Spaces:
Running
on
Zero
Running
on
Zero
File size: 9,063 Bytes
77f10a3 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 |
import nodes
import torch
import numpy as np
from einops import rearrange
import comfy.model_management
MAX_RESOLUTION = nodes.MAX_RESOLUTION
CAMERA_DICT = {
"base_T_norm": 1.5,
"base_angle": np.pi/3,
"Static": { "angle":[0., 0., 0.], "T":[0., 0., 0.]},
"Pan Up": { "angle":[0., 0., 0.], "T":[0., -1., 0.]},
"Pan Down": { "angle":[0., 0., 0.], "T":[0.,1.,0.]},
"Pan Left": { "angle":[0., 0., 0.], "T":[-1.,0.,0.]},
"Pan Right": { "angle":[0., 0., 0.], "T": [1.,0.,0.]},
"Zoom In": { "angle":[0., 0., 0.], "T": [0.,0.,2.]},
"Zoom Out": { "angle":[0., 0., 0.], "T": [0.,0.,-2.]},
"Anti Clockwise (ACW)": { "angle": [0., 0., -1.], "T":[0., 0., 0.]},
"ClockWise (CW)": { "angle": [0., 0., 1.], "T":[0., 0., 0.]},
}
def process_pose_params(cam_params, width=672, height=384, original_pose_width=1280, original_pose_height=720, device='cpu'):
def get_relative_pose(cam_params):
"""Copied from https://github.com/hehao13/CameraCtrl/blob/main/inference.py
"""
abs_w2cs = [cam_param.w2c_mat for cam_param in cam_params]
abs_c2ws = [cam_param.c2w_mat for cam_param in cam_params]
cam_to_origin = 0
target_cam_c2w = np.array([
[1, 0, 0, 0],
[0, 1, 0, -cam_to_origin],
[0, 0, 1, 0],
[0, 0, 0, 1]
])
abs2rel = target_cam_c2w @ abs_w2cs[0]
ret_poses = [target_cam_c2w, ] + [abs2rel @ abs_c2w for abs_c2w in abs_c2ws[1:]]
ret_poses = np.array(ret_poses, dtype=np.float32)
return ret_poses
"""Modified from https://github.com/hehao13/CameraCtrl/blob/main/inference.py
"""
cam_params = [Camera(cam_param) for cam_param in cam_params]
sample_wh_ratio = width / height
pose_wh_ratio = original_pose_width / original_pose_height # Assuming placeholder ratios, change as needed
if pose_wh_ratio > sample_wh_ratio:
resized_ori_w = height * pose_wh_ratio
for cam_param in cam_params:
cam_param.fx = resized_ori_w * cam_param.fx / width
else:
resized_ori_h = width / pose_wh_ratio
for cam_param in cam_params:
cam_param.fy = resized_ori_h * cam_param.fy / height
intrinsic = np.asarray([[cam_param.fx * width,
cam_param.fy * height,
cam_param.cx * width,
cam_param.cy * height]
for cam_param in cam_params], dtype=np.float32)
K = torch.as_tensor(intrinsic)[None] # [1, 1, 4]
c2ws = get_relative_pose(cam_params) # Assuming this function is defined elsewhere
c2ws = torch.as_tensor(c2ws)[None] # [1, n_frame, 4, 4]
plucker_embedding = ray_condition(K, c2ws, height, width, device=device)[0].permute(0, 3, 1, 2).contiguous() # V, 6, H, W
plucker_embedding = plucker_embedding[None]
plucker_embedding = rearrange(plucker_embedding, "b f c h w -> b f h w c")[0]
return plucker_embedding
class Camera(object):
"""Copied from https://github.com/hehao13/CameraCtrl/blob/main/inference.py
"""
def __init__(self, entry):
fx, fy, cx, cy = entry[1:5]
self.fx = fx
self.fy = fy
self.cx = cx
self.cy = cy
c2w_mat = np.array(entry[7:]).reshape(4, 4)
self.c2w_mat = c2w_mat
self.w2c_mat = np.linalg.inv(c2w_mat)
def ray_condition(K, c2w, H, W, device):
"""Copied from https://github.com/hehao13/CameraCtrl/blob/main/inference.py
"""
# c2w: B, V, 4, 4
# K: B, V, 4
B = K.shape[0]
j, i = torch.meshgrid(
torch.linspace(0, H - 1, H, device=device, dtype=c2w.dtype),
torch.linspace(0, W - 1, W, device=device, dtype=c2w.dtype),
indexing='ij'
)
i = i.reshape([1, 1, H * W]).expand([B, 1, H * W]) + 0.5 # [B, HxW]
j = j.reshape([1, 1, H * W]).expand([B, 1, H * W]) + 0.5 # [B, HxW]
fx, fy, cx, cy = K.chunk(4, dim=-1) # B,V, 1
zs = torch.ones_like(i) # [B, HxW]
xs = (i - cx) / fx * zs
ys = (j - cy) / fy * zs
zs = zs.expand_as(ys)
directions = torch.stack((xs, ys, zs), dim=-1) # B, V, HW, 3
directions = directions / directions.norm(dim=-1, keepdim=True) # B, V, HW, 3
