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class PresetsMenu extends UIScriptedMenu |
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{ |
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void PresetsMenu() |
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{ |
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} |
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void ~PresetsMenu() |
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{ |
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} |
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override Widget Init() |
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{ |
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layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_options_controls_preset.layout"); |
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m_schemes_list = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("PresetListboxWidget") ); |
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int c = GetGame().GetInput().GetProfilesCount(); |
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for (int i = 0; i < c; i++) |
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{ |
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string tmp; |
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GetGame().GetInput().GetProfileName(i, tmp); |
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m_schemes_list.AddItem(tmp, NULL, 0); |
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} |
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i = GetGame().GetInput().GetCurrentProfile(); |
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if (i >= 0 && i < c) |
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{ |
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m_schemes_list.SelectRow(i); |
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} |
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return layoutRoot; |
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} |
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override bool OnClick(Widget w, int x, int y, int button) |
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{ |
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super.OnClick(w, x, y, button); |
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switch (w.GetUserID()) |
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{ |
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case IDC_CANCEL: |
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Close(); |
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return true; |
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case IDC_OK: |
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int index = m_schemes_list.GetSelectedRow(); |
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if (index != -1) |
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{ |
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GetGame().GetInput().SetProfile(index); |
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GetGame().GetMission().GetOnInputPresetChanged().Invoke(); |
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Close(); |
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} |
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return true; |
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} |
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return false; |
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} |
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private TextListboxWidget m_schemes_list; |
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} |
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