"use strict"; /* * Copyright (c) 2013-2025 Vanessa Freudenberg * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ Object.extend(Squeak.Primitives.prototype, 'input', { primitiveClipboardText: function(argCount) { // There are two ways this primitive is invoked: // 1: via the DOM keyboard event thandler in squeak.js that intercepts cmd-c/cmd-v, // reads/writes the system clipboard from/to display.clipboardString // and then the interpreter calls the primitive // 2: via the image code e.g. a menu copy/paste item, which calls the primitive // and we try to read/write the system clipboard directly. // To support this, squeak.js keeps running the interpreter for 100 ms within // the DOM event 'mouseup' handler so the code below runs in the click-handler context, // (otherwise the browser would block access to the clipboard) if (argCount === 0) { // read from clipboard // Try to read from system clipboard, which is async if available. // It will likely fail outside of an event handler. var clipBoardPromise = null; if (this.display.readFromSystemClipboard) clipBoardPromise = this.display.readFromSystemClipboard(); if (clipBoardPromise) { var unfreeze = this.vm.freeze(); clipBoardPromise .then(() => this.vm.popNandPush(1, this.makeStString(this.display.clipboardString))) .catch(() => this.vm.popNandPush(1, this.vm.nilObj)) .finally(unfreeze); } else { if (typeof(this.display.clipboardString) !== 'string') return false; this.vm.popNandPush(1, this.makeStString(this.display.clipboardString)); } } else if (argCount === 1) { // write to clipboard var stringObj = this.vm.top(); if (stringObj.bytes) { this.display.clipboardString = stringObj.bytesAsString(); this.display.clipboardStringChanged = true; // means it should be written to system clipboard if (this.display.writeToSystemClipboard) { // no need to wait for the promise this.display.writeToSystemClipboard(); } } this.vm.pop(); } return true; }, primitiveKeyboardNext: function(argCount) { return this.popNandPushIfOK(argCount+1, this.ensureSmallInt(this.display.keys.shift())); }, primitiveKeyboardPeek: function(argCount) { var length = this.display.keys.length; return this.popNandPushIfOK(argCount+1, length ? this.ensureSmallInt(this.display.keys[0] || 0) : this.vm.nilObj); }, primitiveMouseButtons: function(argCount) { // only used in non-event based (old MVC) images this.popNandPushIfOK(argCount+1, this.ensureSmallInt(this.display.buttons)); // if the image calls this primitive it means it's done displaying // we break out of the VM so the browser shows it quickly this.vm.breakOut(); // if nothing was drawn but the image looks at the buttons rapidly, // it must be idle. if (this.display.idle++ > 20) this.vm.goIdle(); // might switch process, so must be after pop return true; }, primitiveMousePoint: function(argCount) { var x = this.ensureSmallInt(this.display.mouseX), y = this.ensureSmallInt(this.display.mouseY); return this.popNandPushIfOK(argCount+1, this.makePointWithXandY(x, y)); }, primitiveInputSemaphore: function(argCount) { var semaIndex = this.stackInteger(0); if (!this.success) return false; this.inputEventSemaIndex = semaIndex; this.display.signalInputEvent = function() { this.signalSemaphoreWithIndex(this.inputEventSemaIndex); }.bind(this); return this.popNIfOK(argCount); }, primitiveInputWord: function(argCount) { // Return an integer indicating the reason for the most recent input interrupt return this.popNandPushIfOK(1, 0); // noop for now }, primitiveGetNextEvent: function(argCount) { this.display.idle++; var evtBuf = this.stackNonInteger(0); if (!this.display.getNextEvent) return false; this.display.getNextEvent(evtBuf.pointers, this.vm.startupTime); return this.popNIfOK(argCount); }, });