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Update genesis/static/animation.js
Browse files- genesis/static/animation.js +43 -0
genesis/static/animation.js
CHANGED
@@ -0,0 +1,43 @@
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const canvas = document.getElementById('molecule-canvas');
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const ctx = canvas.getContext('2d');
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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let particles = [];
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for (let i = 0; i < 120; i++) {
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particles.push({
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x: Math.random() * canvas.width,
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y: Math.random() * canvas.height,
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r: Math.random() * 3,
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dx: (Math.random() - 0.5) * 1,
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dy: (Math.random() - 0.5) * 1
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});
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}
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function draw() {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = '#00ff9d';
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particles.forEach(p => {
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ctx.beginPath();
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ctx.arc(p.x, p.y, p.r, 0, Math.PI * 2);
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ctx.fill();
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});
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}
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function update() {
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particles.forEach(p => {
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p.x += p.dx;
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p.y += p.dy;
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if (p.x < 0 || p.x > canvas.width) p.dx *= -1;
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if (p.y < 0 || p.y > canvas.height) p.dy *= -1;
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});
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}
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function loop() {
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draw();
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update();
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requestAnimationFrame(loop);
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}
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loop();
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