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const Color = require('../util/color'); | |
/** | |
* @fileoverview | |
* Utilities for casting and comparing Scratch data-types. | |
* Scratch behaves slightly differently from JavaScript in many respects, | |
* and these differences should be encapsulated below. | |
* For example, in Scratch, add(1, join("hello", world")) -> 1. | |
* This is because "hello world" is cast to 0. | |
* In JavaScript, 1 + Number("hello" + "world") would give you NaN. | |
* Use when coercing a value before computation. | |
*/ | |
/** | |
* Used internally by compare() | |
* @param {*} val A value that evaluates to 0 in JS string-to-number conversation such as empty string, 0, or tab. | |
* @returns {boolean} True if the value should not be treated as the number zero. | |
*/ | |
const isNotActuallyZero = val => { | |
if (typeof val !== 'string') return false; | |
for (let i = 0; i < val.length; i++) { | |
const code = val.charCodeAt(i); | |
// '0'.charCodeAt(0) === 48 | |
// '\t'.charCodeAt(0) === 9 | |
// We include tab for compatibility with scratch-www's broken trim() polyfill. | |
// https://github.com/TurboWarp/scratch-vm/issues/115 | |
// https://scratch.mit.edu/projects/788261699/ | |
if (code === 48 || code === 9) { | |
return false; | |
} | |
} | |
return true; | |
}; | |
class Cast { | |
/** | |
* Scratch cast to number. | |
* Treats NaN as 0. | |
* In Scratch 2.0, this is captured by `interp.numArg.` | |
* @param {*} value Value to cast to number. | |
* @return {number} The Scratch-casted number value. | |
*/ | |
static toNumber (value) { | |
// If value is already a number we don't need to coerce it with | |
// Number(). | |
if (typeof value === 'number') { | |
// Scratch treats NaN as 0, when needed as a number. | |
// E.g., 0 + NaN -> 0. | |
if (Number.isNaN(value)) { | |
return 0; | |
} | |
return value; | |
} | |
const n = Number(value); | |
if (Number.isNaN(n)) { | |
// Scratch treats NaN as 0, when needed as a number. | |
// E.g., 0 + NaN -> 0. | |
return 0; | |
} | |
return n; | |
} | |
/** | |
* Scratch cast to boolean. | |
* In Scratch 2.0, this is captured by `interp.boolArg.` | |
* Treats some string values differently from JavaScript. | |
* @param {*} value Value to cast to boolean. | |
* @return {boolean} The Scratch-casted boolean value. | |
*/ | |
static toBoolean (value) { | |
// Already a boolean? | |
if (typeof value === 'boolean') { | |
return value; | |
} | |
if (typeof value === 'string') { | |
// These specific strings are treated as false in Scratch. | |
if ((value === '') || | |
(value === '0') || | |
(value.toLowerCase() === 'false')) { | |
return false; | |
} | |
// All other strings treated as true. | |
return true; | |
} | |
// Coerce other values and numbers. | |
return Boolean(value); | |
} | |
/** | |
* Scratch cast to string. | |
* @param {*} value Value to cast to string. | |
* @return {string} The Scratch-casted string value. | |
*/ | |
static toString (value) { | |
return String(value); | |
} | |
/** | |
* Cast any Scratch argument to an RGB color array to be used for the renderer. | |
* @param {*} value Value to convert to RGB color array. | |
* @return {Array.<number>} [r,g,b], values between 0-255. | |
*/ | |
static toRgbColorList (value) { | |
const color = Cast.toRgbColorObject(value); | |
return [color.r, color.g, color.b]; | |
} | |
/** | |
* Cast any Scratch argument to an RGB color object to be used for the renderer. | |
* @param {*} value Value to convert to RGB color object. | |
* @return {RGBOject} [r,g,b], values between 0-255. | |
*/ | |
static toRgbColorObject (value) { | |
let color; | |
if (typeof value === 'string' && value.substring(0, 1) === '#') { | |
