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class CharacterCreationMenu extends UIScriptedMenu
{
#ifdef PLATFORM_CONSOLE
DayZIntroSceneXbox m_Scene;
protected bool m_CharacterSaved;
#else
DayZIntroScenePC m_Scene;
#endif
const int TOOLTIP_ID_SAVE = 1;
const int TOOLTIP_ID_APPLY = 2;
protected Widget m_CharacterRotationFrame;
protected Widget m_Apply;
protected Widget m_Save;
protected Widget m_RandomizeCharacter;
protected Widget m_BackButton;
protected Widget m_PlayedCharacterInfo;
protected TextWidget m_Version;
protected Widget m_DetailsRoot; //tooltips
protected TextWidget m_DetailsLabel;
protected RichTextWidget m_DetailsText;
protected TextWidget m_CharacterHeaderText;
protected ref OptionSelectorEditbox m_NameSelector;
protected ref OptionSelectorMultistateCharacterMenu m_GenderSelector;
protected ref OptionSelectorMultistateCharacterMenu m_SkinSelector;
protected ref OptionSelectorMultistateCharacterMenu m_TopSelector;
protected ref OptionSelectorMultistateCharacterMenu m_BottomSelector;
protected ref OptionSelectorMultistateCharacterMenu m_ShoesSelector;
int m_OriginalCharacterID;
void CharacterCreationMenu()
{
MissionMainMenu mission = MissionMainMenu.Cast(GetGame().GetMission());
#ifdef PLATFORM_CONSOLE
m_Scene = mission.GetIntroSceneXbox();
#else
m_Scene = mission.GetIntroScenePC();
#endif
m_Scene.ResetIntroCamera();
}
PlayerBase GetPlayerObj()
{
return m_Scene.GetIntroCharacter().GetCharacterObj();
}
protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType)
{
#ifdef PLATFORM_CONSOLE
UpdateControlsElementVisibility();
if (pInputDeviceType == EInputDeviceType.CONTROLLER)
{
CheckNewOptions(); //TODO - pick only the 'focus' bit
}
#endif
}
override Widget Init()
{
#ifdef PLATFORM_CONSOLE
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/character_creation/xbox/character_creation.layout");
m_CharacterSaved = false;
#else
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/character_creation/pc/character_creation.layout");
#endif
m_CharacterRotationFrame = layoutRoot.FindAnyWidget("character_rotation_frame");
m_Apply = layoutRoot.FindAnyWidget("apply");
m_Save = layoutRoot.FindAnyWidget("save");
m_RandomizeCharacter = layoutRoot.FindAnyWidget("randomize_character");
m_BackButton = layoutRoot.FindAnyWidget("back");
m_Version = TextWidget.Cast(layoutRoot.FindAnyWidget("version"));
m_DetailsRoot = layoutRoot.FindAnyWidget("menu_details_tooltip");
m_DetailsLabel = TextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_label"));
m_DetailsText = RichTextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_tooltip_content"));
m_CharacterHeaderText = TextWidget.Cast(layoutRoot.FindAnyWidget("char_header_text"));
m_PlayedCharacterInfo = layoutRoot.FindAnyWidget("played_char_info");
string version;
GetGame().GetVersion(version);
#ifdef PLATFORM_CONSOLE
version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")";
#else
version = "#main_menu_version" + " " + version;
#endif
m_Version.SetText(version);
if (m_Scene && m_Scene.GetIntroCharacter())
{
m_OriginalCharacterID = m_Scene.GetIntroCharacter().GetCharacterID();
}
m_NameSelector = new OptionSelectorEditbox(layoutRoot.FindAnyWidget("character_name_setting_option"), m_Scene.GetIntroCharacter().GetCharacterName(), null, false);
m_GenderSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_gender_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharGenderList());
if (m_Scene.GetIntroCharacter().IsCharacterFemale())
{
m_GenderSelector.SetValue("Female");
m_SkinSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_head_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharList(ECharGender.Female));
}
else
{
m_GenderSelector.SetValue("Male");
m_SkinSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_head_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharList(ECharGender.Male));
}
