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const test = require('tap').test; | |
const Runtime = require('../../src/engine/runtime'); | |
const Target = require('../../src/engine/target'); | |
const Sprite = require('../../src/sprites/sprite'); | |
const Scratch3SoundBlocks = require('../../src/blocks/scratch3_sound'); | |
test('effect clamping runtime option', t => { | |
const rt = new Runtime(); | |
const target = new Target(rt); | |
const sprite = new Sprite(); | |
target.sprite = sprite; | |
const sound = new Scratch3SoundBlocks(rt); | |
sound.setEffect({ | |
EFFECT: 'pitch', | |
VALUE: 720 | |
}, { | |
target | |
}); | |
t.equal(sound._getSoundState(target).effects.pitch, 360); | |
rt.setRuntimeOptions({ | |
miscLimits: false | |
}); | |
sound.setEffect({ | |
EFFECT: 'pitch', | |
VALUE: 720 | |
}, { | |
target | |
}); | |
t.equal(sound._getSoundState(target).effects.pitch, 720); | |
t.end(); | |
}); | |