"use strict"; /* * Copyright (c) 2013-2025 Vanessa Freudenberg * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ Object.extend(Squeak, "audio", { startAudioOut: function() { if (!this.audioOutContext) { this.audioOutContext = new AudioContext(); } return this.audioOutContext; }, stopAudioOut: function() { if (this.audioOutContext) { this.audioOutContext.close(); this.audioOutContext = null; } }, startAudioIn: function(thenDo, errorDo) { if (this.audioInContext) { this.audioInSource.disconnect(); return thenDo(this.audioInContext, this.audioInSource); } if (!navigator.mediaDevices) return errorDo("test: audio input not supported"); navigator.mediaDevices.getUserMedia({audio: true}) .then(stream => { this.audioInContext = new AudioContext(); this.audioInSource = this.audioInContext.createMediaStreamSource(stream); thenDo(this.audioInContext, this.audioInSource); }) .catch(err => errorDo("cannot access microphone. " + err.name + ": " + err.message)); }, stopAudioIn: function() { if (this.audioInSource) { this.audioInSource.disconnect(); this.audioInSource = null; this.audioInContext.close(); this.audioInContext = null; } }, });