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const path = require('path'); | |
const test = require('tap').test; | |
const makeTestStorage = require('../fixtures/make-test-storage'); | |
const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer; | |
const VirtualMachine = require('../../src/index'); | |
const projectUri = path.resolve(__dirname, '../fixtures/monitors.sb2'); | |
const project = readFileToBuffer(projectUri); | |
test('importing sb2 project with monitors', t => { | |
const vm = new VirtualMachine(); | |
vm.attachStorage(makeTestStorage()); | |
// Evaluate playground data and exit | |
vm.on('playgroundData', e => { | |
const threads = JSON.parse(e.threads); | |
// All monitors should create threads that finish during the step and | |
// are revoved from runtime.threads. | |
t.equal(threads.length, 0); | |
// we care that the last step updated the right number of monitors | |
// we don't care whether the last step ran other threads or not | |
const lastStepUpdatedMonitorThreads = vm.runtime._lastStepDoneThreads.filter(thread => thread.updateMonitor); | |
t.equal(lastStepUpdatedMonitorThreads.length, 8); | |
// There should be one additional hidden monitor that is in the monitorState but | |
// does not start a thread. | |
t.equal(vm.runtime._monitorState.size, 9); | |
const stage = vm.runtime.targets[0]; | |
const target = vm.runtime.targets[1]; | |
// Global variable named "global" is a slider | |
let variableId = Object.keys(stage.variables).filter(k => stage.variables[k].name === 'global')[0]; | |
let monitorRecord = vm.runtime._monitorState.get(variableId); | |
t.equal(monitorRecord.opcode, 'data_variable'); | |
t.equal(monitorRecord.mode, 'slider'); | |
t.equal(monitorRecord.sliderMin, -200); // Make sure these are imported for sliders. | |
t.equal(monitorRecord.sliderMax, 30); | |
t.equal(monitorRecord.isDiscrete, false); | |
t.equal(monitorRecord.x, 5); // These are imported for all monitors, just check once. | |
t.equal(monitorRecord.y, 59); | |
t.equal(monitorRecord.visible, true); | |
// Global variable named "global list" is a list | |
variableId = Object.keys(stage.variables).filter(k => stage.variables[k].name === 'global list')[0]; | |
monitorRecord = vm.runtime._monitorState.get(variableId); | |
t.equal(monitorRecord.opcode, 'data_listcontents'); | |
t.equal(monitorRecord.mode, 'list'); | |
t.equal(monitorRecord.visible, true); | |
// Local variable named "local" is hidden | |
variableId = Object.keys(target.variables).filter(k => target.variables[k].name === 'local')[0]; | |
monitorRecord = vm.runtime._monitorState.get(variableId); | |
t.equal(monitorRecord.opcode, 'data_variable'); | |
t.equal(monitorRecord.mode, 'default'); | |
t.equal(monitorRecord.visible, false); | |
// Local list named "local list" is visible | |
variableId = Object.keys(target.variables).filter(k => target.variables[k].name === 'local list')[0]; | |
monitorRecord = vm.runtime._monitorState.get(variableId); | |
t.equal(monitorRecord.opcode, 'data_listcontents'); | |
t.equal(monitorRecord.mode, 'list'); | |
t.equal(monitorRecord.visible, true); | |
t.equal(monitorRecord.width, 106); // Make sure these are imported from lists. | |
t.equal(monitorRecord.height, 206); | |
// Backdrop name monitor is visible, not sprite specific | |
// should get imported with id that references the name parameter | |
// via '_name' at the end since the 3.0 block has a dropdown. | |
monitorRecord = vm.runtime._monitorState.get('backdropnumbername_name'); | |
t.equal(monitorRecord.opcode, 'looks_backdropnumbername'); | |
t.equal(monitorRecord.mode, 'default'); | |
t.equal(monitorRecord.visible, true); | |
t.equal(monitorRecord.spriteName, null); | |
t.equal(monitorRecord.targetId, null); | |
// x position monitor is in large mode, specific to sprite 1 | |
monitorRecord = vm.runtime._monitorState.get(`${target.id}_xposition`); | |
t.equal(monitorRecord.opcode, 'motion_xposition'); | |
t.equal(monitorRecord.mode, 'large'); | |
t.equal(monitorRecord.visible, true); | |
t.equal(monitorRecord.spriteName, 'Sprite1'); | |
t.equal(monitorRecord.targetId, target.id); | |
let monitorId; | |
let monitorBlock; | |
// The monitor IDs for the sensing_current block should be unique | |
// to the parameter that is selected on the block being monitored. | |
// The paramater portion of the id should be lowercase even | |
// though the field value on the block is uppercase. | |
monitorId = 'current_date'; | |
monitorRecord = vm.runtime._monitorState.get(monitorId); | |
t.equal(monitorRecord.opcode, 'sensing_current'); | |
monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId); | |
t.equal(monitorBlock.fields.CURRENTMENU.value, 'DATE'); | |
t.equal(monitorRecord.mode, 'default'); | |
t.equal(monitorRecord.visible, true); | |
t.equal(monitorRecord.spriteName, null); | |
t.equal(monitorRecord.targetId, null); | |
monitorId = 'current_minute'; | |
monitorRecord = vm.runtime._monitorState.get(monitorId); | |
t.equal(monitorRecord.opcode, 'sensing_current'); | |
monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId); | |
t.equal(monitorBlock.fields.CURRENTMENU.value, 'MINUTE'); | |
t.equal(monitorRecord.mode, 'default'); | |
t.equal(monitorRecord.visible, true); | |
t.equal(monitorRecord.spriteName, null); | |
t.equal(monitorRecord.targetId, null); | |
monitorId = 'current_dayofweek'; | |
monitorRecord = vm.runtime._monitorState.get(monitorId); | |
t.equal(monitorRecord.opcode, 'sensing_current'); | |
monitorBlock = vm.runtime.monitorBlocks.getBlock(monitorId); | |
t.equal(monitorBlock.fields.CURRENTMENU.value, 'DAYOFWEEK'); | |
t.equal(monitorRecord.mode, 'default'); | |
t.equal(monitorRecord.visible, true); | |
t.equal(monitorRecord.spriteName, null); | |
t.equal(monitorRecord.targetId, null); | |
t.end(); | |
process.nextTick(process.exit); | |
}); | |
// Start VM, load project, and run | |
t.doesNotThrow(() => { | |
vm.start(); | |
vm.clear(); | |
vm.setCompatibilityMode(false); | |
vm.setTurboMode(false); | |
vm.loadProject(project).then(() => { | |
vm.greenFlag(); | |
setTimeout(() => { | |
vm.getPlaygroundData(); | |
vm.stopAll(); | |
}, 100); | |
}); | |
}); | |
}); | |