rays_d = directions @ c2w[..., :3, :3].transpose(-1, -2) # B, V, 3, HW
rays_o = c2w[..., :3, 3] # B, V, 3
rays_o = rays_o[:, :, None].expand_as(rays_d) # B, V, 3, HW
# c2w @ dirctions
rays_dxo = torch.cross(rays_o, rays_d)
plucker = torch.cat([rays_dxo, rays_d], dim=-1)
plucker = plucker.reshape(B, c2w.shape[1], H, W, 6) # B, V, H, W, 6
# plucker = plucker.permute(0, 1, 4, 2, 3)
return plucker
def get_camera_motion(angle, T, speed, n=81):
def compute_R_form_rad_angle(angles):
theta_x, theta_y, theta_z = angles
Rx = np.array([[1, 0, 0],
[0, np.cos(theta_x), -np.sin(theta_x)],
[0, np.sin(theta_x), np.cos(theta_x)]])
Ry = np.array([[np.cos(theta_y), 0, np.sin(theta_y)],
[0, 1, 0],
[-np.sin(theta_y), 0, np.cos(theta_y)]])
Rz = np.array([[np.cos(theta_z), -np.sin(theta_z), 0],
[np.sin(theta_z), np.cos(theta_z), 0],
[0, 0, 1]])
R = np.dot(Rz, np.dot(Ry, Rx))
return R
RT = []
for i in range(n):
_angle = (i/n)*speed*(CAMERA_DICT["base_angle"])*angle
R = compute_R_form_rad_angle(_angle)
_T=(i/n)*speed*(CAMERA_DICT["base_T_norm"])*(T.reshape(3,1))
_RT = np.concatenate([R,_T], axis=1)
RT.append(_RT)
RT = np.stack(RT)
return RT
class WanCameraEmbedding:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"camera_pose":(["Static","Pan Up","Pan Down","Pan Left","Pan Right","Zoom In","Zoom Out","Anti Clockwise (ACW)", "ClockWise (CW)"],{"default":"Static"}),
"width": ("INT", {"default": 832, "min": 16, "max": MAX_RESOLUTION, "step": 16}),
"height": ("INT", {"default": 480, "min": 16, "max": MAX_RESOLUTION, "step": 16}),
"length": ("INT", {"default": 81, "min": 1, "max": MAX_RESOLUTION, "step": 4}),
},
"optional":{
"speed":("FLOAT",{"default":1.0, "min": 0, "max": 10.0, "step": 0.1}),
"fx":("FLOAT",{"default":0.5, "min": 0, "max": 1, "step": 0.000000001}),
"fy":("FLOAT",{"default":0.5, "min": 0, "max": 1, "step": 0.000000001}),
"cx":("FLOAT",{"default":0.5, "min": 0, "max": 1, "step": 0.01}),
"cy":("FLOAT",{"default":0.5, "min": 0, "max": 1, "step": 0.01}),
}
}
RETURN_TYPES = ("WAN_CAMERA_EMBEDDING","INT","INT","INT")
RETURN_NAMES = ("camera_embedding","width","height","length")
FUNCTION = "run"
CATEGORY = "camera"
def run(self, camera_pose, width, height, length, speed=1.0, fx=0.5, fy=0.5, cx=0.5, cy=0.5):
"""
Use Camera trajectory as extrinsic parameters to calculate Plücker embeddings (Sitzmannet al., 2021)
Adapted from https://github.com/aigc-apps/VideoX-Fun/blob/main/comfyui/comfyui_nodes.py
"""
motion_list = [camera_pose]
speed = speed
angle = np.array(CAMERA_DICT[motion_list[0]]["angle"])
T = np.array(CAMERA_DICT[motion_list[0]]["T"])
RT = get_camera_motion(angle, T, speed, length)
trajs=[]
for cp in RT.tolist():
traj=[fx,fy,cx,cy,0,0]
traj.extend(cp[0])
traj.extend(cp[1])
traj.extend(cp[2])
traj.extend([0,0,0,1])
trajs.append(traj)
cam_params = np.array([[float(x) for x in pose] for pose in trajs])
cam_params = np.concatenate([np.zeros_like(cam_params[:, :1]), cam_params], 1)
control_camera_video = process_pose_params(cam_params, width=width, height=height)
control_camera_video = control_camera_video.permute([3, 0, 1, 2]).unsqueeze(0).to(device=comfy.model_management.intermediate_device())
control_camera_video = torch.concat(
[
torch.repeat_interleave(control_camera_video[:, :, 0:1], repeats=4, dim=2),
control_camera_video[:, :, 1:]
], dim=2
).transpose(1, 2)
# Reshape, transpose, and view into desired shape
b, f, c, h, w = control_camera_video.shape
control_camera_video = control_camera_video.contiguous().view(b, f // 4, 4, c, h, w).transpose(2, 3)
control_camera_video = control_camera_video.contiguous().view(b, f // 4, c * 4, h, w).transpose(1, 2)
return (control_camera_video, width, height, length)
NODE_CLASS_MAPPINGS = {
"WanCameraEmbedding": WanCameraEmbedding,
}
|