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// *************************************************************************************
// ! PluginDayZInfectedDebugUIHandler
// *************************************************************************************
class PluginDayZInfectedDebugUIHandler extends ScriptedWidgetEventHandler
{
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w, x, y, button);
return m_pPluginInfectedDebug.OnClick(w, x, y, button);
}
override bool OnChange(Widget w, int x, int y, bool finished)
{
super.OnChange(w, x, y, finished);
return m_pPluginInfectedDebug.OnChange(w, x, y, finished);
}
PluginDayZInfectedDebug m_pPluginInfectedDebug;
}
// *************************************************************************************
// ! PluginDayZInfectedDebugAttackDesc
// *************************************************************************************
class PluginDayZInfectedDebugAttackDesc
{
void PluginDayZInfectedDebugAttackDesc(string pName, int pValue)
{
name = pName;
animValue = pValue;
}
string name;
int animValue;
}
// *************************************************************************************
// ! PluginDayZInfectedDebug
// *************************************************************************************
class PluginDayZInfectedDebug extends PluginBase
{
int m_CurrentMode = 0;
bool m_HasFocus = false;
bool m_IsActive = false;
//! main controls
Widget m_MainWnd;
ButtonWidget m_SpawnEntityButton;
ButtonWidget m_CardMovementButton;
ButtonWidget m_CardFightButton;
Widget m_CardMovementFrame;
Widget m_CardFightFrame;
TextWidget m_StatusText;
//! movement card
XComboBoxWidget m_StanceCB;
XComboBoxWidget m_MindStateCB;
EditBoxWidget m_MovementSpeedEB;
ButtonWidget m_StartTurnButton;
XComboBoxWidget m_TurnTypeCB;
EditBoxWidget m_TurnDirectionEB;
XComboBoxWidget m_VaultingCB;
ButtonWidget m_StartVaultButton;
ButtonWidget m_KnucleOutButton;
XComboBoxWidget m_CrawlingTypeCB;
ButtonWidget m_StartCrawlingButton;
//! fight card
EditBoxWidget m_HitDirEB;
XComboBoxWidget m_HitTypeCB;
XComboBoxWidget m_HitBodyPartCB;
ButtonWidget m_StartHitButton;
XComboBoxWidget m_DeathTypeCB;
ButtonWidget m_StartDeathButton;
XComboBoxWidget m_AttackTypeCB;
XComboBoxWidget m_AttackDirCB;
ButtonWidget m_StartAttackButton;
//! controlled instance
DayZInfected m_ControlledInfected;
//! command handler values
bool m_CH_DoTurn = false;
bool m_CH_DoVault = false;
bool m_CH_DoKnucleOut = false;
bool m_CH_GoToCrawl = false;
bool m_CH_DoHit = false;
bool m_CH_StartDeath = false;
bool m_CH_DoAttack = false;
ref PluginDayZInfectedDebugUIHandler m_pUIHandler;
ref array<ref PluginDayZInfectedDebugAttackDesc> m_AttackDescriptors = new array<ref PluginDayZInfectedDebugAttackDesc>;
private ref array<Shape> m_DebugShapes = new array<Shape>();
//! status refresh timer
ref Timer m_TickTimer;
void PluginDayZInfectedDebug()
{
#ifndef NO_GUI
CreateModuleWidgets();
#endif
}
void ~PluginDayZInfectedDebug()
{
#ifndef NO_GUI
DestroyModuleWidgets();
#endif
}
//!
void ToggleDebugWindowEvent()
{
m_CurrentMode++;
if (m_CurrentMode > 2)
{
m_CurrentMode = 0;
}
ToggleDebugWindowSetMode(m_CurrentMode);
}
//!
void ToggleDebugWindowSetMode(int pMode)
{
switch (pMode)
{
case 0: Hide(); ReleaseFocus(); CleanupDebugShapes(m_DebugShapes); break;
case 1: Show(); ReleaseFocus(); break;
case 2: Show(); CaptureFocus(); break;
}
}
//!
void CaptureFocus()
{
if (!m_HasFocus)
{
GetGame().GetInput().ChangeGameFocus(1);
GetGame().GetUIManager().ShowUICursor(true);
m_HasFocus = true;
}
}
//!
