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namespace Quantum | |
{ | |
// Interface to make the communication between the three solutions involved: quantum_unity, quantum_code and quantum.ai.editor | |
// Basically, these are the information that the quantum.ai.editor needs to know that are meant to be filed from Unity | |
public interface IBotDebug | |
{ | |
EntityRef EntityRef { get; } | |
Frame Frame { get; } | |
// The asset names on Unity | |
string GetHFSMRootName(); | |
string GetBTRootName(); | |
string GetUTRootName(); | |
} | |
} |