|
""" |
|
CanRun G-Assist Plugin - Official NVIDIA G-Assist Plugin |
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Complete game compatibility analysis with Steam API, hardware detection, and S-tier performance assessment. |
|
""" |
|
|
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import json |
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import logging |
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import os |
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import asyncio |
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import sys |
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import platform |
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from typing import Optional, Dict, Any |
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from datetime import datetime |
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|
|
|
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), 'src')) |
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|
|
|
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IS_WINDOWS = platform.system() == "Windows" |
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|
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|
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from src.canrun_engine import CanRunEngine |
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|
|
|
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CONFIG_FILE = os.path.join(os.path.dirname(__file__), 'config.json') |
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|
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if IS_WINDOWS: |
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FALLBACK_CONFIG_FILE = os.path.join( |
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os.environ.get("PROGRAMDATA", "."), |
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r'NVIDIA Corporation\nvtopps\rise\plugins\canrun', |
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'config.json' |
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) |
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else: |
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|
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FALLBACK_CONFIG_FILE = os.path.join( |
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os.environ.get("HOME", "."), |
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".config/canrun", |
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'config.json' |
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) |
|
|
|
|
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config = {} |
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|
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def load_config(): |
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"""Load plugin configuration from local or system config.""" |
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global config |
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try: |
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|
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if os.path.exists(CONFIG_FILE): |
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with open(CONFIG_FILE, "r") as file: |
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config = json.load(file) |
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|
|
elif os.path.exists(FALLBACK_CONFIG_FILE): |
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with open(FALLBACK_CONFIG_FILE, "r") as file: |
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config = json.load(file) |
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else: |
|
|
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config = { |
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"windows_pipe_config": { |
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"STD_INPUT_HANDLE": -10, |
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"STD_OUTPUT_HANDLE": -11, |
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"BUFFER_SIZE": 4096 |
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}, |
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"logging_config": { |
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"log_level": "INFO", |
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"log_file": "canrun_g_assist.log" |
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}, |
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"canrun_config": { |
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"cache_dir": "cache", |
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"enable_llm": True |
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} |
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} |
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return config |
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except Exception as e: |
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logging.error(f"Error loading config: {e}") |
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return {} |
|
|
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def setup_logging(): |
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"""Configure logging with timestamp format following NVIDIA pattern.""" |
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log_config = config.get("logging_config", {}) |
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|
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home_dir = os.environ.get("USERPROFILE" if IS_WINDOWS else "HOME", ".") |
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log_file = os.path.join(home_dir, log_config.get("log_file", "canrun_g_assist.log")) |
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|
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logging.basicConfig( |
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filename=log_file, |
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level=getattr(logging, log_config.get("log_level", "INFO")), |
