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class InGameMenuXbox extends UIScriptedMenu |
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{ |
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protected string m_MuteButtonTextID; |
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protected string m_UnmuteButtonTextID; |
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protected string m_BackButtonTextID; |
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protected string m_SelectButtonTextID; |
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protected string m_OpenGameCardButtonTextID; |
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protected string m_CurrentMuteButtonText; |
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protected bool m_SelectAvailable; |
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protected bool m_MuteAvailable; |
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protected bool m_BackAvailable; |
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protected bool m_GamercardAvailable; |
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protected bool m_PlayerAlive; |
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protected ref PlayerListScriptedWidget m_ServerInfoPanel; |
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protected Widget m_OnlineMenu; |
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protected ButtonWidget m_ContinueButton; |
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protected ButtonWidget m_ExitButton; |
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protected ButtonWidget m_RestartDeadButton; |
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protected ButtonWidget m_RestartButton; |
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protected ButtonWidget m_OptionsButton; |
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protected ButtonWidget m_ControlsButton; |
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protected ButtonWidget m_OnlineButton; |
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protected ButtonWidget m_TutorialsButton; |
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protected TextWidget m_Version; |
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const int BUTTON_XBOX_CONTROLS = 201; |
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void InGameMenuXbox() |
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{ |
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GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged); |
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GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged); |
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} |
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void ~InGameMenuXbox() |
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{ |
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ClientData.SyncEvent_OnPlayerListUpdate.Remove(SyncEvent_OnRecievedPlayerList); |
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OnlineServices.m_PermissionsAsyncInvoker.Remove(OnPermissionsUpdate); |
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Mission mission = GetGame().GetMission(); |
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if (mission) |
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{ |
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IngameHud hud = IngameHud.Cast(mission.GetHud()); |
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if (hud) |
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{ |
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hud.ShowHudUI(true); |
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hud.ShowQuickbarUI(true); |
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} |
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mission.Continue(); |
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} |
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PPERequesterBank.GetRequester(PPERequester_MenuEffects).Stop(); |
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} |
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protected void OnInputPresetChanged() |
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{ |
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#ifdef PLATFORM_CONSOLE |
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UpdateControlsElements(); |
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#endif |
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} |
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protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType) |
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{ |
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UpdateControlsElements(); |
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} |
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override Widget Init() |
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{ |
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layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/xbox/day_z_ingamemenu_xbox.layout"); |
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m_OnlineMenu = GetGame().GetWorkspace().CreateWidgets("gui/layouts/xbox/ingamemenu_xbox/online_info_menu.layout", layoutRoot); |
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m_OnlineMenu.Show(false); |
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m_ContinueButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("continuebtn")); |
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m_RestartDeadButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("restartbtn_dead")); |
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m_ExitButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("exitbtn")); |
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m_RestartButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("restartbtn")); |
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m_OptionsButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("optionsbtn")); |
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m_ControlsButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("controlsbtn")); |
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m_OnlineButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("onlinebtn")); |
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m_TutorialsButton = ButtonWidget.Cast(layoutRoot.FindAnyWidget("tutorialsbtn")); |
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m_Version = TextWidget.Cast(layoutRoot.FindAnyWidget("version")); |
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m_SelectAvailable = true; |
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m_MuteAvailable = false; |
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m_GamercardAvailable = false; |
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m_BackAvailable = true; |
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Man player = GetGame().GetPlayer(); |
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if (player) |
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{ |
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int life_state = player.GetPlayerState(); |
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if (life_state == EPlayerStates.ALIVE) |
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{ |
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m_PlayerAlive = true; |
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} |
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} |
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UpdateMenuFocus(); |
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string version; |
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GetGame().GetVersion(version); |
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#ifdef PLATFORM_CONSOLE |
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version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")"; |
