Harness-of-Harness: Multi-Day Autonomous Software Development with Continual Improvement Paper • 2609.01481 • Published 6 days ago • 17
GameXpert-Bench: How Far Are Coding Agents from Expert Game Development? Paper • 2608.21833 • Published 16 days ago • 17
GameXpert-Bench: How Far Are Coding Agents from Expert Game Development? Paper • 2608.21833 • Published 16 days ago • 17
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Paper • 2606.17861 • Published Jun 16 • 60
PhoneHarness: Harnessing Phone-Use Agents through Mixed GUI, CLI, and Tool Actions Paper • 2606.14832 • Published Jun 12 • 12
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Paper • 2606.17861 • Published Jun 16 • 60
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Paper • 2606.17861 • Published Jun 16 • 60
Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning Paper • 2604.16029 • Published Apr 17 • 23
Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning Paper • 2604.16029 • Published Apr 17 • 23
The Station: An Open-World Environment for AI-Driven Discovery Paper • 2511.06309 • Published Nov 9, 2025 • 37
CALM Before the STORM: Unlocking Native Reasoning for Optimization Modeling Paper • 2510.04204 • Published Oct 5, 2025 • 21
EchoX: Towards Mitigating Acoustic-Semantic Gap via Echo Training for Speech-to-Speech LLMs Paper • 2509.09174 • Published Sep 11, 2025 • 62
Pass@k Training for Adaptively Balancing Exploration and Exploitation of Large Reasoning Models Paper • 2508.10751 • Published Aug 14, 2025 • 29
Re:Form -- Reducing Human Priors in Scalable Formal Software Verification with RL in LLMs: A Preliminary Study on Dafny Paper • 2507.16331 • Published Jul 22, 2025 • 22