// ATLAS INTELLIGENCE SYSTEM // A conceptual implementation integrating VisionOS, Apple Intelligence, and Tesla API // --------- 1. PROJECT STRUCTURE --------- /* AtlasIntelligence/ ├── Sources/ │ ├── Core/ │ │ ├── AtlasCore.swift │ │ ├── NeuralEngine.swift │ │ └── RecursiveThinking.swift │ ├── Vision/ │ │ ├── VisionInterface.swift │ │ ├── SpatialComputing.swift │ │ └── RealityViews.swift │ ├── Integration/ │ │ ├── AppleIntelligence.swift │ │ ├── TeslaConnection.swift │ │ └── iCloudSync.swift │ ├── Payment/ │ │ └── TapToPay.swift │ └── App/ │ └── AtlasApp.swift └── Resources/ └── Models/ └── atlas_model.mlpackage */ // --------- 2. CORE AI ENGINE --------- // AtlasCore.swift - Main intelligence coordinator import Foundation import CoreML import NaturalLanguage import CreateML /// The central AI system for Atlas Intelligence class AtlasCore { // Core AI components private let neuralEngine: NeuralEngine private let recursiveThinking: RecursiveThinking private let contextManager: ContextManager // Integration components private let appleIntelligence: AppleIntelligence private let teslaConnection: TeslaConnection private let iCloudSync: iCloudSync // Initialize the system init() { self.neuralEngine = NeuralEngine() self.recursiveThinking = RecursiveThinking() self.contextManager = ContextManager() self.appleIntelligence = AppleIntelligence() self.teslaConnection = TeslaConnection() self.iCloudSync = iCloudSync() // Load ML models and initialize systems loadModels() } private func loadModels() { // Load pre-trained CoreML models do { try neuralEngine.loadModel(named: "atlas_quantum_network") try recursiveThinking.loadModel(named: "recursive_reasoning") } catch { print("Error loading models: \(error)") } } /// Process user input with multi-step reasoning func processInput(_ input: String, context: UserContext) async throws -> AtlasResponse { // First-level processing let initialContext = contextManager.getCurrentContext() let initialAnalysis = try await neuralEngine.analyze(input, withContext: initialContext) // Recursive thinking to refine understanding let deepAnalysis = try await recursiveThinking.deepProcess( input: input, initialAnalysis: initialAnalysis, maxRecursionDepth: 3 ) // Generate response based on analysis let response = try await generateResponse(from: deepAnalysis, context: context) // Update context for future interactions contextManager.updateContext(with: input, response: response) return response } /// Generate a coherent response based on the AI's analysis private func generateResponse(from analysis: DeepAnalysis, context: UserContext) async throws -> AtlasResponse { // Decision process to determine the best response let intent = analysis.primaryIntent switch intent { case .informationQuery: return try await neuralEngine.generateInformationalResponse(for: analysis) case .actionRequest: return try await handleActionRequest(analysis, context: context) case .conversation: return try await neuralEngine.generateConversationalResponse(for: analysis) default: throw AtlasError.unrecognizedIntent } } /// Handle requests that require action (Tesla control, payments, etc.) private func handleActionRequest(_ analysis: DeepAnalysis, context: UserContext) async throws -> AtlasResponse { let actionType = analysis.actionRequest.type switch actionType { case .teslaControl: return try await teslaConnection.executeCommand(analysis.actionRequest) case .payment: return try await handlePaymentRequest(analysis.actionRequest, context: context) case .appleSpatial: return try await appleIntelligence.executeSpatialCommand(analysis.actionRequest) default: throw AtlasError.unsupportedAction } } /// Process payment requests private func handlePaymentRequest(_ request: ActionRequest, context: UserContext) async throws -> AtlasResponse { // Verify security context and authentication guard context.isAuthenticated && context.paymentAuthorized else { throw AtlasError.unauthorizedPayment } // Process through secure payment channel let paymentProcessor = TapToPay() return try await paymentProcessor.processPayment(request.paymentDetails) } } // NeuralEngine.swift - Advanced neural network implementation import Foundation import CoreML import NaturalLanguage /// Neural processing engine that drives core intelligence class NeuralEngine { private var model: MLModel? private let embeddingProvider: NLEmbedding? private let tokenizer: NLTokenizer init() { self.tokenizer = NLTokenizer(unit: .word) self.embeddingProvider = NLEmbedding.wordEmbedding(for: .english) } /// Load a CoreML model for neural processing func loadModel(named name: String) throws { let modelURL = Bundle.main.url(forResource: name, withExtension: "mlmodelc")! self.model = try MLModel(contentsOf: modelURL) } /// Analyze user input with context func analyze(_ input: String, withContext context: Context) async throws -> Analysis { // Tokenize and process input tokenizer.string = input let tokens = tokenizer.tokens(for: input.startIndex.. [Float]? in let word = String(input[token]) return embeddingProvider?.vector(for: word)?.map { Float($0) } } // Process through neural network let inputFeatures = try createInputFeatures(embeddings: embeddings, context: context) let prediction = try model?.prediction(from: inputFeatures) // Interpret model output into structured analysis return try interpretModelOutput(prediction) } /// Create ML features from text embeddings and context private func createInputFeatures(embeddings: [[Float]], context: Context) throws -> MLFeatureProvider { // Combine embeddings with context into ML features // Implementation would depend on specific model architecture fatalError("Implementation required based on model architecture") } /// Interpret raw model output into structured analysis private func interpretModelOutput(_ output: MLFeatureProvider?) throws -> Analysis { // Transform model outputs into semantically meaningful structures // Implementation would depend on model architecture and output format fatalError("Implementation required based on model architecture") } /// Generate informational responses based on analysis func generateInformationalResponse(for analysis: DeepAnalysis) async throws -> AtlasResponse { // Generate coherent, informative response based on analysis // Uses the model to generate natural language from semantic representation fatalError("Implementation required") } /// Generate conversational responses func generateConversationalResponse(for analysis: DeepAnalysis) async throws -> AtlasResponse { // Generate natural-sounding conversational response fatalError("Implementation required") } } // RecursiveThinking.swift - Implements multi-step reasoning import Foundation import CoreML /// Advanced reasoning capabilities with recursive processing class RecursiveThinking { private var model: MLModel? func loadModel(named name: String) throws { let modelURL = Bundle.main.url(forResource: name, withExtension: "mlmodelc")! self.model = try MLModel(contentsOf: modelURL) } /// Process input through multiple reasoning steps func deepProcess(input: String, initialAnalysis: Analysis, maxRecursionDepth: Int) async throws -> DeepAnalysis { var currentAnalysis = initialAnalysis var reasoning: [ReasoningStep] = [] // Recursive reasoning process for depth in 0.. [String] { // Implementation would generate relevant questions about current understanding fatalError("Implementation required") } /// Answer self-generated questions to refine understanding private func answerSelfQuestion(_ question: String, currentAnalysis: Analysis) async throws -> Refinement { // Implementation would answer questions using current understanding fatalError("Implementation required") } /// Integrate refinements into current analysis private func integrateRefinements(_ analysis: Analysis, refinements: [Refinement]) -> Analysis { // Implementation would update analysis with new insights fatalError("Implementation required") } /// Determine if refinement process is complete private func isRefinementComplete(_ analysis: Analysis, reasoning: [ReasoningStep]) -> Bool { // Implementation would check if further refinement would be beneficial fatalError("Implementation required") } } // ContextManager.swift - Manages conversational context import Foundation /// Manages and updates conversation context class ContextManager { private var contextHistory: [Context] = [] /// Get current context for processing func getCurrentContext() -> Context { return contextHistory.last ?? Context.empty } /// Update context with new interaction func updateContext(with input: String, response: AtlasResponse) { let newContext = Context( timestamp: Date(), userInput: input, systemResponse: response, previousContext: getCurrentContext() ) contextHistory.append(newContext) // Trim context history if too long if contextHistory.count > 10 { contextHistory.removeFirst() } } } // --------- 