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	| import type { ComfyNodeConstructor, ComfyObjectInfo, NodeMode } from "typings/comfy.js"; | |
| import type { | |
| IWidget, | |
| SerializedLGraphNode, | |
| LGraphNode as TLGraphNode, | |
| LGraphCanvas, | |
| ContextMenuItem, | |
| INodeOutputSlot, | |
| INodeInputSlot, | |
| } from "typings/litegraph.js"; | |
| import type { RgthreeBaseServerNodeConstructor, RgthreeBaseVirtualNodeConstructor } from "typings/rgthree.js"; | |
| import { ComfyWidgets } from "scripts/widgets.js"; | |
| import { SERVICE as KEY_EVENT_SERVICE } from "./services/key_events_services.js"; | |
| import { app } from "scripts/app.js"; | |
| import { LogLevel, rgthree } from "./rgthree.js"; | |
| import { addHelpMenuItem } from "./utils.js"; | |
| import { RgthreeHelpDialog } from "rgthree/common/dialog.js"; | |
| import { | |
| importIndividualNodesInnerOnDragDrop, | |
| importIndividualNodesInnerOnDragOver, | |
| } from "./feature_import_individual_nodes.js"; | |
| import { defineProperty } from "rgthree/common/shared_utils.js"; | |
| /** | |
| * A base node with standard methods, directly extending the LGraphNode. | |
| * This can be used for ui-nodes and a further base for server nodes. | |
| */ | |
| export abstract class RgthreeBaseNode extends LGraphNode { | |
| /** | |
| * Action strings that can be exposed and triggered from other nodes, like Fast Actions Button. | |
| */ | |
| static exposedActions: string[] = []; | |
| static override title: string = "__NEED_CLASS_TITLE__"; | |
| static category = "rgthree"; | |
| static _category = "rgthree"; // `category` seems to get reset by comfy, so reset to this after. | |
| /** | |
| * The comfyClass is property ComfyUI and extensions may care about, even through it is only for | |
| * server nodes. RgthreeBaseServerNode below overrides this with the expected value and we just | |
| * set it here so extensions that are none the wiser don't break on some unchecked string method | |
| * call on an undefined calue. | |
| */ | |
| comfyClass: string = "__NEED_COMFY_CLASS__"; | |
| /** Used by the ComfyUI-Manager badge. */ | |
| readonly nickname = "rgthree"; | |
| /** Are we a virtual node? */ | |
| readonly isVirtualNode: boolean = false; | |
| /** Are we able to be dropped on (if config is enabled too). */ | |
| isDropEnabled = false; | |
| /** A state member determining if we're currently removed. */ | |
| removed = false; | |
| /** A state member determining if we're currently "configuring."" */ | |
| configuring = false; | |
| /** A temporary width value that can be used to ensure compute size operates correctly. */ | |
| _tempWidth = 0; | |
| /** Private Mode member so we can override the setter/getter and call an `onModeChange`. */ | |
| private rgthree_mode: NodeMode; | |
| /** An internal bool set when `onConstructed` is run. */ | |
| private __constructed__ = false; | |
| /** The help dialog. */ | |
| private helpDialog: RgthreeHelpDialog | null = null; | |
| constructor(title = RgthreeBaseNode.title, skipOnConstructedCall = true) { | |
| super(title); | |
| if (title == "__NEED_CLASS_TITLE__") { | |
| throw new Error("RgthreeBaseNode needs overrides."); | |
| } | |
| // Ensure these exist since some other extensions will break in their onNodeCreated. | |
| this.widgets = this.widgets || []; | |
| this.properties = this.properties || {}; | |
| // Some checks we want to do after we're constructed, looking that data is set correctly and | |
