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class Liquid |
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{ |
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static ref map<int, ref NutritionalProfile> m_AllLiquidsByType = new map<int, ref NutritionalProfile>; |
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static ref map<string, ref NutritionalProfile> m_AllLiquidsByName = new map<string, ref NutritionalProfile>; |
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static bool m_Init = InitAllLiquids(); |
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static string GetLiquidClassname(int liquid_type) |
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{ |
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NutritionalProfile liquid = m_AllLiquidsByType.Get(liquid_type); |
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if (liquid) |
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{ |
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return liquid.GetLiquidClassname(); |
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} |
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return ""; |
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} |
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static bool InitAllLiquids() |
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{ |
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string cfg_classname = "cfgLiquidDefinitions"; |
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string property_value = "NULL_PROPERTY"; |
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int cfg_item_count = g_Game.ConfigGetChildrenCount(cfg_classname); |
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for (int i = 0; i < cfg_item_count; i++) |
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{ |
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string liquid_class_name; |
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GetGame().ConfigGetChildName(cfg_classname, i, liquid_class_name); |
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string liquid_full_path = string.Format("%1 %2",cfg_classname, liquid_class_name); |
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int config_liquid_type = GetGame().ConfigGetInt(string.Format("%1 type", liquid_full_path)); |
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m_AllLiquidsByType.Insert(config_liquid_type, SetUpNutritionalProfile(config_liquid_type, liquid_class_name)); |
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m_AllLiquidsByName.Insert(liquid_class_name, SetUpNutritionalProfile(config_liquid_type, liquid_class_name)); |
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} |
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return true; |
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} |
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static void Transfer(ItemBase source_ent, ItemBase target_ent, float quantity = -1) |
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{ |
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if (!Liquid.CanTransfer(source_ent, target_ent)) |
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return; |
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ItemBase source = source_ent; |
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ItemBase target = target_ent; |
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float source_quantity = source.GetQuantity(); |
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float target_quantity = target.GetQuantity(); |
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int source_liquid_type = source.GetLiquidType(); |
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int target_liquid_type = target.GetLiquidType(); |
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int target_mask = target_ent.ConfigGetFloat("liquidContainerType"); |
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int source_mask = source_ent.ConfigGetFloat("liquidContainerType"); |
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float available_capacity = target.GetQuantityMax() - target_quantity; |
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float quantity_to_transfer; |
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if (quantity == -1) |
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{ |
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quantity_to_transfer = Math.Clamp(source_quantity,0,available_capacity); |
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} |
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else |
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{ |
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quantity_to_transfer = Math.Clamp(Math.Min(source_quantity,quantity),0,available_capacity); |
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} |
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PluginTransmissionAgents m_mta = PluginTransmissionAgents.Cast(GetPlugin(PluginTransmissionAgents)); |
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m_mta.TransmitAgents(source_ent, target_ent, AGT_TRANSFER_COPY); |
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source.AddQuantity(-quantity_to_transfer); |
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Liquid.FillContainer(target_ent,source_liquid_type,quantity_to_transfer); |
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} |
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static bool CanTransfer(ItemBase source_ent, ItemBase target_ent) |
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{ |
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if (!source_ent || !target_ent) |
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return false; |
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if (!source_ent.IsItemBase() || !target_ent.IsItemBase()) |
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{ |
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return false; |
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} |
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Barrel_ColorBase barrelTarget = Barrel_ColorBase.Cast(target_ent); |
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Barrel_ColorBase barrelSource = Barrel_ColorBase.Cast(source_ent); |
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if ((barrelTarget && !barrelTarget.IsOpen()) || (barrelSource && !barrelSource.IsOpen())) |
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{ |
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return false; |
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} |
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float source_quantity = source_ent.GetQuantity(); |
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if (source_quantity <= 0) |
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{ |
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return false; |
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} |
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int source_liquid_type = source_ent.GetLiquidType(); |
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if (source_liquid_type < 1) |
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{ |
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return false; |
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} |
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if (!CanFillContainer(target_ent,source_liquid_type)) |
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{ |
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return false; |
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} |
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return true; |
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} |
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static void FillContainer(ItemBase container, int liquid_type, float amount) |
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{ |
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if (!CanFillContainer(container,liquid_type)) |
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{ |
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return; |
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} |
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container.SetLiquidType(liquid_type); |
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container.AddQuantity(amount); |
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} |
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static void FillContainerEnviro(ItemBase container, int liquid_type, float amount, bool inject_agents = false) |
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{ |
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FillContainer(container,liquid_type,amount); |
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if (inject_agents) |
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{ |