m_TopSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_top_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.BODY));
m_BottomSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_bottom_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.LEGS));
m_ShoesSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_shoes_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.FEET));
PlayerBase scene_char = GetPlayerObj();
if (scene_char)
{
Object obj = scene_char.GetInventory().FindAttachment(InventorySlots.BODY);
if (obj)
m_TopSelector.SetValue(obj.GetType(), false);
obj = scene_char.GetInventory().FindAttachment(InventorySlots.LEGS);
if (obj)
m_BottomSelector.SetValue(obj.GetType(), false);
obj = scene_char.GetInventory().FindAttachment(InventorySlots.FEET);
if (obj)
m_ShoesSelector.SetValue(obj.GetType(), false);
m_SkinSelector.SetValue(scene_char.GetType());
}
m_GenderSelector.m_OptionChanged.Insert(GenderChanged);
m_SkinSelector.m_OptionChanged.Insert(SkinChanged);
m_TopSelector.m_OptionChanged.Insert(TopChanged);
m_BottomSelector.m_OptionChanged.Insert(BottomChanged);
m_ShoesSelector.m_OptionChanged.Insert(ShoesChanged);
Refresh();
SetCharacter();
CheckNewOptions();
GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged);
return layoutRoot;
}
void ~CharacterCreationMenu()
{
m_GenderSelector.m_OptionChanged.Remove(GenderChanged);
m_SkinSelector.m_OptionChanged.Remove(SkinChanged);
m_TopSelector.m_OptionChanged.Remove(TopChanged);
m_BottomSelector.m_OptionChanged.Remove(BottomChanged);
m_ShoesSelector.m_OptionChanged.Remove(ShoesChanged);
}
//Button Events
//! renames character
void Apply()
{
if (!m_Scene.GetIntroCharacter().IsDefaultCharacter())
{
string name = m_NameSelector.GetValue();
if (name == "")
name = GameConstants.DEFAULT_CHARACTER_NAME;
m_Scene.GetIntroCharacter().SaveCharName(name);
}
MainMenu menu_main = MainMenu.Cast(GetGame().GetUIManager().FindMenu(MENU_MAIN));
if (menu_main)
{
menu_main.OnChangeCharacter(false);
}
GetGame().GetUIManager().Back();
}
//! saves default character
void Save()
{
if (m_Scene.GetIntroCharacter().IsDefaultCharacter())
{
string name = m_NameSelector.GetValue();
if (name == "")
name = GameConstants.DEFAULT_CHARACTER_NAME;
m_Scene.GetIntroCharacter().SaveCharName(name);
m_Scene.GetIntroCharacter().SaveDefaultCharacter();
m_Scene.GetIntroCharacter().SetToDefaultCharacter();
SetCharacterSaved(true);
}
}
void Back()
{
//bring back DefaultCharacter, if it exists (it should), or a previously played one.
GetGame().GetMenuData().RequestGetDefaultCharacterData();
#ifdef PLATFORM_CONSOLE
if (m_OriginalCharacterID != GameConstants.DEFAULT_CHARACTER_MENU_ID && m_CharacterSaved)
{
m_OriginalCharacterID = GameConstants.DEFAULT_CHARACTER_MENU_ID;
}
#endif
m_Scene.GetIntroCharacter().SetCharacterID(m_OriginalCharacterID);
m_Scene.GetIntroCharacter().CreateNewCharacterById(m_Scene.GetIntroCharacter().GetCharacterID());
GetGame().GetUIManager().Back();
}
void SetCharacter()
{
if (m_Scene.GetIntroCharacter().IsDefaultCharacter())
{
GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
}
}
void RandomizeCharacter()
{
m_Scene.GetIntroCharacter().SetToDefaultCharacter();
// make random selection
m_Scene.GetIntroCharacter().SetCharacterGender(Math.RandomInt(0, 2));
if (m_Scene.GetIntroCharacter().IsCharacterFemale())
{
m_GenderSelector.SetValue("Female");
m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(ECharGender.Female), 0);
m_SkinSelector.SetRandomValue();
}
else
{
m_GenderSelector.SetValue("Male");
m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(ECharGender.Male), 0);
m_SkinSelector.SetRandomValue();
}
GetGame().GetMenuDefaultCharacterData().GenerateRandomEquip();
m_TopSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.BODY),false);
m_BottomSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.LEGS),false);