| // that our base's `onConstructed` was called (if not, set a DEV warning). | |
| setTimeout(() => { | |
| // Check we have a comfyClass defined. | |
| if (this.comfyClass == "__NEED_COMFY_CLASS__") { | |
| throw new Error("RgthreeBaseNode needs a comfy class override."); | |
| } | |
| // Ensure we've called onConstructed before we got here. | |
| this.checkAndRunOnConstructed(); | |
| }); | |
| defineProperty(this, 'mode', { | |
| get: () => { | |
| return this.rgthree_mode; | |
| }, | |
| set: (mode: NodeMode) => { | |
| if (this.rgthree_mode != mode) { | |
| const oldMode = this.rgthree_mode; | |
| this.rgthree_mode = mode; | |
| this.onModeChange(oldMode, mode); | |
| } | |
| }, | |
| }); | |
| } | |
| private checkAndRunOnConstructed() { | |
| if (!this.__constructed__) { | |
| this.onConstructed(); | |
| const [n, v] = rgthree.logger.logParts( | |
| LogLevel.DEV, | |
| `[RgthreeBaseNode] Child class did not call onConstructed for "${this.type}.`, | |
| ); | |
| console[n]?.(...v); | |
| } | |
| return this.__constructed__; | |
| } | |
| onDragOver(e: DragEvent): boolean { | |
| if (!this.isDropEnabled) return false; | |
| return importIndividualNodesInnerOnDragOver(this, e); | |
| } | |
| async onDragDrop(e: DragEvent): Promise<boolean> { | |
| if (!this.isDropEnabled) return false; | |
| return importIndividualNodesInnerOnDragDrop(this, e); | |
| } | |
| /** | |
| * When a node is finished with construction, we must call this. Failure to do so will result in | |
| * an error message from the timeout in this base class. This is broken out and becomes the | |
| * responsibility of the child class because | |
| */ | |
| onConstructed() { | |
| if (this.__constructed__) return false; | |
| // This is kinda a hack, but if this.type is still null, then set it to undefined to match. | |
| this.type = this.type ?? undefined; | |
| this.__constructed__ = true; | |
| rgthree.invokeExtensionsAsync("nodeCreated", this); | |
| return this.__constructed__; | |
| } | |
| override configure(info: SerializedLGraphNode<TLGraphNode>): void { | |
| this.configuring = true; | |
| super.configure(info); | |
| // Fix https://github.com/comfyanonymous/ComfyUI/issues/1448 locally. | |
| // Can removed when fixed and adopted. | |
| for (const w of this.widgets || []) { | |
| w.last_y = w.last_y || 0; | |
| } | |
| this.configuring = false; | |
| } | |
| /** | |
| * Override clone for, at the least, deep-copying properties. | |
| */ | |
| override clone() { | |
| const cloned = super.clone(); | |
| // This is whild, but LiteGraph clone doesn't deep clone data, so we will. We'll use structured | |
| // clone, which most browsers in 2022 support, but but we'll check. | |
| if (cloned.properties && !!window.structuredClone) { | |
| cloned.properties = structuredClone(cloned.properties); | |
| } | |
| return cloned; | |
| } | |
| /** When a mode change, we want all connected nodes to match. */ | |
| onModeChange(from: NodeMode, to: NodeMode) { | |
| // Override | |
| } | |
| /** | |
| * Given a string, do something. At the least, handle any `exposedActions` that may be called and | |
| * passed into from other nodes, like Fast Actions Button | |
| */ | |
| async handleAction(action: string) { | |
| action; // No-op. Should be overridden but OK if not. | |
| } | |
| /** | |
| * Guess this doesn't exist in Litegraph... | |
| */ | |
| removeWidget(widgetOrSlot?: IWidget | number) { | |
| if (typeof widgetOrSlot === "number") { | |
| this.widgets.splice(widgetOrSlot, 1); | |