3. VISION OS INTEGRATION --------- // VisionInterface.swift - Interface with VisionOS import SwiftUI import RealityKit import RealityKitContent /// Manages integration with VisionOS spatial environment struct VisionInterface { private let spatialComputing: SpatialComputing init() { self.spatialComputing = SpatialComputing() } /// Create immersive UI element func createImmersiveElement(for response: AtlasResponse) -> some View { // If response includes spatial content if response.hasSpatialContent { return spatialComputing.createSpatialView(for: response) } else { // Return standard UI element return AtlasResponseView(response: response) } } /// Process spatial gestures func processGesture(_ gesture: SpatialGesture) -> GestureIntent { return spatialComputing.interpretGesture(gesture) } /// Interpret environment data func processEnvironmentData(_ environmentData: EnvironmentData) -> EnvironmentContext { return spatialComputing.analyzeEnvironment(environmentData) } } // SpatialComputing.swift - Handles spatial computing features import RealityKit import ARKit import SwiftUI /// Core spatial computing capabilities struct SpatialComputing { /// Create a spatial interface for responses func createSpatialView(for response: AtlasResponse) -> some View { // Create appropriate spatial UI elements based on response type switch response.spatialContentType { case .floatingPanel: return FloatingPanelView(content: response.content) case .virtualObject: return VirtualObjectView(model: response.modelContent) case .environmentOverlay: return EnvironmentOverlayView(overlay: response.overlayContent) default: return DefaultResponseView(response: response) } } /// Interpret spatial gestures func interpretGesture(_ gesture: SpatialGesture) -> GestureIntent { // Analyze gesture and determine user intent switch gesture.type { case .tap: return GestureIntent.select(position: gesture.position) case .swipe: return GestureIntent.scroll(direction: gesture.direction) case .pinch: return GestureIntent.zoom(scale: gesture.scale) default: return GestureIntent.unknown } } /// Analyze spatial environment func analyzeEnvironment(_ environmentData: EnvironmentData) -> EnvironmentContext { // Process environment data to provide context to AI let surfaces = detectSurfaces(from: environmentData.depthData) let lighting = analyzeLighting(from: environmentData.lightEstimate) let objects = identifyObjects(from: environmentData.sceneReconstruction) return EnvironmentContext( surfaces: surfaces, lighting: lighting, identifiedObjects: objects, spatialAnchors: environmentData.anchors ) } // Helper functions for environment analysis private func detectSurfaces(from depthData: ARDepthData) -> [Surface] { // Implementation to detect surfaces from depth data fatalError("Implementation required") } private func analyzeLighting(from lightEstimate: ARLightEstimate) -> LightingContext { // Implementation to analyze lighting conditions fatalError("Implementation required") } private func identifyObjects(from sceneReconstruction: ARSceneReconstruction) -> [IdentifiedObject] { // Implementation to identify objects in environment fatalError("Implementation required") } } // RealityViews.swift - SwiftUI views for VisionOS import SwiftUI import RealityKit /// Floating panel view for Atlas responses struct FloatingPanelView: View { let content: String var body: some View { VStack { Text("Atlas Intelligence") .font(.headline) Divider() Text(content) .padding() // Interactive elements would go here HStack { Button("More") { // Expand view } Spacer() Button("Respond") { // Activate voice response } } .padding() } .frame(width: 400, height: 300) .background(.ultraThinMaterial) .cornerRadius(20) .hoverEffect() } } /// Virtual 3D object view struct VirtualObjectView: View { let model: ModelEntity var body: some View { RealityView { content in content.add(model) } .gesture(TapGesture().onEnded { _ in // Handle interaction with virtual object }) } } /// Environment overlay view struct EnvironmentOverlayView: View { let overlay: EnvironmentOverlay var body: some View { ZStack { // Render overlay elements ForEach(overlay.elements) { element in element.view .position(element.position) } } } } /// Default response view struct DefaultResponseView: View { let response: AtlasResponse var body: some View { Text(response.content) .padding() .background(.ultraThinMaterial) .cornerRadius(12) } } // --------- 