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<!DOCTYPE html>
<html lang="ja">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>歌唱類似度評価システム</title>
    <script src="https://cdn.jsdelivr.net/npm/essentia.js/dist/essentia-wasm.web.js"></script>
    <style>
        body {
            font-family: Arial, sans-serif;
            max-width: 800px;
            margin: 0 auto;
            padding: 20px;
            line-height: 1.6;
        }
        .container {
            display: flex;
            flex-direction: column;
            gap: 20px;
        }
        .control-panel {
            display: flex;
            flex-direction: column;
            gap: 15px;
            padding: 20px;
            border: 1px solid #ddd;
            border-radius: 8px;
            background-color: #f9f9f9;
        }
        button {
            padding: 10px 15px;
            background-color: #4CAF50;
            color: white;
            border: none;
            border-radius: 4px;
            cursor: pointer;
            font-size: 16px;
        }
        button:disabled {
            background-color: #cccccc;
            cursor: not-allowed;
        }
        .mode-selector {
            display: flex;
            gap: 15px;
            margin-bottom: 10px;
        }
        .mode-option {
            display: flex;
            align-items: center;
            gap: 5px;
        }
        .result {
            margin-top: 20px;
            padding: 15px;
            border: 1px solid #ddd;
            border-radius: 8px;
            background-color: #f0f8ff;
            display: none;
        }
        .progress-bar {
            width: 100%;
            background-color: #e0e0e0;
            border-radius: 4px;
            margin: 10px 0;
        }
        .progress {
            height: 20px;
            border-radius: 4px;
            background-color: #4CAF50;
            width: 0%;
            transition: width 0.3s;
        }
        .audio-container {
            display: flex;
            justify-content: space-between;
            gap: 20px;
            margin-top: 20px;
        }
        .audio-box {
            flex: 1;
            padding: 10px;
            border: 1px solid #ddd;
            border-radius: 8px;
        }
        h2 {
            margin-top: 0;
            color: #333;
        }
    </style>
</head>
<body>
    <div class="container">
        <h1>歌唱類似度評価システム</h1>
        
        <div class="control-panel">
            <h2>手本音声選択</h2>
            <select id="sampleSelect">
                <option value="sample1.mp3">サンプル曲1</option>
                <option value="sample2.mp3">サンプル曲2</option>
                <option value="sample3.mp3">サンプル曲3</option>
            </select>
            
            <h2>録音モード選択</h2>
            <div class="mode-selector">
                <div class="mode-option">
                    <input type="radio" id="micMode" name="recordingMode" value="mic" checked>
                    <label for="micMode">マイクで録音</label>
                </div>
                <div class="mode-option">
                    <input type="radio" id="uploadMode" name="recordingMode" value="upload">
                    <label for="uploadMode">ファイルをアップロード</label>
                </div>
            </div>
            
            <div id="uploadContainer" style="display: none;">
                <input type="file" id="audioUpload" accept="audio/*">
            </div>
            
            <button id="startButton">スタート</button>
            <button id="stopButton" disabled>ストップ</button>
            
            <div class="progress-bar">
                <div class="progress" id="progressBar"></div>
            </div>
        </div>
        
        <div class="result" id="resultContainer">
            <h2>結果</h2>
            <p>類似度スコア: <span id="score">0</span>%</p>
            
            <div class="audio-container">
                <div class="audio-box">
                    <h3>手本音声</h3>
                    <audio controls id="referenceAudio"></audio>
                </div>
                <div class="audio-box">
                    <h3>あなたの歌唱</h3>
                    <audio controls id="userAudio"></audio>
                </div>
            </div>
        </div>
    </div>

    <script>
        // グローバル変数
        let audioContext;
        let mediaRecorder;
        let recordedChunks = [];
        let referenceAudio = document.getElementById('referenceAudio');
        let startButton = document.getElementById('startButton');
        let stopButton = document.getElementById('stopButton');
        let progressBar = document.getElementById('progressBar');
        let resultContainer = document.getElementById('resultContainer');
        let scoreElement = document.getElementById('score');
        let userAudio = document.getElementById('userAudio');
        let sampleSelect = document.getElementById('sampleSelect');
        let micModeRadio = document.getElementById('micMode');
        let uploadModeRadio = document.getElementById('uploadMode');
        let uploadContainer = document.getElementById('uploadContainer');
        let audioUpload = document.getElementById('audioUpload');
        
