RNG_Shuffle / app.py
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Update app.py
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import os
import random
import time
import threading
import gradio as gr
import spotipy
from spotipy.oauth2 import SpotifyOAuth
CLIENT_ID = os.environ["SPOTIFY_CLIENT_ID"]
CLIENT_SECRET = os.environ["SPOTIFY_CLIENT_SECRET"]
REDIRECT_URI = "https://jisaacso219-rng-shuffle.hf.space/"
SCOPE = "user-read-playback-state user-modify-playback-state playlist-read-private"
sp_oauth = SpotifyOAuth(
client_id=CLIENT_ID,
client_secret=CLIENT_SECRET,
redirect_uri=REDIRECT_URI,
scope=SCOPE,
show_dialog=True,
)
sp = None
user_playlists = {}
device_map = {}
def get_auth_url():
return sp_oauth.get_authorize_url()
def try_login(current_url):
global sp, user_playlists, device_map
if "?code=" not in current_url:
return (
"πŸ” Please login to Spotify.",
gr.update(visible=False),
gr.update(visible=False),
gr.update(visible=False),
)
code = current_url.split("?code=")[1].split("&")[0]
try:
token_info = sp_oauth.get_cached_token()
if not token_info:
token_info = sp_oauth.get_access_token(code)
access_token = token_info["access_token"]
except Exception as e:
print("πŸ” Token refresh failed:", str(e))
return (
f"❌ Failed to log in: {e}",
gr.update(visible=False),
gr.update(visible=False),
gr.update(visible=False),
)
sp = spotipy.Spotify(auth=access_token)
try:
playlists = sp.current_user_playlists(limit=50)["items"]
except Exception as e:
return f"❌ Failed to get playlists: {e}", *[gr.update(visible=False)] * 3
user_playlists.clear()
for p in playlists:
user_playlists[p["name"]] = p["id"]
devices = sp.devices()["devices"]
device_map.clear()
for d in devices:
device_map[d["name"]] = d["id"]
if not device_map:
return (
"⚠️ No active Spotify devices found.",
gr.update(visible=False),
gr.update(visible=False),
gr.update(visible=False),
)
return (
"βœ… Logged in!",
gr.update(visible=True, choices=list(user_playlists.keys())),
gr.update(visible=True, choices=list(device_map.keys())),
gr.update(visible=True),
)
def background_queue_tracks(uris, device_id):
for i, uri in enumerate(uris):
try:
sp.add_to_queue(uri, device_id=device_id)
time.sleep(0.25)
except Exception as e:
print(f"[Queue Error] Track {i}: {e}")
time.sleep(1)
def now_playing():
try:
data = sp.current_playback()
if not data or not data.get("is_playing"):
return "⚠️ Nothing is currently playing."
track = data["item"]
name = track["name"]
artist = ", ".join([a["name"] for a in track["artists"]])
album = track["album"]["name"]
image = track["album"]["images"][0]["url"]
html = f"""
<img src='{image}' width='300'><br>
<b>{name}</b> by {artist}<br/>
<i>{album}</i>
"""
return html
except Exception as e:
return f"❌ Error fetching current track: {e}"
def delayed_now_playing(output):
time.sleep(10)
output.update(now_playing())
def shuffle_and_play(playlist_name, device_name):
pid = user_playlists.get(playlist_name)
device_id = device_map.get(device_name)
if not pid or not device_id:
return "❌ Invalid playlist or device."
tracks, res = [], sp.playlist_tracks(pid)
tracks.extend(res["items"])
while res["next"]:
res = sp.next(res)
tracks.extend(res["items"])
uris = [t["track"]["uri"] for t in tracks if t["track"]]
random.shuffle(uris)
try:
sp.start_playback(device_id=device_id, uris=uris[:100])
threading.Thread(target=background_queue_tracks, args=(uris[100:200], device_id)).start()
return "βœ… Shuffling... Song info will display in ~10 seconds."
except Exception as e:
return f"❌ Playback failed: {str(e)}"
with gr.Blocks() as demo:
gr.Markdown("## 🎡 RNG Spotify Playlist Shuffler")
gr.HTML(f'<a href="{get_auth_url()}"><button style="width:100%;height:40px;">πŸ” Login to Spotify</button></a>')
url_state = gr.Textbox(visible=False)
status = gr.Markdown()
playlist_dd = gr.Dropdown(label="Step 2: Select a Playlist", visible=False)
device_dd = gr.Dropdown(label="Step 3: Select a Device", visible=False)
shuffle_btn = gr.Button("πŸ”€ Step 4: Shuffle & Play", visible=False)
result = gr.HTML()
demo.load(
fn=try_login,
inputs=[url_state],
outputs=[status, playlist_dd, device_dd, shuffle_btn],
js="() => { return [window.location.href]; }"
)
def handle_shuffle(playlist_name, device_name):
result_text = shuffle_and_play(playlist_name, device_name)
threading.Thread(target=delayed_now_playing, args=(result,)).start()
return result_text
shuffle_btn.click(handle_shuffle, [playlist_dd, device_dd], [result])
if __name__ == "__main__":
demo.launch(server_name="0.0.0.0", ssr_mode=False)
# Trigger rebuild