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| import json | |
| import copy | |
| import re | |
| from collections import defaultdict | |
| def generate_blocks_from_opcodes(opcode_counts, all_block_definitions): | |
| """ | |
| Generates a dictionary of Scratch-like blocks based on a list of opcodes and a reference block definition, | |
| and groups all generated block keys by their corresponding opcode. | |
| Returns: | |
| tuple: (generated_blocks, opcode_to_keys) | |
| - generated_blocks: dict of block_key -> block_data | |
| - opcode_to_keys: dict of opcode -> list of block_keys | |
| """ | |
| generated_blocks = {} | |
| opcode_counts_map = {} # For counting unique suffix per opcode | |
| opcode_to_keys = {} # For grouping block keys by opcode | |
| explicit_menu_links = { | |
| "motion_goto": [("TO", "motion_goto_menu")], | |
| "motion_glideto": [("TO", "motion_glideto_menu")], | |
| "motion_pointtowards": [("TOWARDS", "motion_pointtowards_menu")], | |
| "sensing_keypressed": [("KEY_OPTION", "sensing_keyoptions")], | |
| "sensing_of": [("OBJECT", "sensing_of_object_menu")], | |
| "sensing_touchingobject": [("TOUCHINGOBJECTMENU", "sensing_touchingobjectmenu")], | |
| "control_create_clone_of": [("CLONE_OPTION", "control_create_clone_of_menu")], | |
| "sound_play": [("SOUND_MENU", "sound_sounds_menu")], | |
| "sound_playuntildone": [("SOUND_MENU", "sound_sounds_menu")], | |
| "looks_switchcostumeto": [("COSTUME", "looks_costume")], | |
| "looks_switchbackdropto": [("BACKDROP", "looks_backdrops")], | |
| } | |
| for item in opcode_counts: | |
| opcode = item.get("opcode") | |
| count = item.get("count", 1) | |
| if opcode == "sensing_istouching": # Handle potential old opcode name | |
| opcode = "sensing_touchingobject" | |
| if not opcode or opcode not in all_block_definitions: | |
| print(f"Warning: Skipping opcode '{opcode}' (missing or not in definitions).") | |
| continue | |
| for _ in range(count): | |
| # Count occurrences per opcode for unique key generation | |
| opcode_counts_map[opcode] = opcode_counts_map.get(opcode, 0) + 1 | |
| instance_num = opcode_counts_map[opcode] | |
| main_key = f"{opcode}_{instance_num}" | |
| # Track the generated key | |
| opcode_to_keys.setdefault(opcode, []).append(main_key) | |
| main_block_data = copy.deepcopy(all_block_definitions[opcode]) | |
| main_block_data["parent"] = None | |
| main_block_data["next"] = None | |
| main_block_data["topLevel"] = True | |
| main_block_data["shadow"] = False | |
| generated_blocks[main_key] = main_block_data | |
| # Handle menus | |
| if opcode in explicit_menu_links: | |
| for input_name, menu_opcode in explicit_menu_links[opcode]: | |
| if menu_opcode not in all_block_definitions: | |
| continue | |
| opcode_counts_map[menu_opcode] = opcode_counts_map.get(menu_opcode, 0) + 1 | |
| menu_instance_num = opcode_counts_map[menu_opcode] | |
| menu_key = f"{menu_opcode}_{menu_instance_num}" | |
| opcode_to_keys.setdefault(menu_opcode, []).append(menu_key) | |
| menu_block_data = copy.deepcopy(all_block_definitions[menu_opcode]) | |
| menu_block_data["shadow"] = True | |
| menu_block_data["topLevel"] = False | |
| menu_block_data["next"] = None | |
| menu_block_data["parent"] = main_key | |
| if input_name in main_block_data.get("inputs", {}) and \ | |
| isinstance(main_block_data["inputs"][input_name], list) and \ | |
| len(main_block_data["inputs"][input_name]) > 1 and \ | |
| main_block_data["inputs"][input_name][0] == 1: | |
| main_block_data["inputs"][input_name][1] = menu_key | |
| generated_blocks[menu_key] = menu_block_data | |
| return generated_blocks, opcode_to_keys | |
| # Consolidated block definitions from all JSON files | |
| all_block_definitions = { | |
| # motion_block.json | |
| "motion_movesteps": { | |
| "block_name": "move () steps", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_movesteps", | |
| "functionality": "Moves the sprite forward by the specified number of steps in the direction it is currently facing. A positive value moves it forward, and a negative value moves it backward.", | |
| "inputs": {"STEPS": [1, [4, "10"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_turnright": { | |
| "block_name": "turn right () degrees", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_turnright", | |
| "functionality": "Turns the sprite clockwise by the specified number of degrees.", | |
| "inputs": {"DEGREES": [1, [4, "15"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_turnleft": { | |
| "block_name": "turn left () degrees", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_turnleft", | |
| "functionality": "Turns the sprite counter-clockwise by the specified number of degrees.", | |
| "inputs": {"DEGREES": [1, [4, "15"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_goto": { | |
| "block_name": "go to ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_goto", | |
| "functionality": "Moves the sprite to a specified location, which can be a random position or at the mouse pointer or another to the sprite.", | |
| "inputs": {"TO": [1, "motion_goto_menu"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_goto_menu": { | |
| "block_name": "go to menu", "block_type": "Motion", "block_shape": "Reporter Block", "op_code": "motion_goto_menu", | |
| "functionality": "Menu for go to block.", | |
| "inputs": {}, "fields": {"TO": ["_random_", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "motion_gotoxy": { | |
| "block_name": "go to x: () y: ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_gotoxy", | |
| "functionality": "Moves the sprite to the specified X and Y coordinates on the stage.", | |
| "inputs": {"X": [1, [4, "0"]], "Y": [1, [4, "0"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_glideto": { | |
| "block_name": "glide () secs to ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_glideto", | |
| "functionality": "Glides the sprite smoothly to a specified location (random position, mouse pointer, or another sprite) over a given number of seconds.", | |
| "inputs": {"SECS": [1, [4, "1"]], "TO": [1, "motion_glideto_menu"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_glideto_menu": { | |
| "block_name": "glide to menu", "block_type": "Motion", "block_shape": "Reporter Block", "op_code": "motion_glideto_menu", | |
| "functionality": "Menu for glide to block.", | |
| "inputs": {}, "fields": {"TO": ["_random_", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "motion_glidesecstoxy": { | |
| "block_name": "glide () secs to x: () y: ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_glidesecstoxy", | |
| "functionality": "Glides the sprite smoothly to the specified X and Y coordinates over a given number of seconds.", | |
| "inputs": {"SECS": [1, [4, "1"]], "X": [1, [4, "0"]], "Y": [1, [4, "0"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_pointindirection": { | |
| "block_name": "point in direction ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_pointindirection", | |
| "functionality": "Sets the sprite's direction to a specified angle in degrees (0 = up, 90 = right, 180 = down, -90 = left).", | |
| "inputs": {"DIRECTION": [1, [8, "90"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_pointtowards": { | |
| "block_name": "point towards ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_pointtowards", | |
| "functionality": "Points the sprite towards the mouse pointer or another specified sprite.", | |
| "inputs": {"TOWARDS": [1, "motion_pointtowards_menu"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_pointtowards_menu": { | |
| "block_name": "point towards menu", "block_type": "Motion", "block_shape": "Reporter Block", "op_code": "motion_pointtowards_menu", | |
| "functionality": "Menu for point towards block.", | |
| "inputs": {}, "fields": {"TOWARDS": ["_mouse_", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "motion_changexby": { | |
| "block_name": "change x by ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_changexby", | |
| "functionality": "Changes the sprite's X-coordinate by the specified amount, moving it horizontally.", | |
| "inputs": {"DX": [1, [4, "10"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_setx": { | |
| "block_name": "set x to ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_setx", | |
| "functionality": "Sets the sprite's X-coordinate to a specific value, placing it at a precise horizontal position.", | |
| "inputs": {"X": [1, [4, "0"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_changeyby": { | |
| "block_name": "change y by ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_changeyby", | |
| "functionality": "Changes the sprite's Y-coordinate by the specified amount, moving it vertically.", | |
| "inputs": {"DY": [1, [4, "10"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_sety": { | |
| "block_name": "set y to ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_sety", | |
| "functionality": "Sets the sprite's Y-coordinate to a specific value, placing it at a precise vertical position.", | |
| "inputs": {"Y": [1, [4, "0"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_ifonedgebounce": { | |
| "block_name": "if on edge, bounce", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_ifonedgebounce", | |
| "functionality": "Reverses the sprite's direction if it touches the edge of the stage.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_setrotationstyle": { | |
| "block_name": "set rotation style ()", "block_type": "Motion", "block_shape": "Stack Block", "op_code": "motion_setrotationstyle", | |
| "functionality": "Determines how the sprite rotates: 'left-right' (flips horizontally), 'don't rotate' (stays facing one direction), or 'all around' (rotates freely).", | |
| "inputs": {}, "fields": {"STYLE": ["left-right", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_xposition": { | |
| "block_name": "(x position)", "block_type": "Motion", "block_shape": "Reporter Block", "op_code": "motion_xposition", | |
| "functionality": "Reports the current X-coordinate of the sprite.[NOTE: not used in stage/backdrops]", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_yposition": { | |
| "block_name": "(y position)", "block_type": "Motion", "block_shape": "Reporter Block", "op_code": "motion_yposition", | |
| "functionality": "Reports the current Y coordinate of the sprite on the stage.[NOTE: not used in stage/backdrops]", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "motion_direction": { | |
| "block_name": "(direction)", "block_type": "Motion", "block_shape": "Reporter Block", "op_code": "motion_direction", | |
| "functionality": "Reports the current direction of the sprite in degrees (0 = up, 90 = right, 180 = down, -90 = left).[NOTE: not used in stage/backdrops]", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_distanceto": { # Added sensing_distanceto | |
| "block_name": "(distance to ())", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_distanceto", | |
| "functionality": "Reports the distance from the sprite to the mouse-pointer or another specified sprite.", | |
| "inputs": {}, "fields": {"TARGET": ["_mouse_", None]}, "shadow": False, "topLevel": True | |
| }, | |
| # control_block.json | |
| "control_wait": { | |
| "block_name": "wait () seconds", "block_type": "Control", "block_shape": "Stack Block", "op_code": "control_wait", | |
| "functionality": "Pauses the script for a specified duration.", | |
| "inputs": {"DURATION": [1, [5, "1"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_repeat": { | |
| "block_name": "repeat ()", "block_type": "Control", "block_shape": "C-Block", "op_code": "control_repeat", | |
| "functionality": "Repeats the blocks inside it a specified number of times.", | |
| "inputs": {"TIMES": [1, [6, "10"]], "SUBSTACK": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_forever": { | |
| "block_name": "forever", "block_type": "Control", "block_shape": "C-Block", "op_code": "control_forever", | |
| "functionality": "Continuously runs the blocks inside it.", | |
| "inputs": {"SUBSTACK": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_if": { | |
| "block_name": "if <> then", "block_type": "Control", "block_shape": "C-Block", "op_code": "control_if", | |
| "functionality": "Executes the blocks inside it only if the specified boolean condition is true. [NOTE: it takes boolean blocks as input]", | |
| "inputs": {"CONDITION": [2, None], "SUBSTACK": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_if_else": { | |
| "block_name": "if <> then else", "block_type": "Control", "block_shape": "C-Block", "op_code": "control_if_else", | |
| "functionality": "Executes one set of blocks if the specified boolean condition is true, and a different set of blocks if the condition is false. [NOTE: it takes boolean blocks as input]", | |
| "inputs": {"CONDITION": [2, None], "SUBSTACK": [2, None], "SUBSTACK2": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_wait_until": { | |
| "block_name": "wait until <>", "block_type": "Control", "block_shape": "Stack Block", "op_code": "control_wait_until", | |
| "functionality": "Pauses the script until the specified boolean condition becomes true. [NOTE: it takes boolean blocks as input]", | |
| "inputs": {"CONDITION": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_repeat_until": { | |
