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class ServerBrowserEntry extends ScriptedWidgetEventHandler
{
protected Widget m_Root;
protected Widget m_Favorite;
protected Widget m_Expand;
//Basic info
protected TextWidget m_ServerName;
protected TextWidget m_ServerPopulation;
protected TextWidget m_ServerSlots;
protected TextWidget m_ServerPing;
protected ImageWidget m_ServerTime;
protected ImageWidget m_ServerLock;
protected ImageWidget m_ServerModIcon;
protected ImageWidget m_ServerMaKIcon;
//Detailed info
protected TextWidget m_ServerShard;
protected TextWidget m_ServerCharacterAlive;
protected TextWidget m_ServerFriends;
protected TextWidget m_ServerMode;
protected TextWidget m_ServerBattleye;
protected TextWidget m_ServerIP;
protected TextWidget m_ServerAcceleration;
protected TextWidget m_ServerMap;
protected TextWidget m_ServerMods;
protected ButtonWidget m_ServerModsExpand;
protected ref array<string> m_Mods;
protected bool m_IsExpanded;
protected bool m_IsFavorited;
protected bool m_IsOnline;
protected ref GetServersResultRow m_ServerData;
protected int m_Index;
protected ServerBrowserTab m_Tab;
protected bool m_Selected;
protected bool m_FirstExpand = true;
void ServerBrowserEntry( Widget parent, int index, ServerBrowserTab tab )
{
#ifdef PLATFORM_CONSOLE
m_Root = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/new_ui/server_browser/xbox/server_browser_list_entry.layout", parent );
#else
m_Root = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/new_ui/server_browser/pc/server_browser_list_entry_pages.layout", parent );
#endif
m_Root.Enable( true );
m_Favorite = m_Root.FindAnyWidget( "favorite_button" );
m_Expand = m_Root.FindAnyWidget( "expand_button" );
m_ServerName = TextWidget.Cast( m_Root.FindAnyWidget( "server_name" ) );
m_ServerPopulation = TextWidget.Cast( m_Root.FindAnyWidget( "server_population" ) );
m_ServerSlots = TextWidget.Cast( m_Root.FindAnyWidget( "server_slots" ) );
m_ServerPing = TextWidget.Cast( m_Root.FindAnyWidget( "server_ping" ) );
m_ServerTime = ImageWidget.Cast( m_Root.FindAnyWidget( "server_time" ) );
m_ServerLock = ImageWidget.Cast( m_Root.FindAnyWidget( "lock_icon" ) );
m_ServerModIcon = ImageWidget.Cast( m_Root.FindAnyWidget( "modded_icon" ) );
m_ServerMaKIcon = ImageWidget.Cast( m_Root.FindAnyWidget( "mandk_icon" ) );
m_ServerShard = TextWidget.Cast( m_Root.FindAnyWidget( "shard_text" ) );
m_ServerCharacterAlive = TextWidget.Cast( m_Root.FindAnyWidget( "character_alive_text" ) );
m_ServerFriends = TextWidget.Cast( m_Root.FindAnyWidget( "steam_friends_text" ) );
m_ServerMode = TextWidget.Cast( m_Root.FindAnyWidget( "mode_text" ) );
m_ServerBattleye = TextWidget.Cast( m_Root.FindAnyWidget( "battlleye_text" ) );
m_ServerIP = TextWidget.Cast( m_Root.FindAnyWidget( "ip_text" ) );
m_ServerAcceleration = TextWidget.Cast( m_Root.FindAnyWidget( "server_acceleration_text" ) );
m_ServerMap = TextWidget.Cast( m_Root.FindAnyWidget( "map_text" ) );
m_ServerMods = TextWidget.Cast( m_Root.FindAnyWidget( "mods_text" ) );
m_ServerModsExpand = ButtonWidget.Cast( m_Root.FindAnyWidget( "mods_expand" ) );
m_Root.FindAnyWidget( "basic_info" ).Show( true );
m_Root.FindAnyWidget( "favorite_image" ).Update();
