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FAutomationFunctionalTestEnvSetup::~FAutomationFunctionalTestEnvSetup
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
~FAutomationFunctionalTestEnvSetup()
[]
FAutomationFunctionalTestEnvSetup
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
class FAutomationFunctionalTestEnvSetup
[]
FAutomationScreenshotOptions::FAutomationScreenshotOptions
/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h
FunctionalTesting
FAutomationScreenshotOptions()
[]
FAutomationScreenshotOptions::SetToleranceAmounts
/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h
FunctionalTesting
void SetToleranceAmounts ( [EComparisonTolerance](API\Developer\FunctionalTesting\EComparisonTolerance) InTolerance )
[]
FAutomationScreenshotOptions::FAutomationScreenshotOptions
/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h
FunctionalTesting
FAutomationScreenshotOptions ( [EComparisonTolerance](API\Developer\FunctionalTesting\EComparisonTolerance) InTolerance )
[]
FAutomationScreenshotOptions
/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h
FunctionalTesting
struct FAutomationScreenshotOptions
[ { "type": "bool", "name": "bDisableNoisyRenderingFeatures", "description": "Disables Anti-Aliasing, Motion Blur, Screen Space Reflections, Eye Adaptation, Tonemapper and Contact Shadows, because those features contribute a lot to the noise in the final rendered image." }, { "type": "bool", "name": "bDisableTonemapping", "description": "Disables Eye Adaptation and sets Tonemapper to fixed gamma curve." }, { "type": "bool", "name": "bIgnoreAntiAliasing", "description": "If this is true, we search neighboring pixels looking for the expected pixel as what may have happened, is that the pixel shifted a little." }, { "type": "bool", "name": "bIgnoreColors", "description": "If this is true, all we compare is luminance of the scene." }, { "type": "bool", "name": "bOverride_OverrideTimeTo", "description": "" }, { "type": "float", "name": "Delay", "description": "The delay before we take the screenshot (measured in seconds)." }, { "type": "int32", "name": "FrameDelay", "description": "The delay before we take the screenshot (measured in number of frames)." }, { "type": "float", "name": "MaximumGlobalError", "description": "After you've accounted for color tolerance changes, you now need to control for total acceptable error." }, { "type": "float", "name": "MaximumLocalError", "description": "After you've accounted for color tolerance changes, you now need to control for local acceptable error." }, { "type": "double", "name": "OverrideTimeTo", "description": "Overrides World Time, Real Time to the value provided." }, { "type": "FVector2D", "name": "Resolution", "description": "The desired resolution of the screenshot, if none is provided, it will use the default for the platform setup in the automation settings." }, { "type": "EComparisonTole...", "name": "Tolerance", "description": "These are quick defaults for tolerance levels, we default to low, because generally there's some constant variability in every pixel's color introduced by TxAA." }, { "type": "FComparisonTole...", "name": "ToleranceAmount", "description": "For each channel and brightness levels you can control a region where the colors are found to be essentially the same." }, { "type": "TObjectPtr<UAu...", "name": "ViewSettings", "description": "Assign custom view settings to control which rendering options we allow on while taking the screenshot." }, { "type": "FName", "name": "VisualizeBuffer", "description": "Allows you to screenshot a buffer other than the default final lit scene image." } ]
FAutomationTaskStatusBase::IsDone
/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
FunctionalTesting
bool IsDone() const
[]
FAutomationTaskStatusBase::~FAutomationTaskStatusBase
/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
FunctionalTesting
virtual ~FAutomationTaskStatusBase()
[]
FAutomationTaskStatusBase::SetDone
/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
FunctionalTesting
virtual void SetDone()
[]
FAutomationTaskStatusBase
/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
FAutomationTaskStatusBase- abstract class for task status
FunctionalTesting
class FAutomationTaskStatusBase
[ { "type": "bool", "name": "Done", "description": "" } ]
FAutomationWaitForLoadingOptions
/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h
FunctionalTesting
struct FAutomationWaitForLoadingOptions
[ { "type": "bool", "name": "WaitForReplicationToSettle", "description": "" } ]
FComparisonToleranceAmount::FComparisonToleranceAmount
/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h
FunctionalTesting
FComparisonToleranceAmount()