m_ShoesSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.FEET),false);
Refresh();
SetCharacter();
CheckNewOptions();
}
//Selector Events
void GenderChanged()
{
ECharGender gender = ECharGender.Male;
if (m_GenderSelector.GetStringValue() == "Female")
{
gender = ECharGender.Female;
}
m_Scene.GetIntroCharacter().SetCharacterGender(gender);
m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(gender) , 0);
m_SkinSelector.SetRandomValue();
SetCharacterSaved(false);
}
void SkinChanged()
{
m_Scene.GetIntroCharacter().CreateNewCharacterByName(m_SkinSelector.GetStringValue(), false);
SetCharacterSaved(false);
}
void TopChanged()
{
GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.BODY,m_TopSelector.GetStringValue());
GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
SetCharacterSaved(false);
}
void BottomChanged()
{
GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.LEGS,m_BottomSelector.GetStringValue());
GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
SetCharacterSaved(false);
}
void ShoesChanged()
{
GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.FEET,m_ShoesSelector.GetStringValue());
GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj());
SetCharacterSaved(false);
}
override bool OnKeyPress(Widget w, int x, int y, int key)
{
super.OnKeyPress(w, x, y, key);
return false;
}
override bool OnClick(Widget w, int x, int y, int button)
{
if (w == m_Apply)
{
Apply();
return true;
}
else if (w == m_Save)
{
Save();
GetGame().GetUIManager().Back();
return true;
}
else if (w == m_RandomizeCharacter)
{
RandomizeCharacter();
return true;
}
else if (w == m_BackButton)
{
Back();
return true;
}
return false;
}
override bool OnMouseButtonDown(Widget w, int x, int y, int button)
{
#ifndef PLATFORM_CONSOLE
if (w == m_CharacterRotationFrame)
{
if (m_Scene)
DayZIntroScenePC.Cast(m_Scene).CharacterRotationStart();
return true;
}
#endif
return false;
}
override bool OnMouseButtonUp(Widget w, int x, int y, int button)
{
#ifndef PLATFORM_CONSOLE
if (m_Scene)
DayZIntroScenePC.Cast(m_Scene).CharacterRotationStop();
#endif
return false;
}
override bool OnMouseEnter(Widget w, int x, int y)
{
string tooltip_header = "";
string tooltip_text = "";
ColorHighlight(w);
switch (w.GetUserID())
{
case TOOLTIP_ID_APPLY:
tooltip_header = "#layout_main_menu_rename";
tooltip_text = "#layout_character_creation_apply_tooltip";
break;
case TOOLTIP_ID_SAVE:
tooltip_header = "#layout_character_creation_save_character_alt";
tooltip_text = "#layout_character_creation_save_tooltip";
break;
}
SetTooltipTexts(w, tooltip_header, tooltip_text);
return true;
}
override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
{
ColorNormal(w);
SetFocus(null);
return true;
}
override bool OnFocus(Widget w, int x, int y)
{
string tooltip_header = "";
string tooltip_text = "";
if (IsFocusable(w))
{
ColorHighlight(w);
switch (w.GetUserID())
{
case TOOLTIP_ID_APPLY:
tooltip_header = "#layout_main_menu_rename";
tooltip_text = "#layout_character_creation_apply_tooltip";
break;
case TOOLTIP_ID_SAVE:
tooltip_header = "#layout_character_creation_save_character_alt";
tooltip_text = "#layout_character_creation_save_tooltip";
break;
}
SetTooltipTexts(w, tooltip_header, tooltip_text);
return true;
}
SetTooltipTexts(w);
return false;
}
override bool OnFocusLost(Widget w, int x, int y)
{
if (IsFocusable(w))
{
ColorNormal(w);
return true;
}
return false;
}
bool IsFocusable(Widget w)
{
if (w)
{
return (w == m_Apply || w == m_Save || w == m_RandomizeCharacter || w == m_BackButton);
}
return false;
}
void SetTooltipTexts(Widget w, string header = "", string desc = "")
{
#ifndef PLATFORM_CONSOLE
bool show = header != "" && desc != "";
m_DetailsRoot.Show(show);
m_DetailsLabel.SetText(header);
m_DetailsText.SetText(desc);
//moves the widget to parent, setting is relative to widget alignment, case-specific implementation (getter missing!!!)
