] == self.chameleon.id:
                self.player_from_id(vote['voter_id']).points += 1

        # If the Herd fails to accuse the Chameleon      =   +1 Point to the Chameleon
        if not accused_player_id or accused_player_id != self.chameleon.id:
            self.chameleon.points += 1

        # Print Scores
        player_points = "\n".join([f"{player.name}: {player.points}" for player in self.players])
        self.game_message(f"Current Game Score:\n{player_points}")