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<!DOCTYPE html>
<html>
<head>
    <title>Voice Agent</title>
    <style>
        .call-button {
            padding: 20px 40px;
            font-size: 24px;
            border-radius: 50px;
            background-color: #4CAF50;
            color: white;
            border: none;
            cursor: pointer;
            transition: all 0.3s;
        }

        .call-button.active {
            background-color: #f44336;
        }

        .status {
            margin-top: 20px;
            font-size: 18px;
        }

        .volume-meter {
            width: 300px;
            height: 20px;
            background-color: #ddd;
            margin: 20px auto;
            border-radius: 10px;
            overflow: hidden;
        }

        .volume-level {
            height: 100%;
            width: 0%;
            background-color: #4CAF50;
            transition: width 0.1s;
        }
    </style>
</head>
<body>
    <div style="text-align: center; padding: 50px;">
        <button id="callButton" class="call-button">Start Call</button>
        <div class="volume-meter">
            <div id="volumeLevel" class="volume-level"></div>
        </div>
        <div id="status" class="status"></div>
    </div>

    <script>
        let ws, mediaRecorder, audioChunks = [];
        let isListening = false;
        let isPlayingResponse = false;
        let audioContext, analyser, dataArray;
        const silenceThreshold = -40; 
        const silenceTime = 2.0;
        let lastAudioLevel = Date.now();

        const callButton = document.getElementById('callButton');
        const statusDiv = document.getElementById('status');
        const volumeLevel = document.getElementById('volumeLevel');

        async function startCall() {
            try {
                const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
                setupAudioAnalyser(stream);
                ws = new WebSocket(`wss://puzan789-arkos.hf.space/ws/voicechat`);

                ws.onopen = () => {
                    statusDiv.textContent = 'Connected - Ready to listen';
                    callButton.classList.add('active');
                    callButton.textContent = 'End Call';
                    startListening(stream);
                };

                ws.onmessage = async (event) => {
                    const data = JSON.parse(event.data);
                    stopListening(); // Stop listening while processing response

                    if (data.audio) {
                        statusDiv.innerHTML = `<b>You said:</b> ${data.transcript}<br><b>AI is responding...</b>`;
                        
                        // Play audio response
                        const binaryString = atob(data.audio);
                        const bytes = new Uint8Array(binaryString.length);
                        for (let i = 0; i < binaryString.length; i++) {
                            bytes[i] = binaryString.charCodeAt(i);
                        }

                        const audioBlob = new Blob([bytes], { type: 'audio/wav' });
                        const audioUrl = URL.createObjectURL(audioBlob);
                        const audio = new Audio(audioUrl);
                        
                        audio.onended = () => {
                            ws.send("audio_complete");
                            statusDiv.innerHTML = `<b>You said:</b> ${data.transcript}<br><b>AI responded:</b> ${data.response}<br><b>Ready for next input</b>`;
                            startListening(stream); // Resume listening
                        };

                        audio.play();
                    }
                };

                ws.onclose = () => stopCall();

            } catch (error) {
                console.error('Error:', error);
                statusDiv.textContent = 'Error: ' + error.message;
            }
        }

        function setupAudioAnalyser(stream) {
            audioContext = new AudioContext();
            analyser = audioContext.createAnalyser();
            const source = audioContext.createMediaStreamSource(stream);
            source.connect(analyser);
            analyser.fftSize = 2048;
            dataArray = new Float32Array(analyser.frequencyBinCount);
        }

        function getAudioLevel() {
            analyser.getFloatTimeDomainData(dataArray);
            let sum = 0;
            for (let i = 0; i < dataArray.length; i++) {
                sum += dataArray[i] * dataArray[i];
            }
            const rms = Math.sqrt(sum / dataArray.length);
            const db = 20 * Math.log10(rms);
            return db;
        }

        function updateVolumeMeter() {
            if (analyser && isListening) {
                const db = getAudioLevel();
                const normalizedDb = Math.max(0, Math.min(100, (db + 60) * 2));
                volumeLevel.style.width = normalizedDb + '%';

                if (db > silenceThreshold) {
                    lastAudioLevel = Date.now();
                } else if (Date.now() - lastAudioLevel > silenceTime * 1000) {
                    sendAudio();
                    lastAudioLevel = Date.now();
                }
            }
            requestAnimationFrame(updateVolumeMeter);
        }

        function startListening(stream) {
            isListening = true;
            mediaRecorder = new MediaRecorder(stream);
            mediaRecorder.ondataavailable = async (event) => {
                if (event.data.size > 0) {
                    audioChunks.push(event.data);
                }
            };
            mediaRecorder.start(250);
            updateVolumeMeter();
        }

        function stopListening() {
            isListening = false;
            if (mediaRecorder && mediaRecorder.state === 'recording') {
                mediaRecorder.stop();
            }
            audioChunks = [];
            volumeLevel.style.width = '0%';
        }

        async function sendAudio() {
            if (audioChunks.length > 0 && ws.readyState === WebSocket.OPEN) {
                const audioBlob = new Blob(audioChunks, { type: 'audio/wav' });
                ws.send(await audioBlob.arrayBuffer());
                audioChunks = [];
                stopListening();
            }
        }

        function stopCall() {
            if (ws) ws.close();
            stopListening();
            if (audioContext) audioContext.close();
            callButton.classList.remove('active');
            callButton.textContent = 'Start Call';
        }

        callButton.addEventListener('click', () => {
            if (!ws || ws.readyState === WebSocket.CLOSED) {
                startCall();
            } else {
                stopCall();
            }
        });
    </script>
</body>
</html>