| "block_name": "repeat until <>", "block_type": "Control", "block_shape": "C-Block", "op_code": "control_repeat_until", | |
| "functionality": "Repeats the blocks inside it until the specified boolean condition becomes true. [NOTE: it takes boolean blocks as input]", | |
| "inputs": {"CONDITION": [2, None], "SUBSTACK": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_stop": { | |
| "block_name": "stop [v]", "block_type": "Control", "block_shape": "Cap Block", "op_code": "control_stop", | |
| "functionality": "Halts all scripts, only the current script, or other scripts within the same sprite. Its shape can dynamically change based on the selected option.", | |
| "inputs": {}, "fields": {"STOP_OPTION": ["all", None]}, "shadow": False, "topLevel": True, "mutation": {"tagName": "mutation", "children": [], "hasnext": "false"} | |
| }, | |
| "control_start_as_clone": { | |
| "block_name": "When I Start as a Clone", "block_type": "Control", "block_shape": "Hat Block", "op_code": "control_start_as_clone", | |
| "functionality": "This Hat block initiates the script when a clone of the sprite is created. It defines the behavior of individual clones.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_create_clone_of": { | |
| "block_name": "create clone of ()", "block_type": "Control", "block_shape": "Stack Block", "op_code": "control_create_clone_of", | |
| "functionality": "Generates a copy, or clone, of a specified sprite (or 'myself' for the current sprite).", | |
| "inputs": {"CLONE_OPTION": [1, "control_create_clone_of_menu"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "control_create_clone_of_menu": { | |
| "block_name": "create clone of menu", "block_type": "Control", "block_shape": "Reporter Block", "op_code": "control_create_clone_of_menu", | |
| "functionality": "Menu for create clone of block.", | |
| "inputs": {}, "fields": {"CLONE_OPTION": ["_myself_", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "control_delete_this_clone": { | |
| "block_name": "delete this clone", "block_type": "Control", "block_shape": "Cap Block", "op_code": "control_delete_this_clone", | |
| "functionality": "Removes the clone that is executing it from the stage.", | |
| "inputs":None, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| # data_block.json | |
| "data_setvariableto": { | |
| "block_name": "set [my variable v] to ()", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_setvariableto", | |
| "functionality": "Assigns a specific value (number, string, or boolean) to a variable.", | |
| "inputs": {"VALUE": [1, [10, "0"]]}, "fields": {"VARIABLE": ["my variable", "`jEk@4|i[#Fk?(8x)AV.-my variable"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_changevariableby": { | |
| "block_name": "change [my variable v] by ()", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_changevariableby", | |
| "functionality": "Increases or decreases a variable's numerical value by a specified amount.", | |
| "inputs": {"VALUE": [1, [4, "1"]]}, "fields": {"VARIABLE": ["my variable", "`jEk@4|i[#Fk?(8x)AV.-my variable"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_showvariable": { | |
| "block_name": "show variable [my variable v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_showvariable", | |
| "functionality": "Makes a variable's monitor visible on the stage.", | |
| "inputs": {}, "fields": {"VARIABLE": ["my variable", "`jEk@4|i[#Fk?(8x)AV.-my variable"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_hidevariable": { | |
| "block_name": "hide variable [my variable v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_hidevariable", | |
| "functionality": "Hides a variable's monitor from the stage.", | |
| "inputs": {}, "fields": {"VARIABLE": ["my variable", "`jEk@4|i[#Fk?(8x)AV.-my variable"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_addtolist": { | |
| "block_name": "add () to [my list v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_addtolist", | |
| "functionality": "Appends an item to the end of a list.", | |
| "inputs": {"ITEM": [1, [10, "thing"]]}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_deleteoflist": { | |
| "block_name": "delete () of [my list v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_deleteoflist", | |
| "functionality": "Removes an item from a list by its index or by selecting 'all' items.", | |
| "inputs": {"INDEX": [1, [7, "1"]]}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_deletealloflist": { | |
| "block_name": "delete all of [my list v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_deletealloflist", | |
| "functionality": "Removes all items from a list.", | |
| "inputs": {}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_insertatlist": { | |
| "block_name": "insert () at () of [my list v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_insertatlist", | |
| "functionality": "Inserts an item at a specific position within a list.", | |
| "inputs": {"ITEM": [1, [10, "thing"]], "INDEX": [1, [7, "1"]]}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_replaceitemoflist": { | |
| "block_name": "replace item () of [my list v] with ()", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_replaceitemoflist", | |
| "functionality": "Replaces an item at a specific position in a list with a new value.", | |
| "inputs": {"INDEX": [1, [7, "1"]], "ITEM": [1, [10, "thing"]]}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_itemoflist": { | |
| "block_name": "(item (2) of [myList v])", "block_type": "Data", "block_shape": "Reporter Block", "op_code": "data_itemoflist", | |
| "functionality": "Reports the item located at a specific position in a list.", | |
| "inputs": {"INDEX": [1, [7, "1"]]}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_itemnumoflist": { | |
| "block_name": "(item # of [Dog] in [myList v])", "block_type": "Data", "block_shape": "Reporter Block", "op_code": "data_itemnumoflist", | |
| "functionality": "Reports the index number of the first occurrence of a specified item in a list. If the item is not found, it reports 0.", | |
| "inputs": {"ITEM": [1, [10, "thing"]]}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_lengthoflist": { | |
| "block_name": "(length of [myList v])", "block_type": "Data", "block_shape": "Reporter Block", "op_code": "data_lengthoflist", | |
| "functionality": "Provides the total number of items contained in a list.", | |
| "inputs": {}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_listcontainsitem": { | |
| "block_name": "<[my list v] contains ()?>", "block_type": "Data", "block_shape": "Boolean Block", "op_code": "data_listcontainsitem", | |
| "functionality": "Checks if a list includes a specific item.", | |
| "inputs": {"ITEM": [1, [10, "thing"]]}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_showlist": { | |
| "block_name": "show list [my list v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_showlist", | |
| "functionality": "Makes a list's monitor visible on the stage.", | |
| "inputs": {}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_hidelist": { | |
| "block_name": "hide list [my list v]", "block_type": "Data", "block_shape": "Stack Block", "op_code": "data_hidelist", | |
| "functionality": "Hides a list's monitor from the stage.", | |
| "inputs": {}, "fields": {"LIST": ["MY_LIST", "o6`kIhtT{xWH+rX(5d,A"]}, "shadow": False, "topLevel": True | |
| }, | |
| "data_variable": { # This is a reporter block for a variable's value | |
| "block_name": "[variable v]", "block_type": "Data", "block_shape": "Reporter Block", "op_code": "data_variable", | |
| "functionality": "Provides the current value stored in a variable.", | |
| "inputs": {}, "fields": {"VARIABLE": ["my variable", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "data_list": { # Added this block definition | |
| "block_name": "[list v]", "block_type": "Data", "block_shape": "Reporter Block", "op_code": "data_list", | |
| "functionality": "Reports the entire content of a specified list. When clicked in the editor, it displays the list as a monitor.", | |
| "inputs": {}, "fields": {"LIST": ["my list", None]}, "shadow": True, "topLevel": False | |
| }, | |
| # event_block.json | |
| "event_whenflagclicked": { | |
| "block_name": "when green flag pressed", "block_type": "Events", "op_code": "event_whenflagclicked", "block_shape": "Hat Block", | |
| "functionality": "This Hat block initiates the script when the green flag is clicked, serving as the common starting point for most Scratch projects.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "event_whenkeypressed": { | |
| "block_name": "when () key pressed", "block_type": "Events", "op_code": "event_whenkeypressed", "block_shape": "Hat Block", | |
| "functionality": "This Hat block initiates the script when a specified keyboard key is pressed.", | |
| "inputs": {}, "fields": {"KEY_OPTION": ["space", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "event_whenthisspriteclicked": { | |
| "block_name": "when this sprite clicked", "block_type": "Events", "op_code": "event_whenthisspriteclicked", "block_shape": "Hat Block", | |
| "functionality": "This Hat block starts the script when the sprite itself is clicked.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "event_whenbackdropswitchesto": { | |
| "block_name": "when backdrop switches to ()", "block_type": "Events", "op_code": "event_whenbackdropswitchesto", "block_shape": "Hat Block", | |
| "functionality": "This Hat block triggers the script when the stage backdrop changes to a specified backdrop.", | |
| "inputs": {}, "fields": {"BACKDROP": ["backdrop1", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "event_whengreaterthan": { | |
| "block_name": "when () > ()", "block_type": "Events", "op_code": "event_whengreaterthan", "block_shape": "Hat Block", | |
| "functionality": "This Hat block starts the script when a certain value (e.g., loudness from a microphone, or the timer) exceeds a defined threshold.", | |
| "inputs": {"VALUE": [1, [4, "10"]]}, "fields": {"WHENGREATERTHANMENU": ["LOUDNESS", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "event_whenbroadcastreceived": { | |
| "block_name": "when I receive ()", "block_type": "Events", "op_code": "event_whenbroadcastreceived", "block_shape": "Hat Block", | |
| "functionality": "This Hat block initiates the script upon the reception of a specific broadcast message. This mechanism facilitates indirect communication between sprites or the stage.", | |
| "inputs": {}, "fields": {"BROADCAST_OPTION": ["message1", "5O!nei;S$!c!=hCT}0:a"]}, "shadow": False, "topLevel": True | |
| }, | |
| "event_broadcast": { | |
| "block_name": "broadcast ()", "block_type": "Events", "block_shape": "Stack Block", "op_code": "event_broadcast", | |
| "functionality": "Sends a broadcast message throughout the Scratch program, activating any 'when I receive ()' blocks that are set to listen for that message, enabling indirect communication.", | |
| "inputs": {"BROADCAST_INPUT": [1, [11, "message1", "5O!nei;S$!c!=hCT}0:a"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "event_broadcastandwait": { | |
| "block_name": "broadcast () and wait", "block_type": "Events", "block_shape": "Stack Block", "op_code": "event_broadcastandwait", | |
| "functionality": "Sends a broadcast message and pauses the current script until all other scripts activated by that broadcast have completed their execution, ensuring sequential coordination.", | |
| "inputs": {"BROADCAST_INPUT": [1, [11, "message1", "5O!nei;S$!c!=hCT}0:a"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| # looks_block.json | |
| "looks_sayforsecs": { | |
| "block_name": "say () for () seconds", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_sayforsecs", | |
| "functionality": "Displays a speech bubble containing specified text for a set duration.", | |
| "inputs": {"MESSAGE": [1, [10, "Hello!"]], "SECS": [1, [4, "2"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_say": { | |
| "block_name": "say ()", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_say", | |
| "functionality": "Displays a speech bubble with the specified text indefinitely until another 'say' or 'think' block is activated.", | |
| "inputs": {"MESSAGE": [1, [10, "Hello!"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_thinkforsecs": { | |
| "block_name": "think () for () seconds", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_thinkforsecs", | |
| "functionality": "Displays a thought bubble containing specified text for a set duration.", | |
| "inputs": {"MESSAGE": [1, [10, "Hmm..."]], "SECS": [1, [4, "2"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_think": { | |
| "block_name": "think ()", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_think", | |
| "functionality": "Displays a thought bubble with the specified text indefinitely until another 'say' or 'think' block is activated.", | |
| "inputs": {"MESSAGE": [1, [10, "Hmm..."]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_switchcostumeto": { | |
| "block_name": "switch costume to ()", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_switchcostumeto", | |
| "functionality": "Alters the sprite's appearance to a designated costume.", | |