m_Root.FindAnyWidget( "unfavorite_image" ).Update();
m_Index = index;
m_Tab = tab;
m_IsOnline = true;
m_ServerTime.LoadImageFile( 0, "set:dayz_gui image:icon_sun" );
m_ServerTime.LoadImageFile( 1, "set:dayz_gui image:icon_sun_accel" );
m_ServerTime.LoadImageFile( 2, "set:dayz_gui image:icon_moon" );
m_ServerTime.LoadImageFile( 3, "set:dayz_gui image:icon_moon_accel" );
m_Root.SetHandler( this );
}
void ~ServerBrowserEntry()
{
delete m_Root;
}
Widget GetRoot()
{
return m_Root;
}
void Show(bool show)
{
m_Root.Show( show );
}
override bool OnClick( Widget w, int x, int y, int button )
{
if (!IsOnline())
{
return false;
}
#ifdef PLATFORM_CONSOLE
if ( w == m_Root )
{
m_Tab.Connect( this );
return true;
}
#endif
if ( w == m_ServerModsExpand )
{
string mods_text;
if ( m_Mods && m_Mods.Count() > 0 )
{
mods_text = m_Mods[0];
for ( int i = 1; i < m_Mods.Count(); i++ )
{
mods_text += "\n" + m_Mods[i];
}
}
GetGame().GetUIManager().ShowDialog( "#main_menu_mods", mods_text, 0, 0, 0, 0, GetGame().GetUIManager().GetMenu() );
}
return false;
}
override bool OnDoubleClick( Widget w, int x, int y, int button )
{
if (!IsOnline())
{
return false;
}
if ( button == MouseState.LEFT )
{
if ( w == m_Root )
{
m_Tab.Connect( this );
return true;
}
}
return false;
}
override bool OnMouseButtonUp( Widget w, int x, int y, int button )
{
if ( button == MouseState.LEFT )
{
if ( w == m_Favorite )
{
ToggleFavorite();
return true;
}
else if ( w == m_Expand )
{
ToggleExpand();
return true;
}
else if ( w == m_Root )
{
Darken(w, x, y);
Select();
SetFocus( m_Root );
return true;
}
}
return false;
}
override bool OnMouseEnter( Widget w, int x, int y )
{
if ( IsFocusable( w ) )
{
Preview( w, x, y );
return true;
}
return false;
}
override bool OnMouseLeave( Widget w, Widget enterW, int x, int y )
{
if ( IsFocusable( w ) && !IsFocusable( enterW ) )
{
Lighten( w, enterW, x, y );
return true;
}
return false;
}
void Focus()
{
SetFocus( m_Root );
}
void ServerListFocus( bool focus )
{
m_Tab.ServerListFocus( focus, m_IsFavorited );
}
override bool OnFocus( Widget w, int x, int y )
{
if ( !m_Selected )
{
if ( IsFocusable( w ) )
Darken( w, x, y );
#ifdef PLATFORM_CONSOLE
if ( w == m_Root )
{
Select();
ServerListFocus( true );
}
#endif
return true;
}
return false;
}
override bool OnFocusLost( Widget w, int x, int y )
{
#ifdef PLATFORM_CONSOLE
if ( w == m_Root )
{
Deselect();
ServerListFocus( false );
}
#endif
if ( IsFocusable( w ) )
{
Lighten( w, null, x, y );
}
return true;
return false;
}
bool IsOnline()
{
return m_IsOnline;
}
bool IsFocusable( Widget w )
{
if ( w )
return ( w == m_Root || w == m_Favorite || w == m_Expand || w == m_ServerModsExpand );
return false;
}
void FillInfo( GetServersResultRow server_info )
{
m_ServerData = server_info;
m_FirstExpand = true;
#ifndef PLATFORM_CONSOLE
m_Root.FindAnyWidget( "detailed_info" ).Show( server_info.m_IsExpanded );
#endif
SetName( server_info.m_Name );
SetPasswordLocked( server_info.m_IsPasswordProtected );
SetPopulationEx( server_info );
SetSlots( server_info.m_MaxPlayers );
SetPing( server_info.m_Ping );
SetTime( server_info.m_TimeOfDay, server_info.m_EnvironmentTimeMul );
SetFavorite( server_info.m_Favorite );
SetModded( server_info.m_Modded );
SetMapName( server_info.m_MapNameToRun );
