custom-chatbot / data /PlayCommand.cs
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using System;
using Photon.Deterministic;
namespace Quantum
{
[Serializable]
public struct PlayCommandData
{
public FP Force;
public FPVector3 Direction;
public FPVector2 Spin;
}
public class PlayCommand : DeterministicCommand
{
public PlayCommandData Data;
public override void Serialize(BitStream stream)
{
// serialize command data here
stream.Serialize(ref Data.Force);
stream.Serialize(ref Data.Direction);
stream.Serialize(ref Data.Spin);
}
}
}