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class HudDebugWinCharLevels extends HudDebugWinBase |
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{ |
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TextListboxWidget m_WgtValues; |
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void HudDebugWinCharLevels(Widget widget_root) |
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{ |
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m_WgtValues = TextListboxWidget.Cast( widget_root.FindAnyWidget("txl_CharLevels_Values") ); |
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FitWindow(); |
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} |
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void ~HudDebugWinCharLevels() |
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{ |
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SetUpdate( false ); |
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} |
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override int GetType() |
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{ |
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return HudDebug.HUD_WIN_CHAR_LEVELS; |
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} |
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override void Show() |
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{ |
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super.Show(); |
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SetUpdate( true ); |
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} |
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override void Hide() |
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{ |
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super.Hide(); |
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SetUpdate( false ); |
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} |
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override void SetUpdate( bool state ) |
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{ |
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PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
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if ( GetGame().IsClient() ) |
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{ |
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ref Param1<bool> params = new Param1<bool>( state ); |
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if ( player ) |
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{ |
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player.RPCSingleParam( ERPCs.DEV_LEVELS_UPDATE, params, true ); |
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SetRPCSent(); |
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} |
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} |
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else |
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{ |
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if ( developer_sync ) |
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{ |
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developer_sync.EnableUpdate( state, ERPCs.DEV_LEVELS_UPDATE, player ); |
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} |
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} |
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} |
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override void Update() |
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{ |
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super.Update(); |
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SetValues(); |
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} |
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void SetValues() |
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{ |
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PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
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ClearValues(); |
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if ( developer_sync.m_PlayerLevelsSynced.Count() > 0 ) |
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{ |
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for ( int i = 0; i < developer_sync.m_PlayerLevelsSynced.Count(); i++ ) |
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{ |
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string bar = MiscGameplayFunctions.ValueToBar(developer_sync.m_PlayerLevelsSynced.Get( i ).GetValue2()); |
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AddValue( developer_sync.m_PlayerLevelsSynced.Get( i ).GetName(), developer_sync.m_PlayerLevelsSynced.Get( i ).GetValue().ToString() ,bar ); |
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} |
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} |
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FitWindow(); |
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} |
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void AddValue( string title, string value, string value2 ) |
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{ |
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int index = m_WgtValues.AddItem( title, NULL, 0 ); |
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m_WgtValues.SetItem( index, value, NULL, 1 ); |
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m_WgtValues.SetItem( index, value2, NULL, 2 ); |
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} |
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void ClearValues() |
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{ |
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m_WgtValues.ClearItems(); |
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} |
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void FitWindow() |
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{ |
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} |
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} |
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