| "inputs": {"COSTUME": [1, "looks_costume"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_costume": { | |
| "block_name": "costume menu", "block_type": "Looks", "block_shape": "Reporter Block", "op_code": "looks_costume", | |
| "functionality": "Menu for switch costume to block.", | |
| "inputs": {}, "fields": {"COSTUME": ["costume1", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "looks_nextcostume": { | |
| "block_name": "next costume", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_nextcostume", | |
| "functionality": "Switches the sprite's costume to the next one in its costume list. If it's the last costume, it cycles back to the first.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_switchbackdropto": { | |
| "block_name": "switch backdrop to ()", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_switchbackdropto", | |
| "functionality": "Changes the stage's backdrop to a specified backdrop.", | |
| "inputs": {"BACKDROP": [1, "looks_backdrops"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_backdrops": { | |
| "block_name": "backdrop menu", "block_type": "Looks", "block_shape": "Reporter Block", "op_code": "looks_backdrops", | |
| "functionality": "Menu for switch backdrop to block.", | |
| "inputs": {}, "fields": {"BACKDROP": ["backdrop1", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "looks_switchbackdroptowait": { | |
| "block_name": "switch backdrop to () and wait", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_switchbackdroptowait", | |
| "functionality": "Changes the stage's backdrop to a specified backdrop and pauses the script until any 'When backdrop switches to' scripts for that backdrop have finished.", | |
| "inputs": {"BACKDROP": [1, "looks_backdrops"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_nextbackdrop": { | |
| "block_name": "next backdrop", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_nextbackdrop", | |
| "functionality": "Switches the stage's backdrop to the next one in its backdrop list. If it's the last backdrop, it cycles back to the first.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_changesizeby": { | |
| "block_name": "change size by ()", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_changesizeby", | |
| "functionality": "Changes the sprite's size by a specified percentage. Positive values make it larger, negative values make it smaller.", | |
| "inputs": {"CHANGE": [1, [4, "10"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_setsizeto": { | |
| "block_name": "set size to () %", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_setsizeto", | |
| "functionality": "Sets the sprite's size to a specific percentage of its original size.", | |
| "inputs": {"SIZE": [1, [4, "100"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_changeeffectby": { | |
| "block_name": "change () effect by ()", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_changeeffectby", | |
| "functionality": "Changes a visual effect on the sprite by a specified amount (e.g., color, fisheye, whirl, pixelate, mosaic, brightness, ghost).", | |
| "inputs": {"CHANGE": [1, [4, "25"]]}, "fields": {"EFFECT": ["COLOR", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_seteffectto": { | |
| "block_name": "set () effect to ()", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_seteffectto", | |
| "functionality": "Sets a visual effect on the sprite to a specific value.", | |
| "inputs": {"VALUE": [1, [4, "0"]]}, "fields": {"EFFECT": ["COLOR", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_cleargraphiceffects": { | |
| "block_name": "clear graphic effects", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_cleargraphiceffects", | |
| "functionality": "Removes all visual effects applied to the sprite.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_show": { | |
| "block_name": "show", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_show", | |
| "functionality": "Makes the sprite visible on the stage.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_hide": { | |
| "block_name": "hide", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_hide", | |
| "functionality": "Makes the sprite invisible on the stage.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_gotofrontback": { | |
| "block_name": "go to () layer", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_gotofrontback", | |
| "functionality": "Moves the sprite to the front-most or back-most layer of other sprites on the stage.", | |
| "inputs": {}, "fields": {"FRONT_BACK": ["front", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_goforwardbackwardlayers": { | |
| "block_name": "go () layers", "block_type": "Looks", "block_shape": "Stack Block", "op_code": "looks_goforwardbackwardlayers", | |
| "functionality": "Moves the sprite forward or backward a specified number of layers in relation to other sprites.", | |
| "inputs": {"NUM": [1, [7, "1"]]}, "fields": {"FORWARD_BACKWARD": ["forward", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_costumenumbername": { | |
| "block_name": "(costume ())", "block_type": "Looks", "block_shape": "Reporter Block", "op_code": "looks_costumenumbername", | |
| "functionality": "Reports the current costume's number or name.", | |
| "inputs": {}, "fields": {"NUMBER_NAME": ["number", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_backdropnumbername": { | |
| "block_name": "(backdrop ())", "block_type": "Looks", "block_shape": "Reporter Block", "op_code": "looks_backdropnumbername", | |
| "functionality": "Reports the current backdrop's number or name.", | |
| "inputs": {}, "fields": {"NUMBER_NAME": ["number", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "looks_size": { | |
| "block_name": "(size)", "block_type": "Looks", "block_shape": "Reporter Block", "op_code": "looks_size", | |
| "functionality": "Reports the current size of the sprite as a percentage.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| # operator_block.json | |
| "operator_add": { | |
| "block_name": "(() + ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_add", | |
| "functionality": "Adds two numerical values.", | |
| "inputs": {"NUM1": [1, [4, ""]], "NUM2": [1, [4, ""]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_subtract": { | |
| "block_name": "(() - ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_subtract", | |
| "functionality": "Subtracts the second numerical value from the first.", | |
| "inputs": {"NUM1": [1, [4, ""]], "NUM2": [1, [4, ""]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_multiply": { | |
| "block_name": "(() * ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_multiply", | |
| "functionality": "Multiplies two numerical values.", | |
| "inputs": {"NUM1": [1, [4, ""]], "NUM2": [1, [4, ""]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_divide": { | |
| "block_name": "(() / ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_divide", | |
| "functionality": "Divides the first numerical value by the second.", | |
| "inputs": {"NUM1": [1, [4, ""]], "NUM2": [1, [4, ""]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_random": { | |
| "block_name": "(pick random () to ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_random", | |
| "functionality": "Generates a random integer within a specified inclusive range.", | |
| "inputs": {"FROM": [1, [4, "1"]], "TO": [1, [4, "10"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_gt": { | |
| "block_name": "<() > ()>", "block_type": "operator", "block_shape": "Boolean Block", "op_code": "operator_gt", | |
| "functionality": "Checks if the first value is greater than the second.", | |
| "inputs": {"OPERAND1": [1, [10, ""]], "OPERAND2": [1, [10, "50"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_lt": { | |
| "block_name": "<() < ()>", "block_type": "operator", "block_shape": "Boolean Block", "op_code": "operator_lt", | |
| "functionality": "Checks if the first value is less than the second.", | |
| "inputs": {"OPERAND1": [1, [10, ""]], "OPERAND2": [1, [10, "50"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_equals": { | |
| "block_name": "<() = ()>", "block_type": "operator", "block_shape": "Boolean Block", "op_code": "operator_equals", | |
| "functionality": "Checks if two values are equal.", | |
| "inputs": {"OPERAND1": [1, [10, ""]], "OPERAND2": [1, [10, "50"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_and": { | |
| "block_name": "<<> and <>>", "block_type": "operator", "block_shape": "Boolean Block", "op_code": "operator_and", | |
| "functionality": "Returns 'true' if both provided Boolean conditions are 'true'.", | |
| "inputs": {"OPERAND1": [2, None], "OPERAND2": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_or": { | |
| "block_name": "<<> or <>>", "block_type": "operator", "block_shape": "Boolean Block", "op_code": "operator_or", | |
| "functionality": "Returns 'true' if at least one of the provided Boolean conditions is 'true'.", | |
| "inputs": {"OPERAND1": [2, None], "OPERAND2": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_not": { | |
| "block_name": "<not <>>", "block_type": "operator", "block_shape": "Boolean Block", "op_code": "operator_not", | |
| "functionality": "Returns 'true' if the provided Boolean condition is 'false', and 'false' if it is 'true'.", | |
| "inputs": {"OPERAND": [2, None]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_join": { | |
| "block_name": "(join ()())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_join", | |
| "functionality": "Concatenates two strings or values into a single string.", | |
| "inputs": {"STRING1": [1, [10, "apple "]], "STRING2": [1, [10, "banana"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_letterof": { | |
| "block_name": "letter () of ()", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_letterof", | |
| "functionality": "Reports the character at a specific numerical position within a string.", | |
| "inputs": {"LETTER": [1, [6, "1"]], "STRING": [1, [10, "apple"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_length": { | |
| "block_name": "(length of ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_length", | |
| "functionality": "Reports the total number of characters in a given string.", | |
| "inputs": {"STRING": [1, [10, "apple"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_contains": { | |
| "block_name": "<() contains ()?>", "block_type": "operator", "block_shape": "Boolean Block", "op_code": "operator_contains", | |
| "functionality": "Checks if one string contains another string.", | |
| "inputs": {"STRING1": [1, [10, "apple"]], "STRING2": [1, [10, "a"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_mod": { | |
| "block_name": "(() mod ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_mod", | |
| "functionality": "Reports the remainder when the first number is divided by the second.", | |
| "inputs": {"NUM1": [1, [4, ""]], "NUM2": [1, [4, ""]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_round": { | |
| "block_name": "(round ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_round", | |
| "functionality": "Rounds a numerical value to the nearest integer.", | |
| "inputs": {"NUM": [1, [4, ""]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "operator_mathop": { | |
| "block_name": "(() of ())", "block_type": "operator", "block_shape": "Reporter Block", "op_code": "operator_mathop", | |
| "functionality": "Performs various mathematical functions (e.g., absolute value, square root, trigonometric functions).", | |
| "inputs": {"NUM": [1, [4, ""]]}, "fields": {"OPERATOR": ["abs", None]}, "shadow": False, "topLevel": True | |
| }, | |
| # sensing_block.json | |
| "sensing_touchingobject": { | |
| "block_name": "<touching [edge v]?>", "block_type": "Sensing", "op_code": "sensing_touchingobject", "block_shape": "Boolean Block", | |
| "functionality": "Checks if its sprite is touching the mouse-pointer, edge, or another specified sprite.", | |
| "inputs": {"TOUCHINGOBJECTMENU": [1, "sensing_touchingobjectmenu"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_touchingobjectmenu": { | |
| "block_name": "touching object menu", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_touchingobjectmenu", | |
| "functionality": "Menu for touching object block.", | |
| "inputs": {}, "fields": {"TOUCHINGOBJECTMENU": ["_mouse_", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "sensing_touchingcolor": { | |
| "block_name": "<touching color ()?>", "block_type": "Sensing", "op_code": "sensing_touchingcolor", "block_shape": "Boolean Block", | |
| "functionality": "Checks whether its sprite is touching a specified color.", | |
| "inputs": {"COLOR": [1, [9, "#55b888"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_coloristouchingcolor": { | |
| "block_name": "<color () is touching ()?>", "block_type": "Sensing", "op_code": "sensing_coloristouchingcolor", "block_shape": "Boolean Block", | |
| "functionality": "Checks whether a specific color on its sprite is touching another specified color on the stage or another sprite.", | |
| "inputs": {"COLOR1": [1, [9, "#d019f2"]], "COLOR2": [1, [9, "#2b0de3"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_askandwait": { | |
| "block_name": "Ask () and Wait", "block_type": "Sensing", "block_shape": "Stack Block", "op_code": "sensing_askandwait", | |
