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class InviteMenu extends UIScriptedMenu |
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{ |
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private TextWidget m_LogoutTimeText; |
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private TextWidget m_DescriptionText; |
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private ButtonWidget m_bCancel; |
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private ButtonWidget m_bCancelConsole; |
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private int m_iTime; |
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private ref FullTimeData m_FullTime; |
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void InviteMenu() |
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{ |
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m_iTime = 15; |
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m_FullTime = new FullTimeData(); |
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if (GetGame().GetMission()) |
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{ |
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GetGame().GetMission().AddActiveInputExcludes({"menu"}); |
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GetGame().GetMission().GetHud().ShowHudUI(false); |
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GetGame().GetMission().GetHud().ShowQuickbarUI(false); |
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} |
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} |
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void ~InviteMenu() |
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{ |
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if (GetGame() && GetGame().GetMission()) |
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{ |
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GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true); |
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GetGame().GetMission().GetHud().ShowHudUI(true); |
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GetGame().GetMission().GetHud().ShowQuickbarUI(true); |
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GetGame().GetMission().GetOnInputPresetChanged().Remove(OnInputPresetChanged); |
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GetGame().GetMission().GetOnInputDeviceChanged().Remove(OnInputDeviceChanged); |
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} |
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} |
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override Widget Init() |
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{ |
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layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_invite_dialog.layout"); |
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m_LogoutTimeText = TextWidget.Cast(layoutRoot.FindAnyWidget("txtLogoutTime")); |
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m_DescriptionText = TextWidget.Cast(layoutRoot.FindAnyWidget("txtDescription")); |
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m_bCancel = ButtonWidget.Cast(layoutRoot.FindAnyWidget("bCancel")); |
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PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer()); |
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if (player && player.GetEmoteManager() && !player.IsRestrained() && !player.IsUnconscious()) |
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{ |
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player.GetEmoteManager().CreateEmoteCBFromMenu(EmoteConstants.ID_EMOTE_SITA); |
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player.GetEmoteManager().GetEmoteLauncher().SetForced(EmoteLauncher.FORCE_DIFFERENT); |
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} |
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if (GetGame().GetMission()) |
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{ |
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GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged); |
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GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged); |
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} |
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OnInputDeviceChanged(GetGame().GetInput().GetCurrentInputDevice()); |
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SetTime(m_iTime); |
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GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(UpdateTime, 1000, true); |
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return layoutRoot; |
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} |
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override void Update(float timeslice) |
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{ |
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if (GetUApi().GetInputByID(UAUIBack).LocalPress()) |
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Cancel(); |
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if (m_iTime <= 0) |
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{ |
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GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Remove(this.UpdateTime); |
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string ip; |
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int port; |
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OnlineServices.GetInviteServerInfo(ip, port); |
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GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Call(g_Game.ConnectFromJoin, ip, port); |
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} |
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} |
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override bool OnClick(Widget w, int x, int y, int button) |
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{ |
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super.OnClick(w, x, y, button); |
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if (w.GetUserID() == IDC_CANCEL) |
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{ |
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Cancel(); |
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return true; |
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} |
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return false; |
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} |
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void SetTime(int time) |
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{ |
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m_iTime = time; |
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string text = "#layout_logout_dialog_until_logout_"; |
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TimeConversions.ConvertSecondsToFullTime(time, m_FullTime); |
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if (m_FullTime.m_Days > 0) |
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text += "dhms"; |
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else if (m_FullTime.m_Hours > 0) |
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text += "hms"; |
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else if (m_FullTime.m_Minutes > 0) |
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text += "ms"; |
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else |
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text += "s"; |
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text = Widget.TranslateString(text); |
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text = string.Format(text, m_FullTime.m_Seconds, m_FullTime.m_Minutes, m_FullTime.m_Hours, m_FullTime.m_Days); |
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m_LogoutTimeText.SetText(text); |
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} |
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void UpdateTime() |
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{ |
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if (m_iTime > 0) |
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{ |
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m_iTime -= 1; |
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SetTime(m_iTime); |
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} |
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} |
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void Cancel() |
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{ |
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GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Remove(this.UpdateTime); |
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g_Game.SetGameState(DayZGameState.IN_GAME); |
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g_Game.SetLoadState(DayZLoadState.CONNECT_CONTROLLER_SELECT); |
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Close(); |
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} |
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protected void OnInputPresetChanged() |
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{ |
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#ifdef PLATFORM_CONSOLE |
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UpdateControlsElements(); |
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#endif |
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} |
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protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType) |
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{ |
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UpdateControlsElements(); |
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UpdateControlsElementVisibility(); |
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} |
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protected void UpdateControlsElements() |
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{ |
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RichTextWidget toolbarText = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText")); |
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string context = string.Format(" %1", InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "#dialog_cancel", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
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toolbarText.SetText(context); |
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} |
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protected void UpdateControlsElementVisibility() |
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{ |
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bool toolbarShow = false; |
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#ifdef PLATFORM_CONSOLE |
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toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboard() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER; |
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#endif |
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layoutRoot.FindAnyWidget("BottomConsoleToolbar").Show(toolbarShow); |
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m_bCancel.Show(!toolbarShow); |
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} |
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} |