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import streamlit as st
import time
import requests
from streamlit.components.v1 import html
import os


# Import transformers and cache the help agent for performance
@st.cache_resource
def get_help_agent():
    from transformers import pipeline
    # Using BlenderBot 400M Distill as the public conversational model (used elsewhere)
    return pipeline("conversational", model="facebook/blenderbot-400M-distill")

# Enhanced Custom CSS with modern design
def inject_custom_css():
    st.markdown("""
    <style>
        @import url('https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&display=swap');
        @import url('https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css');

        * {
            font-family: 'Inter', sans-serif;
        }

        body {
            background: linear-gradient(135deg, #f8f9fa 0%, #e9ecef 100%);
        }

        .title {
            font-size: 2.8rem !important;
            font-weight: 800 !important;
            background: linear-gradient(45deg, #6C63FF, #3B82F6);
            -webkit-background-clip: text;
            -webkit-text-fill-color: transparent;
            text-align: center;
            margin: 1rem 0;
            letter-spacing: -1px;
        }

        .subtitle {
            font-size: 1.1rem !important;
            text-align: center;
            color: #64748B !important;
            margin-bottom: 2.5rem;
            animation: fadeInSlide 1s ease;
        }

        .question-box {
            background: white;
            border-radius: 20px;
            padding: 2rem;
            margin: 1.5rem 0;
            box-shadow: 0 10px 25px rgba(0,0,0,0.08);
            border: 1px solid #e2e8f0;
            position: relative;
            transition: transform 0.2s ease;
            color: black;
        }

        .question-box:hover {
            transform: translateY(-3px);
        }

        .question-box::before {
            content: "๐Ÿ•น๏ธ";
            position: absolute;
            left: -15px;
            top: -15px;
            background: white;
            border-radius: 50%;
            padding: 8px;
            box-shadow: 0 4px 6px rgba(0,0,0,0.1);
            font-size: 1.2rem;
        }

        .input-box {
            background: white;
            border-radius: 12px;
            padding: 1.5rem;
            margin: 1rem 0;
            box-shadow: 0 4px 6px rgba(0,0,0,0.05);
        }

        .stTextInput input {
            border: 2px solid #e2e8f0 !important;
            border-radius: 10px !important;
            padding: 12px 16px !important;
            transition: all 0.3s ease !important;
        }

        .stTextInput input:focus {
            border-color: #6C63FF !important;
            box-shadow: 0 0 0 3px rgba(108, 99, 255, 0.2) !important;
        }

        button {
            background: linear-gradient(45deg, #6C63FF, #3B82F6) !important;
            color: white !important;
            border: none !important;
            border-radius: 10px !important;
            padding: 12px 24px !important;
            font-weight: 600 !important;
            transition: all 0.3s ease !important;
        }

        button:hover {
            transform: translateY(-2px);
            box-shadow: 0 5px 15px rgba(108, 99, 255, 0.3) !important;
        }

        .final-reveal {
            animation: fadeInUp 1s ease;
            font-size: 2.8rem;
            background: linear-gradient(45deg, #6C63FF, #3B82F6);
            -webkit-background-clip: text;
            -webkit-text-fill-color: transparent;
            text-align: center;
            margin: 2rem 0;
            font-weight: 800;
        }

        .help-chat {
            background: rgba(255,255,255,0.9);
            backdrop-filter: blur(10px);
            border-radius: 15px;
            padding: 1rem;
            margin: 1rem 0;
            box-shadow: 0 8px 30px rgba(0,0,0,0.12);
        }

        @keyframes fadeInSlide {
            0% { opacity: 0; transform: translateY(20px); }
            100% { opacity: 1; transform: translateY(0); }
        }

        @keyframes fadeInUp {
            0% { opacity: 0; transform: translateY(30px); }
            100% { opacity: 1; transform: translateY(0); }
        }

        .progress-bar {
            height: 6px;
            background: #e2e8f0;
            border-radius: 3px;
            margin: 1.5rem 0;
            overflow: hidden;
        }

        .progress-fill {
            height: 100%;
            background: linear-gradient(90deg, #6C63FF, #3B82F6);
            transition: width 0.5s ease;
        }

        .question-count {
            color: #6C63FF;
            font-weight: 600;
            font-size: 0.9rem;
            margin-bottom: 0.5rem;
        }
    </style>
    """, unsafe_allow_html=True)