| "functionality": "Displays an input box with specified text at the bottom of the screen, allowing users to input text, which is stored in the 'Answer' block.", | |
| "inputs": {"QUESTION": [1, [10, "What's your name?"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_answer": { | |
| "block_name": "(answer)", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_answer", | |
| "functionality": "Holds the most recent text inputted using the 'Ask () and Wait' block.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_keypressed": { | |
| "block_name": "<key () pressed?>", "block_type": "Sensing", "op_code": "sensing_keypressed", "block_shape": "Boolean Block", | |
| "functionality": "Checks if a specified keyboard key is currently being pressed.", | |
| "inputs": {"KEY_OPTION": [1, "sensing_keyoptions"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_keyoptions": { | |
| "block_name": "key options menu", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_keyoptions", | |
| "functionality": "Menu for key pressed block.", | |
| "inputs": {}, "fields": {"KEY_OPTION": ["space", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "sensing_mousedown": { | |
| "block_name": "<mouse down?>", "block_type": "Sensing", "op_code": "sensing_mousedown", "block_shape": "Boolean Block", | |
| "functionality": "Checks if the computer mouse's primary button is being clicked while the cursor is over the stage.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_mousex": { | |
| "block_name": "(mouse x)", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_mousex", | |
| "functionality": "Reports the mouse-pointer’s current X position on the stage.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_mousey": { | |
| "block_name": "(mouse y)", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_mousey", | |
| "functionality": "Reports the mouse-pointer’s current Y position on the stage.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_setdragmode": { | |
| "block_name": "set drag mode [draggable v]", "block_type": "Sensing", "block_shape": "Stack Block", "op_code": "sensing_setdragmode", | |
| "functionality": "Sets whether the sprite can be dragged by the mouse on the stage.", | |
| "inputs": {}, "fields": {"DRAG_MODE": ["draggable", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_loudness": { | |
| "block_name": "(loudness)", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_loudness", | |
| "functionality": "Reports the loudness of noise received by a microphone on a scale of 0 to 100.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_timer": { | |
| "block_name": "(timer)", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_timer", | |
| "functionality": "Reports the elapsed time since Scratch was launched or the timer was reset, increasing by 1 every second.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_resettimer": { | |
| "block_name": "Reset Timer", "block_type": "Sensing", "block_shape": "Stack Block", "op_code": "sensing_resettimer", | |
| "functionality": "Sets the timer’s value back to 0.0.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_of": { | |
| "block_name": "(() of ())", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_of", | |
| "functionality": "Reports a specified value (e.g., x position, direction, costume number) of a specified sprite or the Stage to be accessed in current sprite or stage.", | |
| "inputs": {"OBJECT": [1, "sensing_of_object_menu"]}, "fields": {"PROPERTY": ["backdrop #", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_of_object_menu": { | |
| "block_name": "of object menu", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_of_object_menu", | |
| "functionality": "Menu for of block.", | |
| "inputs": {}, "fields": {"OBJECT": ["_stage_", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "sensing_current": { | |
| "block_name": "(current ())", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_current", | |
| "functionality": "Reports the current local year, month, date, day of the week, hour, minutes, or seconds.", | |
| "inputs": {}, "fields": {"CURRENTMENU": ["YEAR", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_dayssince2000": { | |
| "block_name": "(days since 2000)", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_dayssince2000", | |
| "functionality": "Reports the number of days (and fractions of a day) since 00:00:00 UTC on January 1, 2000.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sensing_username": { | |
| "block_name": "(username)", "block_type": "Sensing", "block_shape": "Reporter Block", "op_code": "sensing_username", | |
| "functionality": "Reports the username of the user currently logged into Scratch. If no user is logged in, it reports nothing.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| # sound_block.json | |
| "sound_playuntildone": { | |
| "block_name": "play sound () until done", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_playuntildone", | |
| "functionality": "Plays a specified sound and pauses the script's execution until the sound has completed.", | |
| "inputs": {"SOUND_MENU": [1, "sound_sounds_menu"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_sounds_menu": { | |
| "block_name": "sound menu", "block_type": "Sound", "block_shape": "Reporter Block", "op_code": "sound_sounds_menu", | |
| "functionality": "Menu for sound blocks.", | |
| "inputs": {}, "fields": {"SOUND_MENU": ["Meow", None]}, "shadow": True, "topLevel": False | |
| }, | |
| "sound_play": { | |
| "block_name": "start sound ()", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_play", | |
| "functionality": "Initiates playback of a specified sound without pausing the script, allowing other actions to proceed concurrently.", | |
| "inputs": {"SOUND_MENU": [1, "sound_sounds_menu"]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_stopallsounds": { | |
| "block_name": "stop all sounds", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_stopallsounds", | |
| "functionality": "Stops all currently playing sounds.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_changeeffectby": { | |
| "block_name": "change () effect by ()", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_changeeffectby", | |
| "functionality": "Changes the project's sound effect by a specified amount.", | |
| "inputs": {"VALUE": [1, [4, "10"]]}, "fields": {"EFFECT": ["PITCH", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_seteffectto": { | |
| "block_name": "set () effect to ()", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_seteffectto", | |
| "functionality": "Sets the sound effect to a specific value.", | |
| "inputs": {"VALUE": [1, [4, "100"]]}, "fields": {"EFFECT": ["PITCH", None]}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_cleareffects": { | |
| "block_name": "clear sound effects", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_cleareffects", | |
| "functionality": "Removes all sound effects applied to the sprite.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_changevolumeby": { | |
| "block_name": "change volume by ()", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_changevolumeby", | |
| "functionality": "Changes the project's sound volume by a specified amount.", | |
| "inputs": {"VOLUME": [1, [4, "-10"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_setvolumeto": { | |
| "block_name": "set volume to () %", "block_type": "Sound", "block_shape": "Stack Block", "op_code": "sound_setvolumeto", | |
| "functionality": "Sets the sound volume to a specific percentage (0-100).", | |
| "inputs": {"VOLUME": [1, [4, "100"]]}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "sound_volume": { | |
| "block_name": "(volume)", "block_type": "Sound", "block_shape": "Reporter Block", "op_code": "sound_volume", | |
| "functionality": "Reports the current volume level of the sprite.", | |
| "inputs": {}, "fields": {}, "shadow": False, "topLevel": True | |
| }, | |
| "procedures_definition": { | |
| "block_name": "define [my custom block]", | |
| "block_type": "My Blocks", | |
| "op_code": "procedures_definition", | |
| "block_shape": "Hat Block", | |
| "functionality": "This Hat block serves as the definition header for a custom block's script.", | |
| "inputs": [ | |
| { | |
| "name": "PROCCONTAINER", | |
| "type": "block_prototype" | |
| } | |
| ], | |
| "fields": {}, | |
| "shadow": False, | |
| "topLevel": True | |
| }, | |
| "procedures_call": { | |
| "block_name": "[my custom block]", | |
| "block_type": "My Blocks", | |
| "block_shape": "Stack Block", | |
| "op_code": "procedures_call", | |
| "functionality": "Executes the script defined by a corresponding 'define' Hat block.", | |
| "inputs": [], # Inputs are dynamic based on definition | |
| "fields": {}, | |
| "shadow": False, | |
| "topLevel": True | |
| } | |
| } | |
| # Nested helper for parsing reporters or values | |
| def parse_reporter_or_value(text, pick_key_func): | |
| text = text.strip() | |
| # Check for numeric literal (including parenthesized numbers like "(0)" or "(10)") | |
| m_num = re.fullmatch(r"\(?\s*(-?\d+(\.\d+)?)\s*\)?", text) | |
| if m_num: | |
| val_str = m_num.group(1) | |
| return {"kind": "value", "value": float(val_str) if '.' in val_str else int(val_str)} | |
| # Check for string literal (e.g., "[Hello!]") | |
| if text.startswith('[') and text.endswith(']'): | |
| return {"kind": "value", "value": text[1:-1]} | |
| # --- Reporter Blocks --- | |
| # (x position), (y position), (direction), (mouse x), (mouse y), (loudness), (timer), (days since 2000), (username), (answer), (size), (volume) | |
| simple_reporters = { | |
| "x position": "motion_xposition", | |
| "y position": "motion_yposition", | |
| "direction": "motion_direction", | |
| "mouse x": "sensing_mousex", | |
| "mouse y": "sensing_mousey", | |
| "loudness": "sensing_loudness", | |
| "timer": "sensing_timer", | |
| "days since 2000": "sensing_dayssince2000", | |
| "username": "sensing_username", | |
| "answer": "sensing_answer", | |
| "size": "looks_size", | |
| "volume": "sound_volume" | |
| } | |
| # Check for simple reporters, potentially with outer parentheses | |
| m_simple_reporter = re.fullmatch(r"\((.+?)\)", text) | |
| if m_simple_reporter: | |
| inner_text = m_simple_reporter.group(1).strip() | |
| if inner_text in simple_reporters: | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func(simple_reporters[inner_text]), "inputs": {}}} | |
| # Also check for simple reporters without parentheses (e.g., if passed directly) | |
| if text in simple_reporters: | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func(simple_reporters[text]), "inputs": {}}} | |
| # Variable reporter: [score v] or (score) or just "score" | |
| m_var = re.fullmatch(r"\[([^\]]+)\s*v\]", text) | |
| if m_var: | |
| var_name = m_var.group(1).strip() | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("data_variable"), "inputs": {}, "fields": {"VARIABLE": [var_name, None]}}} | |
| m_paren_var = re.fullmatch(r"\(([^)]+)\)", text) | |
| if m_paren_var: | |
| potential_var_name = m_paren_var.group(1).strip() | |
| # Ensure it's not a simple reporter already handled, or a number | |
| if potential_var_name not in simple_reporters and not re.fullmatch(r"-?\d+(\.\d+)?", potential_var_name): | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("data_variable"), "inputs": {}, "fields": {"VARIABLE": [potential_var_name, None]}}} | |
| # Handle plain variable names like "score", "number 1", "total score" | |
| if re.fullmatch(r"[a-zA-Z_][a-zA-Z0-9_ ]*", text): # Allow spaces for "number 1" etc. | |
| # Exclude known simple reporters that don't have 'v' or parentheses | |
| if text not in simple_reporters: | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("data_variable"), "inputs": {}, "fields": {"VARIABLE": [text, None]}}} | |
| # List reporter: [my list v] | |
| m_list_reporter = re.fullmatch(r"\[([^\]]+)\s*v\]", text) | |
| if m_list_reporter: | |
| list_name = m_list_reporter.group(1).strip() | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("data_list"), "inputs": {}, "fields": {"LIST": [list_name, None]}}} | |
| # (pick random () to ()) (operator_random) | |
| m = re.search(r"pick random \((.+?)\) to \((.+?)\)", text) | |
| if m: | |
| min_val = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| max_val = parse_reporter_or_value(m.group(2).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_random"), "inputs": {"FROM": min_val, "TO": max_val}}} | |
| # (join ()()) (operator_join) - handle both [] and () for inputs | |
| m = re.search(r"join \((.+?)\) \((.+?)\)", text) # Try (val) (val) | |
| if not m: | |
| m = re.search(r"join \[(.+?)\] \[(.+?)\]", text) # Try [val] [val] | |
| if m: | |
| str1 = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| str2 = parse_reporter_or_value(m.group(2).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_join"), "inputs": {"STRING1": str1, "STRING2": str2}}} | |
| # letter () of () (operator_letterof) - handle both [] and () for inputs | |
| m = re.search(r"letter \((.+?)\) of \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"letter \((.+?)\) of \[(.+?)\]", text) | |
| if m: | |
