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Update game.js

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Files changed (1) hide show
  1. game.js +4 -36
game.js CHANGED
@@ -3087,43 +3087,11 @@ class Game {
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  console.log('Start voice error:', e);
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  }
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- // ์ž๋ง‰ ํ‘œ์‹œ - ์ง์ ‘ ์ƒ์„ฑ
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- const subtitle = document.createElement('div');
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- subtitle.id = 'gameSubtitle';
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- subtitle.innerHTML = 'Listen up! Find and shut down all enemy squad that invaded their airspace.';
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- subtitle.style.cssText = `
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- position: fixed;
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- bottom: 100px;
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- left: 50%;
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- transform: translateX(-50%);
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- color: #ffffff;
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- font-size: 24px;
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- font-weight: bold;
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- text-shadow: 2px 2px 4px rgba(0,0,0,0.8);
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- background: rgba(0,0,0,0.7);
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- padding: 15px 30px;
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- border-radius: 5px;
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- z-index: 2000;
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- text-align: center;
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- max-width: 80%;
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- pointer-events: none;
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- `;
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-
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- // DOM์— ์ถ”๊ฐ€
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- setTimeout(() => {
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- document.body.appendChild(subtitle);
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- // 5์ดˆ ํ›„ ์ œ๊ฑฐ
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- setTimeout(() => {
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- subtitle.style.transition = 'opacity 0.5s';
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- subtitle.style.opacity = '0';
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- setTimeout(() => {
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- if (subtitle.parentNode) {
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- subtitle.remove();
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- }
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- }, 500);
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- }, 5000);
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- }, 100);
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  startBGM() {
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  if (this.bgmPlaying || !this.bgm) return;
 
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  console.log('Start voice error:', e);
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  }
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+ // ์ž๋ง‰ ํ‘œ์‹œ
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+ this.showSubtitle('Listen up! Find and shut down all enemy squad that invaded their airspace.', 5000);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ console.log('๊ฒŒ์ž„ ์‹œ์ž‘!');
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+ }
 
 
 
 
 
 
 
 
 
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  startBGM() {
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  if (this.bgmPlaying || !this.bgm) return;