4. INTEGRATION COMPONENTS --------- // AppleIntelligence.swift - Integration with Apple's AI systems import Foundation import NaturalLanguage import Vision import SoundAnalysis /// Integration with Apple Intelligence class AppleIntelligence { private let audioEngine: SNAudioEngine private let visionProcessor: VNImageRequestHandler init() { self.audioEngine = SNAudioEngine() self.visionProcessor = VNImageRequestHandler() } /// Execute spatial commands using Apple Intelligence func executeSpatialCommand(_ command: ActionRequest) async throws -> AtlasResponse { // Delegate to appropriate Apple system based on command switch command.spatialType { case .objectDetection: return try await performObjectDetection(command) case .spatialAudio: return try await configureSpatialAudio(command) case .textRecognition: return try await performTextRecognition(command) default: throw IntegrationError.unsupportedSpatialCommand } } /// Perform object detection private func performObjectDetection(_ command: ActionRequest) async throws -> AtlasResponse { // Implementation would use Vision framework for object detection fatalError("Implementation required") } /// Configure spatial audio private func configureSpatialAudio(_ command: ActionRequest) async throws -> AtlasResponse { // Implementation would configure spatial audio fatalError("Implementation required") } /// Perform text recognition in environment private func performTextRecognition(_ command: ActionRequest) async throws -> AtlasResponse { // Implementation would use Vision framework for text recognition fatalError("Implementation required") } } // TeslaConnection.swift - Integration with Tesla API import Foundation /// Integration with Tesla vehicles class TeslaConnection { private let apiClient: TeslaAPIClient private var authToken: String? init() { self.apiClient = TeslaAPIClient() } /// Authenticate with Tesla API func authenticate(using credentials: TeslaCredentials) async throws { self.authToken = try await apiClient.authenticate(credentials) } /// Execute commands on Tesla vehicle func executeCommand(_ command: ActionRequest) async throws -> AtlasResponse { guard let authToken = authToken else { throw TeslaError.notAuthenticated } // Execute command via Tesla API switch command.teslaCommandType { case .climate: return try await executeClimateCommand(command, token: authToken) case .charging: return try await executeChargingCommand(command, token: authToken) case .vehicle: return try await executeVehicleCommand(command, token: authToken) default: throw TeslaError.unsupportedCommand } } /// Tesla API interaction for climate controls private func executeClimateCommand(_ command: ActionRequest, token: String) async throws -> AtlasResponse { let response = try await apiClient.executeClimateCommand( vehicleId: command.vehicleId, settings: command.climateSettings, token: token ) return AtlasResponse( content: "Climate control settings updated. Current temperature: \(response.currentTemp)°F", status: .success, actionPerformed: .teslaClimateControl ) } /// Tesla API interaction for charging functions private func executeChargingCommand(_ command: ActionRequest, token: String) async throws -> AtlasResponse { let response = try await apiClient.executeChargingCommand( vehicleId: command.vehicleId, settings: command.chargingSettings, token: token ) return AtlasResponse( content: "Charging settings updated. Current charge level: \(response.chargeLevel)%, estimated completion: \(response.estimatedCompletion)", status: .success, actionPerformed: .teslaChargingControl ) } /// Tesla API interaction for vehicle functions private func executeVehicleCommand(_ command: ActionRequest, token: String) async throws -> AtlasResponse { let response = try await apiClient.executeVehicleCommand( vehicleId: command.vehicleId, command: command.vehicleCommand, parameters: command.vehicleParameters, token: token ) return AtlasResponse( content: "Vehicle command executed: \(response.commandExecuted)", status: response.success ? .success : .failure, actionPerformed: .teslaVehicleControl ) } } /// Tesla API client for direct API interactions class TeslaAPIClient { private let baseURL = URL(string: "https://owner-api.teslamotors.com/api/1")! /// Authenticate with Tesla API func authenticate(_ credentials: TeslaCredentials) async throws -> String { // Implementation would handle OAuth authentication with Tesla // Returns auth token