# SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. from enum import Enum from cosmos_predict1.tokenizer.modules.distributions import GaussianDistribution, IdentityDistribution from cosmos_predict1.tokenizer.modules.layers2d import Decoder, Encoder from cosmos_predict1.tokenizer.modules.layers3d import DecoderBase, DecoderFactorized, EncoderBase, EncoderFactorized from cosmos_predict1.tokenizer.modules.quantizers import FSQuantizer, LFQuantizer, ResidualFSQuantizer, VectorQuantizer class EncoderType(Enum): Default = Encoder class DecoderType(Enum): Default = Decoder class Encoder3DType(Enum): BASE = EncoderBase FACTORIZED = EncoderFactorized class Decoder3DType(Enum): BASE = DecoderBase FACTORIZED = DecoderFactorized class ContinuousFormulation(Enum): VAE = GaussianDistribution AE = IdentityDistribution class DiscreteQuantizer(Enum): VQ = VectorQuantizer LFQ = LFQuantizer FSQ = FSQuantizer RESFSQ = ResidualFSQuantizer