| } else if (widgetOrSlot) { | |
| const index = this.widgets.indexOf(widgetOrSlot); | |
| if (index > -1) { | |
| this.widgets.splice(index, 1); | |
| } | |
| } | |
| } | |
| /** | |
| * A default version of the logive when a node does not set `getSlotMenuOptions`. This is | |
| * necessary because child nodes may want to define getSlotMenuOptions but LiteGraph then won't do | |
| * it's default logic. This bakes it so child nodes can call this instead (and this doesn't set | |
| * getSlotMenuOptions for all child nodes in case it doesn't exist). | |
| */ | |
| defaultGetSlotMenuOptions(slot: { | |
| input?: INodeInputSlot; | |
| output?: INodeOutputSlot; | |
| }): ContextMenuItem[] | null { | |
| const menu_info: ContextMenuItem[] = []; | |
| if (slot?.output?.links?.length) { | |
| menu_info.push({ content: "Disconnect Links", slot: slot }); | |
| } | |
| let inputOrOutput = slot.input || slot.output; | |
| if (inputOrOutput) { | |
| if (inputOrOutput.removable) { | |
| menu_info.push( | |
| inputOrOutput.locked ? { content: "Cannot remove" } : { content: "Remove Slot", slot }, | |
| ); | |
| } | |
| if (!inputOrOutput.nameLocked) { | |
| menu_info.push({ content: "Rename Slot", slot }); | |
| } | |
| } | |
| return menu_info; | |
| } | |
| override onRemoved(): void { | |
| super.onRemoved?.(); | |
| this.removed = true; | |
| } | |
| static setUp<T extends RgthreeBaseNode>(...args: any[]) { | |
| // No-op. | |
| } | |
| /** | |
| * A function to provide help text to be overridden. | |
| */ | |
| getHelp() { | |
| return ""; | |
| } | |
| showHelp() { | |
| const help = this.getHelp() || (this.constructor as any).help; | |
| if (help) { | |
| this.helpDialog = new RgthreeHelpDialog(this, help).show(); | |
| this.helpDialog.addEventListener("close", (e) => { | |
| this.helpDialog = null; | |
| }); | |
| } | |
| } | |
| override onKeyDown(event: KeyboardEvent): void { | |
| KEY_EVENT_SERVICE.handleKeyDownOrUp(event); | |
| if (event.key == "?" && !this.helpDialog) { | |
| this.showHelp(); | |
| } | |
| } | |
| override onKeyUp(event: KeyboardEvent): void { | |
| KEY_EVENT_SERVICE.handleKeyDownOrUp(event); | |
| } | |
| override getExtraMenuOptions(canvas: LGraphCanvas, options: ContextMenuItem[]): void { | |
| // Some other extensions override getExtraMenuOptions on the nodeType as it comes through from | |
| // the server, so we can call out to that if we don't have our own. | |
| if (super.getExtraMenuOptions) { | |
| super.getExtraMenuOptions?.apply(this, [canvas, options]); | |
| } else if ((this.constructor as any).nodeType?.prototype?.getExtraMenuOptions) { | |
| (this.constructor as any).nodeType?.prototype?.getExtraMenuOptions?.apply(this, [ | |
| canvas, | |
| options, | |
| ]); | |
| } | |
| // If we have help content, then add a menu item. | |
| const help = this.getHelp() || (this.constructor as any).help; | |
| if (help) { | |
| addHelpMenuItem(this, help, options); | |
| } | |
| } | |
| } | |
| /** | |
| * A virtual node. Right now, this is just a wrapper for RgthreeBaseNode (which was the initial | |
| * base virtual node). | |
| * | |
| * TODO: Make RgthreeBaseNode private and move all virtual nodes to this class; cleanup | |
| * RgthreeBaseNode assumptions that its virtual. | |
| */ | |
| export class RgthreeBaseVirtualNode extends RgthreeBaseNode { | |
| override isVirtualNode = true; | |
| constructor(title = RgthreeBaseNode.title) { | |
| super(title, false); | |
| } | |
| static override setUp() { | |
| if (!this.type) { | |
