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import os
import json
import gradio as gr
import spotipy
from spotipy.oauth2 import SpotifyOAuth
import random

# β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
REDIRECT_URI = "https://jisaacso219-rng-shuffle.hf.space/"
SCOPE = (
    "streaming "
    "user-read-playback-state "
    "user-modify-playback-state "
    "playlist-read-private"
)
CLIENT_ID     = os.environ["SPOTIFY_CLIENT_ID"]
CLIENT_SECRET = os.environ["SPOTIFY_CLIENT_SECRET"]

sp_oauth = SpotifyOAuth(
    client_id=CLIENT_ID,
    client_secret=CLIENT_SECRET,
    redirect_uri=REDIRECT_URI,
    scope=SCOPE,
    show_dialog=True,
)
sp = None
user_playlists = {}

def get_auth_url():
    url = sp_oauth.get_authorize_url()
    print("[SERVER] Auth URL:", url)
    return url

def check_login(code: str):
    print("[SERVER] check_login code:", code)
    global sp, user_playlists
    if not code:
        return (
            gr.update(visible=False),
            gr.update(visible=False),
            gr.update(visible=False),
        )
    tokinfo = sp_oauth.get_access_token(code, as_dict=True)
    access_token = tokinfo["access_token"]
    print("[SERVER] Received token:", access_token[:8], "…")
    sp = spotipy.Spotify(auth=access_token)
    items = sp.current_user_playlists(limit=50)["items"]
    user_playlists = {p["name"]: p["id"] for p in items}
    print("[SERVER] Playlists:", list(user_playlists.keys()))

    # inject token + SDK loader + init + debug listeners
    sdk_js = f"""
    <script>
      console.log("[SDK] Setting ACCESS_TOKEN");
      window.ACCESS_TOKEN = "{access_token}";
    </script>
    <script src="https://sdk.scdn.co/spotify-player.js"></script>
    <script>
      window.onSpotifyWebPlaybackSDKReady = () => {{
        console.log("[SDK] SDK Ready");
        const player = new Spotify.Player({{
          name: 'RNG Web Player',
          getOAuthToken: cb => cb(window.ACCESS_TOKEN),
          volume: 0.5
        }});
        // log errors
        ['initialization_error','authentication_error','account_error','playback_error']
          .forEach(evt => player.addListener(evt, e => console.error('[SDK ' + evt + ']', e)));
        player.addListener('ready', {{ device_id }} => {{
          console.log('[SDK] Player ready, device_id:', device_id);
          window._webDeviceId = device_id;
        }});
        player.addListener('player_state_changed', state => console.log('[SDK] state_changed', state));
        player.connect().then(s => console.log('[SDK] connect()', s));
      }};
    </script>
    """

    return (
        gr.update(visible=True, value="βœ… Logged in! Choose a playlist below."),
        gr.update(visible=True, choices=list(user_playlists.keys())),
        gr.update(visible=True, value=sdk_js),
    )

def load_playlist_info(pl_name: str):
    print("[SERVER] load_playlist_info:", pl_name)
    pid  = user_playlists[pl_name]
    data = sp.playlist(pid)
    img   = data["images"][0]["url"] if data["images"] else ""
    owner = data["owner"]["display_name"]
    desc  = data.get("description", "")
    html = f"""
      <img src="{img}" width="300" style="border-radius:8px;"/><br/>
      <strong>{pl_name}</strong> by {owner}<br/>{desc}
    """
    return html, gr.update(visible=True)

def shuffle_and_play(pl_name: str):
    print("[SERVER] shuffle_and_play:", pl_name)
    pid = user_playlists.get(pl_name)
    if not pid:
        print("[SERVER] No playlist selected")
        return gr.update(value="⚠️ No playlist selected.", visible=True)

    # collect & shuffle URIs
    tracks, results = [], sp.playlist_tracks(pid)
    tracks.extend(results["items"])
    while results["next"]:
        results = sp.next(results); tracks.extend(results["items"])
    uris = [t["track"]["uri"] for t in tracks if t["track"]]
    random.shuffle(uris)
    print(f"[SERVER] Shuffled {len(uris)} tracks")

    # JS snippet with debug output in the UI
    uris_json = json.dumps(uris)
    play_js = f"""
    <div id="player_debug" style="color:white;font-family:monospace;"></div>
    <script>
      console.log("[JS] Starting playback, device_id:", window._webDeviceId);
      console.log("[JS] URIs length:", {len(uris)});
      (async () => {{
        try {{
          const resp = await fetch(
            'https://api.spotify.com/v1/me/player/play?device_id=' + window._webDeviceId,
            {{
              method: 'PUT',
              headers: {{
                'Authorization': 'Bearer ' + window.ACCESS_TOKEN,
                'Content-Type': 'application/json'
              }},
              body: JSON.stringify({{uris: {uris_json}}})
            }}
          );
          const text = await resp.text();
          console.log("[JS] fetch status:", resp.status, text);
          document.getElementById("player_debug").innerText =
            `[JS] fetch status: ${resp.status} – ${text}`;
        }} catch(e) {{
          console.error("[JS] Playback error:", e);
          document.getElementById("player_debug").innerText =
            "[JS] Playback error: " + e;
        }}
      }})();
    </script>
    """
    return gr.update(value="▢️ Now playing in-browser!" + play_js, visible=True)

with gr.Blocks() as demo:
    gr.Markdown("""
    ⚠️ **Open in its own tab** (click the πŸ”— icon top-right)  
    after logging in, check your browser console for SDK logs.
    """)

    login_btn = gr.Button(
        "πŸ” Step 1: Login to Spotify",
        link=get_auth_url()
    )

    # placeholders for code, status, playlists, sdk scripts
    code_box   = gr.Textbox(visible=False, elem_id="auth_code")
    status     = gr.Markdown(visible=False)
    dropdown   = gr.Dropdown(choices=[], label="Step 2: Select a Playlist", visible=False)
    html_token = gr.HTML(visible=False)  # will inject our SDK + init + debug

    info_html  = gr.HTML(visible=False)
    shuffle_btn= gr.Button("πŸ”€ Step 3: Shuffle & Play", visible=False)
    result     = gr.HTML(visible=False)

    demo.load(
        fn=check_login,
        inputs=[code_box],
        outputs=[status, dropdown, html_token],
        js="""
          () => {
            const c = new URLSearchParams(window.location.search).get('code') || "";
            console.log("[JS] demo.load code:", c);
            return c;
          }
        """
    )

    dropdown.change(load_playlist_info, [dropdown], [info_html, shuffle_btn])
    shuffle_btn.click(shuffle_and_play, [dropdown], [result])

if __name__ == "__main__":
    demo.launch()