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| import path from 'path'; | |
| import SeleniumHelper from '../helpers/selenium-helper'; | |
| const { | |
| clickText, | |
| clickXpath, | |
| findByText, | |
| findByXpath, | |
| getDriver, | |
| loadUri | |
| } = new SeleniumHelper(); | |
| const uri = path.resolve(__dirname, '../../build/index.html'); | |
| let driver; | |
| describe('Loading scratch gui', () => { | |
| beforeAll(() => { | |
| driver = getDriver(); | |
| }); | |
| afterAll(async () => { | |
| await driver.quit(); | |
| }); | |
| test('Loading project file from computer succeeds, without opening failure alert', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/project1.sb3')); | |
| await findByText('project1-sprite'); | |
| // this test will fail if an alert appears, e.g. in SBFileUploaderHOC's onload() function | |
| }); | |
| test('Loading project file from computer gives project the filename from file', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/project1.sb3')); | |
| await findByText('project1-sprite'); | |
| await clickXpath('//input[@value="project1"]'); | |
| }); | |
| test('Load sb3 project with a missing svg costume', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/missing-sprite-svg.sb3')); | |
| const spriteTile = await findByText('Blue Square Guy'); | |
| const tileVisible = await spriteTile.isDisplayed(); | |
| expect(tileVisible).toBe(true); | |
| }); | |
| test('Load sb3 project with an invalid svg costume', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/corrupt-svg.sb3')); | |
| const spriteTile = await findByText('Blue Square Guy'); | |
| const tileVisible = await spriteTile.isDisplayed(); | |
| expect(tileVisible).toBe(true); | |
| }); | |
| test('Load sb2 project with a missing svg costume', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/missing-svg.sb2')); | |
| const spriteTile = await findByText('Blue Guy'); | |
| const tileVisible = await spriteTile.isDisplayed(); | |
| expect(tileVisible).toBe(true); | |
| }); | |
| test('Load sb2 project with an invalid svg costume', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/corrupt-svg.sb2')); | |
| const spriteTile = await findByText('Blue Guy'); | |
| const tileVisible = await spriteTile.isDisplayed(); | |
| expect(tileVisible).toBe(true); | |
| }); | |
| test('Load sb3 project with a missing bmp costume', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/missing-bmp.sb3')); | |
| const spriteTile = await findByText('green-bmp-guy'); | |
| const tileVisible = await spriteTile.isDisplayed(); | |
| expect(tileVisible).toBe(true); | |
| }); | |
| test('Load sb3 project with an invalid bmp costume', async () => { | |
| await loadUri(uri); | |
| await clickText('File'); | |
| await clickText('Load from your computer'); | |
| const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]'); | |
| await input.sendKeys(path.resolve(__dirname, '../fixtures/corrupt-bmp.sb3')); | |
| const spriteTile = await findByText('green-bmp-guy'); | |
| const tileVisible = await spriteTile.isDisplayed(); | |
| expect(tileVisible).toBe(true); | |
| }); | |
| }); | |