[]
FComparisonToleranceAmount::FComparisonToleranceAmount
/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h
FunctionalTesting
FComparisonToleranceAmount ( uint8 R, uint8 G, uint8 B, uint8 A, uint8 InMinBrightness, uint8 InMaxBrightness )
[]
FComparisonToleranceAmount
/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h
FunctionalTesting
struct FComparisonToleranceAmount
[ { "type": "uint8", "name": "Alpha", "description": "" }, { "type": "uint8", "name": "Blue", "description": "" }, { "type": "uint8", "name": "Green", "description": "" }, { "type": "uint8", "name": "MaxBrightness", "description": "" }, { "type": "uint8", "name": "MinBrightness", "description": "" }, { "type": "uint8", "name": "Red", "description": "" } ]
FConsoleVariableBPSetter::Get
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) Get()
[]
FConsoleVariableBPSetter::Restore
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void Restore()
[]
FConsoleVariableBPSetter::Set
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void Set ( const [FString](API\Runtime\Core\Containers\FString) & Value )
[]
FConsoleVariableBPSetter::FConsoleVariableBPSetter
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
FConsoleVariableBPSetter ( [FString](API\Runtime\Core\Containers\FString) InConsoleVariableName )
[]
FConsoleVariableBPSetter
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
class FConsoleVariableBPSetter
[]
FDelayForFramesLatentAction::GetDescription
/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h
Returns a human readable description of the latent operation's current state.
FunctionalTesting
virtual [FString](API\Runtime\Core\Containers\FString) GetDescription() const
[]
FDelayForFramesLatentAction::UpdateOperation
/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h
Return true when the action is completed.
FunctionalTesting
virtual void UpdateOperation ( [FLatentResponse](API\Runtime\Engine\FLatentResponse) & Response )
[]
FDelayForFramesLatentAction::FDelayForFramesLatentAction
/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h
FunctionalTesting
FDelayForFramesLatentAction ( const [FLatentActionInfo](API\Runtime\Engine\Engine\FLatentActionInfo) & LatentInfo, int32 NumFrames )
[]
FDelayForFramesLatentAction::~FDelayForFramesLatentAction
/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h
FunctionalTesting
virtual ~FDelayForFramesLatentAction()
[]
FDelayForFramesLatentAction
/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h
FunctionalTesting
class FDelayForFramesLatentAction : public [FPendingLatentAction](API\Runtime\Engine\FPendingLatentAction)
[]
FFunctionalTestAISpawned
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h
FunctionalTesting
class FFunctionalTestAISpawned
[]
ActiveTestName
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
FunctionalTesting
static [FString](API\Runtime\Core\Containers\FString) ActiveTestName;
[]
bIsFunctionalTestRunning
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
FunctionalTesting
static bool bIsFunctionalTestRunning;
[]
FFunctionalTestBase::ElevateLogWarningsToErrors
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Determines if Warning logs should be treated as errors
FunctionalTesting
virtual bool ElevateLogWarningsToErrors()
[]
FFunctionalTestBase::GetRunningTestName
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Returns the name of the running functional test. Empty if no test is running
FunctionalTesting
static [FString](API\Runtime\Core\Containers\FString) GetRunningTestName()
[]
FFunctionalTestBase::IsFunctionalTestRunning
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Returns true if a functional test is running (does not include map setup)
FunctionalTesting
static bool IsFunctionalTestRunning()
[]
FFunctionalTestBase::SetFunctionalTestComplete
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Marks us as no longer running a test
FunctionalTesting
void SetFunctionalTestComplete ( const [FString](API\Runtime\Core\Containers\FString) & InName )
[]
FFunctionalTestBase::SetFunctionalTestRunning
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Marks us as actively running a functional test
FunctionalTesting
void SetFunctionalTestRunning ( const [FString](API\Runtime\Core\Containers\FString) & InName )
[]
FFunctionalTestBase::SetLogErrorAndWarningHandlingToDefault
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
FunctionalTesting
void SetLogErrorAndWarningHandlingToDefault()
[]
FFunctionalTestBase::SetLogErrorAndWarningHandling
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Specify how log errors & warnings should be handled during tests. If values are not set then the project defaults will be used.