#ifdef PLATFORM_CONSOLE
SetMouseAndKeyboard( server_info.m_MouseAndKeyboardEnabled );
#endif
#ifdef PLATFORM_WINDOWS
#ifndef PLATFORM_CONSOLE
SetExpand( server_info.m_IsExpanded );
int pp = 0; // private
if ( server_info.m_ShardId.Length() == 3 && server_info.m_ShardId.ToInt() < 200 )
{
pp = 1; // official
}
SetShard( pp );
SetCharacterAlive( server_info.m_CharactersAlive );
SetFriends( server_info.m_SteamFriends );
SetMode( server_info.m_Disable3rdPerson );
SetBattleye( server_info.m_AntiCheat );
SetIP( server_info.m_Id );
SetAcceleration( server_info.m_EnvironmentTimeMul );
SetServerMapName();
#endif
#endif
}
void UpdateEntry()
{
if (m_ServerData.m_IsSelected)
{
Darken(m_Root, 0, 0);
Select();
SetFocus( m_Root );
}
else
{
Lighten(m_Root, null, 0, 0);
}
}
void SetName( string name )
{
m_ServerName.SetText( name );
}
void SetPasswordLocked( bool locked )
{
m_ServerLock.Show( locked );
}
// DEPRECATED
void SetPopulation( int population, int slots )
{
int color = ARGBF(1, 1, 1, 1);
string pop_text = population.ToString() + "/" + slots.ToString();
if ( slots > 0 )
{
float pop_percentage = population / slots;
if (pop_percentage >= 1)
color = ARGBF( 1, 1, 0, 0 );
else if ( pop_percentage >= 0.8 )
color = ARGBF( 1, 1, 0.5, 0 );
}
m_ServerPopulation.SetText(pop_text);
m_ServerPopulation.SetColor(color);
m_ServerPopulation.SetBold(true);
m_ServerPopulation.SetOutline(1);
}
private void SetPopulationEx(GetServersResultRow serverInfo)
{
string popText = "";
int population = serverInfo.m_CurrentNumberPlayers;
int maxPlayers = serverInfo.m_MaxPlayers;
int playersInQueue = serverInfo.m_PlayersInQueue;
if (IsOnline())
{
// sometimes servers report a queue size even though server isn't full,
// in which case we ignore queue size
if (playersInQueue > 0 && population == maxPlayers)
{
popText = population.ToString() + "+" + playersInQueue.ToString() + "/" + maxPlayers.ToString();
}
else
{
popText = population.ToString() + "/" + maxPlayers.ToString();
}
}
else
{
popText = "-";
}
m_ServerPopulation.SetText(popText);
}
void SetSlots( int slots )
{
if (IsOnline())
{
m_ServerSlots.SetText( slots.ToString() );
}
else
{
m_ServerSlots.SetText("-");
}
}
void SetPing( int ping )
{
int color;
string displayValue;
if ( ping < 50 )
color = ARGBF( 1, 0, 1, 0 );
else if( ping < 100 )
color = ARGBF( 1, 0.8, 0.8, 0 );
else if( ping < 200 )
color = ARGBF( 1, 1, 0.5, 0 );
else
color = ARGBF( 1, 1, 0, 0 );
if (IsOnline())
{
displayValue = ping.ToString();
}
else
{
displayValue = "-";
}
m_ServerPing.SetColor( color );
m_ServerPing.SetText( displayValue );
}
void SetTime( string time, float multiplier )
{
if ( time != "" )
{
TStringArray arr = new TStringArray;
time.Split( ":", arr );
if ( arr.Count() == 2 )
{
int hour = arr.Get( 0 ).ToInt();
int minute = arr.Get( 1 ).ToInt();
if ( hour >= 19 || hour <= 5 ) //Night
{
if ( multiplier > 1 )
m_ServerTime.SetImage( 3 );
else
m_ServerTime.SetImage( 2 );
}
else //Day
{
if ( multiplier > 1 )
m_ServerTime.SetImage( 1 );
else
m_ServerTime.SetImage( 0 );
}
}
}
}
void SetShard( int shard )
{
string text;
switch ( shard )
{
case 0:
{
text = "#server_browser_entry_private";
break;
}
case 1:
{
text = "#server_browser_entry_official";
break;
}
}
m_ServerShard.SetText( text );