void ReleaseFocus()
{
if (m_HasFocus)
{
GetGame().GetInput().ChangeGameFocus(-1);
GetGame().GetUIManager().ShowUICursor(false);
m_HasFocus = false;
}
}
//!
void Show()
{
ShowWidgets(true);
m_IsActive = true;
GetUApi().ActivateExclude("menu");
GetUApi().UpdateControls();
if (!m_TickTimer)
{
m_TickTimer = new Timer();
m_TickTimer.Run(0.1, this, "Tick", NULL, true);
}
}
//!
void Hide()
{
ShowWidgets(false);
m_IsActive = false;
GetUApi().UpdateControls();
m_TickTimer = NULL;
}
//!
void ShowWidgets(bool show)
{
if(m_MainWnd)
{
m_MainWnd.Show(show);
}
}
override void OnUpdate(float delta_time)
{
super.OnUpdate(delta_time);
CleanupDebugShapes(m_DebugShapes);
if (m_IsActive)
{
if (!m_ControlledInfected)
return;
m_DebugShapes.Insert(Debug.DrawSphere(m_ControlledInfected.GetPosition() + "0 2 0", 0.25, FadeColors.RED));
}
}
//!
void CreateModuleWidgets()
{
if (!m_pUIHandler)
{
m_pUIHandler = new PluginDayZInfectedDebugUIHandler();
m_pUIHandler.m_pPluginInfectedDebug = this;
}
if (!m_MainWnd)
{
m_MainWnd = GetGame().GetWorkspace().CreateWidgets("gui/layouts/debug/day_z_infecteddebug.layout");
m_MainWnd.SetHandler(m_pUIHandler);
m_MainWnd.Show(false);
}
//! main controls
m_SpawnEntityButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("SpawnEntityButton") );
m_CardMovementButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("CardMovementButton") );
m_CardFightButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("CardFightButton") );
m_CardMovementFrame = m_MainWnd.FindAnyWidget("CardMovementFrame");
m_CardFightFrame = m_MainWnd.FindAnyWidget("CardFightFrame");
m_StatusText = TextWidget.Cast( m_MainWnd.FindAnyWidget("StatusText") );
//! movement card
m_StanceCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("StanceCB") );
m_MindStateCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("MindStateCB") );
m_MovementSpeedEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("MovementSpeedEB") );
m_StartTurnButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartTurnButton") );
m_TurnTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") );
m_TurnDirectionEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnDirectionEB") );
m_VaultingCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") );
m_StartVaultButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartVaultButton") );
m_KnucleOutButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("KnucleOutButton") );
m_CrawlingTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") );
m_StartCrawlingButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartCrawlingButton") );
//! fight card
m_HitDirEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitDirEB") );
m_HitTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitTypeCB") );
m_HitBodyPartCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitBodyPartCB") );
m_StartHitButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartHitButton") );
m_DeathTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("DeathTypeCB") );
m_StartDeathButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartDeathButton") );
m_AttackTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("AttackTypeCB") );
m_AttackDirCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("AttackDirCB") );
m_StartAttackButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartAttackButton") );
//! fill some controls
InitAttacks();
ShowCard(0);
}
//!
void DestroyModuleWidgets()
{
delete m_MainWnd;
}
//!
void ShowCard(int pCard)
{
m_CardMovementFrame.Show(pCard == 0);
m_CardFightFrame.Show(pCard == 1);
}
//! buttons clicks
bool OnClick(Widget w, int x, int y, int button)
{
if (w == m_SpawnEntityButton)
{
ResetValues();
SpawnNewInfectedEntity();
return true;
}
if (w == m_CardMovementButton)
{
ShowCard(0);
return true;
}
else if (w == m_CardFightButton)
{
ShowCard(1);
return true;
}
else if (w == m_StartTurnButton)
{
m_CH_DoTurn = true;
return true;
}
else if (w == m_StartVaultButton)
{
m_CH_DoVault = true;
return true;
}
else if (w == m_KnucleOutButton)
{
m_CH_DoKnucleOut = true;
return true;
}
else if (w == m_StartCrawlingButton)
{
m_CH_GoToCrawl = true;
return true;
}
else if (w == m_StartHitButton)
{
m_CH_DoHit = true;
return true;
}
else if (w == m_StartDeathButton)
{
m_CH_StartDeath = true;
return true;
}
else if (w == m_StartAttackButton)
{
m_CH_DoAttack = true;
return true;
}
return false;
}
//!