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format="%(asctime)s - %(levelname)s - %(message)s", |
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filemode='a' |
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) |
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|
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config = load_config() |
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|
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if IS_WINDOWS: |
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pipe_config = config.get("windows_pipe_config", {}) |
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STD_INPUT_HANDLE = pipe_config.get("STD_INPUT_HANDLE", -10) |
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STD_OUTPUT_HANDLE = pipe_config.get("STD_OUTPUT_HANDLE", -11) |
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BUFFER_SIZE = pipe_config.get("BUFFER_SIZE", 4096) |
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|
|
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|
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def read_command() -> Optional[Dict[str, Any]]: |
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"""Read command from stdin - OFFICIAL NVIDIA IMPLEMENTATION""" |
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try: |
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|
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line = sys.stdin.readline() |
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if not line: |
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logging.error('Empty input received') |
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return None |
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|
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logging.info(f'Received command: {line.strip()}') |
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return json.loads(line) |
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|
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except json.JSONDecodeError as e: |
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logging.error(f'Invalid JSON received: {e}') |
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return None |
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except Exception as e: |
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logging.error(f'Error in read_command: {e}') |
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return None |
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|
|
|
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def write_response(response: Dict[str, Any]) -> None: |
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"""Write response to stdout - OFFICIAL NVIDIA IMPLEMENTATION""" |
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try: |
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|
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message = json.dumps(response) + '<<END>>' |
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sys.stdout.write(message) |
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sys.stdout.flush() |
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logging.info(f'Response sent: {len(message)} characters') |
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except Exception as e: |
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logging.error(f'Error writing response: {e}') |
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|
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def is_g_assist_environment() -> bool: |
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"""Check if running in G-Assist environment""" |
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|
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return not sys.stdin.isatty() |
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|
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|
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class CanRunGAssistPlugin: |
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"""Official G-Assist plugin for CanRun game compatibility checking.""" |
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|
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def __init__(self): |
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"""Initialize CanRun G-Assist plugin with complete engine integration.""" |
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|
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canrun_config = config.get("canrun_config", {}) |
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self.canrun_engine = CanRunEngine( |
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cache_dir=canrun_config.get("cache_dir", "cache"), |
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enable_llm=canrun_config.get("enable_llm", True) |
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) |
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logging.info("CanRun engine initialized with complete feature set") |
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|
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async def check_game_compatibility(self, params: Dict[str, Any]) -> Dict[str, Any]: |
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"""Perform CanRun analysis using the full CanRun engine.""" |
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game_name = params.get("game_name", "").strip() |
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|
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force_refresh_param = params.get("force_refresh", False) |
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if isinstance(force_refresh_param, str): |
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force_refresh = force_refresh_param.lower() == "true" |
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else: |