# Confetti animation (enhanced)
def show_confetti():
    html("""
    <canvas id="confetti-canvas" class="confetti"></canvas>
    <script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/confetti.browser.min.js"></script>
    <script>
    const count = 200;
    const defaults = {
        origin: { y: 0.7 },
        zIndex: 1050
    };

    function fire(particleRatio, opts) {
        confetti(Object.assign({}, defaults, opts, {
            particleCount: Math.floor(count * particleRatio)
        }));
    }

    fire(0.25, { spread: 26, startVelocity: 55 });
    fire(0.2, { spread: 60 });
    fire(0.35, { spread: 100, decay: 0.91, scalar: 0.8 });
    fire(0.1, { spread: 120, startVelocity: 25, decay: 0.92, scalar: 1.2 });
    fire(0.1, { spread: 120, startVelocity: 45 });
    </script>
    """)

# Enhanced AI question generation for guessing game using Llama model
def ask_llama(conversation_history, category, is_final_guess=False):
    api_url = "https://api.groq.com/openai/v1/chat/completions"
    headers = {
        "Authorization": "Bearer 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",
        "Content-Type": "application/json"
    }

    system_prompt = f"""You're playing 20 questions to guess a {category}. Follow these rules:
1. Ask strategic, non-repeating yes/no questions that narrow down possibilities
2. Consider all previous answers carefully before asking next question
3. If you're very confident (80%+ sure), respond with "Final Guess: [your guess]"
4. For places: ask about continent, climate, famous landmarks, country, city or population
5. For people: ask about fictional or real, profession, gender, alive/dead, nationality, or fame
6. For objects: ask about size, color, usage, material, or where it's found
7. Never repeat questions and always make progress toward guessing"""

    if is_final_guess:
        prompt = f"""Based on these answers about a {category}, provide ONLY your final guess with no extra text:
{conversation_history}"""
    else:
        prompt = "Ask your next strategic yes/no question that will best narrow down the possibilities."

    messages = [
        {"role": "system", "content": system_prompt},
        *conversation_history,
        {"role": "user", "content": prompt}
    ]

    data = {
        "model": "llama-3.3-70b-versatile",
        "messages": messages,
        "temperature": 0.7 if is_final_guess else 0.8,
        "max_tokens": 100
    }

    try:
        response = requests.post(api_url, headers=headers, json=data)
        response.raise_for_status()
        return response.json()["choices"][0]["message"]["content"]
    except Exception as e:
        st.error(f"Error calling Llama API: {str(e)}")
        return "Could not generate question"

# New function for the help AI assistant using the Hugging Face InferenceClient

def ask_help_agent(query):
    try:
        import ollama
        import requests

        # (1) Check if Ollama server is running
        try:
            requests.get("http://localhost:11434", timeout=5)
        except:
            return "๐Ÿ›‘ **Ollama is not running!**\n\nPlease:\n1. [Download Ollama](https://ollama.com)\n2. Run `ollama serve` in terminal\n3. Pull a model (`ollama pull llama3`)"

        # (2) Build chat history
        messages = [{"role": "system", "content": "You are a helpful AI assistant."}]
        
        if "help_conversation" in st.session_state:
            for msg in st.session_state.help_conversation:
                if msg.get("query"):
                    messages.append({"role": "user", "content": msg["query"]})
                if msg.get("response"):
                    messages.append({"role": "assistant", "content": msg["response"]})
        
        messages.append({"role": "user", "content": query})

        # (3) Get response
        response = ollama.chat(
            model="llama3",  # or "mistral" for lighter model
            messages=messages,
            options={"temperature": 0.7}
        )
        return response['message']['content']

    except Exception as e:
        return f"โš ๏ธ **Assistant Error**\n\n{str(e)}\n\nPlease ensure Ollama is installed and running."

