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#include <unittest/unittest.h>
#include <thrust/random.h>
#include <thrust/generate.h>
#include <sstream>
template<typename Engine>
struct ValidateEngine
{
__host__ __device__
ValidateEngine(const typename Engine::result_type value_10000)
: m_value_10000(value_10000)
{}
__host__ __device__
bool operator()(void) const
{
Engine e;
e.discard(9999);
// get the 10Kth result
return e() == m_value_10000;
}
const typename Engine::result_type m_value_10000;
}; // end ValidateEngine
template<typename Engine,
bool trivial_min = (Engine::min == 0)>
struct ValidateEngineMin
{
__host__ __device__
bool operator()(void) const
{
Engine e;
bool result = true;
for(int i = 0; i < 10000; ++i)
{
result &= (e() >= Engine::min);
}
return result;
}
}; // end ValidateEngineMin
template<typename Engine>
struct ValidateEngineMin<Engine,true>
{
__host__ __device__
bool operator()(void) const
{
return true;
}
};
template<typename Engine>
struct ValidateEngineMax
{
__host__ __device__
bool operator()(void) const
{
Engine e;
bool result = true;
for(int i = 0; i < 10000; ++i)
{
result &= (e() <= Engine::max);
}
return result;
}
}; // end ValidateEngineMax
template<typename Engine>
struct ValidateEngineEqual
{
__host__ __device__
bool operator()(void) const
{
bool result = true;
// test from default constructor
Engine e0, e1;
result &= (e0 == e1);
// advance engines
e0.discard(10000);
e1.discard(10000);
result &= (e0 == e1);
// test from identical seeds
Engine e2(13), e3(13);
result &= (e2 == e3);
// test different seeds aren't equal
Engine e4(7), e5(13);
result &= !(e4 == e5);
// test reseeding engine to the same seed causes equality
e4.seed(13);
result &= (e4 == e5);
return result;
}
};
template<typename Engine>
struct ValidateEngineUnequal
{
__host__ __device__
bool operator()(void) const
{
bool result = true;
// test from default constructor
Engine e0, e1;
result &= !(e0 != e1);
// advance engines
e0.discard(1000);
e1.discard(1000);
result &= !(e0 != e1);
// test from identical seeds
Engine e2(13), e3(13);
result &= !(e2 != e3);
// test different seeds aren't equal
Engine e4(7), e5(13);
result &= (e4 != e5);
// test reseeding engine to the same seed causes equality
e4.seed(13);
result &= !(e4 != e5);
// test different discards causes inequality
Engine e6(13), e7(13);
e6.discard(500);
e7.discard(1000);
result &= (e6 != e7);
return result;
}
};
template<typename Distribution, typename Engine>
struct ValidateDistributionMin
{
typedef Engine random_engine;
__host__ __device__
ValidateDistributionMin(const Distribution &dd)
: d(dd)
{}
__host__ __device__
bool operator()(void)
{
Engine e;
bool result = true;
for(int i = 0; i < 10000; ++i)
{
result &= (d(e) >= d.min());
}
return result;
}
Distribution d;
};
template<typename Distribution, typename Engine>
struct ValidateDistributionMax
{
typedef Engine random_engine;
__host__ __device__
ValidateDistributionMax(const Distribution &dd)
: d(dd)
{}
__host__ __device__
bool operator()(void)
{
Engine e;
bool result = true;
for(int i = 0; i < 10000; ++i)
{
result &= (d(e) <= d.max());
}
return result;
}
Distribution d;
};
template<typename Distribution>
struct ValidateDistributionEqual
{
__host__ __device__
bool operator()(void) const
{
return d0 == d1;
}
Distribution d0, d1;
};
template<typename Distribution>
struct ValidateDistributionUnqual
{
__host__ __device__
bool operator()(void) const
{
return d0 != d1;
}
Distribution d0, d1;
};
template<typename Engine, thrust::detail::uint64_t value_10000>
void TestEngineValidation(void)
{
// test host
thrust::host_vector<bool> h(1);
thrust::generate(h.begin(), h.end(), ValidateEngine<Engine>(value_10000));
ASSERT_EQUAL(true, h[0]);