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force_refresh = bool(force_refresh_param) |
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|
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if not game_name: |
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return { |
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"success": False, |
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"message": "Game name is required for CanRun analysis" |
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} |
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|
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logging.info(f"Starting CanRun analysis for: {game_name} (force_refresh: {force_refresh})") |
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try: |
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result = await self.canrun_engine.check_game_compatibility(game_name, use_cache=not force_refresh) |
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|
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if result: |
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|
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formatted_result = self.format_canrun_response(result) |
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return { |
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"success": True, |
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"message": formatted_result |
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} |
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else: |
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return { |
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"success": False, |
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"message": f"Could not analyze game: {game_name}. Please check the game name and try again." |
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} |
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|
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except Exception as e: |
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logging.error(f"Error in game compatibility analysis: {e}") |
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return { |
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"success": False, |
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"message": f"Error analyzing game: {str(e)}" |
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} |
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|
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return { |
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"success": True, |
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"message": response_message |
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} |
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|
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def detect_hardware(self, params: Dict[str, str]) -> Dict[str, Any]: |
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"""Provide comprehensive hardware detection with real system information.""" |
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logging.info("Starting hardware detection with actual system data") |
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try: |
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loop = asyncio.new_event_loop() |
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asyncio.set_event_loop(loop) |
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hardware_specs = loop.run_until_complete(self.canrun_engine.hardware_detector.get_hardware_specs()) |
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loop.close() |
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|
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hardware_message = f"""💻 SYSTEM HARDWARE DETECTION: |
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|
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🖥️ GRAPHICS CARD: |
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• GPU: {hardware_specs.gpu_model} |
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• VRAM: {hardware_specs.gpu_vram_gb}GB |
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• RTX Features: {'✅ Supported' if hardware_specs.supports_rtx else '❌ Not Available'} |
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• DLSS Support: {'✅ Available' if hardware_specs.supports_dlss else '❌ Not Available'} |
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• Driver Status: {'✅ Compatible' if hardware_specs.nvidia_driver_version != 'Unknown' else '⚠️ Unknown Version'} |
|
|
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🧠 PROCESSOR: |
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• CPU: {hardware_specs.cpu_model} |
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• Cores: {hardware_specs.cpu_cores} Physical / {hardware_specs.cpu_threads} Logical |
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• Performance: {'✅ High-Performance' if hardware_specs.cpu_cores >= 6 else '⚠️ Mid-Range'} |
|
|
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💾 MEMORY: |
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• RAM: {hardware_specs.ram_total_gb}GB Total |
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• Speed: {hardware_specs.ram_speed_mhz}MHz |
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• Gaming Performance: {'✅ Excellent' if hardware_specs.ram_total_gb >= 16 else '⚠️ Adequate' if hardware_specs.ram_total_gb >= 8 else '❌ Below Recommended'} |
|
|
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🖥️ DISPLAY: |
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• Resolution: {hardware_specs.primary_monitor_resolution} |
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• Refresh Rate: {hardware_specs.primary_monitor_refresh_hz}Hz |
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• G-Sync/FreeSync: {'✅ Likely Supported' if hardware_specs.supports_rtx else '⚠️ Check Monitor Settings'} |
|
|