FunctionalTesting
void SetLogErrorAndWarningHandling ( [TOptional](API\Runtime\Core\IO\TOptional)< bool > InSuppressErrors, [TOptional](API\Runtime\Core\IO\TOptional)< bool > InSuppressWarnings, [TOptional](API\Runtime\Core\IO\TOptional)< bool > InWarningsAreErrors )
[]
FFunctionalTestBase::SuppressLogErrors
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Determines if Error logs should be suppressed from test results
FunctionalTesting
virtual bool SuppressLogErrors()
[]
FFunctionalTestBase::SuppressLogs
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
If true logs will not be included in test events true to suppress logs
FunctionalTesting
virtual bool SuppressLogs()
[]
FFunctionalTestBase::SuppressLogWarnings
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Determines if Warning logs should be suppressed from test results
FunctionalTesting
virtual bool SuppressLogWarnings()
[]
FFunctionalTestBase::FFunctionalTestBase
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
FunctionalTesting
FFunctionalTestBase ( const [FString](API\Runtime\Core\Containers\FString) & InName, const bool bInComplexTask )
[]
FFunctionalTestBase
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestBase.h
Base class for Functional test cases.
FunctionalTesting
class FFunctionalTestBase : public [FAutomationTestBase](API\Runtime\Core\Misc\FAutomationTestBase)
[ { "type": "bool", "name": "bElevateLogWarningsToErrors", "description": "" }, { "type": "bool", "name": "bSuppressLogErrors", "description": "" }, { "type": "bool", "name": "bSuppressLogs", "description": "" }, { "type": "bool", "name": "bSuppressLogWarnings", "description": "" } ]
FFunctionalTestDoneSignature
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
typedef TBaseDelegate_OneParam< void, class [AFunctionalTest](API\Developer\FunctionalTesting\AFunctionalTest) * > FFunctionalTestDoneSignature
[]
FFunctionalTestEventSignature
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
class FFunctionalTestEventSignature
[]
FFunctionalTestExternalProfiler::StartProfiler
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void StartProfiler ( const bool bWantPause )
[]
FFunctionalTestExternalProfiler::StopProfiler
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void StopProfiler()
[]
FFunctionalTestExternalProfiler
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
Experimental effort at automated cpu captures from the functional testing.
FunctionalTesting
class FFunctionalTestExternalProfiler : public [FScopedExternalProfilerBase](API\Runtime\Core\ProfilingDebugging\FScopedExternalProfilerBase)
[]
FPendingDelayedSpawn::Tick
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h
FunctionalTesting
void Tick ( float TimeDelta, [AFunctionalAITestBase](API\Developer\FunctionalTesting\AFunctionalAITestBase) * AITest )
[]
FPendingDelayedSpawn::FPendingDelayedSpawn
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h
FunctionalTesting
FPendingDelayedSpawn()
[]
FPendingDelayedSpawn::FPendingDelayedSpawn
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h
FunctionalTesting
FPendingDelayedSpawn ( const uint32 InSpawnSetIndex, const uint32 InSpawnInfoIndex, const int32 InNumberToSpawnLeft, const float InTimeToNextSpawn )
[]
FPendingDelayedSpawn
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h
Struct defining a pending spawn request within aAFunctionalAITestBase.