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PluginTransmissionAgents plugin = PluginTransmissionAgents.Cast(GetPlugin(PluginTransmissionAgents)); |
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plugin.TransmitAgents(NULL, container, AGT_WATER_POND, amount); |
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} |
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} |
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static bool CanFillContainer(ItemBase container, int liquid_type, bool ignore_fullness_check = false) |
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{ |
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if (!container) |
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return false; |
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bool is_container_full = container.IsFullQuantity(); |
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if (is_container_full && !ignore_fullness_check) |
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{ |
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return false; |
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} |
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int container_mask = container.ConfigGetFloat("liquidContainerType"); |
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if (container_mask == 0) |
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{ |
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return false; |
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} |
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if ((liquid_type & container_mask) == 0) |
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{ |
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return false; |
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} |
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float container_quantity = container.GetQuantity(); |
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int container_liquid_type = container.GetLiquidType(); |
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if (container_quantity > 0 && container_liquid_type != liquid_type) |
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{ |
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return false; |
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} |
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return true; |
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} |
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private static string GetLiquidConfigProperty(int liquid_type, string property_name, bool is_nutrition_property = false) |
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{ |
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string cfg_classname = "cfgLiquidDefinitions"; |
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string property_value = "NULL_PROPERTY"; |
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int cfg_item_count = g_Game.ConfigGetChildrenCount(cfg_classname); |
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for (int i = 0; i < cfg_item_count; i++) |
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{ |
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string liquid_class_name; |
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GetGame().ConfigGetChildName(cfg_classname, i, liquid_class_name); |
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string liquid_full_path = string.Format("%1 %2", cfg_classname, liquid_class_name); |
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int config_liquid_type = GetGame().ConfigGetInt(string.Format("%1 type", liquid_full_path)); |
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if (config_liquid_type == liquid_type) |
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{ |
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if (!is_nutrition_property) |
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{ |
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GetGame().ConfigGetText(string.Format("%1 %2", liquid_full_path, property_name), property_value); |
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return property_value; |
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} |
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else |
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{ |
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GetGame().ConfigGetText(string.Format("%1 Nutrition %2", liquid_full_path, property_name), property_value); |
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return property_value; |
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} |
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} |
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} |
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return property_value; |
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} |
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static NutritionalProfile GetNutritionalProfileByType(int liquid_type) |
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{ |
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return m_AllLiquidsByType.Get(liquid_type); |
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} |
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static NutritionalProfile GetNutritionalProfileByName(string class_name) |
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{ |
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return m_AllLiquidsByName.Get(class_name); |
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} |
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static NutritionalProfile SetUpNutritionalProfile(int liquid_type, string liquid_class_name) |
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{ |
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float energy = GetEnergy(liquid_type); |
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float nutritional_index = GetNutritionalIndex(liquid_type); |
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float volume = GetFullness(liquid_type); |
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float water_content = GetWaterContent(liquid_type); |
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float toxicity = GetToxicity(liquid_type); |
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int agents = GetAgents(liquid_type); |
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float digest = GetDigestibility(liquid_type); |
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NutritionalProfile profile = new NutritionalProfile(energy, water_content, nutritional_index, volume, toxicity, agents, digest); |
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profile.MarkAsLiquid(liquid_type, liquid_class_name); |
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return profile; |
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} |
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static int GetAgents(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "agents", true).ToInt(); |
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} |
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static float GetToxicity(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "toxicity", true).ToFloat(); |
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} |
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static float GetWaterContent(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "water", true).ToFloat(); |
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} |
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static float GetEnergy(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "energy", true).ToFloat(); |
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} |
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static float GetNutritionalIndex(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "nutritionalIndex", true).ToFloat(); |
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} |
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static string GetName(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "name"); |
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} |
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static float GetFlammability(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "flammability").ToFloat(); |
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} |
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static float GetFullness(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "fullnessIndex", true).ToFloat(); |
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} |
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static float GetDigestibility(int liquid_type) |
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{ |
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return Liquid.GetLiquidConfigProperty(liquid_type, "digestibility", true).ToFloat(); |
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} |
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}; |