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💾 STORAGE: |
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• Type: {hardware_specs.storage_type} |
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• Performance: {'✅ Fast Loading' if 'SSD' in hardware_specs.storage_type else '⚠️ Standard'} |
|
|
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🖥️ SYSTEM: |
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• OS: {hardware_specs.os_version} |
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• DirectX: {hardware_specs.directx_version} |
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• G-Assist: ✅ Compatible (Plugin Working) |
|
|
|
Hardware detection completed successfully using CanRun's privacy-aware detection system.""" |
|
|
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return { |
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"success": True, |
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"message": hardware_message |
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} |
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except Exception as e: |
|
logging.error(f"Error in hardware detection: {e}") |
|
|
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return { |
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"success": False, |
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"message": f"Hardware detection failed: {str(e)}\n\nPlease check system compatibility and try again." |
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} |
|
|
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def format_canrun_response(self, result) -> str: |
|
"""Format CanRun result for G-Assist display with complete information.""" |
|
try: |
|
|
|
tier = result.performance_prediction.tier.name if hasattr(result.performance_prediction, 'tier') else 'Unknown' |
|
score = int(result.performance_prediction.score) if hasattr(result.performance_prediction, 'score') else 0 |
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can_run = "✅ CAN RUN" if result.can_run_game() else "❌ CANNOT RUN" |
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exceeds_recommended = result.exceeds_recommended_requirements() |
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original_query = result.game_name |
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matched_name = result.game_requirements.game_name |
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|
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steam_api_name = result.game_requirements.steam_api_name if hasattr(result.game_requirements, 'steam_api_name') and result.game_requirements.steam_api_name else matched_name |
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steam_api_info = "" |
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if original_query.lower() != steam_api_name.lower(): |
|
steam_api_info = f"(Steam found: {steam_api_name})" |
|
|
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title_line = "" |
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if result.can_run_game(): |
|
if exceeds_recommended: |
|
title_line = f"✅ CANRUN: {original_query.upper()} will run EXCELLENTLY {steam_api_info}!" |
|
else: |
|
title_line = f"✅ CANRUN: {original_query.upper()} will run {steam_api_info}!" |
|
else: |
|
title_line = f"❌ CANNOT RUN {original_query.upper()} {steam_api_info}!" |
|
|
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status_message = result.get_runnable_status_message() |
|
|
|
|
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response = f"""{title_line} |
|
|
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🎮 YOUR SEARCH: {original_query} |
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🎮 STEAM MATCHED GAME: {steam_api_name} |
|
|
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🏆 PERFORMANCE TIER: {tier} ({score}/100) |
|
|
|
💻 SYSTEM SPECIFICATIONS: |
|
• CPU: {result.hardware_specs.cpu_model} |
|
• GPU: {result.hardware_specs.gpu_model} ({result.hardware_specs.gpu_vram_gb}GB VRAM) |
|
• RAM: {result.hardware_specs.ram_total_gb}GB |
|
• RTX Features: {'✅ Supported' if result.hardware_specs.supports_rtx else '❌ Not Available'} |
|
• DLSS Support: {'✅ Available' if result.hardware_specs.supports_dlss else '❌ Not Available'} |
|
|
|
🎯 GAME REQUIREMENTS: |
|
• Minimum GPU: {result.game_requirements.minimum_gpu} |
|
• Recommended GPU: {result.game_requirements.recommended_gpu} |
|
• RAM Required: {result.game_requirements.minimum_ram_gb}GB (Min) / {result.game_requirements.recommended_ram_gb}GB (Rec) |
|
• VRAM Required: {result.game_requirements.minimum_vram_gb}GB (Min) / {result.game_requirements.recommended_vram_gb}GB (Rec) |
|
|
|
⚡ PERFORMANCE PREDICTION: |
|
• Expected FPS: {getattr(result.performance_prediction, 'expected_fps', 'Unknown')} |
|
• Recommended Settings: {getattr(result.performance_prediction, 'recommended_settings', 'Unknown')} |
|
• Optimal Resolution: {getattr(result.performance_prediction, 'recommended_resolution', 'Unknown')} |
|
• Performance Level: {'Exceeds Recommended' if exceeds_recommended else 'Meets Minimum' if result.can_run_game() else 'Below Minimum'} |
|
|
|
🔧 OPTIMIZATION SUGGESTIONS:""" |
|
|
|
|
|
if hasattr(result.performance_prediction, 'upgrade_suggestions'): |
|
suggestions = result.performance_prediction.upgrade_suggestions[:3] |
|
for suggestion in suggestions: |
|
response += f"\n• {suggestion}" |
|
else: |
|
response += "\n• Update GPU drivers for optimal performance" |
|
if result.hardware_specs.supports_dlss: |
|
response += "\n• Enable DLSS for significant performance boost" |
|
if result.hardware_specs.supports_rtx: |
|
response += "\n• Consider RTX features for enhanced visuals" |
|
|
|
|
|
if hasattr(result, 'compatibility_analysis') and result.compatibility_analysis: |
|
if hasattr(result.compatibility_analysis, 'bottlenecks') and result.compatibility_analysis.bottlenecks: |
|
response += f"\n\n⚠️ POTENTIAL BOTTLENECKS:" |
|
