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/* | |
* Copyright (c) 2013-2025 Vanessa Freudenberg | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
* THE SOFTWARE. | |
*/ | |
Object.extend(Squeak.Primitives.prototype, | |
'input', { | |
primitiveClipboardText: function(argCount) { | |
// There are two ways this primitive is invoked: | |
// 1: via the DOM keyboard event thandler in squeak.js that intercepts cmd-c/cmd-v, | |
// reads/writes the system clipboard from/to display.clipboardString | |
// and then the interpreter calls the primitive | |
// 2: via the image code e.g. a menu copy/paste item, which calls the primitive | |
// and we try to read/write the system clipboard directly. | |
// To support this, squeak.js keeps running the interpreter for 100 ms within | |
// the DOM event 'mouseup' handler so the code below runs in the click-handler context, | |
// (otherwise the browser would block access to the clipboard) | |
if (argCount === 0) { // read from clipboard | |
// Try to read from system clipboard, which is async if available. | |
// It will likely fail outside of an event handler. | |
var clipBoardPromise = null; | |
if (this.display.readFromSystemClipboard) clipBoardPromise = this.display.readFromSystemClipboard(); | |
if (clipBoardPromise) { | |
var unfreeze = this.vm.freeze(); | |
clipBoardPromise | |
.then(() => this.vm.popNandPush(1, this.makeStString(this.display.clipboardString))) | |
.catch(() => this.vm.popNandPush(1, this.vm.nilObj)) | |
.finally(unfreeze); | |
} else { | |
if (typeof(this.display.clipboardString) !== 'string') return false; | |
this.vm.popNandPush(1, this.makeStString(this.display.clipboardString)); | |
} | |
} else if (argCount === 1) { // write to clipboard | |
var stringObj = this.vm.top(); | |
if (stringObj.bytes) { | |
this.display.clipboardString = stringObj.bytesAsString(); | |
this.display.clipboardStringChanged = true; // means it should be written to system clipboard | |
if (this.display.writeToSystemClipboard) { | |
// no need to wait for the promise | |
this.display.writeToSystemClipboard(); | |
} | |
} | |
this.vm.pop(); | |
} | |
return true; | |
}, | |
primitiveKeyboardNext: function(argCount) { | |
return this.popNandPushIfOK(argCount+1, this.ensureSmallInt(this.display.keys.shift())); | |
}, | |
primitiveKeyboardPeek: function(argCount) { | |
var length = this.display.keys.length; | |
return this.popNandPushIfOK(argCount+1, length ? this.ensureSmallInt(this.display.keys[0] || 0) : this.vm.nilObj); | |
}, | |
primitiveMouseButtons: function(argCount) { | |
// only used in non-event based (old MVC) images | |
this.popNandPushIfOK(argCount+1, this.ensureSmallInt(this.display.buttons)); | |
// if the image calls this primitive it means it's done displaying | |
// we break out of the VM so the browser shows it quickly | |
this.vm.breakOut(); | |
// if nothing was drawn but the image looks at the buttons rapidly, | |
// it must be idle. | |
if (this.display.idle++ > 20) | |
this.vm.goIdle(); // might switch process, so must be after pop | |
return true; | |
}, | |
primitiveMousePoint: function(argCount) { | |
var x = this.ensureSmallInt(this.display.mouseX), | |
y = this.ensureSmallInt(this.display.mouseY); | |
return this.popNandPushIfOK(argCount+1, this.makePointWithXandY(x, y)); | |
}, | |
primitiveInputSemaphore: function(argCount) { | |
var semaIndex = this.stackInteger(0); | |
if (!this.success) return false; | |
this.inputEventSemaIndex = semaIndex; | |
this.display.signalInputEvent = function() { | |
this.signalSemaphoreWithIndex(this.inputEventSemaIndex); | |
}.bind(this); | |
return this.popNIfOK(argCount); | |
}, | |
primitiveInputWord: function(argCount) { | |
// Return an integer indicating the reason for the most recent input interrupt | |
return this.popNandPushIfOK(1, 0); // noop for now | |
}, | |
primitiveGetNextEvent: function(argCount) { | |
this.display.idle++; | |
var evtBuf = this.stackNonInteger(0); | |
if (!this.display.getNextEvent) return false; | |
this.display.getNextEvent(evtBuf.pointers, this.vm.startupTime); | |
return this.popNIfOK(argCount); | |
}, | |
}); | |