custom-chatbot / data /HFSM.Agent.cs
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namespace Quantum
{
public partial struct HFSMAgent
{
// Used to setup info on the Unity debugger
public string GetRootAssetName(Frame frame) => frame.FindAsset<HFSMRoot>(Data.Root.Id).Path;
public AIConfig GetConfig(Frame frame)
{
return frame.FindAsset<AIConfig>(Config.Id);
}
}
}