        // モード選択の切り替え
        micModeRadio.addEventListener('change', () => {
            uploadContainer.style.display = 'none';
        });
        
        uploadModeRadio.addEventListener('change', () => {
            uploadContainer.style.display = 'block';
        });
        
        // スタートボタンの処理
        startButton.addEventListener('click', async () => {
            try {
                startButton.disabled = true;
                stopButton.disabled = false;
                resultContainer.style.display = 'none';
                progressBar.style.width = '0%';
                
                // 手本音声の設定
                const sampleFile = sampleSelect.value;
                referenceAudio.src = sampleFile;
                
                if (micModeRadio.checked) {
                    // マイク録音モード
                    await startMicrophoneRecording();
                } else {
                    // ファイルアップロードモード
                    if (!audioUpload.files[0]) {
                        alert('音声ファイルを選択してください');
                        startButton.disabled = false;
                        return;
                    }
                }
                
                // 手本音声再生開始
                referenceAudio.play();
                
                // 再生進捗をプログレスバーで表示
                referenceAudio.addEventListener('timeupdate', updateProgressBar);
                
                // 手本音声終了時の処理
                referenceAudio.addEventListener('ended', () => {
                    stopRecording();
                });
                
            } catch (error) {
                console.error('Error:', error);
                alert('エラーが発生しました: ' + error.message);
                startButton.disabled = false;
                stopButton.disabled = true;
            }
        });
        
        // ストップボタンの処理
        stopButton.addEventListener('click', () => {
            stopRecording();
        });
        
        // マイク録音開始
        async function startMicrophoneRecording() {
            recordedChunks = [];
            const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
            
            audioContext = new (window.AudioContext || window.webkitAudioContext)();
            mediaRecorder = new MediaRecorder(stream);
            
            mediaRecorder.ondataavailable = (event) => {
                if (event.data.size > 0) {
                    recordedChunks.push(event.data);
                }
            };
            
            mediaRecorder.start();
        }
        
        // 録音停止
        function stopRecording() {
            // プログレスバーの更新を停止
            referenceAudio.removeEventListener('timeupdate', updateProgressBar);
            
            if (micModeRadio.checked && mediaRecorder && mediaRecorder.state !== 'inactive') {
                mediaRecorder.stop();
                mediaRecorder.onstop = processRecordedAudio;
            } else if (uploadModeRadio.checked) {
                processUploadedAudio();
            } else {
                startButton.disabled = false;
                stopButton.disabled = true;
            }
        }
        
        // 録音データの処理
        function processRecordedAudio() {
            const audioBlob = new Blob(recordedChunks, { type: 'audio/wav' });
            const audioUrl = URL.createObjectURL(audioBlob);
            userAudio.src = audioUrl;
            
            // 音声解析を実行
            analyzeAudio(referenceAudio.src, audioBlob);
        }
        
        // アップロードファイルの処理
        function processUploadedAudio() {
            const file = audioUpload.files[0];
            const audioUrl = URL.createObjectURL(file);
            userAudio.src = audioUrl;
            
            // 音声解析を実行
            analyzeAudio(referenceAudio.src, file);
        }
        
        // プログレスバー更新
        function updateProgressBar() {
            const progress = (referenceAudio.currentTime / referenceAudio.duration) * 100;
            progressBar.style.width = `${progress}%`;
        }
        
async function analyzeAudio(referenceSrc, userAudioData) {
    try {
        // Essentia.jsの初期化
        const Essentia = await EssentiaWASM.Essentia();
        const essentia = new Essentia(Essentia.FFTW); // FFTバックエンドを使用
        
        // 参照音声とユーザー音声をデコード
        const [referenceArrayBuffer, userArrayBuffer] = await Promise.all([
            fetch(referenceSrc).then(res => res.arrayBuffer()),
            readAudioData(userAudioData)
        ]);
        
        const referenceAudioBuffer = await decodeAudioData(audioContext, referenceArrayBuffer);
        const userAudioBuffer = await decodeAudioData(audioContext, userArrayBuffer);
        
        // モノラル化とサンプルレートの統一
        const referenceMono = convertToMono(referenceAudioBuffer);
        const userMono = convertToMono(userAudioBuffer);
        
        // 特徴量抽出
        const referenceFeatures = extractFeatures(essentia, referenceMono);
        const userFeatures = extractFeatures(essentia, userMono);
        
        // 特徴量の正規化
        normalizeFeatures(referenceFeatures);
        normalizeFeatures(userFeatures);
        