| index = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| string_val = parse_reporter_or_value(m.group(2).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_letterof"), "inputs": {"LETTER": index, "STRING": string_val}}} | |
| # (length of ()) (operator_length) - handle both [] and () for inputs | |
| m = re.search(r"length of \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"length of \[([^\]]+)\s*v\]", text) | |
| if m: | |
| list_or_string_val = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_length"), "inputs": {"STRING": list_or_string_val}}} | |
| # (() mod ()) (operator_mod) | |
| m = re.search(r"\((.+?)\)\s*mod\s*\((.+?)\)", text) | |
| if m: | |
| num1 = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| num2 = parse_reporter_or_value(m.group(2).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_mod"), "inputs": {"NUM1": num1, "NUM2": num2}}} | |
| # (round ()) (operator_round) | |
| m = re.search(r"round \((.+?)\)", text) | |
| if m: | |
| num = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_round"), "inputs": {"NUM": num}}} | |
| # (() of ()) (operator_mathop) - handle variable for function type | |
| m = re.search(r"\[([^\]]+)\s*v\] of \((.+?)\)", text) # e.g. [sqrt v] of ((x pos) * (x pos)) | |
| if m: | |
| func_type = m.group(1).strip() | |
| value = parse_reporter_or_value(m.group(2).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_mathop"), "inputs": {"NUM": value}, "fields": {"OPERATOR": [func_type.upper(), None]}}} | |
| # Also handle direct string for function type (e.g., "abs of (x)") | |
| m = re.search(r"([a-zA-Z]+)\s*of\s*\((.+?)\)", text) | |
| if m: | |
| func_type = m.group(1).strip() | |
| value = parse_reporter_or_value(m.group(2).strip(), pick_key_func) | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("operator_mathop"), "inputs": {"NUM": value}, "fields": {"OPERATOR": [func_type.upper(), None]}}} | |
| # Arithmetic operations: (() + ()), (() - ()), (() * ()), (() / ()) | |
| # This regex is designed to handle nested parentheses correctly. | |
| # It looks for an opening parenthesis, then non-parenthesis characters or balanced parentheses, | |
| # followed by an operator, and then the second operand. | |
| # This is a simplified approach; a full-fledged parser would use a stack. | |
| arithmetic_match = re.search(r"\((.+?)\)\s*([+\-*/])\s*\((.+?)\)", text) | |
| if not arithmetic_match: | |
| # Try to match without outer parentheses for the operands, but still with an operator | |
| arithmetic_match = re.search(r"(.+?)\s*([+\-*/])\s*(.+)", text) | |
| if arithmetic_match: | |
| op1_str = arithmetic_match.group(1).strip() | |
| operator_symbol = arithmetic_match.group(2).strip() | |
| op2_str = arithmetic_match.group(3).strip() | |
| op1 = parse_reporter_or_value(op1_str, pick_key_func) | |
| op2 = parse_reporter_or_value(op2_str, pick_key_func) | |
| opcode_map = {'+': 'operator_add', '-': 'operator_subtract', '*': 'operator_multiply', '/': 'operator_divide'} | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func(opcode_map[operator_symbol]), "inputs": {"NUM1": op1, "NUM2": op2}}} | |
| # (costume ()) (looks_costumenumbername) - handle with or without 'v' | |
| m = re.search(r"costume \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"costume \[([^\]]+)\s*v\]", text) | |
| if m: | |
| option = m.group(1).strip() | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("looks_costumenumbername"), "inputs": {}, "fields": {"NUMBER_NAME": [option, None]}}} | |
| # (backdrop ()) (looks_backdropnumbername) - handle with or without 'v' | |
| m = re.search(r"backdrop \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"backdrop \[([^\]]+)\s*v\]", text) | |
| if m: | |
| option = m.group(1).strip() | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("looks_backdropnumbername"), "inputs": {}, "fields": {"NUMBER_NAME": [option, None]}}} | |
| # (distance to ()) (sensing_distanceto) - handle with or without 'v' | |
| m = re.search(r"distance to \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"distance to \[([^\]]+)\s*v\]", text) | |
| if m: | |
| target = m.group(1).strip() | |
| if target == "mouse-pointer": target_val = "_mouse_" | |
| elif target == "edge": target_val = "_edge_" | |
| else: target_val = target | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("sensing_distanceto"), "inputs": {}, "fields": {"TARGET": [target_val, None]}}} | |
| # (current ()) (sensing_current) - handle with or without 'v' | |
| m = re.search(r"current \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"current \[([^\]]+)\s*v\]", text) | |
| if m: | |
| unit = m.group(1).strip() | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("sensing_current"), "inputs": {}, "fields": {"CURRENTMENU": [unit.upper(), None]}}} | |
| # (() of ()) (sensing_of) - handle both variable and non-variable properties, and objects | |
| # Updated regex to correctly capture the property and object, including nested reporters for property | |
| m = re.search(r"\((.+?)\)\s*of\s*\((.+?)\)", text) # (prop) of (obj) | |
| if not m: | |
| m = re.search(r"\((.+?)\)\s*of\s*\[([^\]]+)\s*v\]", text) # (prop) of [obj v] | |
| if m: | |
| prop_str = m.group(1).strip() | |
| obj = m.group(2).strip() | |
| # Map common property names to their internal Scratch representation | |
| prop_map = { | |
| "x position": "x position", "y position": "y position", "direction": "direction", | |
| "costume #": "costume number", "costume name": "costume name", "size": "size", | |
| "volume": "volume", "backdrop #": "backdrop number", "backdrop name": "backdrop name" | |
| } | |
| property_value = prop_map.get(prop_str, prop_str) # Use mapped value or original string | |
| # The object can be a sprite name or "_stage_" | |
| obj_kind = "menu" | |
| if obj.lower() == "stage": obj_val = "_stage_" | |
| elif obj.lower() == "myself": obj_val = "_myself_" | |
| else: obj_val = obj # Assume it's a sprite name | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("sensing_of"), "inputs": {"OBJECT": {"kind": obj_kind, "option": obj_val}}, "fields": {"PROPERTY": [property_value, None]}}} | |
| # (item (index) of [list v]) (data_itemoflist) - handle with or without 'v' and parentheses for index | |
| m = re.search(r"item \((.+?)\) of \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"item \((.+?)\) of \[([^\]]+)\s*v\]", text) | |
| if m: | |
| index = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| list_name = m.group(2).strip() | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("data_itemoflist"), "inputs": {"INDEX": index}, "fields": {"LIST": [list_name, None]}}} | |
| # (item # of [item] in [list v]) (data_itemnumoflist) - handle with or without 'v' and parentheses for item | |
| m = re.search(r"item # of \((.+?)\) in \((.+?)\)", text) | |
| if not m: | |
| m = re.search(r"item # of \[([^\]]+)\] in \[([^\]]+)\s*v\]", text) | |
| if m: | |
| item = parse_reporter_or_value(m.group(1).strip(), pick_key_func) | |
| list_name = m.group(2).strip() | |
| return {"kind": "nested_reporter", "reporter": {"block": pick_key_func("data_itemnumoflist"), "inputs": {"ITEM": item}, "fields": {"LIST": [list_name, None]}}} | |
| raise ValueError(f"Can't parse reporter or value: {text}") | |
| def parse_condition(stmt, pick_key_func): | |
| # Helper to peel off all outer parentheses from either side | |
| def strip_parens(s: str) -> str: | |
| s = s.strip() | |
| # remove any leading '(' | |
| while s.startswith("("): | |
| s = s[1:].strip() | |
| # remove any trailing ')' | |
| while s.endswith(")"): | |
| s = s[:-1].strip() | |
| return s | |
| # 1) Normalize: strip any number of outer parentheses | |
| stmt_norm = stmt.strip() | |
| while stmt_norm.startswith("(") and stmt_norm.endswith(")"): | |
| stmt_norm = stmt_norm[1:-1].strip() | |
| # 2) Re-wrap in angle brackets so existing <…> regexes match | |
| stmt_for_regex = f"<{stmt_norm}>" | |
| stmt_lower = stmt_for_regex.lower() | |
| # <() < ()> (operator_lt) | |
| m = re.search(r"<\s*(.+?)\s*<\s*(.+?)\s*>", stmt_lower) | |
| if m: | |
| op1_text = strip_parens(m.group(1)) | |
| op2_text = strip_parens(m.group(2)) | |
| operand1 = parse_reporter_or_value(op1_text, pick_key_func) | |
| operand2 = parse_reporter_or_value(op2_text, pick_key_func) | |
| return { | |
| "block": pick_key_func("operator_lt"), | |
| "inputs": {"OPERAND1": operand1, "OPERAND2": operand2} | |
| } | |
| # <() = ()> (operator_equals) | |
| m = re.search(r"<\s*(.+?)\s*=\s*(.+?)\s*>", stmt_lower) | |
| if m: | |
| op1_text = strip_parens(m.group(1)) | |
| op2_text = strip_parens(m.group(2)) | |
| operand1 = parse_reporter_or_value(op1_text, pick_key_func) | |
| operand2 = parse_reporter_or_value(op2_text, pick_key_func) | |
| return { | |
| "block": pick_key_func("operator_equals"), | |
| "inputs": {"OPERAND1": operand1, "OPERAND2": operand2} | |
| } | |
| # <() > ()> (operator_gt) | |
| m = re.search(r"<\s*(.+?)\s*>\s*(.+?)\s*>", stmt_lower) | |
| if m: | |
| op1_text = strip_parens(m.group(1)) | |
| op2_text = strip_parens(m.group(2)) | |
| operand1 = parse_reporter_or_value(op1_text, pick_key_func) | |
| operand2 = parse_reporter_or_value(op2_text, pick_key_func) | |
| return { | |
| "block": pick_key_func("operator_gt"), | |
| "inputs": {"OPERAND1": operand1, "OPERAND2": operand2} | |
| } | |
| # <<> and <>> (operator_and) | |
| m = re.search(r"<\s*(.+?)\s*and\s*(.+?)\s*>", stmt_lower) | |
| if m: | |
| cond1 = parse_condition(strip_parens(m.group(1)), pick_key_func) | |
| cond2 = parse_condition(strip_parens(m.group(2)), pick_key_func) | |
| return { | |
| "block": pick_key_func("operator_and"), | |
| "inputs": {"OPERAND1": cond1, "OPERAND2": cond2} | |
| } | |
| # <<> or <>> (operator_or) | |
| m = re.search(r"<\s*(.+?)\s*or\s*(.+?)\s*>", stmt_lower) | |
| if m: | |
| cond1 = parse_condition(strip_parens(m.group(1)), pick_key_func) | |
| cond2 = parse_condition(strip_parens(m.group(2)), pick_key_func) | |
| return { | |
| "block": pick_key_func("operator_or"), | |
| "inputs": {"OPERAND1": cond1, "OPERAND2": cond2} | |
| } | |
| # <not <>> (operator_not) | |
| m = re.search(r"<not\s*(.+?)\s*>", stmt_lower) | |
| if m: | |
| cond = parse_condition(strip_parens(m.group(1)), pick_key_func) | |
| return { | |
| "block": pick_key_func("operator_not"), | |
| "inputs": {"OPERAND": cond} | |
| } | |
| # <() contains ()?> (operator_contains) | |
| m = re.search(r"<\s*\[([^\]]+)\]\s*contains\s*\[([^\]]+)\]\s*\?>", stmt_lower) | |
| if m: | |
| str1 = strip_parens(m.group(1)) | |
| str2 = strip_parens(m.group(2)) | |
| string1 = parse_reporter_or_value(f"[{str1}]", pick_key_func) | |
| string2 = parse_reporter_or_value(f"[{str2}]", pick_key_func) | |
| return { | |
| "block": pick_key_func("operator_contains"), | |
| "inputs": {"STRING1": string1, "STRING2": string2} | |
| } | |
| # <touching [edge v]?> (sensing_touchingobject) | |
| m = re.search(r"touching \[([^\]]+)\s*v\]\?", stmt_lower) | |
| if m: | |
| option_val = { | |
| "mouse-pointer": "_mouse_", | |
| "edge": "_edge_" | |
| }.get(m.group(1).strip(), m.group(1).strip()) | |
| return { | |
| "block": pick_key_func("sensing_touchingobject"), | |
| "inputs": {"TOUCHINGOBJECTMENU": {"kind": "menu", "option": option_val}} | |
| } | |
| # <touching color ()?> (sensing_touchingcolor) | |
| m = re.search(r"touching color \(#[0-9a-fA-F]{6}\)\?", stmt_lower) | |
| if m: | |
| color_value = m.group(0)[15:-2].strip() | |
| return { | |
| "block": pick_key_func("sensing_touchingcolor"), | |
| "inputs": {"COLOR": {"kind": "color", "value": color_value}} | |
| } | |
| # <color () is touching ()?> (sensing_coloristouchingcolor) | |
| m = re.search(r"color \(#[0-9a-fA-F]{6}\) is touching \(#[0-9a-fA-F]{6}\)\?", stmt_lower) | |
| if m: | |
| colors = re.findall(r"(#[0-9a-fA-F]{6})", m.group(0)) | |
| return { | |
| "block": pick_key_func("sensing_coloristouchingcolor"), | |
| "inputs": {"COLOR1": {"kind": "color", "value": colors[0]}, | |
| "COLOR2": {"kind": "color", "value": colors[1]}} | |
| } | |
| # <key () pressed?> (sensing_keypressed) | |
| m = re.search(r"key \[([^\]]+)\s*v\] pressed\?", stmt_lower) | |
| if m: | |
| key_option = m.group(1).strip() | |
| return { | |
| "block": pick_key_func("sensing_keypressed"), | |
| "inputs": {"KEY_OPTION": {"kind": "menu", "option": key_option}} | |
| } | |
| # <mouse down?> (sensing_mousedown) | |
| if stmt_lower == "<mouse down?>": | |
| return {"block": pick_key_func("sensing_mousedown"), "inputs": {}} | |
| # <[my list v] contains ()?> (data_listcontainsitem) | |
| m = re.search(r"\[([^\]]+)\s*v\] contains \[(.+?)\]\?", stmt_lower) | |
| if m: | |
| return { | |
| "block": pick_key_func("data_listcontainsitem"), | |
| "inputs": {"LIST": {"kind": "list_variable", "name": strip_parens(m.group(1))}, | |
| "ITEM": {"kind": "value", "value": strip_parens(m.group(2))}} | |
| } | |
| raise ValueError(f"Can't parse condition: {stmt}") | |
| def classify(line): | |
| """ | |
| Classifies a pseudo-code line into its corresponding Scratch opcode and block type. | |
| Order of checks matters: more specific patterns should come before more general ones. | |
| """ | |
| l = line.lower().strip() | |
| # Ignore comments | |
| if l.startswith("//"): return None, None | |
| # Hat Blocks (most specific first) | |
| if re.match(r"when green flag click(ed)?", l): return "event_whenflagclicked", "hat" | |