fatalError("Implementation required") } /// Execute climate control commands func executeClimateCommand(vehicleId: String, settings: ClimateSettings, token: String) async throws -> ClimateResponse { // Implementation would execute climate control API calls fatalError("Implementation required") } /// Execute charging commands func executeChargingCommand(vehicleId: String, settings: ChargingSettings, token: String) async throws -> ChargingResponse { // Implementation would execute charging API calls fatalError("Implementation required") } /// Execute general vehicle commands func executeVehicleCommand(vehicleId: String, command: String, parameters: [String: Any], token: String) async throws -> VehicleCommandResponse { // Implementation would execute vehicle command API calls fatalError("Implementation required") } } // iCloudSync.swift - Integration with iCloud import Foundation import CloudKit /// iCloud data synchronization class iCloudSync { private let container: CKContainer private let database: CKDatabase init() { self.container = CKContainer.default() self.database = container.privateCloudDatabase } /// Save user preferences to iCloud func savePreferences(_ preferences: UserPreferences) async throws { let record = CKRecord(recordType: "AtlasPreferences") record["settings"] = try JSONEncoder().encode(preferences) try await database.save(record) } /// Load user preferences from iCloud func loadPreferences() async throws -> UserPreferences { let query = CKQuery(recordType: "AtlasPreferences", predicate: NSPredicate(value: true)) let result = try await database.records(matching: query) guard let record = result.matchResults.first?.1.get() else { return UserPreferences.default } guard let data = record["settings"] as? Data else { return UserPreferences.default } return try JSONDecoder().decode(UserPreferences.self, from: data) } /// Store interaction history func saveInteractionHistory(_ history: InteractionHistory) async throws { let record = CKRecord(recordType: "AtlasHistory") record["history"] = try JSONEncoder().encode(history) record["timestamp"] = Date() try await database.save(record) } /// Load interaction history from iCloud func loadInteractionHistory(limit: Int = 100) async throws -> [InteractionHistory] { let query = CKQuery( recordType: "AtlasHistory", predicate: NSPredicate(value: true) ) query.sortDescriptors = [NSSortDescriptor(key: "timestamp", ascending: false)] let result = try await database.records(matching: query, resultsLimit: limit) return try result.matchResults.compactMap { _, recordResult in let record = try recordResult.get() guard let data = record["history"] as? Data else { return nil } return try JSONDecoder().decode(InteractionHistory.self, from: data) } } } // --------- 5. PAYMENT INTEGRATION --------- // TapToPay.swift - Apple Pay integration import Foundation import PassKit /// Tap to Pay payment processing class TapToPay: NSObject, PKPaymentAuthorizationControllerDelegate { private var completion: ((Result) -> Void)? /// Process a payment request func processPayment(_ details: PaymentDetails) async throws -> AtlasResponse { // Verify security requirements guard details.isSecureContext else { throw PaymentError.unsecureContext } // Configure payment request let request = createPaymentRequest(from: details) // Process payment through Apple Pay return try await withCheckedThrowingContinuation { continuation in self.completion = { result in switch result { case .success(let response): let atlasResponse = AtlasResponse( content: "Payment of \(details.amount) \(details.currency) completed successfully.", status: .success, actionPerformed: .payment ) continuation.resume(returning: atlasResponse) case .failure(let error): continuation.resume(throwing: error) } } let controller = PKPaymentAuthorizationController(paymentRequest: request) controller.delegate = self controller.present(completion: { presented in if !presented { self.completion?