FunctionalTesting
struct FPendingDelayedSpawn
[ { "type": "bool", "name": "bFinished", "description": "" }, { "type": "uint32", "name": "NumberToSpawnLeft", "description": "" }, { "type": "uint32", "name": "SpawnInfoIndex", "description": "Indexto spawn in the SpawnInfoContainer's spawnset" }, { "type": "uint32", "name": "SpawnSetIndex", "description": "Indexto spawn in the SpawnSets" }, { "type": "float", "name": "TimeToNextSpawn", "description": "" } ]
FPerfStatsRecord::GetBaselineString
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) GetBaselineString() const
[]
FPerfStatsRecord::GetGameThreadTimes
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void GetGameThreadTimes ( double & OutMin, double & OutMax, double & OutAvg ) const
[]
FPerfStatsRecord::GetGPUTimes
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void GetGPUTimes ( double & OutMin, double & OutMax, double & OutAvg ) const
[]
FPerfStatsRecord::GetRecordString
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) GetRecordString() const
[]
FPerfStatsRecord::GetOverBudgetString
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) GetOverBudgetString() const
[]
FPerfStatsRecord::GetRenderThreadTimes
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void GetRenderThreadTimes ( double & OutMin, double & OutMax, double & OutAvg ) const
[]
FPerfStatsRecord::GetReportString
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) GetReportString() const
[]
FPerfStatsRecord::IsWithinGameThreadBudget
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
bool IsWithinGameThreadBudget() const
[]
FPerfStatsRecord::IsWithinGPUBudget
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
bool IsWithinGPUBudget() const
[]
FPerfStatsRecord::IsWithinRenderThreadBudget
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
bool IsWithinRenderThreadBudget() const
[]
FPerfStatsRecord::Sample
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void Sample ( [UWorld](API\Runtime\Engine\Engine\UWorld) * Owner, float DeltaSeconds, bool bBaseline )
[]
FPerfStatsRecord::FPerfStatsRecord
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
FPerfStatsRecord ( [FString](API\Runtime\Core\Containers\FString) InName )
[]
FPerfStatsRecord::SetBudgets
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
void SetBudgets ( float InGPUBudget, float InRenderThreadBudget, float InGameThreadBudget )
[]
FPerfStatsRecord
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
A set of simple perf stats recorded over a period of frames.
FunctionalTesting
struct FPerfStatsRecord
[ { "type": "FStatsData", "name": "Baseline", "description": "Stats data for the baseline." }, { "type": "float", "name": "GameThreadBudget", "description": "" }, { "type": "float", "name": "GPUBudget", "description": "" }, { "type": "FString", "name": "Name", "description": "" }, { "type": "FStatsData", "name": "Record", "description": "Stats data for the period we're interested in timing." }, { "type": "float", "name": "RenderThreadBudget", "description": "" } ]
FStartFTestOnMap::Update
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)
FunctionalTesting
virtual bool Update()
[]
FStartFTestOnMap::FStartFTestOnMap
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
FunctionalTesting
FStartFTestOnMap ( [FString](API\Runtime\Core\Containers\FString) InputParam )
[]
FStartFTestOnMap
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Start specific functional test on map and wait for it to finish
FunctionalTesting
class FStartFTestOnMap : public [IAutomationLatentCommand](API\Runtime\Core\Misc\IAutomationLatentCommand)
[]
FStartFTestOnMap::~FStartFTestOnMap
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
FunctionalTesting
virtual ~FStartFTestOnMap()
[]
FStartFTestsOnMap::Update
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)
FunctionalTesting
virtual bool Update()
[]
FStartFTestsOnMap
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Start all functional tests on map and wait for them to finish
FunctionalTesting
class FStartFTestsOnMap : public [IAutomationLatentCommand](API\Runtime\Core\Misc\IAutomationLatentCommand)
[]
FStartFTestsOnMap::~FStartFTestsOnMap
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
FunctionalTesting
virtual ~FStartFTestsOnMap()
[]
FStatsData::FStatsData
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
FStatsData()
[]
FStatsData
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h
FunctionalTesting
struct FStatsData
[ { "type": "FStatisticalFlo...", "name": "FrameTimeTracker", "description": "" }, { "type": "FStatisticalFlo...", "name": "GameThreadTimeTracker", "description": "" }, { "type": "FStatisticalFlo...", "name": "GPUTimeTracker", "description": "" }, { "type": "uint32", "name": "NumFrames", "description": "" }, { "type": "FStatisticalFlo...", "name": "RenderThreadTimeTracker", "description": "" }, { "type": "float", "name": "SumTimeSeconds", "description": "" } ]
FTakeScreenshotAfterTimeLatentAction::GetDescription
/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h
Returns a human readable description of the latent operation's current state.