| throw new Error(`Missing type for RgthreeBaseVirtualNode: ${this.title}`); | |
| } | |
| LiteGraph.registerNodeType(this.type, this); | |
| if (this._category) { | |
| this.category = this._category; | |
| } | |
| } | |
| } | |
| /** | |
| * A base node with standard methods, extending the LGraphNode. | |
| * This is somewhat experimental, but if comfyui is going to keep breaking widgets and inputs, it | |
| * seems safer than NOT overriding. | |
| */ | |
| export class RgthreeBaseServerNode extends RgthreeBaseNode { | |
| static nodeData: ComfyObjectInfo | null = null; | |
| static nodeType: ComfyNodeConstructor | null = null; | |
| // Drop is enabled by default for server nodes. | |
| override isDropEnabled = true; | |
| constructor(title: string) { | |
| super(title, true); | |
| this.serialize_widgets = true; | |
| this.setupFromServerNodeData(); | |
| this.onConstructed(); | |
| } | |
| getWidgets() { | |
| return ComfyWidgets; | |
| } | |
| /** | |
| * This takes the server data and builds out the inputs, outputs and widgets. It's similar to the | |
| * ComfyNode constructor in registerNodes in ComfyUI's app.js, but is more stable and thus | |
| * shouldn't break as often when it modifyies widgets and types. | |
| */ | |
| async setupFromServerNodeData() { | |
| const nodeData = (this.constructor as any).nodeData; | |
| if (!nodeData) { | |
| throw Error("No node data"); | |
| } | |
| // Necessary for serialization so Comfy backend can check types. | |
| // Serialized as `class_type`. See app.js#graphToPrompt | |
| this.comfyClass = nodeData.name; | |
| let inputs = nodeData["input"]["required"]; | |
| if (nodeData["input"]["optional"] != undefined) { | |
| inputs = Object.assign({}, inputs, nodeData["input"]["optional"]); | |
| } | |
| const WIDGETS = this.getWidgets(); | |
| const config: { minWidth: number; minHeight: number; widget?: null | { options: any } } = { | |
| minWidth: 1, | |
| minHeight: 1, | |
| widget: null, | |
| }; | |
| for (const inputName in inputs) { | |
| const inputData = inputs[inputName]; | |
| const type = inputData[0]; | |
| // If we're forcing the input, just do it now and forget all that widget stuff. | |
| // This is one of the differences from ComfyNode and provides smoother experience for inputs | |
| // that are going to remain inputs anyway. | |
| // Also, it fixes https://github.com/comfyanonymous/ComfyUI/issues/1404 (for rgthree nodes) | |
| if (inputData[1]?.forceInput) { | |
| this.addInput(inputName, type); | |
| } else { | |
| let widgetCreated = true; | |
| if (Array.isArray(type)) { | |
| // Enums | |
| Object.assign(config, WIDGETS.COMBO(this, inputName, inputData, app) || {}); | |
| } else if (`${type}:${inputName}` in WIDGETS) { | |
| // Support custom widgets by Type:Name | |
| Object.assign( | |
| config, | |
| WIDGETS[`${type}:${inputName}`]!(this, inputName, inputData, app) || {}, | |
| ); | |
| } else if (type in WIDGETS) { | |
| // Standard type widgets | |
| Object.assign(config, WIDGETS[type]!(this, inputName, inputData, app) || {}); | |
| } else { | |
| // Node connection inputs | |
| this.addInput(inputName, type); | |
| widgetCreated = false; | |
| } | |
| // Don't actually need this right now, but ported it over from ComfyWidget. | |
| if (widgetCreated && inputData[1]?.forceInput && config?.widget) { | |
| if (!config.widget.options) config.widget.options = {}; | |
| config.widget.options.forceInput = inputData[1].forceInput; | |
| } | |
| if (widgetCreated && inputData[1]?.defaultInput && config?.widget) { | |
