Spaces:
Runtime error
Runtime error
| import path from 'path'; | |
| import SeleniumHelper from '../helpers/selenium-helper'; | |
| const { | |
| clickText, | |
| clickXpath, | |
| findByText, | |
| findByXpath, | |
| getDriver, | |
| getLogs, | |
| loadUri, | |
| scope | |
| } = new SeleniumHelper(); | |
| const uri = path.resolve(__dirname, '../../build/index.html'); | |
| let driver; | |
| describe('Working with backdrops', () => { | |
| beforeAll(() => { | |
| driver = getDriver(); | |
| }); | |
| afterAll(async () => { | |
| await driver.quit(); | |
| }); | |
| test('Adding a backdrop from the library should not switch to stage', async () => { | |
| await loadUri(uri); | |
| // Start on the sounds tab of sprite1 to test switching behavior | |
| await clickText('Sounds'); | |
| // Add a backdrop without selecting the stage first to test switching | |
| await clickXpath('//button[@aria-label="Choose a Backdrop"]'); | |
| const el = await findByXpath("//input[@placeholder='Search']"); | |
| await el.sendKeys('blue'); | |
| await clickText('Blue Sky'); // Adds the backdrop | |
| // Make sure the sprite is still selected, and that the tab has not changed | |
| await clickText('Meow', scope.soundsTab); | |
| // Make sure the backdrop was actually added by going to the backdrops tab | |
| await clickXpath('//span[text()="Stage"]'); | |
| await clickText('Backdrops'); | |
| await clickText('Blue Sky', scope.costumesTab); | |
| const logs = await getLogs(); | |
| await expect(logs).toEqual([]); | |
| }); | |
| test('Adding backdrop via paint should switch to stage', async () => { | |
| await loadUri(uri); | |
| const buttonXpath = '//button[@aria-label="Choose a Backdrop"]'; | |
| const paintXpath = `${buttonXpath}/following-sibling::div//button[@aria-label="Paint"]`; | |
| const el = await findByXpath(buttonXpath); | |
| await driver.actions().mouseMove(el) | |
| .perform(); | |
| await driver.sleep(500); // Wait for thermometer menu to come up | |
| await clickXpath(paintXpath); | |
| // Stage should become selected and costume tab activated | |
| await findByText('backdrop2', scope.costumesTab); | |
| const logs = await getLogs(); | |
| await expect(logs).toEqual([]); | |
| }); | |
| test('Adding backdrop via surprise should not switch to stage', async () => { | |
| await loadUri(uri); | |
| // Start on the sounds tab of sprite1 to test switching behavior | |
| await clickText('Sounds'); | |
| const buttonXpath = '//button[@aria-label="Choose a Backdrop"]'; | |
| const surpriseXpath = `${buttonXpath}/following-sibling::div//button[@aria-label="Surprise"]`; | |
| const el = await findByXpath(buttonXpath); | |
| await driver.actions().mouseMove(el) | |
| .perform(); | |
| await driver.sleep(500); // Wait for thermometer menu to come up | |
| await clickXpath(surpriseXpath); | |
| // Make sure the sprite is still selected, and that the tab has not changed | |
| await clickText('Meow', scope.soundsTab); | |
| const logs = await getLogs(); | |
| await expect(logs).toEqual([]); | |
| }); | |
| test('Adding multiple backdrops from file should switch to stage', async () => { | |
| const files = [ | |
| path.resolve(__dirname, '../fixtures/gh-3582-png.png'), | |
| path.resolve(__dirname, '../fixtures/100-100.svg') | |
| ]; | |
| await loadUri(uri); | |
| const buttonXpath = '//button[@aria-label="Choose a Backdrop"]'; | |
| const fileXpath = `${buttonXpath}/following-sibling::div//input[@type="file"]`; | |
| const el = await findByXpath(buttonXpath); | |
| await driver.actions().mouseMove(el) | |
| .perform(); | |
| await driver.sleep(500); // Wait for thermometer menu to come up | |
| const input = await findByXpath(fileXpath); | |
| await input.sendKeys(files.join('\n')); | |
| // Should have been switched to stage/costume tab already | |
| await findByText('gh-3582-png', scope.costumesTab); | |
| await findByText('100-100', scope.costumesTab); | |
| const logs = await getLogs(); | |
| await expect(logs).toEqual([]); | |
| }); | |
| }); | |