// test device
thrust::device_vector<bool> d(1);
thrust::generate(d.begin(), d.end(), ValidateEngine<Engine>(value_10000));
ASSERT_EQUAL(true, d[0]);
}
template<typename Engine>
void TestEngineMax(void)
{
// test host
thrust::host_vector<bool> h(1);
thrust::generate(h.begin(), h.end(), ValidateEngineMax<Engine>());
ASSERT_EQUAL(true, h[0]);
// test device
thrust::device_vector<bool> d(1);
thrust::generate(d.begin(), d.end(), ValidateEngineMax<Engine>());
ASSERT_EQUAL(true, d[0]);
}
template<typename Engine>
void TestEngineMin(void)
{
// test host
thrust::host_vector<bool> h(1);
thrust::generate(h.begin(), h.end(), ValidateEngineMin<Engine>());
ASSERT_EQUAL(true, h[0]);
// test device
thrust::device_vector<bool> d(1);
thrust::generate(d.begin(), d.end(), ValidateEngineMin<Engine>());
ASSERT_EQUAL(true, d[0]);
}
template<typename Engine>
void TestEngineSaveRestore(void)
{
// create a default engine
Engine e0;
// run it for a while
e0.discard(10000);
// save it
std::stringstream ss;
ss << e0;
// run it a while longer
e0.discard(10000);
// restore old state
Engine e1;
ss >> e1;
// run e1 a while longer
e1.discard(10000);
// both should return the same result
ASSERT_EQUAL(e0(), e1());
}
template<typename Engine>
void TestEngineEqual(void)
{
ValidateEngineEqual<Engine> f;
// test host
thrust::host_vector<bool> h(1);
thrust::generate(h.begin(), h.end(), f);
ASSERT_EQUAL(true, h[0]);
// test device
thrust::device_vector<bool> d(1);
thrust::generate(d.begin(), d.end(), f);
ASSERT_EQUAL(true, d[0]);
}
template<typename Engine>
void TestEngineUnequal(void)
{
ValidateEngineUnequal<Engine> f;
// test host
thrust::host_vector<bool> h(1);
thrust::generate(h.begin(), h.end(), f);
ASSERT_EQUAL(true, h[0]);
// test device
thrust::device_vector<bool> d(1);
thrust::generate(d.begin(), d.end(), f);
ASSERT_EQUAL(true, d[0]);
}
void TestRanlux24BaseValidation(void)
{
typedef thrust::random::ranlux24_base Engine;
TestEngineValidation<Engine,7937952u>();
}
DECLARE_UNITTEST(TestRanlux24BaseValidation);
void TestRanlux24BaseMin(void)
{
typedef thrust::random::ranlux24_base Engine;
TestEngineMin<Engine>();
}
DECLARE_UNITTEST(TestRanlux24BaseMin);
void TestRanlux24BaseMax(void)
{
typedef thrust::random::ranlux24_base Engine;
TestEngineMax<Engine>();
}
DECLARE_UNITTEST(TestRanlux24BaseMax);
void TestRanlux24BaseSaveRestore(void)
{
typedef thrust::random::ranlux24_base Engine;
TestEngineSaveRestore<Engine>();
}
DECLARE_UNITTEST(TestRanlux24BaseSaveRestore);
void TestRanlux24BaseEqual(void)
{
typedef thrust::random::ranlux24_base Engine;
TestEngineEqual<Engine>();
}
DECLARE_UNITTEST(TestRanlux24BaseEqual);
void TestRanlux24BaseUnequal(void)
{
typedef thrust::random::ranlux24_base Engine;
TestEngineUnequal<Engine>();
}
DECLARE_UNITTEST(TestRanlux24BaseUnequal);
void TestRanlux48BaseValidation(void)
{
typedef thrust::random::ranlux48_base Engine;
TestEngineValidation<Engine,192113843633948ull>();
}
DECLARE_UNITTEST(TestRanlux48BaseValidation);
void TestRanlux48BaseMin(void)
{
typedef thrust::random::ranlux48_base Engine;
TestEngineMin<Engine>();
}
DECLARE_UNITTEST(TestRanlux48BaseMin);
void TestRanlux48BaseMax(void)
{
typedef thrust::random::ranlux48_base Engine;
TestEngineMax<Engine>();
}
DECLARE_UNITTEST(TestRanlux48BaseMax);
void TestRanlux48BaseSaveRestore(void)
{
typedef thrust::random::ranlux48_base Engine;
TestEngineSaveRestore<Engine>();
}
DECLARE_UNITTEST(TestRanlux48BaseSaveRestore);
void TestRanlux48BaseEqual(void)
{
typedef thrust::random::ranlux48_base Engine;
TestEngineEqual<Engine>();
}
DECLARE_UNITTEST(TestRanlux48BaseEqual);
#if defined(__INTEL_COMPILER) && 1800 >= __INTEL_COMPILER
void TestRanlux48BaseUnequal(void)
{
// ICPC has a known failure with this test.