        // 類似度計算
        const similarityScore = calculateSimilarity(
            referenceFeatures.mfcc.flat(),
            userFeatures.mfcc.flat()
        );
        
        // スコア表示 (0-100に変換)
        const displayScore = Math.min(Math.max(Math.round(similarityScore * 100), 0), 100);
        scoreElement.textContent = displayScore;
        
        // 結果表示
        resultContainer.style.display = 'block';
        startButton.disabled = false;
        stopButton.disabled = true;
        
        // Essentiaインスタンスのクリーンアップ
        essentia.delete();
        
    } catch (error) {
        console.error('分析エラー:', error);
        alert('音声分析中にエラーが発生しました: ' + error.message);
        startButton.disabled = false;
        stopButton.disabled = true;
    }
}

// 補助関数群
async function readAudioData(audioData) {
    if (audioData instanceof Blob) {
        return new Response(audioData).arrayBuffer();
    }
    return audioData;
}

async function decodeAudioData(context, arrayBuffer) {
    return new Promise((resolve, reject) => {
        context.decodeAudioData(arrayBuffer, resolve, reject);
    });
}

function convertToMono(audioBuffer) {
    if (audioBuffer.numberOfChannels === 1) return audioBuffer.getChannelData(0);
    
    const left = audioBuffer.getChannelData(0);
    const right = audioBuffer.numberOfChannels > 1 ? 
        audioBuffer.getChannelData(1) : left;
    const mono = new Float32Array(left.length);
    
    for (let i = 0; i < left.length; i++) {
        mono[i] = (left[i] + right[i]) / 2;
    }
    return mono;
}

function extractFeatures(essentia, audioData) {
    // パラメータ設定
    const frameSize = 2048;
    const hopSize = 1024;
    const sampleRate = 44100;
    
    // フレームごとに特徴量を抽出
    const frames = essentia.FrameGenerator(audioData, frameSize, hopSize);
    
    const features = {
        mfcc: [],
        spectral: {
            centroid: [],
            rolloff: [],
            flux: []
        }
    };
    
for (let i = 0; i < frames.size(); i++) {
    const frame = frames.get(i);

    // ウィンドウ処理 → スペクトル変換(共通処理)
    const windowed = essentia.Windowing(frame, 'hann', frameSize, false);
    const spectrum = essentia.Spectrum(windowed);

    // MFCC
    const mfccResult = essentia.MFCC(spectrum);
    features.mfcc.push(mfccResult.mfcc); // .mfcc 部分だけ取り出して保存

    // スペクトル特徴量
    features.spectral.centroid.push(
        essentia.SpectralCentroid(spectrum).centroid
    );
    features.spectral.rolloff.push(
        essentia.SpectralRollOff(spectrum, 0.85).rollOff
    );
    features.spectral.flux.push(
        essentia.Flux(spectrum).flux
    );

    frame.delete(); // メモリ解放(必要であれば)
}

    
    frames.delete();
    return features;
}

function normalizeFeatures(features) {
    // MFCCの正規化 (0-1範囲に)
    const mfccFlat = features.mfcc.flat();
    const min = Math.min(...mfccFlat);
    const max = Math.max(...mfccFlat);
    
    for (let i = 0; i < features.mfcc.length; i++) {
        for (let j = 0; j < features.mfcc[i].length; j++) {
            features.mfcc[i][j] = (features.mfcc[i][j] - min) / (max - min);
        }
    }
    
    // スペクトル特徴量の正規化
    ['centroid', 'rolloff', 'flux'].forEach(key => {
        const arr = features.spectral[key];
        const min = Math.min(...arr);
        const max = Math.max(...arr);
        
        for (let i = 0; i < arr.length; i++) {
            arr[i] = (arr[i] - min) / (max - min);
        }
    });
}

function calculateSimilarity(vec1, vec2) {
    // コサイン類似度計算
    if (vec1.length !== vec2.length || vec1.length === 0) return 0;
    
    let dotProduct = 0;
    let norm1 = 0;
    let norm2 = 0;
    
    for (let i = 0; i < vec1.length; i++) {
        dotProduct += vec1[i] * vec2[i];
        norm1 += vec1[i] * vec1[i];
        norm2 += vec2[i] * vec2[i];
    }
    
    norm1 = Math.sqrt(norm1);
    norm2 = Math.sqrt(norm2);
    
    if (norm1 === 0 || norm2 === 0) return 0;
    return dotProduct / (norm1 * norm2);
}
    </script>
</body>
</html>