RookWorld / app.py
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import gradio as gr
import chess
import chess.svg
from collections import deque
from transformers import pipeline
import torch
DEBUG = False
device = "cuda" if torch.cuda.is_available() else "cpu"
pipe = pipeline(
"text-generation",
model="jrahn/rookworld_7m_3e_gpt2_124M_hf",
torch_dtype=torch.bfloat16,
device=device
)
pipe.tokenizer.pad_token_id = pipe.model.config.eos_token_id
pipe.tokenizer.padding_side = "left"
sampling_args = {
"do_sample": True,
"temperature": 0.7,
"top_k": 15,
"truncation": True,
"return_full_text": False,
"pad_token_id": pipe.tokenizer.eos_token_id,
"max_length": 186
}
START_POSITION = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
def generate_action(state):
prompt = f"P: {state} "
if DEBUG: print(prompt)
generation = pipe(prompt, **sampling_args)
if DEBUG: print(generation)
try:
action = generation[0]['generated_text'].split("B: ")[-1].strip()
gr.Info(f"Policy generated move: {action}", duration=3)
except:
gr.Info(f"Policy generation invalid: {generation}", duration=None)
action = "0000"
if DEBUG: print(action)
return action
def generate_state(state, action, history):
if DEBUG: print(state, action, history)
history_text = " ".join(history[-10:])
prompt = f"A: {state}+{action}+{history_text}+"
if DEBUG: print(prompt)
generation = pipe(prompt, **sampling_args)
if DEBUG: print(generation)
try:
new_state, reward, terminated, truncated = generation[0]['generated_text'].split("+")
#gr.Info(f"Environment generated state: {new_state}", duration=3)
except:
new_state, reward, terminated, truncated = START_POSITION, "0", "0", "1"
gr.Info(f"Environment generation invalid: {generation}", duration=None)
if DEBUG: print(new_state, reward, terminated, truncated)
return new_state, reward, terminated, truncated
def step_episode(inputs):
state, history = inputs
action = generate_action(state)
if action == "0000":
svg_string = create_chess_board_svg()
return svg_string, START_POSITION, "", [START_POSITION, []]
history.append(action)
new_state, reward, terminated, truncated = generate_state(state, action, history)
if int(terminated):
player = "White" if state.split()[1] == 'w' else "Black"
result_message = ""
if reward == "-1":
result_message = f"Environment ended game: {player} lost!"
elif reward == "1":
result_message = f"Environment ended game: {player} won!"
elif reward == "0.5":
result_message = "Environment ended game: It's a draw!"
else:
result_message = "Environment ended game: Unexpected outcome"
gr.Info(result_message, duration=None)
svg_string = create_chess_board_svg()
return svg_string, START_POSITION, "", [START_POSITION, []]
if int(truncated):
gr.Info(f"Environment ended game: ILLEGAL_MOVE", duration=None)
svg_string = create_chess_board_svg()
return svg_string, START_POSITION, "", [START_POSITION, []]
try:
mv = chess.Move.from_uci(action)
svg_string = create_chess_board_svg(new_state, lastmove=mv)
except:
svg_string = create_chess_board_svg(new_state)
if not svg_string:
svg_string = create_chess_board_svg()
return svg_string, [START_POSITION, []], START_POSITION, ""
return svg_string, new_state, ", ".join(history), [new_state, history]
def create_chess_board_svg(fen=None, lastmove=None):
try:
board = chess.Board(fen) if fen else chess.Board()
return chess.svg.board(board, lastmove=lastmove, size=400)
except:
gr.Info(f"Python-Chess board visualization cannot be rendered from FEN: {fen}", duration=None)
return ""
board = gr.HTML("""
<div style='height: 400px; width: 400px; background-color: white;'></div>
""", label="Chess Board")
state_fen = gr.Textbox(label="FEN")
move_history = gr.Textbox(label="Move history")
demo = gr.Interface(
fn=step_episode,
inputs=gr.State(value=[START_POSITION, []]),
outputs=[board, state_fen, move_history, gr.State()],
title="RookWorld Self-Play Demo",
description="Click the Generate-Button to generate a new move and environment response. On CPU this can take ",
allow_flagging="never",
analytics_enabled=False,
submit_btn="Generate",
clear_btn="Reset",
)
demo.launch()