for bottleneck in result.compatibility_analysis.bottlenecks[:2]: |
|
response += f"\n• {bottleneck.value}" |
|
|
|
|
|
response += f"\n\n🎯 CANRUN VERDICT: {can_run}" |
|
|
|
|
|
|
|
if steam_api_name.lower() != original_query.lower(): |
|
response += f"\n\n🎮 NOTE: Steam found '{steam_api_name}' instead of '{original_query}'" |
|
response += f"\n Results shown are for '{steam_api_name}'" |
|
|
|
return response |
|
|
|
except Exception as e: |
|
logging.error(f"Error formatting CanRun response: {e}") |
|
return f"🎮 CANRUN ANALYSIS: {getattr(result, 'game_name', 'Unknown Game')}\n\n✅ Analysis completed but formatting error occurred.\nRaw result available in logs." |
|
|
|
|
|
async def handle_natural_language_query(query: str) -> str: |
|
"""Handle natural language queries like 'canrun game?' and return formatted result.""" |
|
|
|
game_name = query.strip() |
|
|
|
|
|
patterns = ["canrun ", "can run ", "can i run "] |
|
for pattern in patterns: |
|
if game_name.lower().startswith(pattern): |
|
game_name = game_name[len(pattern):].strip() |
|
break |
|
|
|
|
|
if game_name and game_name.endswith("?"): |
|
game_name = game_name[:-1].strip() |
|
|
|
if not game_name: |
|
return "Please specify a game name after 'canrun'." |
|
|
|
|
|
plugin = CanRunGAssistPlugin() |
|
|
|
|
|
has_number = any(c.isdigit() for c in game_name) |
|
force_refresh = has_number |
|
|
|
|
|
params = {"game_name": game_name, "force_refresh": force_refresh} |
|
|
|
|
|
response = await plugin.check_game_compatibility(params) |
|
|
|
|
|
if response.get("success", False): |
|
return response.get("message", "Analysis completed successfully.") |
|
else: |
|
return response.get("message", f"Could not analyze game: {game_name}. Please check the game name and try again.") |
|
|
|
def main(): |
|
"""Main plugin execution loop - OFFICIAL NVIDIA IMPLEMENTATION""" |
|
setup_logging() |
|
logging.info("CanRun Plugin Started") |
|
|
|
|
|
if len(sys.argv) > 1: |
|
|
|
args = sys.argv[1:] |
|
|
|
|
|
query = " ".join(args) |
|
game_query = "" |
|
|
|
|
|
|
|
if args[0].lower() == "canrun" and len(args) > 1: |
|
|
|
game_query = " ".join(args[1:]) |
|
elif query.lower().startswith("canrun "): |
|
|
|
game_query = query[7:].strip() |
|
else: |
|
|
|
game_query = query |
|
|
|
|
|
game_query = game_query.rstrip("?").strip() |
|
|
|
|
|
logging.info(f"Command line args: {args}") |
|
logging.info(f"Processed game query: {game_query}") |
|
|
|
|
|
loop = asyncio.new_event_loop() |
|
asyncio.set_event_loop(loop) |
|
|
|
|
|
result = loop.run_until_complete(handle_natural_language_query(game_query)) |
|
print(result) |
|
loop.close() |
|
return |
|
|
|
|
|
in_g_assist = is_g_assist_environment() |
|
logging.info(f"Running in G-Assist environment: {in_g_assist}") |
|
|
|
|
|
plugin = CanRunGAssistPlugin() |
|
logging.info("CanRun plugin initialized successfully") |
|
|
|
|
|
if not in_g_assist: |
|
print("This is a G-Assist plugin. Please run through G-Assist.") |
|
return |
|
|
|
|
|
while True: |
|
command = read_command() |
|
if command is None: |
|
continue |
|
|
|
|
|
if "tool_calls" in command: |
|
|
|
for tool_call in command.get("tool_calls", []): |
|
func = tool_call.get("func") |
|
params = tool_call.get("params", {}) |
|
|
|
if func == "check_compatibility": |
|
|
|
loop = asyncio.new_event_loop() |
|
asyncio.set_event_loop(loop) |
|
response = loop.run_until_complete(plugin.check_game_compatibility(params)) |
|
write_response(response) |
|
loop.close() |
|
elif func == "detect_hardware": |
|
response = plugin.detect_hardware(params) |
|
write_response(response) |
|
elif func == "auto_detect": |
|
|
|
user_input = params.get("user_input", "") |
|
logging.info(f"Auto-detect received: {user_input}") |
|
|
|
|
|
game_name = user_input |
|
if "canrun" in user_input.lower(): |
|
|
|
parts = user_input.lower().split("canrun") |
|
if len(parts) > 1: |
|
game_name = parts[1].strip() |
|
|
|
|
|
game_name = game_name.rstrip("?").strip() |
|
|
|
if game_name: |
|
|
|
compat_params = {"game_name": game_name} |
|
|
|
|
|
loop = asyncio.new_event_loop() |
|
asyncio.set_event_loop(loop) |
|
response = loop.run_until_complete(plugin.check_game_compatibility(compat_params)) |
|
write_response(response) |
|
loop.close() |
|
else: |
|
write_response({ |
|
"success": False, |
|
"message": "Could not identify a game name in your query. Please try 'Can I run <game name>?'" |
|
}) |
|
elif func == "shutdown": |
|
logging.info("Shutdown command received. Exiting.") |
|
return |
|
else: |
|
logging.warning(f"Unknown function: {func}") |
|
write_response({ |
|
"success": False, |
|
"message": f"Unknown function: {func}" |
|
}) |
|
elif "user_input" in command: |
|
|
|
user_input = command.get("user_input", "") |
|
logging.info(f"Direct user input received: {user_input}") |
|
|
|
|
|
if "canrun" in user_input.lower() or "can run" in user_input.lower() or "can i run" in user_input.lower(): |
|
|
|
game_name = "" |
|
for prefix in ["canrun ", "can run ", "can i run "]: |
|
if user_input.lower().startswith(prefix): |
|
game_name = user_input[len(prefix):].strip() |
|
break |
|
|
|
|
|
if not game_name and "canrun" in user_input.lower(): |
|
parts = user_input.lower().split("canrun") |
|
if len(parts) > 1: |
|
game_name = parts[1].strip() |
|
|
|
|
|
game_name = game_name.rstrip("?").strip() |
|
|
|
if game_name: |
|
|
|
compat_params = {"game_name": game_name} |
|
|
|
|
|
loop = asyncio.new_event_loop() |
|
asyncio.set_event_loop(loop) |
|
response = loop.run_until_complete(plugin.check_game_compatibility(compat_params)) |
|
write_response(response) |
|
loop.close() |
|
else: |
|
write_response({ |
|
"success": False, |
|
"message": "Could not identify a game name in your query. Please try 'Can I run <game name>?'" |
|
}) |
|
else: |
|
|
|
write_response({ |
|
"success": False, |
|
"message": "I can check if your system can run games. Try asking 'Can I run <game name>?'" |
|
}) |
|
|
|
|
|
if __name__ == "__main__": |
|
main() |