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Gran Turismo 4 Multiplayer Data - Upsampler

This dataset contains video and action labels of 1v1 races in the PS2 game Gran Turismo 4 for upsampling purposes.

It was used to train the multiplayer world model Multiverse.

Note: this code is only used to train an upsampler model to increase the frame resolution and details from 35x53 to 350x530.

Data Structure

The dataset is comprised 1v1 races footage at 1 fps, split into .hdf5 files.

Each frame has a shpae of (350, 530, 6), representing 2 RGB frames stacked together along the channel axis. As can be seen in the following figure:

And the two player action is an array of size (66) in the following structure:

Player Range Control Meaning
Player 1 0–10 Gas 0 = no gas, 10 = max gas
Player 1 11–21 Brake 11 = no brake, 21 = max brake
Player 1 22–32 Steering 22 = max left, 27 = straight, 32 = max right
Player 2 33–43 Gas 33 = no gas, 43 = max gas
Player 2 44–54 Brake 44 = no brake, 54 = max brake
Player 2 55–65 Steering 55 = max left, 60 = straight, 65 = max right
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