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using System;
using Photon.Deterministic;

namespace Quantum
{
	[Serializable]
	[AssetObjectConfig(GenerateLinkingScripts = true, GenerateAssetCreateMenu = false, GenerateAssetResetMethod = false)]
	public partial class TrueDecision : HFSMDecision
	{
		public override unsafe bool Decide(Frame frame, EntityRef entity)
		{
			return true;
		}
	}
}