color = Color.hexToRgb(value); | |
// If the color wasn't *actually* a hex color, cast to black | |
if (!color) color = {r: 0, g: 0, b: 0, a: 255}; | |
} else { | |
color = Color.decimalToRgb(Cast.toNumber(value)); | |
} | |
return color; | |
} | |
/** | |
* Determine if a Scratch argument is a white space string (or null / empty). | |
* @param {*} val value to check. | |
* @return {boolean} True if the argument is all white spaces or null / empty. | |
*/ | |
static isWhiteSpace (val) { | |
return val === null || (typeof val === 'string' && val.trim().length === 0); | |
} | |
/** | |
* Compare two values, using Scratch cast, case-insensitive string compare, etc. | |
* In Scratch 2.0, this is captured by `interp.compare.` | |
* @param {*} v1 First value to compare. | |
* @param {*} v2 Second value to compare. | |
* @returns {number} Negative number if v1 < v2; 0 if equal; positive otherwise. | |
*/ | |
static compare (v1, v2) { | |
let n1 = Number(v1); | |
let n2 = Number(v2); | |
if (n1 === 0 && isNotActuallyZero(v1)) { | |
n1 = NaN; | |
} else if (n2 === 0 && isNotActuallyZero(v2)) { | |
n2 = NaN; | |
} | |
if (isNaN(n1) || isNaN(n2)) { | |
// At least one argument can't be converted to a number. | |
// Scratch compares strings as case insensitive. | |
const s1 = String(v1).toLowerCase(); | |
const s2 = String(v2).toLowerCase(); | |
if (s1 < s2) { | |
return -1; | |
} else if (s1 > s2) { | |
return 1; | |
} | |
return 0; | |
} | |
// Handle the special case of Infinity | |
if ( | |
(n1 === Infinity && n2 === Infinity) || | |
(n1 === -Infinity && n2 === -Infinity) | |
) { | |
return 0; | |
} | |
// Compare as numbers. | |
return n1 - n2; | |
} | |
/** | |
* Determine if a Scratch argument number represents a round integer. | |
* @param {*} val Value to check. | |
* @return {boolean} True if number looks like an integer. | |
*/ | |
static isInt (val) { | |
// Values that are already numbers. | |
if (typeof val === 'number') { | |
if (isNaN(val)) { // NaN is considered an integer. | |
return true; | |
} | |
// True if it's "round" (e.g., 2.0 and 2). | |
return val === Math.floor(val); | |
} else if (typeof val === 'boolean') { | |
// `True` and `false` always represent integer after Scratch cast. | |
return true; | |
} else if (typeof val === 'string') { | |
// If it contains a decimal point, don't consider it an int. | |
return val.indexOf('.') < 0; | |
} | |
return false; | |
} | |
static get LIST_INVALID () { | |
return 'INVALID'; | |
} | |
static get LIST_ALL () { | |
return 'ALL'; | |
} | |
/** | |
* Compute a 1-based index into a list, based on a Scratch argument. | |
* Two special cases may be returned: | |
* LIST_ALL: if the block is referring to all of the items in the list. | |
* LIST_INVALID: if the index was invalid in any way. | |
* @param {*} index Scratch arg, including 1-based numbers or special cases. | |
* @param {number} length Length of the list. | |
* @param {boolean} acceptAll Whether it should accept "all" or not. | |
* @return {(number|string)} 1-based index for list, LIST_ALL, or LIST_INVALID. | |
*/ | |
static toListIndex (index, length, acceptAll) { | |
if (typeof index !== 'number') { | |
if (index === 'all') { | |
return acceptAll ? Cast.LIST_ALL : Cast.LIST_INVALID; | |
} | |
if (index === 'last') { | |
if (length > 0) { | |
return length; | |
} | |
return Cast.LIST_INVALID; | |
} else if (index === 'random' || index === 'any') { | |
if (length > 0) { | |
return 1 + Math.floor(Math.random() * length); | |
} | |
return Cast.LIST_INVALID; | |
} | |
} | |
index = Math.floor(Cast.toNumber(index)); | |
if (index < 1 || index > length) { | |
return Cast.LIST_INVALID; | |
} | |
return index; | |
} | |
} | |
module.exports = Cast; | |