(.failure(PaymentError.presentationFailed)) } }) } } /// Create Apple Pay payment request private func createPaymentRequest(from details: PaymentDetails) -> PKPaymentRequest { let request = PKPaymentRequest() request.merchantIdentifier = "merchant.com.atlas.intelligence" request.countryCode = details.countryCode request.currencyCode = details.currency request.supportedNetworks = [.visa, .masterCard, .amex] request.merchantCapabilities = [.capability3DS, .capabilityDebit, .capabilityCredit] // Add payment items let total = PKPaymentSummaryItem( label: details.description, amount: NSDecimalNumber(value: details.amount) ) request.paymentSummaryItems = [total] return request } // MARK: - PKPaymentAuthorizationControllerDelegate func paymentAuthorizationController(_ controller: PKPaymentAuthorizationController, didAuthorizePayment payment: PKPayment, handler completion: @escaping (PKPaymentAuthorizationResult) -> Void) { // Process payment with payment processor processPaymentWithProcessor(payment) { success, error in if success { self.completion?(.success(PaymentResponse( transactionId: UUID().uuidString, timestamp: Date() ))) completion(PKPaymentAuthorizationResult(status: .success, errors: nil)) } else { self.completion?(.failure(error ?? PaymentError.unknown)) completion(PKPaymentAuthorizationResult(status: .failure, errors: [error].compactMap { $0 as NSError })) } } } func paymentAuthorizationControllerDidFinish(_ controller: PKPaymentAuthorizationController) { controller.dismiss {} } /// Process payment with backend payment processor private func processPaymentWithProcessor(_ payment: PKPayment, completion: @escaping (Bool, Error?) -> Void) { // In a real app, this would connect to your payment processor // For this example, we'll simulate a successful payment DispatchQueue.main.asyncAfter(deadline: .now() + 1) { completion(true, nil) } } } // --------- 6. APP IMPLEMENTATION --------- // AtlasApp.swift - Main app implementation import SwiftUI /// Main Atlas Intelligence app @main struct AtlasApp: App { // Core systems @StateObject private var atlasCore = AtlasCoreViewModel() // Environment objects @StateObject private var visionSystem = VisionSystem() @StateObject private var teslaSystem = TeslaSystem() var body: some Scene { WindowGroup { ContentView() .environmentObject(atlasCore) .environmentObject(visionSystem) .environmentObject(teslaSystem) } // Add immersive space for VisionOS ImmersiveSpace(id: "AtlasSpace") { AtlasImmersiveView() .environmentObject(atlasCore) .environmentObject(visionSystem) } } } /// Main content view struct ContentView: View { @EnvironmentObject var atlasCore: AtlasCoreViewModel @State private var userInput: String = "" var body: some View { VStack { // Response display area ScrollView { VStack(alignment: .leading) { ForEach(atlasCore.conversationHistory) { item in ConversationItemView(item: item) } } .padding() } // Input area HStack { TextField("Ask Atlas...", text: $userInput) .textFieldStyle(RoundedBorderTextFieldStyle()) .padding() Button(action: { Task { await atlasCore.processInput(userInput) userInput = "" } }) { Image(systemName: "arrow.up.circle.fill") .resizable() .frame(width: 30, height: 30) } .padding(.trailing) } } } } /// Immersive view for VisionOS struct AtlasImmersiveView: View { @EnvironmentObject var atlasCore: AtlasCoreViewModel @EnvironmentObject var visionSystem: VisionSystem var body: some View { ZStack { // Render spatial elements based on context if let spatialContent = atlasCore.currentSpatialContent { ForEach(spatialContent.elements) { element in element.view .position(element.position) } } // Voice indicator when speaking if atlasCore.isProcessing { VoiceProcessingIndicator() } } } } /// View model for Atlas Core class AtlasCoreViewModel: ObservableObject { private let atlasCore = AtlasCore() @Published var conversationHistory: [ConversationItem] = [] @Published var isProcessing: Bool = false @Published var currentSpatialContent: SpatialContent? /// Process user input func processInput(_ input: String) async { guard !input.isEmpty else { return } await MainActor.run { isProcessing = true // Add user message to conversation conversationHistory.append(ConversationItem( id: UUID(), text: input, isUser: true, timestamp: Date() )) } do { // Process through Atlas Core let context = UserContext( isAuthenticated: true, paymentAuthorized: false, spatialContext: nil ) let response = try await atlasCore.processInput(input, context: context) await MainActor.run { // Add response to conversation conversationHistory.append(ConversationItem( id: UUID(), text: response.content, isUser: false, timestamp: Date() )) // Update spatial content if available if response.hasSpatialContent { currentSpatialContent = response.spatialContent } isProcessing = false } } catch { await MainActor.run { // Add error response conversationHistory.append(ConversationItem( id: UUID(), text: "Sorry, I encountered