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#else |
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version = "#main_menu_version" + " " + version; |
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#endif |
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m_Version.SetText(version); |
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if (GetGame().IsMultiplayer()) |
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{ |
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m_OnlineButton.Show(true); |
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TextWidget w_text = TextWidget.Cast(m_OnlineMenu.FindAnyWidget("OnlineTextWidget")); |
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w_text.SetText(g_Game.GetHostName()); |
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m_ServerInfoPanel = new PlayerListScriptedWidget(m_OnlineMenu.FindAnyWidget("ServerInfoPanel")); |
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OnlineServices.m_PermissionsAsyncInvoker.Insert(OnPermissionsUpdate); |
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ClientData.SyncEvent_OnPlayerListUpdate.Insert(SyncEvent_OnRecievedPlayerList); |
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m_ServerInfoPanel.Reload(ClientData.m_PlayerList); |
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m_ServerInfoPanel.ReloadLocal(OnlineServices.GetMuteList()); |
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string uid = m_ServerInfoPanel.FindPlayerByWidget(GetFocus()); |
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if (uid != "") |
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{ |
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if (IsLocalPlayer(uid) || m_ServerInfoPanel.IsEmpty()) |
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{ |
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m_MuteAvailable = false; |
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m_GamercardAvailable = false; |
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} |
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else |
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{ |
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m_MuteAvailable = !GetGame().GetWorld().IsDisabledReceivingVoN(); |
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#ifndef PLATFORM_PS4 |
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m_GamercardAvailable = true; |
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#endif |
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SetMuteButtonText(OnlineServices.IsPlayerMuted(uid)); |
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} |
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if (m_ServerInfoPanel.IsGloballyMuted(uid)) |
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{ |
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m_MuteAvailable = false; |
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} |
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} |
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} |
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else |
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{ |
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layoutRoot.FindAnyWidget("onlinebtn").Show(false); |
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layoutRoot.FindAnyWidget("invitebtn").Show(false); |
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} |
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ButtonWidget restart_btn = ButtonWidget.Cast(layoutRoot.FindAnyWidgetById(IDC_INT_RETRY)); |
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if (GetGame().IsMultiplayer()) |
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{ |
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restart_btn.SetText("#main_menu_respawn"); |
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} |
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else |
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{ |
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restart_btn.SetText("#main_menu_restart"); |
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} |
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if (GetGame().IsMultiplayer() && !(GetGame().CanRespawnPlayer() || (player && player.IsUnconscious()))) |
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{ |
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restart_btn.Enable(false); |
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restart_btn.Show(false); |
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} |
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#ifdef BULDOZER |
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delete restart_btn; |
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#endif |
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Mission mission = GetGame().GetMission(); |
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if (mission) |
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{ |
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IngameHud hud = IngameHud.Cast(mission.GetHud()); |
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if (hud) |
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{ |
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hud.ShowHudUI(false); |
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hud.ShowQuickbarUI(false); |
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} |
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mission.Pause(); |
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} |
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PPERequester_MenuEffects requester; |
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Class.CastTo(requester,PPERequesterBank.GetRequester(PPERequester_MenuEffects)); |
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requester.SetVignetteIntensity(0.6); |
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UpdateControlsElements(); |
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LoadTextStrings(); |
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LoadFooterButtonTexts(); |
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OnInputDeviceChanged(GetGame().GetInput().GetCurrentInputDevice()); |
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return layoutRoot; |
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} |
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override bool OnClick(Widget w, int x, int y, int button) |
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{ |
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super.OnClick(w, x, y, button); |
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switch (w.GetUserID()) |
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{ |
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case IDC_MAIN_CONTINUE: |
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{ |
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GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().Continue); |
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return true; |
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} |
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case IDC_MAIN_OPTIONS: |
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{ |
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EnterScriptedMenu(MENU_OPTIONS); |
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return true; |
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} |
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case BUTTON_XBOX_CONTROLS: |
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{ |
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EnterScriptedMenu(MENU_XBOX_CONTROLS); |
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return true; |
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} |
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case IDC_MAIN_QUIT: |