# Main game logic with enhanced UI
def main():
    inject_custom_css()

    st.markdown('<div class="title">KASOTI</div>', unsafe_allow_html=True)
    st.markdown('<div class="subtitle">AI-Powered Guessing Game Challenge</div>', unsafe_allow_html=True)

    if 'game_state' not in st.session_state:
        st.session_state.game_state = "start"
        st.session_state.questions = []
        st.session_state.current_q = 0
        st.session_state.answers = []
        st.session_state.conversation_history = []
        st.session_state.category = None
        st.session_state.final_guess = None
        st.session_state.help_conversation = []  # separate history for help agent

    # Start screen with enhanced layout
    if st.session_state.game_state == "start":
        with st.container():
            st.markdown("""
            <div class="question-box">
                <h3 style="color: #6C63FF; margin-bottom: 1.5rem;">๐ŸŽฎ Welcome to KASOTI</h3>
                <p style="line-height: 1.6; color: #64748B;">
                    Think of something and I'll try to guess it in 20 questions or less!<br>
                    Choose from these categories:
                </p>
                <div style="display: grid; gap: 1rem; margin: 2rem 0;">
                    <div style="padding: 1.5rem; background: #f8f9fa; border-radius: 12px;">
                        <h4 style="margin: 0; color: #6C63FF;">๐Ÿง‘ Person</h4>
                        <p style="margin: 0.5rem 0 0; color: #64748B;">Celebrity, fictional character, historical figure</p>
                    </div>
                    <div style="padding: 1.5rem; background: #f8f9fa; border-radius: 12px;">
                        <h4 style="margin: 0; color: #6C63FF;">๐ŸŒ Place</h4>
                        <p style="margin: 0.5rem 0 0; color: #64748B;">City, country, landmark, geographical location</p>
                    </div>
                    <div style="padding: 1.5rem; background: #f8f9fa; border-radius: 12px;">
                        <h4 style="margin: 0; color: #6C63FF;">๐ŸŽฏ Object</h4>
                        <p style="margin: 0.5rem 0 0; color: #64748B;">Everyday item, tool, vehicle, or concept</p>
                    </div>
                </div>
            </div>
            """, unsafe_allow_html=True)

        with st.form("start_form"):
            category_input = st.text_input("Enter category (person/place/object):").strip().lower()
            if st.form_submit_button("Start Game"):
                if not category_input:
                    st.error("Please enter a category!")
                elif category_input not in ["person", "place", "object"]:
                    st.error("Please enter either 'person', 'place', or 'object'!")
                else:
                    st.session_state.category = category_input
                    first_question = ask_llama([
                        {"role": "user", "content": "Ask your first strategic yes/no question."}
                    ], category_input)
                    st.session_state.questions = [first_question]
                    st.session_state.conversation_history = [
                        {"role": "assistant", "content": first_question}
                    ]
                    st.session_state.game_state = "gameplay"
                    st.experimental_rerun()

    # Gameplay screen with progress bar
    elif st.session_state.game_state == "gameplay":
        with st.container():
            # Add progress bar
            progress = (st.session_state.current_q + 1) / 20
            st.markdown(f"""
            <div class="question-count">QUESTION {st.session_state.current_q + 1} OF 20</div>
            <div class="progress-bar">
                <div class="progress-fill" style="width: {progress * 100}%"></div>
            </div>
            """, unsafe_allow_html=True)

            current_question = st.session_state.questions[st.session_state.current_q]
            
            # Enhanced question box
            st.markdown(f'''
            <div class="question-box">
                <div style="display: flex; align-items: center; gap: 1rem; margin-bottom: 1.5rem;">
                    <div style="background: #6C63FF; width: 40px; height: 40px; border-radius: 50%; 
                            display: flex; align-items: center; justify-content: center; color: white;">
                        <i class="fas fa-robot"></i>
                    </div>
                    <h3 style="margin: 0; color: #1E293B;">AI Question</h3>
                </div>
                <p style="font-size: 1.1rem; line-height: 1.6; color: #1E293B;">{current_question}</p>
            </div>
            ''', unsafe_allow_html=True)

        # Check if AI made a guess
        if "Final Guess:" in current_question:
            st.session_state.final_guess = current_question.split("Final Guess:")[1].strip()
            st.session_state.game_state = "confirm_guess"
            st.experimental_rerun()

        with st.form("answer_form"):
            answer_input = st.text_input("Your answer (yes/no/both):",
                                       key=f"answer_{st.session_state.current_q}").strip().lower()
            if st.form_submit_button("Submit"):
                if answer_input not in ["yes", "no", "both"]:
                    st.error("Please answer with 'yes', 'no', or 'both'!")
                else:
                    st.session_state.answers.append(answer_input)
                    st.session_state.conversation_history.append(
                        {"role": "user", "content": answer_input}
                    )

                    # Generate next response
                    next_response = ask_llama(
                        st.session_state.conversation_history,
                        st.session_state.category
                    )

