File size: 1,475 Bytes
8f3f8db
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
<!DOCTYPE html>
<head>
<meta charset="utf-8">
<title>SqueakJS</title>
<link rel="icon" type="image/png" href="squeakjs.png">
<link rel="stylesheet" href="squeakjs.css">
<script type="module" src="squeak.js"></script>
<script src="nw.js"></script>
<script>
    function runSqueak(imageName, documentArg) {
        var fs = require("fs");
        var sqCanvas = document.getElementById("sqCanvas");
            sqSpinner = document.getElementById("sqSpinner");
	var oldRunImg = SqueakJS.runImage.bind(SqueakJS);
        SqueakJS.runImage = function(buffer, name, display, options) {
	    display.documentName = documentArg;
	    oldRunImg(buffer, name, display, options);
	}.bind(SqueakJS);
        SqueakJS.runSqueak(imageName, sqCanvas, {
            spinner: sqSpinner,
            appName: imageName && imageName.replace(/\.image$/, ""),
        });
    }

    window.onload = function() {
        var p = require("path");
        var imageArg = nw.App.argv.find((a) => { return a.endsWith(".image") });
    	var rootimagepath = p.resolve(p.dirname(imageArg));
    	imageArg = p.basename(imageArg);
	var documentArg = nw.App.argv.slice(nw.App.argv.indexOf(imageArg) + 1, nw.App.argv.length)[0];
	if (documentArg) documentArg = p.basename(documentArg);
	patchSqueakForNode(rootimagepath);
        return runSqueak(imageArg, documentArg);
    }
</script>
</head>
<body>
    <canvas id="sqCanvas" style="display: block"></canvas>
    <div id="sqSpinner"><div>
</body>
</html>