| if re.match(r"when (.+?) key press(ed)?", l): return "event_whenkeypressed", "hat" | |
| if re.match(r"when this sprite click(ed)?", l): return "event_whenthisspriteclicked", "hat" | |
| if l.startswith("when backdrop switches to"): return "event_whenbackdropswitchesto", "hat" | |
| if l.startswith("when ") and " > (" in l: return "event_whengreaterthan", "hat" | |
| if l.startswith("when i receive"): return "event_whenbroadcastreceived", "hat" | |
| if re.match(r"when i start as a clo(ne)?", l): return "control_start_as_clone", "hat" | |
| if l.startswith("define "): return "procedures_definition", "hat" | |
| if l.startswith("procedure "): return "procedures_definition", "hat" # For "procedure moveBall" | |
| # Motion Blocks | |
| if l.startswith("go to x:"): return "motion_gotoxy", "stack" | |
| # IMPORTANT: More specific glide block before less specific one | |
| if l.startswith("glide ") and " secs to x:" in l: return "motion_glidesecstoxy", "stack" | |
| if l.startswith("glide ") and " secs to " in l: return "motion_glideto", "stack" | |
| if l.startswith("move "): return "motion_movesteps", "stack" | |
| if l.startswith("turn right "): return "motion_turnright", "stack" | |
| if l.startswith("turn left "): return "motion_turnleft", "stack" | |
| if l.startswith("go to "): return "motion_goto", "stack" | |
| if l.startswith("point in direction"): return "motion_pointindirection", "stack" | |
| if l.startswith("point towards"): return "motion_pointtowards", "stack" | |
| if l.startswith("change x by"): return "motion_changexby", "stack" | |
| if re.match(r"set x to\s*\(.+\)", l): return "motion_setx", "stack" # Specific for set x | |
| if l.startswith("change y by"): return "motion_changeyby", "stack" | |
| if re.match(r"set y to\s*\(.+\)", l): return "motion_sety", "stack" # Specific for set y | |
| if re.match(r"if on edge, bounce( off edge)?", l): return "motion_ifonedgebounce", "stack" | |
| if re.match(r"bounce off edg(e)?", l): return "motion_ifonedgebounce", "stack" # Alias | |
| if l.startswith("set rotation style"): return "motion_setrotationstyle", "stack" | |
| # Looks Blocks | |
| if l.startswith("say ") and " for " in l: return "looks_sayforsecs", "stack" | |
| if l.startswith("say "): return "looks_say", "stack" | |
| if l.startswith("think ") and " for " in l: return "looks_thinkforsecs", "stack" | |
| if l.startswith("think "): return "looks_think", "stack" | |
| if l.startswith("switch costume to"): return "looks_switchcostumeto", "stack" | |
| if re.match(r"next costum(e)?", l): return "looks_nextcostume", "stack" | |
| if l.startswith("switch backdrop to ") and " and wait" in l: return "looks_switchbackdroptowait", "stack" | |
| if l.startswith("switch backdrop to"): return "looks_switchbackdropto", "stack" | |
| if l == "next backdrop": return "looks_nextbackdrop", "stack" | |
| if l.startswith("change size by"): return "looks_changesizeby", "stack" | |
| if l.startswith("set size to"): return "looks_setsizeto", "stack" | |
| # Updated regex for change/set effect by/to | |
| if re.match(r"change\s*(\[.+?v\]|\(.+?\))?\s*effect by", l): return "looks_changeeffectby", "stack" | |
| if re.match(r"set\s*(\[.+?v\]|\(.+?\))?\s*effect to", l): return "looks_seteffectto", "stack" | |
| if l == "clear graphic effects": return "looks_cleargraphiceffects", "stack" | |
| if l == "show": return "looks_show", "stack" | |
| if l == "hide": return "looks_hide", "stack" | |
| if l.startswith("go to ") and " layer" in l: return "looks_gotofrontback", "stack" | |
| if l.startswith("go ") and " layers" in l: return "looks_goforwardbackwardlayers", "stack" | |
| # Sound Blocks | |
| if re.match(r"play sound (.+?) until do(ne)?", l): return "sound_playuntildone", "stack" | |
| if l.startswith("start sound "): return "sound_play", "stack" | |
| if l == "stop all sounds": return "sound_stopallsounds", "stack" | |
| if l.startswith("change volume by"): return "sound_changevolumeby", "stack" | |
| if l.startswith("set volume to"): return "sound_setvolumeto", "stack" | |
| # Event Blocks (broadcasts) | |
| if l.startswith("broadcast ") and " and wait" in l: return "event_broadcastandwait", "stack" | |
| if l.startswith("broadcast "): return "event_broadcast", "stack" | |
| # Control Blocks | |
| if re.match(r"wait (.+?) seconds", l): return "control_wait", "stack" | |
| if l.startswith("wait until <"): return "control_wait_until", "stack" | |
| if l.startswith("repeat ("): return "control_repeat", "c_block" | |
| if l == "forever": return "control_forever", "c_block" | |
| if l.startswith("if <") and " then else" in l: return "control_if_else", "c_block" | |
| if l.startswith("if <"): return "control_if", "c_block" | |
| if l.startswith("repeat until <"): return "control_repeat_until", "c_block" | |
| # Updated regex for stop block to handle different options | |
| if re.match(r"stop \[(all|this script|other scripts in sprite)\s*v\]", l): return "control_stop", "cap" | |
| if l.startswith("create clone of"): return "control_create_clone_of", "stack" | |
| if l == "delete this clone": return "control_delete_this_clone", "cap" | |
| # Data Blocks | |
| if l.startswith("set [") and " to " in l: return "data_setvariableto", "stack" | |
| if l.startswith("change [") and " by " in l: return "data_changevariableby", "stack" | |
| if l.startswith("show variable"): return "data_showvariable", "stack" | |
| if l.startswith("hide variable"): return "data_hidevariable", "stack" | |
| if l.startswith("add ") and " to [" in l: return "data_addtolist", "stack" | |
| # Updated regex for delete of list | |
| if re.match(r"delete \((.+?)\) of \[([^\]]+)\s*v\]", l): return "data_deleteoflist", "stack" | |
| if l.startswith("delete all of [" ): return "data_deletealloflist", "stack" | |
| if l.startswith("insert ") and " at " in l: return "data_insertatlist", "stack" | |
| if l.startswith("replace item ") and " of [" in l: return "data_replaceitemoflist", "stack" | |
| if l.startswith("show list"): return "data_showlist", "stack" | |
| if l.startswith("hide list"): return "data_hidelist", "stack" | |
| # Sensing Blocks | |
| if re.match(r"ask (.+?) and wai(t)?", l): return "sensing_askandwait", "stack" | |
| if l == "reset timer": return "sensing_resettimer", "stack" | |
| if l.startswith("set drag mode"): return "sensing_setdragmode", "stack" | |
| # Custom Blocks (procedures_call) - specific rule for "call" | |
| if l.startswith("call "): | |
| return "procedures_call", "stack" | |
| # Custom Blocks (procedures_call) - LAST RESORT (generic match) | |
| # This should be the very last check for stack-type blocks to avoid conflicts. | |
| # It tries to match anything that looks like a function call with or without arguments. | |
| custom_block_match = re.match(r"([a-zA-Z_][a-zA-Z0-9_ ]*)(?:\s*\((.+?)\))*\s*$", l) | |
| if custom_block_match: | |
| # Before returning, ensure it's not a known simple reporter or variable name | |
| # that might have been missed or is being used standalone. | |
| # This is a heuristic; a full parser would be more robust. | |
| potential_name = custom_block_match.group(1).strip() | |
| if potential_name not in ["x position", "y position", "direction", "mouse x", "mouse y", "loudness", "timer", "days since 2000", "username", "answer", "size", "volume"] and \ | |
| not re.fullmatch(r"\[[^\]]+\]", potential_name) and \ | |
| not re.fullmatch(r"\[[^\]]+\]\s*v", potential_name): | |
| return "procedures_call", "stack" | |
| raise ValueError(f"Unknown statement: {line!r}") | |
| def generate_plan(generated_input, opcode_keys, pseudo_code): | |
| """ | |
| Build a nested “plan” tree from: | |
| • generated_input: dict of block_key -> block_data (pre-generated block definitions) | |
| • opcode_keys: dict of opcode -> list of block_keys (in order) | |
| • pseudo_code: a multiline string, indented with two‑space levels | |
| Returns: | |
| { "flow": [ ... list of block dictionaries ... ] } | |
| """ | |
| # helper: pick next unused block_key for an opcode | |
| ptrs = defaultdict(int) | |
| def pick_key(opcode): | |
| lst = opcode_keys.get(opcode, []) | |
| idx = ptrs[opcode] | |
| if idx >= len(lst): | |
| # Fallback: if no more pre-generated keys, create a new one. | |
| ptrs[opcode] += 1 | |
| return f"{opcode}_{idx + 1}" | |
| ptrs[opcode] += 1 | |
| return lst[idx] | |
| # This will store all generated blocks by their keys, including parent/next links | |
| all_generated_blocks = {} | |
| # Stack stores (indent, parent_block_key, last_block_key_in_this_chain) | |
| # parent_block_key: The key of the C-block or Hat block that owns the current chain. | |
| # last_block_key_in_this_chain: The key of the last block added to the current chain (for 'next' linking). | |
| stack = [(-1, None, None)] # Initial: top-level scope (indent -1, no parent, no last block) | |
| # This will store the keys of the top-level scripts (Hat blocks) in order | |
| top_level_script_keys = [] | |
| lines = pseudo_code.splitlines() | |
| i = 0 | |
| while i < len(lines): | |
| raw_line = lines[i] | |
| stripped_line = raw_line.strip() | |
| # Skip empty lines and comments | |
| if not stripped_line or stripped_line.startswith("//"): | |
| i += 1 | |
| continue | |
| current_indent = (len(raw_line) - len(raw_line.lstrip())) // 2 | |
| # Handle 'else' and 'end' keywords first, as they control scope | |
| if stripped_line.lower() == "else": | |
| # Pop the 'then' substack's scope | |
| popped_indent, popped_parent_key, popped_last_key_in_chain = stack.pop() | |
| if popped_last_key_in_chain: | |
| all_generated_blocks[popped_last_key_in_chain]["next"] = None | |
| # Link the 'then' substack to its parent 'if-else' block | |
| if popped_parent_key and all_generated_blocks[popped_parent_key]["opcode"] == "control_if_else": | |
| if all_generated_blocks[popped_parent_key].get("_first_substack_block_key"): | |
| all_generated_blocks[popped_parent_key]["inputs"]["SUBSTACK"] = [2, all_generated_blocks[popped_parent_key]["_first_substack_block_key"]] | |
| else: | |
| all_generated_blocks[popped_parent_key]["inputs"]["SUBSTACK"] = [2, None] | |
| del all_generated_blocks[popped_parent_key]["_first_substack_block_key"] | |
| # Now, push a new scope for the 'else' substack | |
| stack.append((current_indent, popped_parent_key, None)) # New chain for SUBSTACK2 | |
| all_generated_blocks[popped_parent_key]["_parsing_substack2"] = True # Flag for SUBSTACK2 | |
| i += 1 | |
| continue | |
| if stripped_line.lower() == "end": | |
| # Pop the current substack's scope | |
| popped_indent, popped_parent_key, popped_last_key_in_chain = stack.pop() | |
| if popped_last_key_in_chain: | |
| all_generated_blocks[popped_last_key_in_chain]["next"] = None | |
| # Link the finished substack to its parent C-block's input | |
| if popped_parent_key: | |
| parent_block = all_generated_blocks[popped_parent_key] | |
| if parent_block.get("_parsing_substack2"): # If we just finished the 'else' part | |
| if parent_block.get("_first_substack2_block_key"): | |
| parent_block["inputs"]["SUBSTACK2"] = [2, parent_block["_first_substack2_block_key"]] | |
| else: | |
| parent_block["inputs"]["SUBSTACK2"] = [2, None] | |
| del parent_block["_parsing_substack2"] | |
| if "_first_substack2_block_key" in parent_block: | |
| del parent_block["_first_substack2_block_key"] | |
| else: # Finished a regular substack (if, forever, repeat, or define) | |
| if parent_block.get("_first_substack_block_key"): | |
| parent_block["inputs"]["SUBSTACK"] = [2, parent_block["_first_substack_block_key"]] | |
| else: | |
| parent_block["inputs"]["SUBSTACK"] = [2, None] | |
| if "_first_substack_block_key" in parent_block: | |
| del parent_block["_first_substack_block_key"] | |
| i += 1 | |
| continue | |
| # Pop from stack if indentation decreases (for non-else/end lines) | |
| while stack and stack[-1][0] >= current_indent: | |
| # If the current line is a new hat block at the same level as a previous hat block, | |
| # we need to ensure the previous hat block's chain is terminated. | |
| if stack[-1][1] is None and current_indent == 0: # Top-level hat block context | |
| popped_indent, popped_parent_key, popped_last_key_in_chain = stack.pop() | |
| if popped_last_key_in_chain: | |
| all_generated_blocks[popped_last_key_in_chain]["next"] = None | |
| else: | |
| break # Only pop if indentation actually decreases or it's a new top-level script | |
| # Get the current scope from the stack | |
| current_scope_indent, current_parent_key, last_block_key_in_chain = stack[-1] | |
| # Classify the statement | |
| stmt_for_parse = stripped_line.rstrip("then").strip() # Only strip 'then' here | |
| opcode, ntype = classify(stmt_for_parse) | |
| if opcode is None: # Should not happen if classify is robust, but for safety | |
| i += 1 | |
| continue | |
| key = pick_key(opcode) | |
| # Get a fresh copy of block definition from the global definitions | |
| info = copy.deepcopy(all_block_definitions[opcode]) | |
| info["id"] = key # Add ID for easier debugging/tracking | |
| info["topLevel"] = False # Default to false | |
| info["next"] = None # Default next to None | |
| info["parent"] = current_parent_key # Set parent based on current scope | |