if (show)
{
float parent_pos_x, parent_pos_y;
float parent_size_x, parent_size_y;
float layout_size_x, layout_size_y;
w.GetScreenPos(parent_pos_x,parent_pos_y);
w.GetScreenSize(parent_size_x,parent_size_y);
layoutRoot.GetScreenSize(layout_size_x,layout_size_y);
float set_x = layout_size_x - parent_pos_x;
float set_y = layout_size_y - parent_pos_y - parent_size_y;
m_DetailsRoot.SetPos(set_x,set_y,true);
}
m_DetailsText.Update();
m_DetailsLabel.Update();
m_DetailsRoot.Update();
#endif
}
void CheckNewOptions()
{
bool show_widgets = m_Scene.GetIntroCharacter().IsDefaultCharacter();
bool was_visible = layoutRoot.FindAnyWidget("character_gender_button").IsVisible();
layoutRoot.FindAnyWidget("character_gender_button").Show(show_widgets);
layoutRoot.FindAnyWidget("character_head_button").Show(show_widgets);
layoutRoot.FindAnyWidget("character_top_button").Show(show_widgets);
layoutRoot.FindAnyWidget("character_bottom_button").Show(show_widgets);
layoutRoot.FindAnyWidget("character_shoes_button").Show(show_widgets);
if (!was_visible && show_widgets)
m_GenderSelector.Focus();
if (!show_widgets)
SetFocus(m_RandomizeCharacter);
}
override void OnShow()
{
#ifdef PLATFORM_CONSOLE
m_GenderSelector.Focus();
UpdateControlsElementVisibility();
#endif
CheckNewOptions();
}
override void Refresh()
{
string name;
#ifdef PLATFORM_CONSOLE
if (GetGame().GetUserManager() && GetGame().GetUserManager().GetSelectedUser())
{
name = GetGame().GetUserManager().GetSelectedUser().GetName();
if (name.LengthUtf8() > 16)
{
name = name.SubstringUtf8(0, 16);
name += "...";
}
}
#else
name = m_Scene.GetIntroCharacter().GetCharacterName();
if (name == "")
name = GameConstants.DEFAULT_CHARACTER_NAME;
#endif
m_NameSelector.SetValue(name);
string version;
GetGame().GetVersion(version);
#ifdef PLATFORM_CONSOLE
version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")";
m_Apply.Show(m_CharacterSaved || !m_Scene.GetIntroCharacter().IsDefaultCharacter());
m_Save.Show(!m_CharacterSaved && m_Scene.GetIntroCharacter().IsDefaultCharacter());
#else
version = "#main_menu_version" + " " + version;
m_Apply.Show(!m_Scene.GetIntroCharacter().IsDefaultCharacter());
m_Save.Show(m_Scene.GetIntroCharacter().IsDefaultCharacter());
#endif
m_PlayedCharacterInfo.Show(!m_Scene.GetIntroCharacter().IsDefaultCharacter());
if (m_Scene.GetIntroCharacter().IsDefaultCharacter())
{
m_CharacterHeaderText.SetText("#character_menu_header");
}
else
{
m_CharacterHeaderText.SetText("#server_browser_prev_play_filter");
}
m_Version.SetText(version);
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
UpdateControlsElementVisibility();
#endif
}
override void Update(float timeslice)
{
if (GetUApi().GetInputByID(UAUIBack).LocalPress())
{
Back();
}
if (GetUApi().GetInputByID(UAUICtrlX).LocalPress())
{
RandomizeCharacter();
}
#ifdef PLATFORM_CONSOLE
if (GetUApi().GetInputByID(UAUICtrlY).LocalPress())
{
if (m_Scene.GetIntroCharacter().IsDefaultCharacter() && !m_CharacterSaved)
{
Save();
}
}
#endif
}
override void OnHide()
{
}
//Coloring functions (Until WidgetStyles are useful)
void ColorHighlight(Widget w)
{
if (w.IsInherited(ButtonWidget))
{
ButtonWidget button = ButtonWidget.Cast(w);
button.SetTextColor(ARGB(255, 200, 0, 0));
}
w.SetColor(ARGB(255, 0, 0, 0));
TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
Widget option = Widget.Cast(w.FindAnyWidget(w.GetName() + "_option_wrapper"));
Widget option_label = w.FindAnyWidget("option_label");
if (text1)
{
text1.SetColor(ARGB(255, 255, 0, 0));
}
if (text2)
{
text2.SetColor(ARGB(255, 255, 0, 0));
}
if (text3)
{
text3.SetColor(ARGB(255, 255, 0, 0));
w.SetAlpha(1);
}
if (image)
{
image.SetColor(ARGB(255, 200, 0, 0));
}
if (option)
{
option.SetColor(ARGB(255, 255, 0, 0));
}
#ifndef PLATFORM_CONSOLE
if (option_label)
{
option_label.SetColor(ARGB(255, 255, 0, 0));
}
#endif
}