FunctionalTesting
virtual [FString](API\Runtime\Core\Containers\FString) GetDescription() const
[]
FTakeScreenshotAfterTimeLatentAction::UpdateOperation
/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h
Return true when the action is completed.
FunctionalTesting
virtual void UpdateOperation ( [FLatentResponse](API\Runtime\Engine\FLatentResponse) & Response )
[]
FTakeScreenshotAfterTimeLatentAction::FTakeScreenshotAfterTimeLatentAction
/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h
FunctionalTesting
FTakeScreenshotAfterTimeLatentAction ( const [FLatentActionInfo](API\Runtime\Engine\Engine\FLatentActionInfo) & LatentInfo, const [FString](API\Runtime\Core\Containers\FString) & InScreenshotName, const [FString](API\Runtime\Core\Containers\FString) & InNotes, [FAutomationScreenshotOptions](API\Developer\FunctionalTesting\FAutomationScreenshotOptions) InOptions )
[]
FTakeScreenshotAfterTimeLatentAction::~FTakeScreenshotAfterTimeLatentAction
/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h
FunctionalTesting
virtual ~FTakeScreenshotAfterTimeLatentAction()
[]
FTakeScreenshotAfterTimeLatentAction
/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h
FunctionalTesting
class FTakeScreenshotAfterTimeLatentAction : public [FPendingLatentAction](API\Runtime\Engine\FPendingLatentAction)
[]
FTraceChannelTestBatchOptions::operator==
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
bool operator== ( const [FTraceChannelTestBatchOptions](API\Developer\FunctionalTesting\FTraceChannelTestBatchOptions) & Other ) const
[]
FTraceChannelTestBatchOptions::operator!=
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
bool operator!= ( const [FTraceChannelTestBatchOptions](API\Developer\FunctionalTesting\FTraceChannelTestBatchOptions) & Other ) const
[]
FTraceChannelTestBatchOptions::ToString
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) ToString() const
[]
FTraceChannelTestBatchOptions::FTraceChannelTestBatchOptions
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
FTraceChannelTestBatchOptions()
[]
FTraceQueryTestNames::ToString
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) ToString() const
[]
FTraceChannelTestBatchOptions
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
struct FTraceChannelTestBatchOptions
[ { "type": "bool", "name": "bBoxTrace", "description": "Whether to do box traces" }, { "type": "bool", "name": "bCapsuleTrace", "description": "Whether to do capsule traces" }, { "type": "bool", "name": "bChannelTrace", "description": "Whether to do channel traces" }, { "type": "bool", "name": "bLineTrace", "description": "Whether to do line traces" }, { "type": "bool", "name": "bObjectsTrace", "description": "Whether to do object traces" }, { "type": "bool", "name": "bProfileTrace", "description": "Whether to do profile traces" }, { "type": "bool", "name": "bSphereTrace", "description": "Whether to do sphere traces" } ]
FTraceQueryTestNames
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
struct FTraceQueryTestNames
[ { "type": "FName", "name": "ActorName", "description": "" }, { "type": "FName", "name": "ComponentName", "description": "" }, { "type": "FName", "name": "PhysicalMaterialName", "description": "" } ]
FTraceQueryTestResultsInner::AssertEqual
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
bool AssertEqual ( const [FTraceQueryTestResultsInner](API\Developer\FunctionalTesting\FTraceQueryTestResultsInner) & Expected, const [FString](API\Runtime\Core\Containers\FString) & What, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ContextObject, [AFunctionalTest](API\Developer\FunctionalTesting\AFunctionalTest) & FunctionalTest ) const
[]
FTraceQueryTestResultsInner::CaptureNames
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
void CaptureNames()
[]