| # Link 'next' for the previous block in the current chain | |
| if last_block_key_in_chain: | |
| all_generated_blocks[last_block_key_in_chain]["next"] = key | |
| # If this is the very first block in a new chain (substack or top-level script) | |
| if ntype == "hat": # Top-level hat block | |
| info["topLevel"] = True | |
| top_level_script_keys.append(key) # Add to top-level flow | |
| # For hat blocks, their direct children are the start of their script chain. | |
| # We push a new scope for this. | |
| stack.append((current_indent, key, None)) # New scope starts, current block is the parent | |
| elif current_parent_key is not None: # Inside a substack (C-block or define block) | |
| parent_block = all_generated_blocks[current_parent_key] | |
| if parent_block.get("_parsing_substack2"): # If parsing the 'else' branch | |
| if "_first_substack2_block_key" not in parent_block: | |
| parent_block["_first_substack2_block_key"] = key | |
| elif "_first_substack_block_key" not in parent_block: | |
| parent_block["_first_substack_block_key"] = key | |
| # Parse inputs and fields | |
| info["inputs"] = {} | |
| info["fields"] = {} | |
| # --- Input Parsing Logic (adapted from original generate_plan) --- | |
| # Numeric inputs (e.g., move (10) steps, wait (1) seconds) | |
| if opcode == "motion_movesteps": | |
| m = re.search(r"move\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*steps", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["STEPS"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode == "motion_turnright" or opcode == "motion_turnleft": | |
| m = re.search(r"turn\s*(?:right|left)?\s*\(.*?\)\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*degrees", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["DEGREES"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode == "motion_gotoxy": | |
| m_x = re.search(r"x:\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| m_y = re.search(r"y:\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m_x: info["inputs"]["X"] = {"kind": "value", "value": float(m_x.group(1)) if '.' in m_x.group(1) else int(m_x.group(1))} | |
| if m_y: info["inputs"]["Y"] = {"kind": "value", "value": float(m_y.group(1)) if '.' in m_y.group(1) else int(m_y.group(1))} | |
| elif opcode == "motion_glidesecstoxy": | |
| m_secs = re.search(r"glide\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*secs", stmt_for_parse, re.IGNORECASE) | |
| m_x = re.search(r"x:\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| m_y = re.search(r"y:\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m_secs: info["inputs"]["SECS"] = {"kind": "value", "value": float(m_secs.group(1)) if '.' in m_secs.group(1) else int(m_secs.group(1))} | |
| if m_x: info["inputs"]["X"] = {"kind": "value", "value": float(m_x.group(1)) if '.' in m_x.group(1) else int(m_x.group(1))} | |
| if m_y: info["inputs"]["Y"] = {"kind": "value", "value": float(m_y.group(1)) if '.' in m_y.group(1) else int(m_y.group(1))} | |
| elif opcode == "motion_pointindirection": | |
| m = re.search(r"direction\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["DIRECTION"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode in ["motion_changexby", "motion_changeyby"]: | |
| m = re.search(r"by\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["DX" if opcode == "motion_changexby" else "DY"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode in ["motion_setx", "motion_sety"]: | |
| m = re.search(r"(?:set x to|set y to)\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["X" if opcode == "motion_setx" else "Y"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode == "looks_changesizeby": | |
| m = re.search(r"by\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["CHANGE"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode == "looks_setsizeto": | |
| m = re.search(r"to\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*%", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["SIZE"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode in ["looks_changeeffectby", "sound_changeeffectby"]: | |
| m = re.search(r"by\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["CHANGE" if opcode == "looks_changeeffectby" else "VALUE"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode in ["looks_seteffectto", "sound_setvolumeto"]: | |
| m = re.search(r"to\s*\(\s*(-?\d+(\.\d+)?)\s*\)(?:\s*%)?", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["VALUE" if opcode == "looks_seteffectto" else "VOLUME"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode == "looks_goforwardbackwardlayers": | |
| m = re.search(r"go\s*(?:forward|backward)\s*\(\s*(-?\d+)\s*\)\s*layers", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["NUM"] = {"kind": "value", "value": int(m.group(1))} | |
| elif opcode == "control_wait": | |
| m = re.search(r"wait\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*seconds", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["DURATION"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode == "control_repeat": | |
| m = re.search(r"repeat\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["TIMES"] = {"kind": "value", "value": int(m.group(1))} | |
| elif opcode == "data_changevariableby": | |
| m = re.search(r"by\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["VALUE"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| elif opcode == "data_deleteoflist": | |
| m = re.search(r"delete\s*\((.+?)\)\s*of", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| val_str = m.group(1).strip() | |
| if val_str.isdigit(): | |
| info["inputs"]["INDEX"] = {"kind": "value", "value": int(val_str)} | |
| else: # "all", "last", "random" | |
| info["inputs"]["INDEX"] = {"kind": "menu", "option": val_str} | |
| elif opcode == "data_insertatlist": | |
| m_item = re.search(r"insert\s*\[([^\]]+)\]\s*at", stmt_for_parse, re.IGNORECASE) | |
| m_index = re.search(r"at\s*\(\s*(-?\d+)\s*\)\s*of", stmt_for_parse, re.IGNORECASE) | |
| if m_item: info["inputs"]["ITEM"] = {"kind": "value", "value": m_item.group(1).strip()} | |
| if m_index: info["inputs"]["INDEX"] = {"kind": "value", "value": int(m_index.group(1))} | |
| elif opcode == "data_replaceitemoflist": | |
| m_index = re.search(r"replace item\s*\(\s*(-?\d+)\s*\)\s*of", stmt_for_parse, re.IGNORECASE) | |
| m_item = re.search(r"with\s*\[([^\]]+)\]", stmt_for_parse, re.IGNORECASE) | |
| if m_index: info["inputs"]["INDEX"] = {"kind": "value", "value": int(m_index.group(1))} | |
| if m_item: info["inputs"]["ITEM"] = {"kind": "value", "value": m_item.group(1).strip()} | |
| elif opcode == "event_whengreaterthan": | |
| m = re.search(r">\s*\(\s*(-?\d+(\.\d+)?)\s*\)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["VALUE"] = {"kind": "value", "value": float(m.group(1)) if '.' in m.group(1) else int(m.group(1))} | |
| # String inputs | |
| elif opcode == "looks_sayforsecs": | |
| m = re.search(r"say\s*\[([^\]]+)\]\s*for\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*seconds", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| info["inputs"]["MESSAGE"] = {"kind": "value", "value": m.group(1).strip()} | |
| info["inputs"]["SECS"] = {"kind": "value", "value": float(m.group(2)) if '.' in m.group(2) else int(m.group(2))} | |
| elif opcode == "looks_say": | |
| m = re.search(r"say\s*(.+)", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["MESSAGE"] = parse_reporter_or_value(m.group(1).strip(), pick_key) | |
| elif opcode == "looks_thinkforsecs": | |
| m = re.search(r"think\s*\[([^\]]+)\]\s*for\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*seconds", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| info["inputs"]["MESSAGE"] = {"kind": "value", "value": m.group(1).strip()} | |
| info["inputs"]["SECS"] = {"kind": "value", "value": float(m.group(2)) if '.' in m.group(2) else int(m.group(2))} | |
| elif opcode == "looks_think": | |
| m = re.search(r"think\s*\[([^\]]+)\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["MESSAGE"] = {"kind": "value", "value": m.group(1).strip()} | |
| elif opcode == "sensing_askandwait": | |
| m = re.search(r"ask\s*\[([^\]]+)\]\s*and wait", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["QUESTION"] = {"kind": "value", "value": m.group(1).strip()} | |
| elif opcode == "data_addtolist": | |
| m = re.search(r"add\s*\[([^\]]+)\]\s*to", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["ITEM"] = {"kind": "value", "value": m.group(1).strip()} | |
| elif opcode == "data_setvariableto": | |
| m_var = re.search(r"set\s*\[([^\]]+)\s*v\]\s*to\s*(.+)", stmt_for_parse, re.IGNORECASE) | |
| if m_var: | |
| var_name = m_var.group(1).strip() | |
| value_str = m_var.group(2).strip() | |
| info["fields"]["VARIABLE"] = [var_name, None] | |
| info["inputs"]["VALUE"] = parse_reporter_or_value(value_str, pick_key) | |
| # Dropdown/Menu inputs | |
| elif opcode == "motion_goto": | |
| m = re.search(r"go to\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| option = m.group(1).strip() | |
| if option == "random position": option = "_random_" | |
| elif option == "mouse-pointer": option = "_mouse_" | |
| info["inputs"]["TO"] = {"kind": "menu", "option": option} | |
| elif opcode == "motion_glideto": | |
| m_secs = re.search(r"glide\s*\(\s*(-?\d+(\.\d+)?)\s*\)\s*secs to\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m_secs: | |
| info["inputs"]["SECS"] = {"kind": "value", "value": float(m_secs.group(1)) if '.' in m_secs.group(1) else int(m_secs.group(1))} | |
| option = m_secs.group(2).strip() | |
| if option == "random position": option = "_random_" | |
| elif option == "mouse-pointer": option = "_mouse_" | |
| info["inputs"]["TO"] = {"kind": "menu", "option": option} | |
| elif opcode == "motion_pointtowards": | |
| m = re.search(r"point towards\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| option = m.group(1).strip() | |
| if option == "mouse-pointer": option = "_mouse_" | |
| info["inputs"]["TOWARDS"] = {"kind": "menu", "option": option} | |
| elif opcode == "sensing_keypressed": # For boolean block | |
| m = re.search(r"key \[([^\]]+)\s*v\] pressed\?", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["KEY_OPTION"] = {"kind": "menu", "option": m.group(1).strip()} | |
| elif opcode == "sensing_touchingobject": # For boolean block | |
| m = re.search(r"touching \[([^\]]+)\s*v\]\?", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| option = m.group(1).strip() | |
| if option == "mouse-pointer": option = "_mouse_" | |
| elif option == "edge": option = "_edge_" | |
| info["inputs"]["TOUCHINGOBJECTMENU"] = {"kind": "menu", "option": option} | |
| elif opcode == "control_create_clone_of": | |
| m = re.search(r"create clone of\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| option = m.group(1).strip() | |
| if option == "myself": option = "_myself_" | |
| info["inputs"]["CLONE_OPTION"] = {"kind": "menu", "option": option} | |
| elif opcode in ["sound_playuntildone", "sound_play"]: | |
| m = re.search(r"(?:play sound|start sound)\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["SOUND_MENU"] = {"kind": "menu", "option": m.group(1).strip()} | |
| elif opcode == "looks_switchcostumeto": | |
| m = re.search(r"switch costume to\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["COSTUME"] = {"kind": "menu", "option": m.group(1).strip()} | |
| elif opcode in ["looks_switchbackdropto", "looks_switchbackdroptowait"]: | |
| m = re.search(r"switch backdrop to\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["BACKDROP"] = {"kind": "menu", "option": m.group(1).strip()} | |
| elif opcode in ["event_broadcast", "event_broadcastandwait"]: | |
| m = re.search(r"broadcast\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["BROADCAST_INPUT"] = {"kind": "menu", "option": m.group(1).strip()} | |
| elif opcode == "event_whenbroadcastreceived": | |
| m = re.search(r"when i receive\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["inputs"]["BROADCAST_OPTION"] = {"kind": "menu", "option": m.group(1).strip()} | |
| # Conditional inputs (Boolean blocks) | |
| elif opcode in ["control_if", "control_if_else", "control_wait_until", "control_repeat_until"]: | |
| cond_match = re.search(r"<(.*?)>", stmt_for_parse) | |
| if cond_match: | |
| info["inputs"]["CONDITION"] = parse_condition(cond_match.group(1).strip(), pick_key) | |
| elif opcode in ["operator_and", "operator_or", "operator_not", "operator_contains", | |
| "sensing_touchingcolor", "sensing_coloristouchingcolor", "sensing_mousedown"]: | |
| # These are handled by parse_condition directly, which returns the nested structure | |
| # No need to re-parse inputs here, as they are part of the condition structure | |
| pass # Inputs are set when parse_condition is called for the parent block | |
| # Fields parsing | |
| if "VARIABLE" in info["fields"]: | |
| m = re.search(r"\[([^\]]+)\s*v\]", stmt_for_parse) | |
| if m: info["fields"]["VARIABLE"] = [m.group(1), None] | |
| if "LIST" in info["fields"]: | |
| m = re.search(r"(?:to|of|in)\s*\[([^\]]+)\s*v\]", stmt_for_parse) | |
| if m: info["fields"]["LIST"] = [m.group(1), None] | |
| if "STOP_OPTION" in info["fields"]: | |
| m = re.search(r"stop \[([^\]]+)\s*v\]", stmt_for_parse) | |
| if m: info["fields"]["STOP_OPTION"] = [m.group(1), None] | |
| if "STYLE" in info["fields"]: | |