void ColorNormal(Widget w)
{
if (w.IsInherited(ButtonWidget))
{
ButtonWidget button = ButtonWidget.Cast(w);
button.SetTextColor(ColorManager.COLOR_NORMAL_TEXT);
}
TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
Widget option = w.FindAnyWidget(w.GetName() + "_option_wrapper");
Widget option_label = w.FindAnyWidget("option_label");
if (text1)
{
text1.SetColor(ColorManager.COLOR_NORMAL_TEXT);
}
if (text2)
{
text2.SetColor(ColorManager.COLOR_NORMAL_TEXT);
}
if (text3)
{
text3.SetColor(ColorManager.COLOR_NORMAL_TEXT);
w.SetAlpha(0);
}
if (image)
{
image.SetColor(ColorManager.COLOR_NORMAL_TEXT);
}
if (option)
{
option.SetColor(ARGB(150, 255, 255, 255));
}
#ifndef PLATFORM_CONSOLE
if (option_label)
{
option_label.SetColor(ColorManager.COLOR_NORMAL_TEXT);
}
#endif
}
void ColorDisable(Widget w)
{
#ifndef PLATFORM_CONSOLE
SetFocus(null);
#endif
if (w)
{
ButtonWidget button = ButtonWidget.Cast(w);
if (button)
{
button.SetTextColor(ColorManager.COLOR_DISABLED_TEXT);
}
}
TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
Widget option = Widget.Cast(w.FindAnyWidget(w.GetName() + "_option_wrapper"));
Widget option_label = w.FindAnyWidget("option_label");
if (text1)
{
text1.SetColor(ColorManager.COLOR_DISABLED_TEXT);
}
if (text2)
{
text2.SetColor(ColorManager.COLOR_DISABLED_TEXT);
}
if (text3)
{
text3.SetColor(ColorManager.COLOR_DISABLED_TEXT);
w.SetAlpha(1);
}
if (image)
{
image.SetColor(ColorManager.COLOR_DISABLED_TEXT);
}
if (option)
{
option.SetColor(ColorManager.COLOR_DISABLED_TEXT);
}
#ifndef PLATFORM_CONSOLE
if (option_label)
{
option_label.SetColor(ColorManager.COLOR_DISABLED_TEXT);
}
#endif
}
void SetCharacterSaved(bool state)
{
#ifdef PLATFORM_CONSOLE
m_CharacterSaved = state;
Refresh();
#endif
}
protected void UpdateControlsElements()
{
#ifdef PLATFORM_CONSOLE
RichTextWidget toolbar_text = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText"));
string text = "";
if (!m_CharacterSaved && m_Scene.GetIntroCharacter().IsDefaultCharacter()) //can be saved..
{
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "#layout_character_creation_save_character_alt", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
}
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "#layout_character_creation_toolbar_randomize", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
if (m_Scene.GetIntroCharacter().IsDefaultCharacter()) //edit options available
{
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUISelect", "#layout_character_creation_toolbar_select", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
}
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "#layout_character_creation_toolbar_back", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
toolbar_text.SetText(text);
RichTextWidget toolbar_b2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon0"));
RichTextWidget toolbar_x2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("RandomizeIcon0"));
RichTextWidget toolbar_y2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("SaveIcon0"));
RichTextWidget toolbar_y2_2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ApplyIcon0"));
string saveTextIcon = InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "", EUAINPUT_DEVICE_CONTROLLER);
toolbar_b2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "", EUAINPUT_DEVICE_CONTROLLER));
toolbar_x2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "", EUAINPUT_DEVICE_CONTROLLER));
toolbar_y2.SetText(saveTextIcon);
toolbar_y2_2.SetText(saveTextIcon);
#endif
}
protected void UpdateControlsElementVisibility()
{
#ifdef PLATFORM_CONSOLE
bool toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboard() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER;
layoutRoot.FindAnyWidget("toolbar_bg").Show(toolbarShow);
layoutRoot.FindAnyWidget("play_panel_root").Show(!toolbarShow);
#endif
}
}