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"""
GLB ์ ๋๋ฉ์ด์
์์ฑ๊ธฐ โ ์
๋ก๋ํ 3D ๋ชจ๋ธ์ ์ง์ ๋ ๋๋งํด GIFยทGLB๋ก ๋ด๋ณด๋
๋๋ค.
(Gradio + Trimesh ์คํ์คํฌ๋ฆฐ ๋ ๋๋ง)
โป ์ฃผ์ ๋ณ๊ฒฝ
1. create_model_animation_gif : ๋ชจ๋ธ์ ์ค์ ๋ ๋๋งํด ํ๋ ์ ์์ฑ
2. process_3d_model ๋ด๋ถ์์ ์ GIF ํจ์ ์ฌ์ฉ
3. ์์ธ ์ฒ๋ฆฌยท์ฃผ์ ์ผ๋ถ ๋ณด๊ฐ
"""
import os, io, time, glob, json, math
import numpy as np
import trimesh
from PIL import Image
import trimesh.transformations as tf
os.environ["PYOPENGL_PLATFORM"] = "egl" # ๋ชจ๋ํฐ ์์ด ๋ ๋๋ง
import gradio as gr
import spaces
# ๊ฒฐ๊ณผ ์ ์ฅ ๋๋ ํฐ๋ฆฌ
LOG_PATH = "./results/demo"
os.makedirs(LOG_PATH, exist_ok=True)
# ------------------------------------------------------------------
# 1) ์ค์ GLB ๋ชจ๋ธ์ ๋ ๋๋งํด GIF ์์ฑ
# ------------------------------------------------------------------
def create_model_animation_gif(
output_path: str,
input_glb_path: str,
animation_type: str,
duration: float = 3.0,
fps: int = 30,
resolution=(640, 480),
):
"""
์
๋ก๋๋ GLB ๋ชจ๋ธ์ ์คํ์คํฌ๋ฆฐ์ผ๋ก ๋ ๋๋งํด ์ ๋๋ฉ์ด์
GIF ์์ฑ
"""
# (1) ๋ชจ๋ธ ๋ก๋
scene = trimesh.load(input_glb_path)
if isinstance(scene, trimesh.Trimesh):
scene = trimesh.Scene(scene)
frames, num_frames = [], min(int(duration * fps), 60)
for i in range(num_frames):
t = i / (num_frames - 1)
# (2) ํ๋ ์๋ง๋ค ๋ณํ ์ ์ฉ
scene_i = scene.copy()
if animation_type == "rotate":
M = tf.rotation_matrix(2 * math.pi * t, [0, 1, 0])
elif animation_type == "float":
M = tf.translation_matrix([0, 0.5 * math.sin(2 * math.pi * t), 0])
elif animation_type == "pulse":
M = tf.scale_matrix(0.8 + 0.4 * math.sin(2 * math.pi * t))
elif animation_type == "explode":
M = tf.translation_matrix([0.5 * t, 0, 0])
elif animation_type == "assemble":
M = tf.translation_matrix([0.5 * (1 - t), 0, 0])
elif animation_type == "swing":
M = tf.rotation_matrix(math.pi / 6 * math.sin(2 * math.pi * t), [0, 0, 1])
else:
M = np.eye(4)
scene_i.apply_transform(M)
# (3) ์คํ์คํฌ๋ฆฐ ๋ ๋ โ PNG ๋ฐ์ดํธ
png_bytes = scene_i.save_image(resolution=resolution, visible=True)
frame = Image.open(io.BytesIO(png_bytes)).convert("RGB")
frames.append(frame)
# (4) GIF ์ ์ฅ
frames[0].save(
output_path,
save_all=True,
append_images=frames[1:],
optimize=False,
duration=int(1000 / fps),
loop=0,
)
print(f"Created model animation GIF at {output_path}")
return output_path
# ------------------------------------------------------------------
# 2) GLB ํ์ผ์ ๋จ์ ๋ณํ ์ ์ฉํด ์ ์ฅ
# ------------------------------------------------------------------
def modify_glb_file(input_glb_path, output_glb_path, animation_type="rotate"):
"""
์
๋ก๋๋ GLB ํ์ผ์ ๋จ์ผ ๋ณํ(ํ์ ยท์ด๋ยท์ค์ผ์ผ)์ ์ ์ฉํด ์ GLB๋ก ์ ์ฅ
"""
try:
scene = trimesh.load(input_glb_path)
if not isinstance(scene, trimesh.Scene):
scene = trimesh.Scene(scene)
# ๋ณํ ๋งคํธ๋ฆญ์ค ๊ฒฐ์
if animation_type == "rotate":
transform = tf.rotation_matrix(math.pi / 4, [0, 1, 0])
elif animation_type == "float":
transform = tf.translation_matrix([0, 0.5, 0])
elif animation_type == "pulse":
transform = tf.scale_matrix(1.2)
elif animation_type == "explode":
transform = tf.translation_matrix([0.5, 0, 0])
elif animation_type == "assemble":
transform = tf.translation_matrix([-0.5, 0, 0])
elif animation_type == "swing":
transform = tf.rotation_matrix(math.pi / 8, [0, 0, 1])
else:
