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class ModsMenuSimple extends ScriptedWidgetEventHandler |
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{ |
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protected const int MOD_DISPLAY_COUNT_MAX = 3; |
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protected Widget m_Root; |
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protected Widget m_MoreButton; |
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protected Widget m_MoreHighlight; |
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protected ref map<ModInfo, ref ModsMenuSimpleEntry> m_Data; |
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protected ModsMenuDetailed m_DetailMenu; |
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void ModsMenuSimple(array<ref ModInfo> data, Widget parent, ModsMenuDetailed detail_menu) |
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{ |
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m_Root = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/mods_menu/mods_menu_simple.layout", parent); |
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m_MoreButton = m_Root.FindAnyWidget("ModMore"); |
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m_MoreHighlight = m_Root.FindAnyWidget("ModMoreOverlay"); |
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m_Data = new map<ModInfo, ref ModsMenuSimpleEntry>; |
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m_DetailMenu = detail_menu; |
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m_Root.SetHandler(this); |
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LoadEntries(data); |
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} |
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void ~ModsMenuSimple() |
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{ |
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delete m_Root; |
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} |
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void LoadEntries(array<ref ModInfo> data) |
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{ |
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m_MoreButton.Show(data.Count() > MOD_DISPLAY_COUNT_MAX); |
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int count = Math.Clamp(data.Count(),0,MOD_DISPLAY_COUNT_MAX); |
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for (int i = 0; i < count; i++) |
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{ |
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ref ModsMenuSimpleEntry entry = new ModsMenuSimpleEntry(data[i], i, m_Root, this); |
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m_Data.Insert(data[i], entry); |
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} |
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} |
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void Select(ModInfo mod) |
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{ |
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m_DetailMenu.Open(); |
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m_DetailMenu.Highlight(mod); |
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} |
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override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
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{ |
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if (w == m_MoreButton) |
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{ |
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if (m_DetailMenu.IsOpen()) |
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m_DetailMenu.Close(); |
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else |
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m_DetailMenu.Open(); |
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return true; |
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} |
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return false; |
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} |
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override bool OnMouseEnter(Widget w, int x, int y) |
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{ |
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if (w == m_MoreButton) |
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{ |
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m_MoreHighlight.Show(true); |
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return true; |
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} |
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return false; |
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} |
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override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
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{ |
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if (enterW != m_MoreButton) |
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{ |
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m_MoreHighlight.Show(false); |
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return true; |
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} |
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return false; |
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} |
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override bool OnFocus(Widget w, int x, int y) |
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{ |
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if (w == m_MoreButton) |
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{ |
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m_MoreHighlight.Show(true); |
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return true; |
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} |
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return false; |
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} |
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override bool OnFocusLost(Widget w, int x, int y) |
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{ |
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if (w == m_MoreButton) |
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{ |
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m_MoreHighlight.Show(false); |
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return true; |
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} |
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return false; |
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} |
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} |