}
void SetMapName( string mapName )
{
RefreshDLCIcon();
}
void RefreshDLCIcon()
{
if ( m_ServerData.m_IsDLC )
{
bool own = GetGame().VerifyWorldOwnership( GetMapToRun() );
m_ServerModIcon.Show( true );
m_ServerModIcon.FindWidget( "Owned" ).Show( own );
m_ServerModIcon.FindWidget( "Unowned" ).Show( !own );
}
else
{
m_ServerModIcon.FindWidget( "Owned" ).Show( false );
m_ServerModIcon.FindWidget( "Unowned" ).Show( false );
}
}
void SetCharacterAlive( string char_alive )
{
if ( char_alive == "")
m_ServerCharacterAlive.SetText( "#STR_server_browser_char_not_alive" );
else
m_ServerCharacterAlive.SetText( char_alive );
}
void SetFriends( string friends_text )
{
m_ServerFriends.SetText( friends_text );
}
void SetMode( int mode )
{
string text;
switch ( mode )
{
case 0:
{
text = "#server_browser_entry_person_both";
break;
}
case 1:
{
text = "#server_browser_entry_person_first";
break;
}
}
m_ServerMode.SetText( text );
}
void SetBattleye( bool battleye )
{
if ( battleye )
{
m_ServerBattleye.SetText( "#server_browser_entry_enabled" );
m_ServerBattleye.SetColor( ARGBF( 1, 0, 1, 0 ) );
}
else
{
m_ServerBattleye.SetText( "#server_browser_entry_disabled" );
m_ServerBattleye.SetColor( ARGBF( 1, 1, 0, 0 ) );
}
}
void SetIP( string ip )
{
m_ServerIP.SetText( ip );
}
string GetIP()
{
return m_ServerData.GetIP();
}
int GetPort()
{
return m_ServerData.m_HostPort;
}
string GetServerID()
{
return m_ServerData.m_Id;
}
string GetMapToRun()
{
return m_ServerData.m_MapNameToRun;
}
string GetMapName()
{
string map_name = m_ServerData.m_MapNameToRun;
map_name.ToLower();
if ( map_name == "enoch" )
return "Livonia";
if ( map_name == "chernarusplus" )
return "Chernarus";
return m_ServerData.m_MapNameToRun;
}
void SetFavorite( bool favorite )
{
m_IsFavorited = favorite;
m_Root.FindAnyWidget( "favorite_image" ).Show( favorite );
m_Root.FindAnyWidget( "unfavorite_image" ).Show( !favorite );
}
void SetAcceleration( float mult )
{
if ( mult > 1 )
{
m_ServerAcceleration.Show( true );
m_ServerAcceleration.SetText( mult.ToString() + "x" );
}
else
{
m_ServerAcceleration.Show( false );
}
}
void SetModded( bool is_modded )
{
m_ServerModIcon.Show( is_modded );
}
void SetServerMapName()
{
m_ServerMap.SetText( GetMapName() );
}
void SetMods( array<string> mods )
{
m_Mods = mods;
//string mods_text = "#STR_USRACT_MAP" + ": " + GetMapName() + " | ";
if ( mods && mods.Count() > 0 )
{
string mods_text = mods[0];
for ( int i = 1; i < mods.Count(); i++ )
mods_text += ", " + mods[i];
m_ServerMods.SetText( mods_text );
}
#ifdef PLATFORM_WINDOWS
m_ServerModsExpand.Show( ( mods && mods.Count() > 0 ) );
#endif
}
void SetMouseAndKeyboard( bool is_mkenabled )
{
m_ServerMaKIcon.Show( is_mkenabled );
}
void SetIsOnline(bool isOnline)
{
m_IsOnline = isOnline;
}
bool ToggleFavorite()
{
m_IsFavorited = !m_IsFavorited;
string ip = m_ServerData.GetIP();
#ifdef PLATFORM_WINDOWS
//Save Data PC
m_Tab.GetRootMenu().AddFavorite(ip, m_ServerData.m_SteamQueryPort, m_IsFavorited);
#ifdef PLATFORM_CONSOLE
OnlineServices.SetServerFavorited(ip, 0, m_ServerData.m_SteamQueryPort, m_IsFavorited);
#else
OnlineServices.SetServerFavorited(ip, m_ServerData.m_HostPort, m_ServerData.m_SteamQueryPort, m_IsFavorited);
#endif
#else
