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class ItemVariableFlags |
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{ |
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static const int NONE = 0; |
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static const int FLOAT = 0x0001; |
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static const int STRING = 0x0002; |
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static const int BOOL = 0x0004; |
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}; |
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class CachedObjectsParams |
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{ |
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static ref Param1<int> PARAM1_INT; |
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static ref Param1<bool> PARAM1_BOOL; |
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static ref Param1<float> PARAM1_FLOAT; |
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static ref Param1<string> PARAM1_STRING; |
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static ref Param2<int,int> PARAM2_INT_INT; |
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static ref Param2<int,float> PARAM2_INT_FLOAT; |
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static ref Param2<int,string> PARAM2_INT_STRING; |
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static ref Param2<string,float> PARAM2_STRING_FLOAT; |
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static ref Param2<string,string> PARAM2_STRING_STRING; |
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static ref Param2<float,float> PARAM2_FLOAT_FLOAT; |
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static void Init() |
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{ |
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PARAM1_INT = new Param1<int>(0); |
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PARAM1_BOOL = new Param1<bool>(false); |
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PARAM1_FLOAT = new Param1<float>(0); |
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PARAM1_STRING = new Param1<string>(""); |
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PARAM2_INT_INT = new Param2<int,int>(0,0); |
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PARAM2_INT_FLOAT = new Param2<int,float>(0,0); |
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PARAM2_INT_STRING = new Param2<int,string>(0,""); |
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PARAM2_STRING_FLOAT = new Param2<string,float>("",0); |
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PARAM2_STRING_STRING = new Param2<string,string>("",""); |
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PARAM2_FLOAT_FLOAT = new Param2<float,float>(0,0); |
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} |
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}; |
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class CachedObjectsArrays//don't forget to .Clear() your cache object before using it |
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{ |
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static void Init() |
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{ |
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ARRAY_STRING = new TStringArray; |
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ARRAY_FLOAT = new TFloatArray; |
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ARRAY_INT = new TIntArray; |
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} |
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static ref TStringArray ARRAY_STRING; |
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static ref TFloatArray ARRAY_FLOAT; |
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static ref TIntArray ARRAY_INT; |
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}; |