FTraceQueryTestResultsInner::ToString
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) ToString ( const [FTraceChannelTestBatchOptions](API\Developer\FunctionalTesting\FTraceChannelTestBatchOptions) & BatchOptions ) const
[]
FTraceQueryTestResultsInner
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
struct FTraceQueryTestResultsInner
[ { "type": "FTraceQueryTest...", "name": "BoxResults", "description": "The results associated with the box" }, { "type": "FTraceQueryTest...", "name": "CapsuleResults", "description": "The results associated with the capsule" }, { "type": "FTraceQueryTest...", "name": "LineResults", "description": "The results associated with the line trace" }, { "type": "FTraceQueryTest...", "name": "SphereResults", "description": "The results associated with the sphere" } ]
FTraceQueryTestResultsInnerMost::AssertEqual
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
bool AssertEqual ( const [FTraceQueryTestResultsInnerMost](API\Developer\FunctionalTesting\FTraceQueryTestResultsInnerMost) & Expected, const [FString](API\Runtime\Core\Containers\FString) & What, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ContextObject, [AFunctionalTest](API\Developer\FunctionalTesting\AFunctionalTest) & FunctionalTest ) const
[]
FTraceQueryTestResultsInnerMost::CaptureNames
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
void CaptureNames()
[]
FTraceQueryTestResultsInnerMost::ToString
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
[FString](API\Runtime\Core\Containers\FString) ToString() const
[]
FTraceQueryTestResultsInnerMost
/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h
FunctionalTesting
struct FTraceQueryTestResultsInnerMost
[ { "type": "bool", "name": "bMultiResult", "description": "The true/false value returned from the multi sweep" }, { "type": "bool", "name": "bSingleResult", "description": "The true/false value returned from the single sweep" }, { "type": "TArray<FHitRes...", "name": "MultiHits", "description": "Result from doing a multi sweep" }, { "type": "TArray<FTraceQ...", "name": "MultiNames", "description": "Names found from doing a multi sweep" }, { "type": "FHitResult", "name": "SingleHit", "description": "Result from doing a single sweep" }, { "type": "FTraceQueryTest...", "name": "SingleNames", "description": "Names found from doing a single sweep" } ]
FTriggerFTest::Update
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)
FunctionalTesting
virtual bool Update()
[]
FTriggerFTest::FTriggerFTest
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
FunctionalTesting
FTriggerFTest ( [FString](API\Runtime\Core\Containers\FString) InputParam )
[]
FTriggerFTest::~FTriggerFTest
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
FunctionalTesting
virtual ~FTriggerFTest()
[]
FTriggerFTest
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Trigger specific functional test on map
FunctionalTesting
class FTriggerFTest : public [IAutomationLatentCommand](API\Runtime\Core\Misc\IAutomationLatentCommand)
[]
FTriggerFTests::Update
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)
FunctionalTesting
virtual bool Update()
[]
FTriggerFTests::~FTriggerFTests
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
FunctionalTesting
virtual ~FTriggerFTests()
[]
FTriggerFTests
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Trigger all functional tests on map
FunctionalTesting
class FTriggerFTests : public [IAutomationLatentCommand](API\Runtime\Core\Misc\IAutomationLatentCommand)
[]
FWaitForFTestsToFinish::Update
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)
FunctionalTesting
virtual bool Update()
[]
FWaitForFTestsToFinish::~FWaitForFTestsToFinish
/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h
FunctionalTesting
virtual ~FWaitForFTestsToFinish()
[]