// See nvbug 200414000.
KNOWN_FAILURE;
}
#else
void TestRanlux48BaseUnequal(void)
{
typedef thrust::random::ranlux48_base Engine;
TestEngineUnequal<Engine>();
}
#endif
DECLARE_UNITTEST(TestRanlux48BaseUnequal);
void TestMinstdRandValidation(void)
{
typedef thrust::random::minstd_rand Engine;
TestEngineValidation<Engine,399268537u>();
}
DECLARE_UNITTEST(TestMinstdRandValidation);
void TestMinstdRandMin(void)
{
typedef thrust::random::minstd_rand Engine;
TestEngineMin<Engine>();
}
DECLARE_UNITTEST(TestMinstdRandMin);
void TestMinstdRandMax(void)
{
typedef thrust::random::minstd_rand Engine;
TestEngineMax<Engine>();
}
DECLARE_UNITTEST(TestMinstdRandMax);
void TestMinstdRandSaveRestore(void)
{
typedef thrust::random::minstd_rand Engine;
TestEngineSaveRestore<Engine>();
}
DECLARE_UNITTEST(TestMinstdRandSaveRestore);
void TestMinstdRandEqual(void)
{
typedef thrust::random::minstd_rand Engine;
TestEngineEqual<Engine>();
}
DECLARE_UNITTEST(TestMinstdRandEqual);
void TestMinstdRandUnequal(void)
{
typedef thrust::random::minstd_rand Engine;
TestEngineUnequal<Engine>();
}
DECLARE_UNITTEST(TestMinstdRandUnequal);
void TestMinstdRand0Validation(void)
{
typedef thrust::random::minstd_rand0 Engine;
TestEngineValidation<Engine,1043618065u>();
}
DECLARE_UNITTEST(TestMinstdRand0Validation);
void TestMinstdRand0Min(void)
{
typedef thrust::random::minstd_rand0 Engine;
TestEngineMin<Engine>();
}
DECLARE_UNITTEST(TestMinstdRand0Min);
void TestMinstdRand0Max(void)
{
typedef thrust::random::minstd_rand0 Engine;
TestEngineMax<Engine>();
}
DECLARE_UNITTEST(TestMinstdRand0Max);
void TestMinstdRand0SaveRestore(void)
{
typedef thrust::random::minstd_rand0 Engine;
TestEngineSaveRestore<Engine>();
}
DECLARE_UNITTEST(TestMinstdRand0SaveRestore);
void TestMinstdRand0Equal(void)
{
typedef thrust::random::minstd_rand0 Engine;
TestEngineEqual<Engine>();
}
DECLARE_UNITTEST(TestMinstdRand0Equal);
void TestMinstdRand0Unequal(void)
{
typedef thrust::random::minstd_rand0 Engine;
TestEngineUnequal<Engine>();
}
DECLARE_UNITTEST(TestMinstdRand0Unequal);
void TestTaus88Validation(void)
{
typedef thrust::random::taus88 Engine;
TestEngineValidation<Engine,3535848941ull>();
}
DECLARE_UNITTEST(TestTaus88Validation);
void TestTaus88Min(void)
{
typedef thrust::random::taus88 Engine;
TestEngineMin<Engine>();
}
DECLARE_UNITTEST(TestTaus88Min);
void TestTaus88Max(void)
{
typedef thrust::random::taus88 Engine;
TestEngineMax<Engine>();
}
DECLARE_UNITTEST(TestTaus88Max);
void TestTaus88SaveRestore(void)
{
typedef thrust::random::taus88 Engine;
TestEngineSaveRestore<Engine>();
}
DECLARE_UNITTEST(TestTaus88SaveRestore);
void TestTaus88Equal(void)
{
typedef thrust::random::taus88 Engine;
TestEngineEqual<Engine>();
}
DECLARE_UNITTEST(TestTaus88Equal);
void TestTaus88Unequal(void)
{
typedef thrust::random::taus88 Engine;
TestEngineUnequal<Engine>();
}
DECLARE_UNITTEST(TestTaus88Unequal);
void TestRanlux24Validation(void)
{
typedef thrust::random::ranlux24 Engine;