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{ |
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GetGame().GetUIManager().ShowDialog("#main_menu_exit", "#main_menu_exit_desc", IDC_INT_EXIT, DBT_YESNO, DBB_YES, DMT_QUESTION, NULL); |
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return true; |
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} |
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case IDC_INT_RETRY: |
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{ |
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if (!GetGame().IsMultiplayer()) |
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{ |
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GetGame().GetUIManager().ShowDialog("#main_menu_restart", "Are you sure you want to restart?", IDC_INT_RETRY, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
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} |
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else |
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{ |
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GetGame().GetUIManager().ShowDialog("#main_menu_respawn", "#main_menu_respawn_question", IDC_INT_RETRY, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
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} |
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return true; |
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} |
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case IDC_MAIN_ONLINE: |
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{ |
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m_OnlineMenu.Show(true); |
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m_SelectAvailable = false; |
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UpdateControlsElements(); |
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m_ServerInfoPanel.FocusFirst(); |
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return true; |
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} |
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case 117: |
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{ |
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EnterScriptedMenu(MENU_TUTORIAL); |
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return true; |
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} |
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case IDC_MULTI_INVITE: |
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{ |
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OnlineServices.ShowInviteScreen(); |
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return true; |
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} |
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} |
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if (w == layoutRoot.FindAnyWidget("backbtn")) |
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{ |
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CloseOnline(); |
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} |
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else if (w == m_RestartDeadButton) |
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{ |
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if (GetGame().GetMission().GetRespawnModeClient() == GameConstants.RESPAWN_MODE_CUSTOM) |
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{ |
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GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetUIManager().EnterScriptedMenu,MENU_RESPAWN_DIALOGUE,this); |
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} |
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else |
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{ |
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GameRetry(true); |
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} |
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return true; |
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} |
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return false; |
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} |
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override bool OnModalResult(Widget w, int x, int y, int code, int result) |
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{ |
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super.OnModalResult(w, x, y, code, result); |
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if (code == IDC_INT_EXIT && result == DBB_YES) |
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{ |
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if (GetGame().IsMultiplayer()) |
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{ |
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GetGame().LogoutRequestTime(); |
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GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().CreateLogoutMenu, this); |
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} |
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else |
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{ |
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GetGame().GetMission().AbortMission(); |
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} |
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g_Game.CancelLoginTimeCountdown(); |
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return true; |
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} |
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else if (code == IDC_INT_EXIT && result == DBB_NO) |
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{ |
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g_Game.CancelLoginTimeCountdown(); |
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} |
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else if (code == IDC_INT_RETRY) |
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{ |
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if (result == DBB_YES) |
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{ |
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if (GetGame().GetMission().GetRespawnModeClient() == GameConstants.RESPAWN_MODE_CUSTOM) |
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{ |
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GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetUIManager().EnterScriptedMenu,MENU_RESPAWN_DIALOGUE,this); |
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} |
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else |
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{ |
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GameRetry(true); |
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return true; |
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} |
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} |
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else |
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{ |
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UpdateMenuFocus(); |
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} |
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} |
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return false; |
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} |
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void GameRetry(bool random) |
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{ |
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if (GetGame().IsMultiplayer()) |
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{ |
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GetGame().GetMenuDefaultCharacterData(false).SetRandomCharacterForced(random); |
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GetGame().RespawnPlayer(); |
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PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer()); |
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if (player) |
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{ |
