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class CattleProd : ItemBase |
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{ |
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protected int m_MeleeMode; |
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protected int m_MeleeHeavyMode; |
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protected int m_MeleeSprintMode; |
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void CattleProd() |
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{ |
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m_MeleeMode = 0; |
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m_MeleeHeavyMode = 1; |
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m_MeleeSprintMode = 2; |
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} |
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override void OnWorkStart() |
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{ |
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m_MeleeMode = 3; |
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m_MeleeHeavyMode = 4; |
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m_MeleeSprintMode = 5; |
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} |
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override void OnWorkStop() |
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{ |
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m_MeleeMode = 0; |
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m_MeleeHeavyMode = 1; |
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m_MeleeSprintMode = 2; |
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} |
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override int GetMeleeMode() |
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{ |
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return m_MeleeMode; |
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} |
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override int GetMeleeHeavyMode() |
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{ |
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return m_MeleeHeavyMode; |
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} |
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override int GetMeleeSprintMode() |
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{ |
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return m_MeleeSprintMode; |
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} |
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override void SetActions() |
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{ |
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super.SetActions(); |
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AddAction(ActionTurnOnWhileInHands); |
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AddAction(ActionTurnOffWhileInHands); |
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} |
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} |