ghostai1's picture
Update app.py
e61b2f6 verified
# ── 0. ZeroGPU decorator (must be first) ───────────────────────────
import spaces # <-- leave this as the very first import
# ── 1. Standard libs ───────────────────────────────────────────────
import os, sys, gc, time, warnings, tempfile, subprocess, random
import numpy as np, psutil
# ── 2. Torch stack (torch 2.1.0 / torchaudio 2.1.0 from requirements) ─
import torch, torchaudio
# ── 3. Misc deps ──────────────────────────────────────────────────
import gradio as gr
from pydub import AudioSegment
from huggingface_hub import login
from torch.cuda.amp import autocast
# ── 4. Torch <2.3 shim (transformers 4.38 expects it) ─────────────
if not hasattr(torch, "get_default_device"):
torch.get_default_device = lambda: torch.device(
"cuda" if torch.cuda.is_available() else "cpu"
)
warnings.filterwarnings("ignore")
os.environ["PYTORCH_CUDA_ALLOC_CONF"] = "max_split_size_mb:128"
# ── 5. Install audiocraft 1.3.0 (no deps) at runtime ──────────────
try:
from audiocraft.models import MusicGen
except ModuleNotFoundError:
print("πŸ”§ Installing audiocraft 1.3.0 (no-deps)…")
subprocess.check_call(
[sys.executable, "-m", "pip", "install", "audiocraft==1.3.0", "--no-deps", "-q"]
)
from audiocraft.models import MusicGen
# ── 6. Hugging Face authentication ────────────────────────────────
HF_TOKEN = os.getenv("HF_TOKEN")
if not HF_TOKEN:
sys.exit("ERROR: Add HF_TOKEN as a secret in your Space settings.")
login(HF_TOKEN)
# ── 7. Load MusicGen model ────────────────────────────────────────
print("⏬ Loading facebook/musicgen-medium (first load β‰ˆ 6 GB)…")
musicgen = MusicGen.get_pretrained("facebook/musicgen-medium")
musicgen.to(torch.get_default_device())
musicgen.set_generation_params(duration=10, two_step_cfg=False)
SR = musicgen.sample_rate
# ── 8. Prompt builders (add more as needed) ───────────────────────
def _build(base,bpm,dr,syn,st,bass,gtr,def_bass,def_gtr,flow):
step = f" with {st}" if st!="none" else flow.format(bpm=bpm)
return (f"{base}"
f"{def_bass if bass=='none' else ', '+bass}"
f"{def_gtr if gtr=='none' else ', '+gtr+' guitar riffs'}"
f"{'' if dr=='none' else ', '+dr+' drums'}"
f"{'' if syn=='none' else ', '+syn+' accents'}"
f"{step} at {bpm} BPM.")
def set_rhcp(bpm,dr,syn,st,bass,gtr):
return _build("Instrumental funk rock",bpm,dr,syn,st,bass,gtr,
", groovy basslines",", syncopated guitar riffs",
"{bpm} BPM funky flow" if bpm>120 else "groovy rhythmic flow")
def set_nirvana(bpm,dr,syn,st,bass,gtr):
return _build("Instrumental grunge",bpm,dr,syn,st,bass,gtr,
", melodic basslines",", raw distorted guitar riffs",
"{bpm} BPM grungy pulse" if bpm>120 else "grungy rhythmic pulse")
# (βž• Add remaining genre prompt functions here the same way.)
# ── 9. Audio post-FX helpers ──────────────────────────────────────
def apply_eq(seg): return seg.low_pass_filter(8000).high_pass_filter(80)
def apply_fade(seg): return seg.fade_in(1000).fade_out(1000)
def log(stage=""):
if stage: print(f"── {stage} ──")
if torch.cuda.is_available():
a = torch.cuda.memory_allocated()/1024**3
r = torch.cuda.memory_reserved()/1024**3
print(f"GPU alloc {a:.2f} GB reserved {r:.2f} GB")
print(f"CPU {psutil.virtual_memory().percent}%")
# ── 10. Core generator (ZeroGPU wrapper) ──────────────────────────
@spaces.GPU
def generate(prompt,cfg,k,p,temp,
total_len,chunk_len,xfade,
bpm,dr,syn,step,bass,gtr):
if not prompt.strip():
return None, "⚠️ Empty prompt."