                    # Check if AI made a guess
                    if "Final Guess:" in next_response:
                        st.session_state.final_guess = next_response.split("Final Guess:")[1].strip()
                        st.session_state.game_state = "confirm_guess"
                    else:
                        st.session_state.questions.append(next_response)
                        st.session_state.conversation_history.append(
                            {"role": "assistant", "content": next_response}
                        )
                        st.session_state.current_q += 1

                        # Stop after 20 questions max
                        if st.session_state.current_q >= 20:
                            st.session_state.game_state = "result"

                    st.experimental_rerun()

        # Side Help Option: independent chat with an AI help assistant using Hugging Face model
        with st.expander("Need Help? Chat with AI Assistant"):
            help_query = st.text_input("Enter your help query:", key="help_query")
            if st.button("Send", key="send_help"):
                if help_query:
                    help_response = ask_help_agent(help_query)
                    st.session_state.help_conversation.append({"query": help_query, "response": help_response})
                else:
                    st.error("Please enter a query!")
            if st.session_state.help_conversation:
                for msg in st.session_state.help_conversation:
                    st.markdown(f"**You:** {msg['query']}")
                    st.markdown(f"**Help Assistant:** {msg['response']}")

    # Guess confirmation screen using text input response
    elif st.session_state.game_state == "confirm_guess":
        st.markdown(f'''
        <div class="question-box">
            <div style="display: flex; align-items: center; gap: 1rem; margin-bottom: 1.5rem;">
                <div style="background: #6C63FF; width: 40px; height: 40px; border-radius: 50%; 
                        display: flex; align-items: center; justify-content: center; color: white;">
                    <i class="fas fa-lightbulb"></i>
                </div>
                <h3 style="margin: 0; color: #1E293B;">AI's Final Guess</h3>
            </div>
            <p style="font-size: 1.2rem; line-height: 1.6; color: #1E293B;">
                Is it <strong style="color: #6C63FF;">{st.session_state.final_guess}</strong>?
            </p>
        </div>
        ''', unsafe_allow_html=True)

        with st.form("confirm_form"):
            confirm_input = st.text_input("Type your answer (yes/no/both):", key="confirm_input").strip().lower()
            if st.form_submit_button("Submit"):
                if confirm_input not in ["yes", "no", "both"]:
                    st.error("Please answer with 'yes', 'no', or 'both'!")
                else:
                    if confirm_input == "yes":
                        st.session_state.game_state = "result"
                        st.experimental_rerun()
                        st.stop()  # Immediately halt further execution
                    else:
                        # Add negative response to history and continue gameplay
                        st.session_state.conversation_history.append(
                            {"role": "user", "content": "no"}
                        )
                        st.session_state.game_state = "gameplay"
                        next_response = ask_llama(
                            st.session_state.conversation_history,
                            st.session_state.category
                        )
                        st.session_state.questions.append(next_response)
                        st.session_state.conversation_history.append(
                            {"role": "assistant", "content": next_response}
                        )
                        st.session_state.current_q += 1
                        st.experimental_rerun()

    # Result screen with enhanced celebration
    elif st.session_state.game_state == "result":
        if not st.session_state.final_guess:
            # Generate final guess if not already made
            qa_history = "\n".join(
                [f"Q{i+1}: {q}\nA: {a}"
                 for i, (q, a) in enumerate(zip(st.session_state.questions, st.session_state.answers))]
            )

            final_guess = ask_llama(
                [{"role": "user", "content": qa_history}],
                st.session_state.category,
                is_final_guess=True
            )
            st.session_state.final_guess = final_guess.split("Final Guess:")[-1].strip()

        show_confetti()
        st.markdown(f'<div class="final-reveal">๐ŸŽ‰ It\'s...</div>', unsafe_allow_html=True)
        time.sleep(1)
        st.markdown(f'<div class="final-reveal" style="font-size:3.5rem;color:#6C63FF;">{st.session_state.final_guess}</div>',
                    unsafe_allow_html=True)
        st.markdown(f"<p style='text-align:center; color:#64748B;'>Guessed in {len(st.session_state.questions)} questions</p>",
                    unsafe_allow_html=True)

        if st.button("Play Again", key="play_again"):
            st.session_state.clear()
            st.experimental_rerun()

if __name__ == "__main__":
    main()