lcipolina commited on
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6dfdd1f
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1 Parent(s): dddb842

Upload app.py

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Files changed (1) hide show
  1. app.py +55 -3
app.py CHANGED
@@ -72,7 +72,7 @@ from game_reasoning_arena.backends import (
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  )
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74
  # UI utilities
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- from ui.utils import clean_model_name
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  # =============================================================================
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  # GLOBAL CONFIGURATION
@@ -140,6 +140,28 @@ try:
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  log.info(
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  "Available games in registry: %s", list(GAMES_REGISTRY.keys())
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  )
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  else:
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  GAMES_REGISTRY = {}
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  log.warning("games_registry is None - using fallback games")
@@ -148,6 +170,36 @@ except Exception as e:
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  GAMES_REGISTRY = {}
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  def _get_game_display_mapping() -> Dict[str, str]:
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  """
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  Build a mapping from internal game keys to their human-friendly
@@ -1177,13 +1229,13 @@ with gr.Blocks() as interface:
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  )
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  # Use the same display logic as Game Arena
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  leaderboard_config = create_player_config(include_aggregated=True)
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-
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  # Debug: Log the available games for troubleshooting
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  log.info(
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  "Leaderboard available games: %s",
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  leaderboard_config["available_games"]
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  )
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-
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  leaderboard_game_dropdown = gr.Dropdown(
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  choices=leaderboard_config["available_games"],
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  label="Select Game",
 
72
  )
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  # UI utilities
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+ from ui.utils import clean_model_name, get_games_from_databases
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  # =============================================================================
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  # GLOBAL CONFIGURATION
 
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  log.info(
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  "Available games in registry: %s", list(GAMES_REGISTRY.keys())
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  )
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+
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+ # Debug: Check if hex is specifically missing and why
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+ if "hex" not in GAMES_REGISTRY:
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+ log.warning("HEX GAME NOT FOUND! Investigating...")
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+ try:
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+ # Try to manually import hex components
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+ from game_reasoning_arena.arena.envs.hex_env import ( # noqa: F401
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+ HexEnv
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+ )
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+ log.info("βœ… HexEnv import successful")
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+ except Exception as hex_env_error:
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+ log.error("❌ HexEnv import failed: %s", hex_env_error)
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+
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+ try:
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+ import pyspiel
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+ test_hex = pyspiel.load_game("hex")
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+ log.info("βœ… PySpiel hex game load successful")
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+ except Exception as pyspiel_error:
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+ log.error("❌ PySpiel hex game load failed: %s", pyspiel_error)
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+ else:
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+ log.info("βœ… Hex game found in registry")
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+
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  else:
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  GAMES_REGISTRY = {}
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  log.warning("games_registry is None - using fallback games")
 
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  GAMES_REGISTRY = {}
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172
 
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+ # Debug: Log games available in database files
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+ try:
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+ db_games = get_games_from_databases()
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+ log.info("Games found in database files: %s", sorted(list(db_games)))
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+
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+ if "hex" in db_games:
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+ log.info("βœ… Hex data found in databases")
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+ else:
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+ log.warning("❌ No hex data found in databases")
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+
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+ # Check for registry vs database mismatch
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+ registry_games = set(GAMES_REGISTRY.keys())
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+ missing_in_registry = db_games - registry_games
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+ missing_in_db = registry_games - db_games
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+
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+ if missing_in_registry:
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+ log.warning(
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+ "Games in DB but missing from registry: %s",
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+ sorted(list(missing_in_registry))
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+ )
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+ if missing_in_db:
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+ log.info(
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+ "Games in registry but missing from DB: %s",
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+ sorted(list(missing_in_db))
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+ )
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+
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+ except Exception as e:
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+ log.error("Error checking database games: %s", e)
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+
202
+
203
  def _get_game_display_mapping() -> Dict[str, str]:
204
  """
205
  Build a mapping from internal game keys to their human-friendly
 
1229
  )
1230
  # Use the same display logic as Game Arena
1231
  leaderboard_config = create_player_config(include_aggregated=True)
1232
+
1233
  # Debug: Log the available games for troubleshooting
1234
  log.info(
1235
  "Leaderboard available games: %s",
1236
  leaderboard_config["available_games"]
1237
  )
1238
+
1239
  leaderboard_game_dropdown = gr.Dropdown(
1240
  choices=leaderboard_config["available_games"],
1241
  label="Select Game",