| m = re.search(r"set rotation style \[([^\]]+)\s*v\]", stmt_for_parse) | |
| if m: info["fields"]["STYLE"] = [m.group(1), None] | |
| if "DRAG_MODE" in info["fields"]: | |
| m = re.search(r"set drag mode \[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["DRAG_MODE"] = [m.group(1), None] | |
| if "EFFECT" in info["fields"] and opcode in ["looks_changeeffectby", "looks_seteffectto", "sound_changeeffectby", "sound_seteffectto"]: | |
| m = re.search(r"(?:change|set)\s*\[([^\]]+)\s*v\] effect", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["EFFECT"] = [m.group(1).upper(), None] | |
| if "NUMBER_NAME" in info["fields"] and opcode in ["looks_costumenumbername", "looks_backdropnumbername"]: | |
| m = re.search(r"(?:costume|backdrop)\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["NUMBER_NAME"] = [m.group(1), None] | |
| if "FRONT_BACK" in info["fields"] and opcode == "looks_gotofrontback": | |
| m = re.search(r"go to\s*\[([^\]]+)\s*v\] layer", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["FRONT_BACK"] = [m.group(1), None] | |
| if "FORWARD_BACKWARD" in info["fields"] and opcode == "looks_goforwardbackwardlayers": | |
| m = re.search(r"go\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["FORWARD_BACKWARD"] = [m.group(1), None] | |
| if "OPERATOR" in info["fields"] and opcode == "operator_mathop": | |
| m = re.search(r"\[([^\]]+)\s*v\] of", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["OPERATOR"] = [m.group(1).upper(), None] | |
| if "CURRENTMENU" in info["fields"] and opcode == "sensing_current": | |
| m = re.search(r"current\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["CURRENTMENU"] = [m.group(1).upper(), None] | |
| if "PROPERTY" in info["fields"] and opcode == "sensing_of": | |
| m = re.search(r"\((.+?)\) of", stmt_for_parse, re.IGNORECASE) | |
| if m: | |
| prop = m.group(1).strip() | |
| prop_map = { | |
| "x position": "x position", "y position": "y position", "direction": "direction", | |
| "costume #": "costume number", "costume name": "costume name", "size": "size", | |
| "volume": "volume", "backdrop #": "backdrop number", "backdrop name": "backdrop name" | |
| } | |
| info["fields"]["PROPERTY"] = [prop_map.get(prop, prop), None] | |
| if "WHENGREATERTHANMENU" in info["fields"] and opcode == "event_whengreaterthan": | |
| m = re.search(r"when\s*\[([^\]]+)\s*v\] >", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["WHENGREATERTHANMENU"] = [m.group(1).upper(), None] | |
| if "KEY_OPTION" in info["fields"] and opcode == "event_whenkeypressed": # For event_whenkeypressed hat block's field | |
| m = re.search(r"when\s*\[([^\]]+)\s*v\] key pressed", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["KEY_OPTION"] = [m.group(1), None] | |
| if "BACKDROP" in info["fields"] and opcode == "event_whenbackdropswitchesto": # For event_whenbackdropswitchesto hat block's field | |
| m = re.search(r"when backdrop switches to\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["BACKDROP"] = [m.group(1), None] | |
| if "BROADCAST_OPTION" in info["fields"] and opcode == "event_whenbroadcastreceived": # For event_whenbroadcastreceived hat block's field | |
| m = re.search(r"when i receive\s*\[([^\]]+)\s*v\]", stmt_for_parse, re.IGNORECASE) | |
| if m: info["fields"]["BROADCAST_OPTION"] = [m.group(1), None] | |
| # Custom block specific parsing | |
| if opcode == "procedures_definition": | |
| proc_def_match = re.match(r"(?:define|procedure)\s+([a-zA-Z_][a-zA-Z0-9_ ]*)(?:\s*\((.+?)\))?", stmt_for_parse, re.IGNORECASE) | |
| if proc_def_match: | |
| proc_name = proc_def_match.group(1).strip() | |
| args_str = proc_def_match.group(2) | |
| info["procedure_name"] = proc_name | |
| info["is_custom_definition"] = True | |
| if args_str: | |
| args = [arg.strip() for arg in args_str.split(',')] | |
| info["inputs"]["PROCCONTAINER"] = { | |
| "kind": "block_prototype", | |
| "name": proc_name, | |
| "arguments": [{"name": arg, "type": "any"} for arg in args] | |
| } | |
| # For a define block, its children form its body, so push a new scope | |
| stack.append((current_indent, key, None)) | |
| elif opcode == "procedures_call": | |
| call_match = re.match(r"(?:call\s+)?([a-zA-Z_][a-zA-Z0-9_ ]*)(?:\s*\((.+?)\))*\s*$", stmt_for_parse, re.IGNORECASE) | |
| if call_match: | |
| custom_block_name = call_match.group(1).strip() | |
| args_str = call_match.group(2) | |
| info["custom_block_name"] = custom_block_name | |
| if args_str: | |
| args = [arg.strip() for arg in args_str.split(',')] | |
| for idx, arg_val_str in enumerate(args): | |
| info["inputs"][f"argument_name_{idx+1}"] = parse_reporter_or_value(arg_val_str, pick_key) | |
| # Add the newly created block to the global collection | |
| all_generated_blocks[key] = info | |
| # If it's a C-block, push a new scope for its substack | |
| if ntype == "c_block": | |
| stack.append((current_indent, key, None)) # New scope for substack | |
| # Update the last block key in the current chain (for the parent scope) | |
| # This needs to be done *after* pushing a new scope for C-blocks/Hat blocks | |
| # so that the new block becomes the parent of the *next* blocks in the new scope. | |
| # For the current scope, the new block is the last one in its chain. | |
| if stack: # Ensure stack is not empty (shouldn't be if logic is correct) | |
| # Find the top-most active scope that this block belongs to | |
| # This is tricky because C-blocks/Hat blocks start new scopes. | |
| # The `last_block_key_in_chain` on the stack should always refer to the *previous* block | |
| # in the *current* chain being built. | |
| # Re-evaluate how `last_block_key_in_chain` is updated. | |
| # When a block is added, it becomes the `last_block_key_in_chain` for its *parent's* scope. | |
| # If it starts a new scope (C-block, Hat, Define), then for *that new scope*, `last_block_key_in_chain` is None. | |
| # Correct update of stack[-1] after adding `info` to `all_generated_blocks`: | |
| # The current block `key` is now the `last_block_key_in_chain` for its *parent's* scope. | |
| # The parent's scope is `stack[-1]` *before* pushing a new scope for C-blocks/Hat blocks. | |
| # So, we update the `last_block_key_in_chain` of the current active scope. | |
| # This needs to be done carefully to avoid modifying the just-pushed scope. | |
| # Let's use a temporary variable for the current scope's last key. | |
| # The stack top should always represent the *current* chain being built. | |
| # When a new block is created, it extends the chain of the current stack top. | |
| # If a new scope was pushed (C-block, Hat, Define): | |
| # The block `key` is the parent of the new scope. | |
| # The `last_block_key_in_chain` for the *parent's* scope (the one *before* the push) should be updated. | |
| # This means the `stack[-2]` (if it exists) needs to be updated. | |
| # If no new scope was pushed (Stack, Cap, Reporter): | |
| # The block `key` is the new `last_block_key_in_chain` for the current scope (`stack[-1]`). | |
| # This is the most complex part of the line-by-line parser. | |
| # Let's simplify the stack update logic: | |
| # The current block `key` becomes the `last_block_key_in_chain` for the scope it was added to. | |
| stack[-1] = (stack[-1][0], stack[-1][1], key) # Update the last_block_key_in_chain for the current scope | |
| i += 1 # Move to the next line | |
| # Final pass to ensure all 'next' pointers for the last blocks in any chain are None | |
| # and to link the substacks for C-blocks that were not closed by an 'end' keyword (e.g., end of file) | |
| while stack: | |
| popped_indent, popped_parent_key, popped_last_key_in_chain = stack.pop() | |
| if popped_last_key_in_chain: | |
| all_generated_blocks[popped_last_key_in_chain]["next"] = None | |
| if popped_parent_key: | |
| parent_block = all_generated_blocks[popped_parent_key] | |
| if parent_block.get("_parsing_substack2"): | |
| if parent_block.get("_first_substack2_block_key"): | |
| parent_block["inputs"]["SUBSTACK2"] = [2, parent_block["_first_substack2_block_key"]] | |
| else: | |
| parent_block["inputs"]["SUBSTACK2"] = [2, None] | |
| del parent_block["_parsing_substack2"] | |
| if "_first_substack2_block_key" in parent_block: | |
| del parent_block["_first_substack2_block_key"] | |
| else: # Regular substack or define block body | |
| if parent_block.get("_first_substack_block_key"): | |
| parent_block["inputs"]["SUBSTACK"] = [2, parent_block["_first_substack_block_key"]] | |
| else: | |
| parent_block["inputs"]["SUBSTACK"] = [2, None] | |
| if "_first_substack_block_key" in parent_block: | |
| del parent_block["_first_substack_block_key"] | |
| # Construct the final flow output based on the collected top-level keys | |
| final_flow_output = [] | |
| # Recursively build the block structure for each top-level script | |
| def build_script_flow(current_block_key): | |
| script_flow = [] | |
| current_iter_key = current_block_key | |
| while current_iter_key: | |
| block = all_generated_blocks.get(current_iter_key) | |
| if not block: | |
| break # Should not happen if keys are correct | |
| # Create a simplified block representation for the output | |
| output_block = { | |
| "block_key": block["id"], | |
| "type": block["block_shape"].replace(" Block", "").lower().replace("c-", "c_"), # Normalize type | |
| "inputs": {}, | |
| "fields": {} | |
| } | |
| # Copy inputs and fields, handling nested substacks for C-blocks | |
| for inp_name, inp_val in block["inputs"].items(): | |
| if inp_name in ["SUBSTACK", "SUBSTACK2"]: | |
| if inp_val and inp_val[1]: # If substack is linked to a block key | |
| output_block["inputs"][inp_name] = build_script_flow(inp_val[1]) # Recursively build substack | |
| else: | |
| output_block["inputs"][inp_name] = [] # Empty substack | |
| elif inp_name == "PROCCONTAINER" and block.get("is_custom_definition"): | |
| # For procedures_definition, PROCCONTAINER holds the prototype info | |
| output_block["inputs"][inp_name] = inp_val | |
| else: | |
| output_block["inputs"][inp_name] = inp_val | |
| for field_name, field_val in block["fields"].items(): | |
| output_block["fields"][field_name] = field_val | |
| # Add custom block name if it's a call | |
| if block.get("custom_block_name"): | |
| output_block["custom_block_name"] = block["custom_block_name"] | |
| # Add procedure_name for definition block | |
| if block.get("procedure_name"): | |
| output_block["procedure_name"] = block["procedure_name"] | |
| output_block["is_custom_definition"] = True | |
| script_flow.append(output_block) | |
| current_iter_key = block.get("next") | |
| return script_flow | |
| for key in top_level_script_keys: | |
| final_flow_output.extend(build_script_flow(key)) | |
| return {"flow": final_flow_output} | |
| # Example input with opcodes for the initial generation | |
| initial_opcode_counts = [ | |
| {"opcode":"event_whenflagclicked","count":1}, | |
| {"opcode":"motion_gotoxy","count":1}, | |
| {"opcode":"motion_glidesecstoxy","count":1}, # Corrected count for this example | |
| {"opcode":"motion_xposition","count":1}, # Used multiple times in conditions | |
| {"opcode":"motion_setx","count":1}, # Added count for motion_setx | |
| {"opcode":"control_forever","count":1}, | |
| {"opcode":"control_if","count":1}, # Corrected count for this example | |
| {"opcode":"control_stop","count":1}, # Corrected count for this example | |
| {"opcode":"operator_lt","count":1}, # Used in condition | |
| {"opcode":"sensing_touchingobject","count":1}, # Used in condition, and for if on edge, bounce | |
| {"opcode":"sensing_touchingobjectmenu","count":1}, # This will now be generated as a child of sensing_touchingobject | |
| {"opcode":"event_broadcast","count":1}, | |
| {"opcode":"data_setvariableto","count":2}, | |
| {"opcode":"data_showvariable","count":2}, | |
| ] | |
| # Generate the initial blocks and get the opcode_occurrences | |
| generated_output_json, initial_opcode_occurrences = generate_blocks_from_opcodes(initial_opcode_counts, all_block_definitions) | |
| # Example pseudo-code inputs from the JSON files | |
| pseudo_code_examples = [""" | |
| when green flag clicked | |
| go to x: (240) y: (-135) | |
| set [score v] to (1) | |
| set [speed v] to (1) | |
| show variable [score v] | |
| show variable [speed v] | |
| forever | |
| if <((x position)) < (-235)> then | |
| set x to (240) | |
| end | |
| if <touching [Sprite1 v]?> then | |
| broadcast [Game Over v] | |
| stop [all v] | |
| end | |
| end | |
| end | |
| """,] | |
| # Process each example and print the plan | |
| for i, pseudo_code_input in enumerate(pseudo_code_examples): | |
| print(f"\n--- Processing Example {i+1} ---") | |
| print(pseudo_code_input.strip()) | |
| try: | |
| # Regenerate blocks and opcode_occurrences for each run to ensure fresh keys | |
| # This is important because pick_key uses a defaultdict that persists state. | |
| generated_output_json, initial_opcode_occurrences = generate_blocks_from_opcodes(initial_opcode_counts, all_block_definitions) | |
| plan = generate_plan(generated_output_json, initial_opcode_occurrences, pseudo_code_input) | |
| print(json.dumps(plan, indent=2)) | |
| except Exception as e: | |
| print(f"Error processing example: {e}") | |
| import traceback | |
| traceback.print_exc() | |