TestEngineValidation<Engine,9901578>();
}
DECLARE_UNITTEST(TestRanlux24Validation);
void TestRanlux24Min(void)
{
typedef thrust::random::ranlux24 Engine;
TestEngineMin<Engine>();
}
DECLARE_UNITTEST(TestRanlux24Min);
void TestRanlux24Max(void)
{
typedef thrust::random::ranlux24 Engine;
TestEngineMax<Engine>();
}
DECLARE_UNITTEST(TestRanlux24Max);
void TestRanlux24SaveRestore(void)
{
typedef thrust::random::ranlux24 Engine;
TestEngineSaveRestore<Engine>();
}
DECLARE_UNITTEST(TestRanlux24SaveRestore);
void TestRanlux24Equal(void)
{
typedef thrust::random::ranlux24 Engine;
TestEngineEqual<Engine>();
}
DECLARE_UNITTEST(TestRanlux24Equal);
void TestRanlux24Unequal(void)
{
typedef thrust::random::ranlux24 Engine;
TestEngineUnequal<Engine>();
}
DECLARE_UNITTEST(TestRanlux24Unequal);
void TestRanlux48Validation(void)
{
typedef thrust::random::ranlux48 Engine;
TestEngineValidation<Engine,88229545517833ull>();
}
DECLARE_UNITTEST(TestRanlux48Validation);
void TestRanlux48Min(void)
{
typedef thrust::random::ranlux48 Engine;
TestEngineMin<Engine>();
}
DECLARE_UNITTEST(TestRanlux48Min);
void TestRanlux48Max(void)
{
typedef thrust::random::ranlux48 Engine;
TestEngineMax<Engine>();
}
DECLARE_UNITTEST(TestRanlux48Max);
void TestRanlux48SaveRestore(void)
{
typedef thrust::random::ranlux48 Engine;
TestEngineSaveRestore<Engine>();
}
DECLARE_UNITTEST(TestRanlux48SaveRestore);
void TestRanlux48Equal(void)
{
typedef thrust::random::ranlux48 Engine;
TestEngineEqual<Engine>();
}
DECLARE_UNITTEST(TestRanlux48Equal);
void TestRanlux48Unequal(void)
{
typedef thrust::random::ranlux48 Engine;
TestEngineUnequal<Engine>();
}
DECLARE_UNITTEST(TestRanlux48Unequal);
template<typename Distribution, typename Validator>
void ValidateDistributionCharacteristic(void)
{
typedef typename Validator::random_engine Engine;
// test default-constructed Distribution
// test host
thrust::host_vector<bool> h(1);
thrust::generate(h.begin(), h.end(), Validator(Distribution()));
ASSERT_EQUAL(true, h[0]);
// test device
thrust::device_vector<bool> d(1);
thrust::generate(d.begin(), d.end(), Validator(Distribution()));
ASSERT_EQUAL(true, d[0]);
// test distribution & engine with comparable ranges
// only do this if they have the same result_type
if(thrust::detail::is_same<typename Distribution::result_type, typename Engine::result_type>::value)
{
// test Distribution with same range as engine
// test host
THRUST_DISABLE_MSVC_WARNING_BEGIN(4305)
thrust::generate(h.begin(), h.end(), Validator(
Distribution(Engine::min, Engine::max)
));
THRUST_DISABLE_MSVC_WARNING_END(4305)
ASSERT_EQUAL(true, h[0]);
// test device
THRUST_DISABLE_MSVC_WARNING_BEGIN(4305)
thrust::generate(d.begin(), d.end(), Validator(
Distribution(Engine::min, Engine::max)
));
THRUST_DISABLE_MSVC_WARNING_END(4305)
ASSERT_EQUAL(true, d[0]);
// test Distribution with smaller range than engine
// test host
THRUST_DISABLE_MSVC_WARNING_BEGIN(4305) // Truncation warning.