| if (!config.widget.options) config.widget.options = {}; | |
| config.widget.options.defaultInput = inputData[1].defaultInput; | |
| } | |
| } | |
| } | |
| for (const o in nodeData["output"]) { | |
| let output = nodeData["output"][o]; | |
| if (output instanceof Array) output = "COMBO"; | |
| const outputName = nodeData["output_name"][o] || output; | |
| const outputShape = nodeData["output_is_list"][o] | |
| ? LiteGraph.GRID_SHAPE | |
| : LiteGraph.CIRCLE_SHAPE; | |
| this.addOutput(outputName, output, { shape: outputShape }); | |
| } | |
| const s = this.computeSize(); | |
| s[0] = Math.max(config.minWidth, s[0] * 1.5); | |
| s[1] = Math.max(config.minHeight, s[1]); | |
| this.size = s; | |
| this.serialize_widgets = true; | |
| } | |
| static __registeredForOverride__: boolean = false; | |
| static registerForOverride( | |
| comfyClass: ComfyNodeConstructor, | |
| nodeData: ComfyObjectInfo, | |
| rgthreeClass: RgthreeBaseServerNodeConstructor, | |
| ) { | |
| if (OVERRIDDEN_SERVER_NODES.has(comfyClass)) { | |
| throw Error( | |
| `Already have a class to override ${ | |
| comfyClass.type || comfyClass.name || comfyClass.title | |
| }`, | |
| ); | |
| } | |
| OVERRIDDEN_SERVER_NODES.set(comfyClass, rgthreeClass); | |
| // Mark the rgthreeClass as `__registeredForOverride__` because ComfyUI will repeatedly call | |
| // this and certain setups will only want to setup once (like adding context menus, etc). | |
| if (!rgthreeClass.__registeredForOverride__) { | |
| rgthreeClass.__registeredForOverride__ = true; | |
| rgthreeClass.nodeType = comfyClass; | |
| rgthreeClass.nodeData = nodeData; | |
| rgthreeClass.onRegisteredForOverride(comfyClass, rgthreeClass); | |
| } | |
| } | |
| static onRegisteredForOverride(comfyClass: any, rgthreeClass: any) { | |
| // To be overridden | |
| } | |
| } | |
| /** | |
| * Keeps track of the rgthree-comfy nodes that come from the server (and want to be ComfyNodes) that | |
| * we override into a own, more flexible and cleaner nodes. | |
| */ | |
| const OVERRIDDEN_SERVER_NODES = new Map<any, any>(); | |
| const oldregisterNodeType = LiteGraph.registerNodeType; | |
| /** | |
| * ComfyUI calls registerNodeType with its ComfyNode, but we don't trust that will remain stable, so | |
| * we need to identify it, intercept it, and supply our own class for the node. | |
| */ | |
| LiteGraph.registerNodeType = async function (nodeId: string, baseClass: any) { | |
| const clazz = OVERRIDDEN_SERVER_NODES.get(baseClass) || baseClass; | |
| if (clazz !== baseClass) { | |
| const classLabel = clazz.type || clazz.name || clazz.title; | |
| const [n, v] = rgthree.logger.logParts( | |
| LogLevel.DEBUG, | |
| `${nodeId}: replacing default ComfyNode implementation with custom ${classLabel} class.`, | |
| ); | |
| console[n]?.(...v); | |
| // Note, we don't currently call our rgthree.invokeExtensionsAsync w/ beforeRegisterNodeDef as | |
| // this runs right after that. However, this does mean that extensions cannot actually change | |
| // anything about overriden server rgthree nodes in their beforeRegisterNodeDef (as when comfy | |
| // calls it, it's for the wrong ComfyNode class). Calling it here, however, would re-run | |
| // everything causing more issues than not. If we wanted to support beforeRegisterNodeDef then | |
| // it would mean rewriting ComfyUI's registerNodeDef which, frankly, is not worth it. | |
| } | |
| return oldregisterNodeType.call(LiteGraph, nodeId, clazz); | |
| }; | |
 
			