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player.SimulateDeath(true); |
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GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(player.ShowDeadScreen, true, 0); |
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} |
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MissionGameplay missionGP = MissionGameplay.Cast(GetGame().GetMission()); |
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missionGP.DestroyAllMenus(); |
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missionGP.SetPlayerRespawning(true); |
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missionGP.Continue(); |
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Close(); |
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} |
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else |
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GetGame().RestartMission(); |
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} |
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void MenuRequestRespawn(UIScriptedMenu menu, bool random) |
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{ |
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if (RespawnDialogue.Cast(menu)) |
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GameRetry(random); |
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} |
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bool IsLocalPlayer(string uid) |
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{ |
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PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer()); |
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string local_uid; |
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if (GetGame().GetUserManager()) |
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local_uid = GetGame().GetUserManager().GetSelectedUser().GetUid(); |
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return (uid == local_uid); |
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} |
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SyncPlayerList CreateFakePlayerList(int player_count) |
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{ |
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SyncPlayerList player_list = new SyncPlayerList; |
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player_list.m_PlayerList = new array<ref SyncPlayer>; |
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for (int i = 0; i < player_count; i++) |
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{ |
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SyncPlayer sync_player = new SyncPlayer; |
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sync_player.m_UID = "uid" + i; |
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sync_player.m_PlayerName = "Player " + i; |
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player_list.m_PlayerList.Insert(sync_player); |
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} |
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return player_list; |
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} |
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override void Update(float timeslice) |
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{ |
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UpdateGUI(); |
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if (GetGame().IsMultiplayer() && layoutRoot.FindAnyWidget("OnlineInfo").IsVisible()) |
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{ |
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PlayerListEntryScriptedWidget selected; |
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if (m_ServerInfoPanel) |
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selected = m_ServerInfoPanel.GetSelectedPlayer(); |
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if (GetUApi().GetInputByID(UAUICtrlX).LocalPress()) |
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{ |
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if (selected) |
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m_ServerInfoPanel.ToggleMute(selected.GetUID()); |
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Refresh(); |
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} |
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#ifndef PLATFORM_PS4 |
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if (GetUApi().GetInputByID(UAUICtrlY).LocalPress()) |
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{ |
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if (selected) |
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OnlineServices.ShowUserProfile(selected.GetUID()); |
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} |
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#endif |
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} |
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} |
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bool ShouldRestartBeVisible(Man player) |
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{ |
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return player && player.IsUnconscious() && !CfgGameplayHandler.GetDisableRespawnInUnconsciousness(); |
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} |
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void UpdateGUI() |
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{ |
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Man player = GetGame().GetPlayer(); |
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if (player) |
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{ |
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int life_state = player.GetPlayerState(); |
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m_PlayerAlive = life_state == EPlayerStates.ALIVE; |
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} |
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if (m_PlayerAlive) |
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{ |
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m_RestartButton.Show(ShouldRestartBeVisible(player)); |
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} |
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else |
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{ |
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m_RestartButton.Show(false); |
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} |
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m_ContinueButton.Show(m_PlayerAlive); |
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m_RestartDeadButton.Show(!m_PlayerAlive); |
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} |
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bool IsOnlineOpen() |
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{ |
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return m_OnlineMenu.IsVisible(); |
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} |
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void CloseOnline() |
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{ |
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m_OnlineMenu.Show(false); |
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m_SelectAvailable = true; |
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m_MuteAvailable = false; |
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m_GamercardAvailable = false; |
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UpdateControlsElements(); |
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SetFocus(m_OnlineButton); |
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} |
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void SelectServer() |
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{ |
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if (m_ServerInfoPanel) |
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{ |