typename Distribution::result_type engine_range = Engine::max - Engine::min;
THRUST_DISABLE_MSVC_WARNING_END(4305)
thrust::generate(h.begin(), h.end(), Validator(Distribution(engine_range/3, (2 * engine_range)/3)));
ASSERT_EQUAL(true, h[0]);
// test device
thrust::generate(d.begin(), d.end(), Validator(Distribution(engine_range/3, (2 * engine_range)/3)));
ASSERT_EQUAL(true, d[0]);
}
// test Distribution with a very small range
// test host
thrust::generate(h.begin(), h.end(), Validator(Distribution(1,6)));
ASSERT_EQUAL(true, h[0]);
// test device
thrust::generate(d.begin(), d.end(), Validator(Distribution(1,6)));
ASSERT_EQUAL(true, d[0]);
}
template<typename Distribution>
void TestDistributionSaveRestore(void)
{
// create a default distribution
Distribution d0(7, 13);
// save it
std::stringstream ss;
ss << d0;
// restore old state
Distribution d1;
ss >> d1;
ASSERT_EQUAL(d0, d1);
}
void TestUniformIntDistributionMin(void)
{
typedef thrust::random::uniform_int_distribution<int> int_dist;
typedef thrust::random::uniform_int_distribution<unsigned int> uint_dist;
ValidateDistributionCharacteristic<int_dist, ValidateDistributionMin<int_dist, thrust::minstd_rand> >();
ValidateDistributionCharacteristic<uint_dist, ValidateDistributionMin<uint_dist, thrust::minstd_rand> >();
}
DECLARE_UNITTEST(TestUniformIntDistributionMin);
void TestUniformIntDistributionMax(void)
{
typedef thrust::random::uniform_int_distribution<int> int_dist;
typedef thrust::random::uniform_int_distribution<unsigned int> uint_dist;
ValidateDistributionCharacteristic<int_dist, ValidateDistributionMax<int_dist, thrust::minstd_rand> >();
ValidateDistributionCharacteristic<uint_dist, ValidateDistributionMax<uint_dist, thrust::minstd_rand> >();
}
DECLARE_UNITTEST(TestUniformIntDistributionMax);
void TestUniformIntDistributionSaveRestore(void)
{
typedef thrust::random::uniform_int_distribution<int> int_dist;
typedef thrust::random::uniform_int_distribution<unsigned int> uint_dist;
TestDistributionSaveRestore<int_dist>();
TestDistributionSaveRestore<uint_dist>();
}
DECLARE_UNITTEST(TestUniformIntDistributionSaveRestore);
void TestUniformRealDistributionMin(void)
{
typedef thrust::random::uniform_real_distribution<float> float_dist;
typedef thrust::random::uniform_real_distribution<double> double_dist;
ValidateDistributionCharacteristic<float_dist, ValidateDistributionMin<float_dist, thrust::minstd_rand> >();
ValidateDistributionCharacteristic<double_dist, ValidateDistributionMin<double_dist, thrust::minstd_rand> >();
}
DECLARE_UNITTEST(TestUniformRealDistributionMin);
void TestUniformRealDistributionMax(void)
{
typedef thrust::random::uniform_real_distribution<float> float_dist;
typedef thrust::random::uniform_real_distribution<double> double_dist;
ValidateDistributionCharacteristic<float_dist, ValidateDistributionMax<float_dist, thrust::minstd_rand> >();
ValidateDistributionCharacteristic<double_dist, ValidateDistributionMax<double_dist, thrust::minstd_rand> >();
}
DECLARE_UNITTEST(TestUniformRealDistributionMax);
void TestUniformRealDistributionSaveRestore(void)
{
typedef thrust::random::uniform_real_distribution<float> float_dist;
typedef thrust::random::uniform_real_distribution<double> double_dist;
TestDistributionSaveRestore<float_dist>();
TestDistributionSaveRestore<double_dist>();
}
DECLARE_UNITTEST(TestUniformRealDistributionSaveRestore);
void TestNormalDistributionMin(void)
{
typedef thrust::random::normal_distribution<float> float_dist;
typedef thrust::random::normal_distribution<double> double_dist;
ValidateDistributionCharacteristic<float_dist, ValidateDistributionMin<float_dist, thrust::minstd_rand> >();
ValidateDistributionCharacteristic<double_dist, ValidateDistributionMin<double_dist, thrust::minstd_rand> >();
}
DECLARE_UNITTEST(TestNormalDistributionMin);
void TestNormalDistributionMax(void)
{
typedef thrust::random::normal_distribution<float> float_dist;
typedef thrust::random::normal_distribution<double> double_dist;
ValidateDistributionCharacteristic<float_dist, ValidateDistributionMax<float_dist, thrust::minstd_rand> >();
ValidateDistributionCharacteristic<double_dist, ValidateDistributionMax<double_dist, thrust::minstd_rand> >();
}
DECLARE_UNITTEST(TestNormalDistributionMax);
void TestNormalDistributionSaveRestore(void)
{
typedef thrust::random::normal_distribution<float> float_dist;
typedef thrust::random::normal_distribution<double> double_dist;
TestDistributionSaveRestore<float_dist>();
TestDistributionSaveRestore<double_dist>();
}
DECLARE_UNITTEST(TestNormalDistributionSaveRestore);
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