transform = np.eye(4)
scene.apply_transform(transform)
scene.export(output_glb_path)
print(f"Exported modified GLB to {output_glb_path}")
return output_glb_path
except Exception as e:
print("Error modifying GLB:", e)
# ์คํจ ์ ์๋ณธ ๋ณต์ฌ
import shutil
shutil.copy(input_glb_path, output_glb_path)
print(f"Copied original GLB to {output_glb_path}")
return output_glb_path
# ------------------------------------------------------------------
# 3) Gradio์์ ํธ์ถํ ๋ฉ์ธ ํ์ดํ๋ผ์ธ
# ------------------------------------------------------------------
@spaces.GPU
def process_3d_model(input_3d, animation_type, animation_duration, fps):
"""
โ GLB ๋ณํ โ โก GIF ๋ ๋ โ โข ๋ฉํ๋ฐ์ดํฐ JSON ์ ์ฅ
"""
try:
base = os.path.splitext(os.path.basename(input_3d))[0]
animated_glb = os.path.join(LOG_PATH, f"animated_{base}.glb")
animated_gif = os.path.join(LOG_PATH, f"preview_{base}.gif")
json_path = os.path.join(LOG_PATH, f"metadata_{base}.json")
# 1) GLB ๋ณํ
modify_glb_file(input_3d, animated_glb, animation_type)
# 2) ์ค์ ๋ชจ๋ธ ๊ธฐ๋ฐ GIF
create_model_animation_gif(
animated_gif,
input_3d,
animation_type,
animation_duration,
fps,
)
# 3) ๋ฉํ๋ฐ์ดํฐ ๊ธฐ๋ก
metadata = dict(
animation_type=animation_type,
duration=animation_duration,
fps=fps,
original_model=os.path.basename(input_3d),
created_at=time.strftime("%Y-%m-%d %H:%M:%S"),
)
with open(json_path, "w") as f:
json.dump(metadata, f, indent=4)
return animated_glb, animated_gif, json_path
except Exception as e:
# ์น๋ช
์ ์ค๋ฅ ์: ์๋ณธ ๋ชจ๋ธ + ๋น GIF
print("Error in process_3d_model:", e)
fallback_gif = os.path.join(LOG_PATH, "error.gif")
Image.new("RGB", (640, 480), (255, 0, 0)).save(fallback_gif)
return input_3d, fallback_gif, None
# ------------------------------------------------------------------
# 4) Gradio UI
# ------------------------------------------------------------------
with gr.Blocks(title="GLB ์ ๋๋ฉ์ด์
์์ฑ๊ธฐ") as demo:
gr.Markdown(
"""
<h2><b>GLB ์ ๋๋ฉ์ด์
์์ฑ๊ธฐ - 3D ๋ชจ๋ธ ์์ง์ ํจ๊ณผ</b></h2>
์ ์ ์ธ 3D ๋ชจ๋ธ(GLB)์ ํ์ ยท๋ถ์ ยทํญ๋ฐ ๋ฑ ์ ๋๋ฉ์ด์
์ ์ ์ฉํฉ๋๋ค.
"""
)
with gr.Row():
with gr.Column():
input_3d = gr.Model3D(label="3D ๋ชจ๋ธ ์
๋ก๋ (GLB)")
animation_type = gr.Dropdown(
label="์ ๋๋ฉ์ด์
์ ํ",
choices=["rotate", "float", "explode", "assemble", "pulse", "swing"],
value="rotate",
)
animation_duration = gr.Slider(
label="์ ๋๋ฉ์ด์
๊ธธ์ด (์ด)", minimum=1.0, maximum=10.0, value=3.0, step=0.5
)
fps = gr.Slider(label="FPS", minimum=15, maximum=60, value=30, step=1)
submit_btn = gr.Button("์ ๋๋ฉ์ด์
์์ฑ")
with gr.Column():
output_3d = gr.Model3D(label="์ ๋๋ฉ์ด์
๋ GLB")
output_gif = gr.Image(label="๋ฏธ๋ฆฌ๋ณด๊ธฐ GIF")
output_json = gr.File(label="๋ฉํ๋ฐ์ดํฐ JSON")
submit_btn.click(
fn=process_3d_model,
inputs=[input_3d, animation_type, animation_duration, fps],
outputs=[output_3d, output_gif, output_json],
)
# ์์ GLB ํด๋๊ฐ ์๋ค๋ฉด ์๋ ๋ฑ๋ก
example_glbs = [[f] for f in glob.glob("./data/demo_glb/*.glb")]
if example_glbs:
gr.Examples(examples=example_glbs, inputs=[input_3d])
# ------------------------------------------------------------------
# 5) ์ฑ ์คํ
# ------------------------------------------------------------------
if __name__ == "__main__":
demo.launch(server_name="0.0.0.0", server_port=7860)
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