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m_ServerInfoPanel.FocusFirst(); |
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Refresh(); |
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} |
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} |
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override bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn) |
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{ |
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return false; |
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} |
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void SyncEvent_OnRecievedPlayerList(SyncPlayerList player_list) |
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{ |
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m_ServerInfoPanel.Reload(player_list); |
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Refresh(); |
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} |
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void OnPermissionsUpdate(BiosPrivacyUidResultArray result_list) |
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{ |
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m_ServerInfoPanel.Reload(result_list); |
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Refresh(); |
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} |
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override void OnShow() |
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{ |
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super.OnShow(); |
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Man player = GetGame().GetPlayer(); |
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if (player) |
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{ |
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int life_state = player.GetPlayerState(); |
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if (life_state == EPlayerStates.ALIVE) |
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{ |
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m_PlayerAlive = true; |
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} |
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} |
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if (m_PlayerAlive) |
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{ |
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if (player) |
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m_RestartButton.Show(player.IsUnconscious()); |
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} |
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else |
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{ |
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m_RestartButton.Show(false); |
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} |
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m_ContinueButton.Show(m_PlayerAlive); |
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m_RestartDeadButton.Show(!m_PlayerAlive); |
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UpdateMenuFocus(); |
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#ifdef PLATFORM_CONSOLE |
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bool mk = GetGame().GetInput().IsEnabledMouseAndKeyboard(); |
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bool mk_server = GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer(); |
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TextWidget warning = TextWidget.Cast(layoutRoot.FindAnyWidget("MouseAndKeyboardWarning")); |
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if (mk) |
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{ |
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if (mk_server) |
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{ |
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warning.SetText("#str_mouse_and_keyboard_server_warning"); |
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} |
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else |
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{ |
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warning.SetText("#str_controller_server_warning"); |
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} |
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} |
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warning.Show(mk); |
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#endif |
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UpdateControlsElements(); |
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} |
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override bool OnMouseEnter(Widget w, int x, int y) |
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{ |
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if (IsFocusable(w)) |
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{ |
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ColorHighlight(w); |
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return true; |
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} |
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return false; |
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} |
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override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
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{ |
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if (IsFocusable(w)) |
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{ |
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ColorNormal(w); |
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return true; |
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} |
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return false; |
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} |
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override bool OnFocus(Widget w, int x, int y) |
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{ |
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if (IsFocusable(w)) |
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{ |
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ColorHighlight(w); |
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return true; |
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} |
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return false; |
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} |
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override bool OnFocusLost(Widget w, int x, int y) |
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{ |
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if (IsFocusable(w)) |
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{ |
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ColorNormal(w); |
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return true; |
|
} |
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return false; |
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} |
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bool IsFocusable(Widget w) |
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{ |
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if (w) |
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{ |
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if (w == m_ContinueButton || w == m_ExitButton || w == m_RestartButton || w == m_OptionsButton || w == m_ControlsButton || w == m_OnlineButton || w == m_TutorialsButton); |
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return true; |
|
} |
|
return false; |
|
} |
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override void Refresh() |
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{ |
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string version; |
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GetGame().GetVersion(version); |
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#ifdef PLATFORM_CONSOLE |
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version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")"; |