//Save Data Console
m_IsFavorited = m_Tab.GetRootMenu().SetFavoriteConsoles(ip, m_ServerData.m_HostPort, m_IsFavorited);
#endif
m_Root.FindAnyWidget( "unfavorite_image" ).Show( !m_IsFavorited );
m_Root.FindAnyWidget( "favorite_image" ).Show( m_IsFavorited );
return m_IsFavorited;
}
bool ToggleExpand()
{
return SetExpand(!m_IsExpanded);
}
bool SetExpand(bool expand)
{
m_IsExpanded = expand;
m_Root.FindAnyWidget( "collapse_image" ).Show( m_IsExpanded );
m_Root.FindAnyWidget( "expand_image" ).Show( !m_IsExpanded );
m_Root.FindAnyWidget( "detailed_info" ).Show( m_IsExpanded );
if ( m_ServerData )
{
m_ServerData.m_IsExpanded = m_IsExpanded;
}
if ( expand && m_FirstExpand )
{
if ( m_ServerData.m_Modded )
OnlineServices.GetServerModList( m_ServerData.m_Id );
/*
else
m_ServerMods.SetText( "#STR_USRACT_MAP" + ": " + GetMapName() );
*/
m_FirstExpand = false;
}
return m_IsExpanded;
}
void Select( bool notify = true )
{
if ( !m_Selected )
{
if ( notify )
{
m_Tab.SelectServer( this );
}
m_ServerData.m_IsSelected = true;
m_Selected = true;
#ifdef PLATFROM_XBOX
m_Root.SetColor( ARGB( 1, 50, 50, 50 ) );
#endif
}
}
void Deselect()
{
if ( m_Selected )
{
m_ServerData.m_IsSelected = false;
m_Selected = false;
Lighten( m_Root, null, 0, 0 );
}
}
void UpdateColors()
{
float alpha = 1;
int maxPlayers = m_ServerData.m_MaxPlayers;
int whiteColor = ARGBF(1, 1, 1, 1);
int populationColor = whiteColor;
int populationOutline = 1;
if (IsOnline())
{
if ( maxPlayers > 0 )
{
int population = m_ServerData.m_CurrentNumberPlayers;
float pop_percentage = population / maxPlayers;
if (pop_percentage >= 1)
{
populationColor = ARGBF( 1, 1, 0, 0 );
}
else if ( pop_percentage >= 0.8 )
{
populationColor = ARGBF( 1, 1, 0.5, 0 );
}
}
}
else
{
alpha = 0.5;
populationOutline = 0;
m_ServerPing.SetColor(whiteColor);
}
m_ServerTime.Show(IsOnline());
m_ServerName.SetColor(whiteColor);
m_ServerName.SetAlpha(alpha);
m_ServerPopulation.SetBold(IsOnline());
m_ServerPopulation.SetColor(populationColor);
m_ServerPopulation.SetOutline(populationOutline);
m_ServerPopulation.SetAlpha(alpha);
m_ServerSlots.SetAlpha(alpha);
m_ServerPing.SetAlpha(alpha);
m_Root.SetAlpha(alpha);
#ifndef PLATFORM_CONSOLE
m_Expand.Show(IsOnline());
#endif
}
//Coloring functions (Until WidgetStyles are useful)
void Preview( Widget w, int x, int y )
{
if ( m_Selected )
return;
if ( w == m_Root || w == m_Favorite || w == m_Expand )
{
m_Root.SetColor( ARGB( 255, 0, 0, 0) );
m_Root.SetAlpha( 1 );
UpdateColors();
m_ServerName.SetColor( ARGB( 255, 255, 0, 0 ) );
if (!IsOnline())
{
m_ServerName.SetAlpha(0.5);
}
}
}
//Coloring functions (Until WidgetStyles are useful)
void Darken( Widget w, int x, int y )
{
if ( m_Selected )
return;
if ( w == m_Root || w == m_Favorite || w == m_Expand )
{
m_Root.SetColor( ARGB( 255, 200, 0, 0) );
SetPopulationEx(m_ServerData);
UpdateColors();
}
}
void Lighten( Widget w, Widget enterW, int x, int y )
{
float alpha = 0.3;
if ( GetFocus() == w || m_Selected )
{
return;
}
if ( w == m_Root && ( ( m_Favorite && enterW == m_Favorite ) || ( m_Expand && enterW == m_Expand ) ) )
{
return;
}
m_Root.SetColor( ARGB( 255, 0, 0, 0) );
SetPopulationEx(m_ServerData);
UpdateColors();
if ( m_Index % 2 )
{
alpha = 0;
}
m_Root.SetAlpha( alpha );
}
}