bool OnChange(Widget w, int x, int y, bool finished)
{
return false;
}
//!
void ResetValues()
{
m_CH_DoTurn = false;
m_CH_DoVault = false;
m_CH_DoKnucleOut = false;
m_CH_GoToCrawl = false;
m_CH_DoHit = false;
m_CH_StartDeath = false;
m_CH_DoAttack = false;
m_MovementSpeedEB.SetText("0");
m_MainWnd.Update();
}
//!
void SpawnNewInfectedEntity()
{
m_ControlledInfected = DayZInfected.Cast(GetGame().CreateObjectEx("ZmbF_JournalistNormal_Blue", GetGame().GetPlayer().GetPosition(), ECE_PLACE_ON_SURFACE|ECE_INITAI|ECE_EQUIP_ATTACHMENTS));
m_ControlledInfected.GetAIAgent().SetKeepInIdle(true);
}
protected void PossesInfected()
{
ResetValues();
FreeDebugCamera.GetInstance().SetActive(true);
m_ControlledInfected = DayZInfected.Cast(FreeDebugCamera.GetInstance().GetCrosshairObject());
FreeDebugCamera.GetInstance().SetActive(false);
}
//!
void CommandHandler(DayZInfected infected)
{
if( infected != m_ControlledInfected )
return;
infected.GetInputController().OverrideMovementSpeed(true, m_MovementSpeedEB.GetText().ToFloat());
DayZInfectedCommandMove moveCommand = infected.GetCommand_Move();
if( moveCommand )
{
moveCommand.SetStanceVariation(m_StanceCB.GetCurrentItem());
moveCommand.SetIdleState(m_MindStateCB.GetCurrentItem());
}
if( m_CH_DoTurn )
{
moveCommand.StartTurn(m_TurnDirectionEB.GetText().ToFloat(), m_TurnTypeCB.GetCurrentItem());
m_CH_DoTurn = false;
}
if( m_CH_DoVault )
{
infected.StartCommand_Vault(m_VaultingCB.GetCurrentItem());
m_CH_DoVault = false;
}
if( m_CH_DoKnucleOut )
{
infected.StartCommand_Vault(-1);
m_CH_DoKnucleOut = false;
}
if( m_CH_GoToCrawl )
{
infected.StartCommand_Crawl(m_CrawlingTypeCB.GetCurrentItem());
m_CH_GoToCrawl = false;
}
if( m_CH_DoHit )
{
float hitDir = m_HitDirEB.GetText().ToFloat();
int bodyPart = m_HitBodyPartCB.GetCurrentItem();
bool heavyHit = m_HitTypeCB.GetCurrentItem() == 1;
infected.StartCommand_Hit(heavyHit, bodyPart, hitDir);
m_CH_DoHit = false;
}
if( m_CH_StartDeath )
{
int deathType = m_DeathTypeCB.GetCurrentItem();
float deathDir = m_HitDirEB.GetText().ToFloat();
infected.StartCommand_Death(deathType, deathDir);
m_CH_StartDeath = false;
}
if( m_CH_DoAttack )
{
float attackDir = m_AttackDirCB.GetCurrentItem();
int attackType = m_AttackDescriptors.Get(m_AttackTypeCB.GetCurrentItem()).animValue;
infected.StartCommand_Attack(null, attackType, attackDir);
m_CH_DoAttack = false;
}
}
//!
void Tick()
{
if( !m_ControlledInfected )
return;
}
//!
void InitAttacks()
{
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Left Light", 0));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Right Light", 1));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Left Heavy", 2));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Right Heavy", 3));
m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Crawl Attack", 7));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Crawl Attack Combo", 8));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Push Attack", 9));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Head Attack", 10));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Shoulder Attack", 11));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door LR Attack", 12));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Kick Attack", 13));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Charge R", 14));
//m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Door Charge L", 15));
for( int i = 0; i < m_AttackDescriptors.Count(); ++i )
{
m_AttackTypeCB.AddItem(m_AttackDescriptors.Get(i).name);
}
}
private void CleanupDebugShapes(array<Shape> shapesArr)
{
for ( int it = 0; it < shapesArr.Count(); ++it )
{
Debug.RemoveShape( shapesArr[it] );
}
shapesArr.Clear();
}
}