an error: \(error.localizedDescription)", isUser: false, timestamp: Date() )) isProcessing = false } } } } // --------- 7. DATA MODELS --------- /// User context for request processing struct UserContext { let isAuthenticated: Bool let paymentAuthorized: Bool let spatialContext: SpatialContext? } /// Conversation context struct Context { let timestamp: Date let userInput: String let systemResponse: AtlasResponse let previousContext: Context? static var empty: Context { return Context( timestamp: Date(), userInput: "", systemResponse: AtlasResponse(content: "", status: .unknown, actionPerformed: nil), previousContext: nil ) } } /// Atlas response data model struct AtlasResponse { let content: String let status: ResponseStatus let actionPerformed: ActionType? var hasSpatialContent: Bool = false var spatialContent: SpatialContent? var spatialContentType: SpatialContentType? var modelContent: ModelEntity? var overlayContent: EnvironmentOverlay? enum ResponseStatus { case success case failure case unknown } enum ActionType { case teslaClimateControl case teslaChargingControl case teslaVehicleControl case payment case spatialVisualization } enum SpatialContentType { case floatingPanel case virtualObject case environmentOverlay case none } } /// Data model for conversation items struct ConversationItem: Identifiable { let id: UUID let text: String let isUser: Bool let timestamp: Date } /// Spatial content model struct SpatialContent { var elements: [SpatialElement] struct SpatialElement: Identifiable { let id: UUID let position: CGPoint let view: AnyView } } /// Environment overlay model struct EnvironmentOverlay { var elements: [OverlayElement] struct OverlayElement: Identifiable { let id: UUID let position: CGPoint let view: AnyView } } /// Model for deep thought analysis struct DeepAnalysis { let baseAnalysis: Analysis let refinedAnalysis: Analysis let reasoningSteps: [ReasoningStep] var primaryIntent: Intent { return refinedAnalysis.intent } var actionRequest: ActionRequest { return refinedAnalysis.actionRequest } enum Intent { case informationQuery case actionRequest case conversation case unknown } } /// Initial analysis structure struct Analysis { let intent: DeepAnalysis.Intent let entities: [Entity] let sentiment: Float let actionRequest: ActionRequest struct Entity { let text: String let type: EntityType enum EntityType { case person case location case date case organization case product case custom(String) } } } /// Action request model struct ActionRequest { let type: ActionType let payload: [String: Any] // Tesla-specific properties var vehicleId: String { return payload["vehicleId"] as? String ?? "" } var teslaCommandType: TeslaCommandType { let rawValue = payload["teslaCommandType"] as? String ?? "" return TeslaCommandType(rawValue: rawValue) ?? .unknown } var climateSettings: ClimateSettings { return payload["climateSettings"] as? ClimateSettings ?? ClimateSettings() } var chargingSettings: ChargingSettings { return payload["chargingSettings"] as? ChargingSettings ?? ChargingSettings() } var vehicleCommand: String { return payload["vehicleCommand"] as? String ?? "" } var vehicleParameters: [String: Any] { return payload["vehicleParameters"] as? [String: Any] ?? [:] } // Spatial-specific properties var spatialType: SpatialCommandType { let rawValue = payload["spatialType"] as? String ?? "" return SpatialCommandType(rawValue: rawValue) ?? .unknown } // Payment-specific properties var paymentDetails: PaymentDetails { return payload["paymentDetails"] as? PaymentDetails ?? PaymentDetails() } var isSecureContext: Bool { return payload["isSecureContext"] as? Bool ?? false } enum ActionType { case teslaControl case payment case appleSpatial case unknown } enum TeslaCommandType: String { case climate case charging case vehicle case unknown } enum SpatialCommandType: String { case objectDetection case spatialAudio case textRecognition case unknown } } /// Step in the recursive thinking process struct ReasoningStep { let depth: Int let questions: [String] let refinements: [Refinement] struct Refinement { let question: String let answer: String let confidenceScore: Float } } /// Climate settings for Tesla struct ClimateSettings { var targetTemperature: Float = 70.0 var acEnabled: Bool = true var seatHeaters: [Int: Int] = [:] var defrostMode: Bool = false } /// Charging settings for Tesla struct ChargingSettings { var chargeLimit: Int = 80 var