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#else |
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version = "#main_menu_version" + " " + version; |
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#endif |
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m_Version.SetText(version); |
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|
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m_MuteAvailable = false; |
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m_GamercardAvailable = false; |
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|
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if (GetGame().IsMultiplayer() && layoutRoot.FindAnyWidget("OnlineInfo").IsVisible() && m_ServerInfoPanel) |
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{ |
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PlayerListEntryScriptedWidget selected = m_ServerInfoPanel.GetSelectedPlayer(); |
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if (selected && !selected.IsLocalPlayer()) |
|
{ |
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m_MuteAvailable = !GetGame().GetWorld().IsDisabledReceivingVoN() && !selected.IsGloballyMuted(); |
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#ifndef PLATFORM_PS4 |
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m_GamercardAvailable = true; |
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#endif |
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SetMuteButtonText(selected.IsMuted()); |
|
} |
|
} |
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|
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UpdateControlsElements(); |
|
} |
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|
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void ColorDisable(Widget w) |
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{ |
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#ifdef PLATFORM_WINDOWS |
|
SetFocus(null); |
|
#endif |
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ButtonWidget button = ButtonWidget.Cast(w); |
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if (button && button != m_ContinueButton) |
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{ |
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button.SetTextColor(ARGB(255, 255, 255, 255)); |
|
} |
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ButtonSetColor(w, ARGB(0, 0, 0, 0)); |
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ButtonSetTextColor(w, ARGB(60, 0, 0, 0)); |
|
} |
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|
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void ColorHighlight(Widget w) |
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{ |
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if (!w) |
|
return; |
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|
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int color_pnl = ARGB(255, 0, 0, 0); |
|
int color_lbl = ARGB(255, 255, 0, 0); |
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|
|
#ifdef PLATFORM_CONSOLE |
|
color_pnl = ARGB(255, 200, 0, 0); |
|
color_lbl = ARGB(255, 255, 255, 255); |
|
#endif |
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ButtonSetColor(w, color_pnl); |
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ButtonSetTextColor(w, color_lbl); |
|
} |
|
|
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void ColorNormal(Widget w) |
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{ |
|
if (!w) |
|
return; |
|
|
|
int color_pnl = ARGB(0, 0, 0, 0); |
|
int color_lbl = ARGB(255, 255, 255, 255); |
|
|
|
ButtonSetColor(w, color_pnl); |
|
ButtonSetTextColor(w, color_lbl); |
|
} |
|
|
|
void ButtonSetText(Widget w, string text) |
|
{ |
|
if (!w) |
|
return; |
|
|
|
TextWidget label = TextWidget.Cast(w.FindWidget(w.GetName() + "_label")); |
|
|
|
if (label) |
|
{ |
|
label.SetText(text); |
|
} |
|
|
|
} |
|
|
|
void ButtonSetColor(Widget w, int color) |
|
{ |
|
if (!w) |
|
return; |
|
|
|
Widget panel = w.FindWidget(w.GetName() + "_panel"); |
|
|
|
if (panel) |
|
{ |
|
panel.SetColor(color); |
|
} |
|
} |
|
|
|
void ButtonSetTextColor(Widget w, int color) |
|
{ |
|
if (!w) |
|
return; |
|
|
|
TextWidget label = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
|
TextWidget text = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text")); |
|
TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1")); |
|
|
|
if (label) |
|
{ |
|
label.SetColor(color); |
|
} |
|
|
|
if (text) |
|
{ |
|
text.SetColor(color); |
|
} |
|
|
|
if (text2) |
|
{ |
|
text2.SetColor(color); |
|
} |
|
} |
|
|
|
|
|
protected void SetMuteButtonText(bool isMuted) |
|
{ |
|
if (isMuted) |
|
{ |
|
m_CurrentMuteButtonText = m_UnmuteButtonTextID; |
|
} |
|
else |
|
{ |
|
m_CurrentMuteButtonText = m_MuteButtonTextID; |
|
} |
|
} |
|
|
|
|
|
protected void LoadTextStrings() |
|
{ |
|
#ifdef PLATFORM_PS4 |
|
m_MuteButtonTextID = "#ps4_ingame_menu_mute"; |
|
m_UnmuteButtonTextID = "#ps4_ingame_menu_unmute"; |
|
m_BackButtonTextID = "#ps4_ingame_menu_back"; |
|
m_SelectButtonTextID = "#ps4_ingame_menu_select"; |
|
m_OpenGameCardButtonTextID = "#ps4_ingame_menu_opencard"; |
|
#else |
|
m_MuteButtonTextID = "#xbox_ingame_menu_mute"; |
|
m_UnmuteButtonTextID = "#xbox_ingame_menu_unmute"; |
|
m_BackButtonTextID = "#STR_rootFrame_toolbar_bg_ConsoleToolbar_Back_BackText0"; |
|
m_SelectButtonTextID = "#layout_xbox_ingame_menu_select"; |
|
m_OpenGameCardButtonTextID = "#layout_xbox_ingame_menu_gamecard"; |
|
#endif |
|
} |
|
|
|
|
|
protected void LoadFooterButtonTexts() |
|
{ |
|
TextWidget uiGamecardText = TextWidget.Cast(layoutRoot.FindAnyWidget("GamercardText")); |
|
TextWidget uiBackText = TextWidget.Cast(layoutRoot.FindAnyWidget("BackText")); |
|
TextWidget uiSelectText = TextWidget.Cast(layoutRoot.FindAnyWidget("SelectText")); |
|
|
|
if (uiGamecardText) |
|
{ |
|
uiGamecardText.SetText(m_OpenGameCardButtonTextID); |
|
} |
|
if (uiBackText) |
|
{ |
|
uiBackText.SetText(m_BackButtonTextID); |
|
} |
|
if (uiSelectText) |
|
{ |
|
uiSelectText.SetText(m_SelectButtonTextID); |
|
} |
|
} |
|
|
|
void UpdateMenuFocus() |
|
{ |
|
Man player = GetGame().GetPlayer(); |
|
if (m_PlayerAlive) |
|
{ |
|
if (ShouldRestartBeVisible(player)) |
|
SetFocus(m_RestartButton); |
|
else |
|
SetFocus(m_ContinueButton); |
|
} |
|
else |
|
{ |
|
SetFocus(m_RestartDeadButton); |
|
} |
|
} |
|
|
|
protected void UpdateControlsElements() |
|
{ |
|
bool toolbarShow = false; |
|
#ifdef PLATFORM_CONSOLE |
|
toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER; |
|
#endif |
|
|
|
if (toolbarShow) |
|
{ |
|
RichTextWidget toolbar_text = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText")); |
|
string text = ""; |
|
if (m_SelectAvailable) |
|
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUISelect", m_SelectButtonTextID, EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
|
if (m_MuteAvailable) |
|
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", m_CurrentMuteButtonText, EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
|
if (m_BackAvailable) |
|
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", m_BackButtonTextID, EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
|
if (m_GamercardAvailable) |
|
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", m_OpenGameCardButtonTextID, EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
|
|
|
toolbar_text.SetText(text); |
|
} |
|
|
|
RichTextWidget toolbar_b2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon0")); |
|
toolbar_b2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "", EUAINPUT_DEVICE_CONTROLLER)); |
|
|
|
bool onlineOpen = IsOnlineOpen(); |
|
layoutRoot.FindAnyWidget("toolbar_bg").Show(toolbarShow); |
|
layoutRoot.FindAnyWidget("play_panel_root").Show(!onlineOpen); |
|
layoutRoot.FindAnyWidget("play_panel_root2").Show(onlineOpen && !toolbarShow); |
|
layoutRoot.FindAnyWidget("dayz_logo").Show(!onlineOpen); |
|
} |
|
} |
|
|