total_len = int(total_len)
chunk_len = max(5, min(int(chunk_len), 15))
n_chunks = max(1, total_len // chunk_len)
chunk_len = total_len / n_chunks
overlap = min(1.0, xfade / 1000.0)
render = chunk_len + overlap
segments = []
torch.manual_seed(42); np.random.seed(42)
for i in range(n_chunks):
log(f"chunk {i+1}")
musicgen.set_generation_params(duration=render,use_sampling=True,
top_k=k,top_p=p,temperature=temp,cfg_coef=cfg)
with torch.no_grad(), autocast():
audio = musicgen.generate([prompt], progress=False)[0]
audio = audio.cpu().float()
if audio.dim()==1 or audio.shape[0]==1:
audio = audio.repeat(2,1)
with tempfile.NamedTemporaryFile(suffix=".wav", delete=False) as tmp:
torchaudio.save(tmp.name, audio, SR)
segments.append(AudioSegment.from_wav(tmp.name))
os.unlink(tmp.name)
torch.cuda.empty_cache(); gc.collect()
track = segments[0]
for seg in segments[1:]:
track = track.append(seg, crossfade=xfade)
track = track[: total_len*1000]
track = apply_fade(apply_eq(track).normalize(headroom=-9.0))
out_f = "output_cleaned.mp3"
track.export(out_f, format="mp3", bitrate="128k",
tags={"title":"GhostAI Track","artist":"GhostAI"})
return out_f, "βœ… Done!"
def clear_inputs():
return ("",3.0,250,0.9,1.0,30,10,1000,
120,"none","none","none","none","none")
# ── 11. Gradio UI ─────────────────────────────────────────────────
with gr.Blocks(css="body{background:#0A0A0A;color:#E0E0E0;font-family:'Orbitron',sans-serif}") as demo:
gr.Markdown("<h1 style='text-align:center'>πŸ‘» GhostAI MusicGen</h1>")
prompt = gr.Textbox(lines=4, label="Instrumental Prompt")
with gr.Row():
gr.Button("RHCP 🌢️").click(set_rhcp,
inputs=[gr.State(120),"none","none","none","none","none"],
outputs=prompt)
gr.Button("Nirvana 🎸").click(set_nirvana,
inputs=[gr.State(120),"none","none","none","none","none"],
outputs=prompt)
# βž• add more genre buttons …
cfg = gr.Slider(1,10,3,label="CFG")
k = gr.Slider(10,500,250,step=10,label="Top-K")
p = gr.Slider(0,1,0.9,step=0.05,label="Top-P")
temp = gr.Slider(0.1,2,1,label="Temp")
length= gr.Radio([30,60,90,120],value=30,label="Length (s)")
chunk = gr.Slider(5,15,10,label="Chunk (s)")
xfade = gr.Slider(100,2000,1000,label="Cross-fade (ms)")
bpm = gr.Slider(60,180,120,label="BPM")
drum = gr.Dropdown(["none","standard rock","funk groove","techno kick","jazz swing"],"none","Drums")
synth = gr.Dropdown(["none","analog synth","digital pad","arpeggiated synth"],"none","Synth")
steps = gr.Dropdown(["none","syncopated steps","steady steps","complex steps"],"none","Steps")
bass = gr.Dropdown(["none","slap bass","deep bass","melodic bass"],"none","Bass")
gtr = gr.Dropdown(["none","distorted","clean","jangle"],"none","Guitar")
gen = gr.Button("Generate πŸš€")
clr = gr.Button("Clear 🧹")
audio = gr.Audio(type="filepath")
status= gr.Textbox(interactive=False)
gen.click(generate,
[prompt,cfg,k,p,temp,length,chunk,xfade,bpm,drum,synth,steps,bass,gtr],
[audio,status])
clr.click(clear_inputs, None,
[prompt,cfg,k,p,temp,length,chunk,xfade,bpm,drum,synth,steps,bass,gtr])
demo.launch(share=False)