scheduleEnabled: Bool = false var scheduleTime: Date? } /// Response from climate control command struct ClimateResponse { let success: Bool let currentTemp: Float let targetTemp: Float let acStatus: Bool } /// Response from charging command struct ChargingResponse { let success: Bool let chargeLevel: Int let estimatedCompletion: String let chargingState: String } /// Response from vehicle command struct VehicleCommandResponse { let success: Bool let commandExecuted: String let result: [String: Any] } /// Payment details model struct PaymentDetails { var amount: Double = 0 var currency: String = "USD" var description: String = "" var countryCode: String = "US" var isSecureContext: Bool = false } /// Payment response model struct PaymentResponse { let transactionId: String let timestamp: Date } /// User preferences model struct UserPreferences: Codable { var theme: Theme var notifications: NotificationPreferences var accessibility: AccessibilityPreferences static var `default`: UserPreferences { return UserPreferences( theme: .system, notifications: NotificationPreferences(), accessibility: AccessibilityPreferences() ) } enum Theme: String, Codable { case light case dark case system } struct NotificationPreferences: Codable { var enabled: Bool = true var soundEnabled: Bool = true var hapticEnabled: Bool = true } struct AccessibilityPreferences: Codable { var largeText: Bool = false var highContrast: Bool = false var reduceMotion: Bool = false } } /// Interaction history model struct InteractionHistory: Codable { let timestamp: Date let userInput: String let systemResponse: String let actions: [String] } // --------- 8. ERROR TYPES --------- /// Atlas system errors enum AtlasError: Error { case unrecognizedIntent case unsupportedAction case unauthorizedPayment case modelLoadingFailed } /// Integration errors enum IntegrationError: Error { case unsupportedSpatialCommand case appleIntelligenceNotAvailable } /// Tesla API errors enum TeslaError: Error { case notAuthenticated case unsupportedCommand case apiError(String) case vehicleOffline } /// Payment errors enum PaymentError: Error { case unsecureContext case authorizationFailed case presentationFailed case processingFailed case unknown } // --------- 9. ADDITIONAL SUPPORTING COMPONENTS --------- /// Tesla credentials model struct TeslaCredentials { let email: String let password: String let mfaCode: String? } /// Environment data for spatial computing struct EnvironmentData { let depthData: ARDepthData let lightEstimate: ARLightEstimate let sceneReconstruction: ARSceneReconstruction let anchors: [ARAnchor] } /// Environment context for AI processing struct EnvironmentContext { let surfaces: [Surface] let lighting: LightingContext let identifiedObjects: [IdentifiedObject] let spatialAnchors: [ARAnchor] struct Surface { let plane: Plane let classification: SurfaceClassification enum SurfaceClassification { case floor case wall case ceiling case table case unknown } } struct LightingContext { let intensity: Float let temperature: Float let direction: SIMD3? } struct IdentifiedObject { let identifier: String let confidence: Float let boundingBox: CGRect } } /// Gesture recognition types struct SpatialGesture { let type: GestureType let position: CGPoint let direction: SIMD2? let scale: Float? enum GestureType { case tap case swipe case pinch case rotate case unknown } } /// Gesture intent interpretation enum GestureIntent { case select(position: CGPoint) case scroll(direction: SIMD2?) case zoom(scale: Float?) case unknown } /// Voice processing indicator view struct VoiceProcessingIndicator: View { @State private var animationValue: CGFloat = 0.0 var body: some View { Circle() .fill(Color.blue.opacity(0.5)) .frame(width: 100, height: 100) .scaleEffect(1.0 + animationValue) .opacity(1.0 - animationValue) .onAppear { withAnimation(Animation.easeInOut(duration: 1.0).repeatForever(autoreverses: false)) { animationValue = 1.0 } } } } /// Environment classes for SwiftUI previews class VisionSystem: ObservableObject {} class TeslaSystem: ObservableObject {} /// Conversation item view struct ConversationItemView: View { let item: ConversationItem var body: some View { HStack { if item.isUser { Spacer() Text(item.text) .padding() .background(Color.blue.opacity(0.2)) .cornerRadius(12) } else { Text(item.text) .padding() .background(Color.gray.opacity(0.2)) .cornerRadius(12) Spacer() } } .padding(.vertical, 4) } }